Decompile upstream Explosion Overhaul 0.2.3.0

This commit is contained in:
Gitea Runner
2026-05-04 10:03:58 +00:00
commit a8b3d372d7
212 changed files with 31516 additions and 0 deletions

View File

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/*
* Decompiled with CFR 0.152.
*/
package com.vinlanx.explosionoverhaul;
import com.vinlanx.explosionoverhaul.ClientSoundHandler;
import java.util.function.Supplier;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.fml.DistExecutor;
import net.minecraftforge.network.NetworkEvent;
public class SuppressExplosionSoundPacket {
private final float power;
public SuppressExplosionSoundPacket(float power) {
this.power = power;
}
public static void encode(SuppressExplosionSoundPacket msg, FriendlyByteBuf buf) {
buf.writeFloat(msg.power);
}
public static SuppressExplosionSoundPacket decode(FriendlyByteBuf buf) {
return new SuppressExplosionSoundPacket(buf.readFloat());
}
public static void handle(SuppressExplosionSoundPacket msg, Supplier<NetworkEvent.Context> ctx) {
ctx.get().enqueueWork(() -> DistExecutor.unsafeRunWhenOn((Dist)Dist.CLIENT, () -> () -> ClientSoundHandler.setSuppressVanillaExplosionSound(true, 10)));
ctx.get().setPacketHandled(true);
}
public float getPower() {
return this.power;
}
}