/* * Decompiled with CFR 0.152. */ package com.vinlanx.explosionoverhaul.client; import com.mojang.blaze3d.systems.RenderSystem; import com.mojang.blaze3d.vertex.VertexConsumer; import com.vinlanx.explosionoverhaul.Config; import com.vinlanx.explosionoverhaul.PlasmaParticleOptions; import com.vinlanx.explosionoverhaul.SmokeParticleOptions; import net.minecraft.client.Camera; import net.minecraft.client.multiplayer.ClientLevel; import net.minecraft.client.particle.Particle; import net.minecraft.client.particle.ParticleProvider; import net.minecraft.client.particle.ParticleRenderType; import net.minecraft.client.particle.SpriteSet; import net.minecraft.client.particle.TextureSheetParticle; import net.minecraft.core.particles.ParticleOptions; import net.minecraft.util.Mth; import net.minecraft.world.phys.Vec3; import org.joml.Quaternionf; import org.joml.Quaternionfc; import org.joml.Vector3f; public class PlasmaParticle extends TextureSheetParticle { private final SpriteSet sprites; private final float initialQuadSize; protected PlasmaParticle(ClientLevel pLevel, double pX, double pY, double pZ, double pXSpeed, double pYSpeed, double pZSpeed, PlasmaParticleOptions options, SpriteSet pSpriteSet) { super(pLevel, pX, pY, pZ, pXSpeed, pYSpeed, pZSpeed); this.sprites = pSpriteSet; this.f_172258_ = 0.96f; this.f_107226_ = 0.2f; this.f_107215_ = pXSpeed; this.f_107216_ = pYSpeed; this.f_107217_ = pZSpeed; float power = options.getPower(); float powerFraction = Mth.m_14036_((float)(power / 100.0f), (float)0.0f, (float)1.0f); this.f_107663_ = this.initialQuadSize = Mth.m_14179_((float)powerFraction, (float)0.4f, (float)2.5f); this.f_107225_ = 200 + this.f_107223_.m_188503_(40) - 20; this.f_107227_ = 0.8f; this.f_107228_ = 0.8f; this.f_107229_ = 0.8f; this.m_108335_(pSpriteSet); } public ParticleRenderType m_7556_() { return ParticleRenderType.f_107431_; } public int m_6355_(float pPartialTick) { return 240; } public void m_5744_(VertexConsumer pBuffer, Camera pRenderInfo, float pPartialTicks) { RenderSystem.disableDepthTest(); Vec3 vec3 = pRenderInfo.m_90583_(); float f = (float)(Mth.m_14139_((double)pPartialTicks, (double)this.f_107209_, (double)this.f_107212_) - vec3.m_7096_()); float f1 = (float)(Mth.m_14139_((double)pPartialTicks, (double)this.f_107210_, (double)this.f_107213_) - vec3.m_7098_()); float f2 = (float)(Mth.m_14139_((double)pPartialTicks, (double)this.f_107211_, (double)this.f_107214_) - vec3.m_7094_()); Quaternionf quaternion = new Quaternionf((Quaternionfc)pRenderInfo.m_253121_()); if (this.f_107231_ != 0.0f) { float f3 = Mth.m_14179_((float)pPartialTicks, (float)this.f_107204_, (float)this.f_107231_); quaternion.rotateZ(f3); } Vector3f[] avector3f = new Vector3f[]{new Vector3f(-1.0f, -1.0f, 0.0f), new Vector3f(-1.0f, 1.0f, 0.0f), new Vector3f(1.0f, 1.0f, 0.0f), new Vector3f(1.0f, -1.0f, 0.0f)}; float f4 = this.m_5902_(pPartialTicks); for (int i = 0; i < 4; ++i) { Vector3f vector3f = avector3f[i]; vector3f.rotate((Quaternionfc)quaternion); vector3f.mul(f4); vector3f.add(f, f1, f2); } float f7 = this.m_5970_(); float f8 = this.m_5952_(); float f5 = this.m_5951_(); float f6 = this.m_5950_(); int j = this.m_6355_(pPartialTicks); pBuffer.m_5483_((double)avector3f[0].x(), (double)avector3f[0].y(), (double)avector3f[0].z()).m_7421_(f8, f6).m_85950_(this.f_107227_, this.f_107228_, this.f_107229_, this.f_107230_).m_85969_(j).m_5752_(); pBuffer.m_5483_((double)avector3f[1].x(), (double)avector3f[1].y(), (double)avector3f[1].z()).m_7421_(f8, f5).m_85950_(this.f_107227_, this.f_107228_, this.f_107229_, this.f_107230_).m_85969_(j).m_5752_(); pBuffer.m_5483_((double)avector3f[2].x(), (double)avector3f[2].y(), (double)avector3f[2].z()).m_7421_(f7, f5).m_85950_(this.f_107227_, this.f_107228_, this.f_107229_, this.f_107230_).m_85969_(j).m_5752_(); pBuffer.m_5483_((double)avector3f[3].x(), (double)avector3f[3].y(), (double)avector3f[3].z()).m_7421_(f7, f6).m_85950_(this.f_107227_, this.f_107228_, this.f_107229_, this.f_107230_).m_85969_(j).m_5752_(); RenderSystem.enableDepthTest(); } public void m_5989_() { super.m_5989_(); this.m_108339_(this.sprites); if (!this.f_107220_) { float lifeProgress = (float)this.f_107224_ / (float)this.f_107225_; float flicker = 1.0f - this.f_107223_.m_188501_() * 0.3f; this.f_107230_ = Mth.m_14036_((float)(flicker * (1.0f - lifeProgress * lifeProgress)), (float)0.0f, (float)1.0f); this.f_107663_ = this.initialQuadSize * (0.9f + this.f_107223_.m_188501_() * 0.2f); if (((Boolean)Config.CLIENT.enablePlasmaSmokeTrail.get()).booleanValue() && this.f_107224_ > 2 && (double)this.f_107223_.m_188501_() < (Double)Config.CLIENT.plasmaSmokeFrequency.get()) { int smokeCount = (Integer)Config.CLIENT.plasmaSmokeCount.get(); for (int i = 0; i < smokeCount; ++i) { this.f_107208_.m_7106_((ParticleOptions)new SmokeParticleOptions(0.5f, 200, 0.6f, 0.6f, 0.6f, 0.4f, false, 0.0f, 0.0f, null), this.f_107212_, this.f_107213_, this.f_107214_, (this.f_107223_.m_188500_() - 0.5) * 0.03, (this.f_107223_.m_188500_() - 0.5) * 0.03, (this.f_107223_.m_188500_() - 0.5) * 0.03); } } } } public static class Provider implements ParticleProvider { private final SpriteSet sprites; public Provider(SpriteSet pSprites) { this.sprites = pSprites; } public Particle createParticle(PlasmaParticleOptions pType, ClientLevel pLevel, double pX, double pY, double pZ, double pXSpeed, double pYSpeed, double pZSpeed) { return new PlasmaParticle(pLevel, pX, pY, pZ, pXSpeed, pYSpeed, pZSpeed, pType, this.sprites); } } }