generated from MrSphay/codex-agent-repository-kit
Fix GameRenderer blur mixin for 1.21.1
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@@ -23,6 +23,7 @@ The Gitea runner has been used for:
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- `AsyncCraterManager`
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- `BlockIndexManager`
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- Updated the `ExplosionMixin` complex constructor injection descriptor for Minecraft `1.21.1` after a client bootstrap crash showed the old Forge `1.20.1` constructor target no longer exists.
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- Updated `GameRendererBlurMixin` render callback and invoke descriptors for Minecraft `1.21.1` after the next client crash showed `GameRenderer#render` now receives `DeltaTracker, boolean`.
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- Fixed runner setup issues:
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- executable `gradlew`
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- tracked `gradle-wrapper.jar`
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@@ -34,6 +35,7 @@ The Gitea runner has been used for:
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| --- | --- |
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| `git diff --check` | PASS before last committed source fixes |
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| `git diff --check` | PASS after NeoForge `21.1.225` metadata change and `ExplosionMixin` runtime crash fix |
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| `git diff --check` | PASS after `GameRendererBlurMixin` runtime crash fix |
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| Gitea decompile workflow | PASS |
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| Gitea build workflow | FAIL, now reaches Java API migration errors |
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@@ -63,6 +65,7 @@ The remaining failures are real Forge-to-NeoForge/API-porting work, not runner s
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3. Replace GUI overlay events and config screen registration.
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4. Re-run the Gitea build after each API family rather than attempting all files at once.
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5. Retest the client jar after the `ExplosionMixin` descriptor fix; the next crash, if any, should be a later runtime/API issue rather than the bootstrap constructor mismatch.
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6. Retest the client jar after the `GameRendererBlurMixin` descriptor fix; the next crash, if any, should be the next stale mixin/API target.
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## Risks
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