fix: app cache and other issues (#5460)
* fixes * #[serde(untagged)] my BEHATED (still kinda broken) * remove unused hasContent ref * clean up code in fetch instance * ping 3 times for average latency * fix: pinging to be more accurate TCP_NODELAY — Set on the TCP stream right after connect, preventing Nagle's algorithm from buffering the small ping packet (could save up to ~40ms) Instant over Utc::now() — Switched to monotonic std::time::Instant for timing, which is more precise and designed for measuring elapsed time (still using chrono just for the ping magic value) * delete useFetch util and just use native fetch * rename worlds until functions for more clarity * fix lint * fix cache.rs logic * make backend ping use both impls * Add optional timeout to server ping * fix gallery appearing in nav with no items * remove EU countries and add EU option for server country * add uk to europe --------- Co-authored-by: aecsocket <aecsocket@tutanota.com>
This commit is contained in:
@@ -85,7 +85,6 @@ import { debugAnalytics, initAnalytics, trackEvent } from '@/helpers/analytics'
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import { check_reachable } from '@/helpers/auth.js'
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import { get_user } from '@/helpers/cache.js'
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import { command_listener, warning_listener } from '@/helpers/events.js'
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import { useFetch } from '@/helpers/fetch.js'
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import { cancelLogin, get as getCreds, login, logout } from '@/helpers/mr_auth.ts'
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import { list } from '@/helpers/profile.js'
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import { get as getSettings, set as setSettings } from '@/helpers/settings.ts'
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@@ -303,11 +302,7 @@ async function setupApp() {
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}),
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)
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useFetch(
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`https://api.modrinth.com/appCriticalAnnouncement.json?version=${version}`,
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'criticalAnnouncements',
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true,
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)
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fetch(`https://api.modrinth.com/appCriticalAnnouncement.json?version=${version}`)
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.then((response) => response.json())
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.then((res) => {
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if (res && res.header && res.body) {
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@@ -320,23 +315,21 @@ async function setupApp() {
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)
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})
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useFetch(`https://modrinth.com/news/feed/articles.json`, 'news', true)
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fetch(`https://modrinth.com/news/feed/articles.json`)
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.then((response) => response.json())
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.then((res) => {
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if (res && res.articles) {
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// Format expected by NewsArticleCard component.
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news.value = res.articles
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.map((article) => ({
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...article,
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path: article.link,
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thumbnail: article.thumbnail,
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title: article.title,
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summary: article.summary,
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date: article.date,
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}))
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.slice(0, 4)
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}
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})
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.catch((error) => {
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console.error('Failed to fetch news articles', error)
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})
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get_opening_command().then(handleCommand)
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fetchCredentials()
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@@ -33,6 +33,7 @@ async function purgeCache() {
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'user',
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'team',
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'organization',
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'file',
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'loader_manifest',
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'minecraft_manifest',
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'categories',
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@@ -40,8 +41,10 @@ async function purgeCache() {
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'loaders',
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'game_versions',
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'donation_platforms',
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'file_hash',
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'file_update',
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'search_results',
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'search_results_v3',
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]).catch(handleError)
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}
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@@ -1,18 +0,0 @@
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import { getVersion } from '@tauri-apps/api/app'
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import { fetch } from '@tauri-apps/plugin-http'
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export const useFetch = async (url, item, isSilent) => {
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try {
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const version = await getVersion()
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return await fetch(url, {
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method: 'GET',
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headers: { 'User-Agent': `modrinth/theseus/${version} (support@modrinth.com)` },
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})
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} catch (err) {
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if (!isSilent) {
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throw err
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} else {
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console.error(err)
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}
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}
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}
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@@ -231,6 +231,25 @@ export function isLinkedWorld(world: World): boolean {
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return world.type === 'server' && !!world.linked_project_id
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}
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export async function getServerLatency(
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address: string,
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protocolVersion: ProtocolVersion | null = null,
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): Promise<number | undefined> {
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const pings: number[] = []
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for (let i = 0; i < 3; i++) {
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try {
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const status = await get_server_status(address, protocolVersion)
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if (status.ping != null) {
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pings.push(status.ping)
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}
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} catch {
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// Ignore individual ping failures
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}
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}
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if (pings.length === 0) return undefined
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return Math.round(pings.reduce((sum, p) => sum + p, 0) / pings.length)
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}
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export async function refreshServerData(
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serverData: ServerData,
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protocolVersion: ProtocolVersion | null,
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@@ -49,7 +49,7 @@ import {
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} from '@/helpers/profile.js'
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import { get_categories, get_game_versions, get_loaders } from '@/helpers/tags'
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import type { GameInstance } from '@/helpers/types'
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import { get_server_status } from '@/helpers/worlds'
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import { getServerLatency } from '@/helpers/worlds'
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import { useBreadcrumbs } from '@/store/breadcrumbs'
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import { getServerAddress, playServerProject, useInstall } from '@/store/install.js'
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@@ -287,17 +287,18 @@ const {
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} = useServerSearch({ tags, query, maxResults, currentPage })
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async function pingServerHits(hits: Labrinth.Search.v3.ResultSearchProject[]) {
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for (const hit of hits) {
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const address = hit.minecraft_java_server?.address
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if (!address) continue
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get_server_status(address)
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.then((status) => {
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serverPings.value = { ...serverPings.value, [hit.project_id]: status.ping }
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})
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.catch((err) => {
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const pingsToFetch = hits.filter((hit) => hit.minecraft_java_server?.address)
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await Promise.all(
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pingsToFetch.map(async (hit) => {
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const address = hit.minecraft_java_server!.address!
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try {
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const latency = await getServerLatency(address)
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serverPings.value = { ...serverPings.value, [hit.project_id]: latency }
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} catch (err) {
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console.error(`Failed to ping server ${address}:`, err)
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})
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}
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}
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}),
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)
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}
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const previousFilterState = ref('')
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@@ -67,7 +67,7 @@
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<ServerPing v-if="ping" :ping="ping" />
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<div
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v-if="modpackContentProjectV3 && (minecraftServer?.country || ping)"
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v-if="minecraftServer?.country || ping"
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class="w-1.5 h-1.5 rounded-full bg-surface-5"
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></div>
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@@ -312,13 +312,13 @@ import InstanceSettingsModal from '@/components/ui/modal/InstanceSettingsModal.v
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import UpdateToPlayModal from '@/components/ui/modal/UpdateToPlayModal.vue'
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import NavTabs from '@/components/ui/NavTabs.vue'
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import { trackEvent } from '@/helpers/analytics'
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import { get_project_v3, get_version, get_version_many } from '@/helpers/cache.js'
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import { get_project_v3, get_version_many } from '@/helpers/cache.js'
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import { process_listener, profile_listener } from '@/helpers/events'
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import { get_by_profile_path } from '@/helpers/process'
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import { finish_install, get, get_full_path, get_projects, kill, run } from '@/helpers/profile'
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import { finish_install, get, get_full_path, kill, run } from '@/helpers/profile'
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import type { GameInstance } from '@/helpers/types'
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import { showProfileInFolder } from '@/helpers/utils.js'
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import { get_server_status } from '@/helpers/worlds'
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import { get_server_status, getServerLatency } from '@/helpers/worlds'
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import { handleSevereError } from '@/store/error.js'
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import { playServerProject } from '@/store/install.js'
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import { useBreadcrumbs, useLoading } from '@/store/state'
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@@ -348,9 +348,7 @@ const exportModal = ref<InstanceType<typeof ExportModal>>()
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const updateToPlayModal = ref<InstanceType<typeof UpdateToPlayModal>>()
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const isServerInstance = ref(false)
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const hasContent = ref(true)
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const linkedProjectV3 = ref<Labrinth.Projects.v3.Project>()
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const modpackContentProjectV3 = ref<Labrinth.Projects.v3.Project | null>(null)
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const selected = ref<unknown[]>([])
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const minecraftServer = computed(() => linkedProjectV3.value?.minecraft_server)
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@@ -362,9 +360,7 @@ const ping = ref<number | undefined>(undefined)
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async function fetchInstance() {
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isServerInstance.value = false
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linkedProjectV3.value = undefined
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modpackContentProjectV3.value = null
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modrinthVersions.value = []
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hasContent.value = true
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ping.value = undefined
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instance.value = await get(route.params.id as string).catch(handleError)
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@@ -382,48 +378,31 @@ async function fetchInstance() {
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(a: Labrinth.Versions.v2.Version, b: Labrinth.Versions.v2.Version) =>
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dayjs(b.date_published).valueOf() - dayjs(a.date_published).valueOf(),
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)
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if (linkedProjectV3.value?.minecraft_server != null) {
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isServerInstance.value = true
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}
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const serverAddress = linkedProjectV3.value?.minecraft_java_server?.address
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if (serverAddress) {
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get_server_status(serverAddress)
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.then((status) => {
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if (status.ping != null) {
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ping.value = status.ping
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playersOnline.value = status.players?.online
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}
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})
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.catch((err) => {
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console.error(`Failed to ping server ${serverAddress}:`, err)
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})
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if (linkedProjectV3.value?.minecraft_server != null) {
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isServerInstance.value = true
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const serverAddress = linkedProjectV3.value?.minecraft_java_server?.address
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if (serverAddress) {
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try {
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const status = await get_server_status(serverAddress)
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const latency = await getServerLatency(serverAddress)
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ping.value = latency
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playersOnline.value = status.players?.online
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} catch (err) {
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console.error(`Failed to ping server ${serverAddress}:`, err)
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}
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await fetchModpackContent()
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const projects = await get_projects(instance.value!.path).catch(() => ({}))
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hasContent.value = Object.keys(projects).length > 0
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}
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}
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} catch (error: Error) {
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handleError(error)
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} catch (error) {
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handleError(error as Error)
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}
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}
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await updatePlayState()
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}
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async function fetchModpackContent() {
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modpackContentProjectV3.value = null
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const versionId = instance.value?.linked_data?.version_id
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if (!versionId) return
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const contentVersion = await get_version(versionId, 'must_revalidate')
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const projectId = contentVersion?.project_id
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if (projectId) {
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modpackContentProjectV3.value = await get_project_v3(projectId, 'must_revalidate')
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}
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}
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async function updatePlayState() {
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const runningProcesses = await get_by_profile_path(route.params.id as string).catch(handleError)
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|
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@@ -265,7 +265,7 @@ import {
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list as listInstances,
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} from '@/helpers/profile'
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import { get_categories, get_game_versions, get_loaders } from '@/helpers/tags'
|
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import { get_server_status } from '@/helpers/worlds'
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import { getServerLatency } from '@/helpers/worlds'
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import { useBreadcrumbs } from '@/store/breadcrumbs'
|
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import {
|
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getServerAddress,
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@@ -398,15 +398,11 @@ async function fetchProjectData() {
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serverStatusOnline.value = !!projectV3.value?.minecraft_java_server?.ping?.data
|
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if (serverAddress) {
|
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serverPing.value = undefined
|
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get_server_status(serverAddress)
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.then((status) => {
|
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if (status.ping != null) {
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serverPing.value = status.ping
|
||||
}
|
||||
})
|
||||
.catch((err) => {
|
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console.error(`Failed to ping server ${serverAddress}:`, err)
|
||||
})
|
||||
try {
|
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serverPing.value = await getServerLatency(serverAddress)
|
||||
} catch (error) {
|
||||
console.error(`Failed to ping server ${serverAddress}:`, error)
|
||||
}
|
||||
}
|
||||
|
||||
// Fetch server sidebar data (modpack version + project)
|
||||
|
||||
@@ -328,7 +328,7 @@ export const installServerProject = async (serverProjectId) => {
|
||||
})
|
||||
await edit_icon(profilePath, originalIconPath)
|
||||
|
||||
await syncServerAsWorld(profilePath, project.title, serverAddress, serverProjectId)
|
||||
await syncServerProjectAsWorld(profilePath, project.title, serverAddress, serverProjectId)
|
||||
}
|
||||
|
||||
export const getServerAddress = (javaServer) => {
|
||||
@@ -337,7 +337,7 @@ export const getServerAddress = (javaServer) => {
|
||||
return port !== 25565 ? `${address}:${port}` : address
|
||||
}
|
||||
|
||||
const syncServerAsWorld = async (
|
||||
const syncServerProjectAsWorld = async (
|
||||
profilePath,
|
||||
serverName,
|
||||
serverAddress,
|
||||
@@ -405,7 +405,7 @@ const findInstalledInstance = async (projectId) => {
|
||||
return packs.find((pack) => pack.linked_data?.project_id === projectId) ?? null
|
||||
}
|
||||
|
||||
const createVanillaInstance = async (project, gameVersion, serverAddress) => {
|
||||
const createVanillaServerInstance = async (project, gameVersion, serverAddress) => {
|
||||
const profilePath = await create(
|
||||
project.title,
|
||||
gameVersion,
|
||||
@@ -420,7 +420,8 @@ const createVanillaInstance = async (project, gameVersion, serverAddress) => {
|
||||
},
|
||||
)
|
||||
|
||||
await syncServerAsWorld(profilePath, project.title, serverAddress, project.id)
|
||||
//
|
||||
await syncServerProjectAsWorld(profilePath, project.title, serverAddress, project.id)
|
||||
|
||||
return profilePath
|
||||
}
|
||||
@@ -514,6 +515,7 @@ export const playServerProject = async (projectId) => {
|
||||
|
||||
if (projectV3?.minecraft_server == null) {
|
||||
console.warn('playServerProject failed: project is not a server project')
|
||||
return
|
||||
}
|
||||
|
||||
const content = projectV3?.minecraft_java_server?.content
|
||||
@@ -529,7 +531,7 @@ export const playServerProject = async (projectId) => {
|
||||
if (installStore.installingServerProjects.includes(projectId)) return
|
||||
installStore.startInstallingServer(projectId)
|
||||
try {
|
||||
const path = await createVanillaInstance(project, recommendedGameVersion, serverAddress)
|
||||
const path = await createVanillaServerInstance(project, recommendedGameVersion, serverAddress)
|
||||
if (path) {
|
||||
instance = await get(path)
|
||||
showModpackInstallSuccess(installStore, instance, serverAddress)
|
||||
@@ -543,8 +545,6 @@ export const playServerProject = async (projectId) => {
|
||||
installStore.showInstallToPlayModal(projectV3, modpackVersionId, async () => {
|
||||
const newInstance = await findInstalledInstance(project.id)
|
||||
if (!newInstance) return
|
||||
// Ensure the server is in the worlds list after modpack install
|
||||
await syncServerAsWorld(newInstance.path, project.title, serverAddress, project.id)
|
||||
showModpackInstallSuccess(installStore, newInstance, serverAddress)
|
||||
})
|
||||
return
|
||||
@@ -552,7 +552,7 @@ export const playServerProject = async (projectId) => {
|
||||
|
||||
if (!instance) return
|
||||
|
||||
await syncServerAsWorld(instance.path, project.title, serverAddress, project.id)
|
||||
await syncServerProjectAsWorld(instance.path, project.title, serverAddress, project.id)
|
||||
|
||||
// Update existing instance if needed
|
||||
if (isModpack && instance.linked_data?.version_id !== modpackVersionId) {
|
||||
|
||||
@@ -2523,6 +2523,13 @@ const navLinks = computed(() => {
|
||||
const routeType = route.params.type || project.value.project_type
|
||||
const projectUrl = `/${routeType}/${project.value.slug ? project.value.slug : project.value.id}`
|
||||
|
||||
const galleryCount =
|
||||
routeType === 'server'
|
||||
? project.value.gallery.filter((item) => item.name === '__mc_server_banner__').length
|
||||
: project.value.gallery.length
|
||||
|
||||
console.log('galleryCount', galleryCount, !!currentMember.value)
|
||||
|
||||
return [
|
||||
{
|
||||
label: formatMessage(messages.descriptionTab),
|
||||
@@ -2531,7 +2538,7 @@ const navLinks = computed(() => {
|
||||
{
|
||||
label: formatMessage(messages.galleryTab),
|
||||
href: `${projectUrl}/gallery`,
|
||||
shown: project.value.gallery.length > 0 || !!currentMember.value,
|
||||
shown: galleryCount > 0 || !!currentMember.value,
|
||||
},
|
||||
{
|
||||
label: formatMessage(messages.changelogTab),
|
||||
|
||||
@@ -281,35 +281,46 @@ if (projectV3.value) {
|
||||
const countryOptions = [
|
||||
{ value: 'US', label: 'United States' },
|
||||
{ value: 'CA', label: 'Canada' },
|
||||
{ value: 'GB', label: 'United Kingdom' },
|
||||
{ value: 'DE', label: 'Germany' },
|
||||
{ value: 'FR', label: 'France' },
|
||||
{ value: 'NL', label: 'Netherlands' },
|
||||
{ value: 'FI', label: 'Finland' },
|
||||
{ value: 'SE', label: 'Sweden' },
|
||||
{
|
||||
value: 'EU',
|
||||
label: 'Europe',
|
||||
searchTerms: [
|
||||
'Germany',
|
||||
'France',
|
||||
'Netherlands',
|
||||
'Finland',
|
||||
'Sweden',
|
||||
'Denmark',
|
||||
'Poland',
|
||||
'Czech Republic',
|
||||
'Romania',
|
||||
'Austria',
|
||||
'Belgium',
|
||||
'Ireland',
|
||||
'Spain',
|
||||
'Italy',
|
||||
'Portugal',
|
||||
'Lithuania',
|
||||
'Latvia',
|
||||
'Estonia',
|
||||
'Bulgaria',
|
||||
'Croatia',
|
||||
'Hungary',
|
||||
'Slovakia',
|
||||
'Greece',
|
||||
'Luxembourg',
|
||||
'Malta',
|
||||
'Cyprus',
|
||||
'Slovenia',
|
||||
'Great Britain',
|
||||
'United Kingdom',
|
||||
],
|
||||
},
|
||||
{ value: 'NO', label: 'Norway' },
|
||||
{ value: 'DK', label: 'Denmark' },
|
||||
{ value: 'PL', label: 'Poland' },
|
||||
{ value: 'CZ', label: 'Czech Republic' },
|
||||
{ value: 'RO', label: 'Romania' },
|
||||
{ value: 'CH', label: 'Switzerland' },
|
||||
{ value: 'AT', label: 'Austria' },
|
||||
{ value: 'BE', label: 'Belgium' },
|
||||
{ value: 'IE', label: 'Ireland' },
|
||||
{ value: 'ES', label: 'Spain' },
|
||||
{ value: 'IT', label: 'Italy' },
|
||||
{ value: 'PT', label: 'Portugal' },
|
||||
{ value: 'RU', label: 'Russia' },
|
||||
{ value: 'UA', label: 'Ukraine' },
|
||||
{ value: 'LT', label: 'Lithuania' },
|
||||
{ value: 'LV', label: 'Latvia' },
|
||||
{ value: 'EE', label: 'Estonia' },
|
||||
{ value: 'BG', label: 'Bulgaria' },
|
||||
{ value: 'HR', label: 'Croatia' },
|
||||
{ value: 'HU', label: 'Hungary' },
|
||||
{ value: 'SK', label: 'Slovakia' },
|
||||
{ value: 'RS', label: 'Serbia' },
|
||||
{ value: 'GR', label: 'Greece' },
|
||||
{ value: 'TR', label: 'Turkey' },
|
||||
{ value: 'IL', label: 'Israel' },
|
||||
{ value: 'AE', label: 'United Arab Emirates' },
|
||||
|
||||
@@ -54,7 +54,7 @@ impl ServerPingQueue {
|
||||
|
||||
let mut retries = ENV.SERVER_PING_RETRIES;
|
||||
let result = loop {
|
||||
match ping_server(&address, port).await {
|
||||
match ping_server(&address, port, None).await {
|
||||
Ok(ping) => {
|
||||
info!(?ping, "Received successful ping");
|
||||
break Ok(ping);
|
||||
@@ -252,39 +252,15 @@ impl ServerPingQueue {
|
||||
pub async fn ping_server(
|
||||
address: &str,
|
||||
port: u16,
|
||||
timeout: Option<Duration>,
|
||||
) -> eyre::Result<exp::minecraft::JavaServerPingData> {
|
||||
let start = Instant::now();
|
||||
let timeout = Duration::from_millis(ENV.SERVER_PING_TIMEOUT_MS);
|
||||
let default_duration = Duration::from_millis(ENV.SERVER_PING_TIMEOUT_MS);
|
||||
let timeout = timeout
|
||||
.map(|duration| duration.min(default_duration))
|
||||
.unwrap_or(default_duration);
|
||||
|
||||
let task1 = async move {
|
||||
let conn = async_minecraft_ping::ConnectionConfig::build(address)
|
||||
.with_port(port)
|
||||
.connect()
|
||||
.await
|
||||
.wrap_err("failed to connect to server")?;
|
||||
|
||||
let status = conn
|
||||
.status()
|
||||
.await
|
||||
.wrap_err("failed to get server status")?
|
||||
.status;
|
||||
|
||||
debug!("Successful ping with `async_minecraft_ping`");
|
||||
eyre::Ok(exp::minecraft::JavaServerPingData {
|
||||
latency: start.elapsed(),
|
||||
version_name: status.version.name,
|
||||
version_protocol: status.version.protocol,
|
||||
description: match status.description {
|
||||
ServerDescription::Plain(text)
|
||||
| ServerDescription::Object { text } => text,
|
||||
},
|
||||
players_online: status.players.online,
|
||||
players_max: status.players.max,
|
||||
})
|
||||
};
|
||||
let task1 = tokio::time::timeout(timeout, task1);
|
||||
|
||||
let task2 = async move {
|
||||
let task_ep = async move {
|
||||
fn map_component(c: elytra_ping::parse::TextComponent) -> String {
|
||||
match c {
|
||||
elytra_ping::parse::TextComponent::Plain(t) => t,
|
||||
@@ -303,7 +279,6 @@ pub async fn ping_server(
|
||||
elytra_ping::ping_or_timeout((address.to_string(), port), timeout)
|
||||
.await?;
|
||||
|
||||
debug!("Successful ping with `elytra_ping`");
|
||||
eyre::Ok(exp::minecraft::JavaServerPingData {
|
||||
latency,
|
||||
version_name: result
|
||||
@@ -326,15 +301,54 @@ pub async fn ping_server(
|
||||
})
|
||||
};
|
||||
|
||||
async move {
|
||||
if let Ok(t) = task1
|
||||
.await
|
||||
.wrap_err("failed to ping with `async_minecraft_ping`")?
|
||||
{
|
||||
return Ok(t);
|
||||
}
|
||||
let task_amp = async move {
|
||||
let task = async move {
|
||||
let conn = async_minecraft_ping::ConnectionConfig::build(address)
|
||||
.with_port(port)
|
||||
.connect()
|
||||
.await
|
||||
.wrap_err("failed to connect to server")?;
|
||||
|
||||
task2.await.wrap_err("failed to ping with `elytra_ping`")
|
||||
let status = conn
|
||||
.status()
|
||||
.await
|
||||
.wrap_err("failed to get server status")?
|
||||
.status;
|
||||
|
||||
eyre::Ok(exp::minecraft::JavaServerPingData {
|
||||
latency: start.elapsed(),
|
||||
version_name: status.version.name,
|
||||
version_protocol: status.version.protocol,
|
||||
description: match status.description {
|
||||
ServerDescription::Plain(text)
|
||||
| ServerDescription::Object { text } => text,
|
||||
},
|
||||
players_online: status.players.online,
|
||||
players_max: status.players.max,
|
||||
})
|
||||
};
|
||||
|
||||
tokio::time::timeout(timeout, task)
|
||||
.await
|
||||
.map_err(eyre::Error::new)
|
||||
.flatten()
|
||||
};
|
||||
|
||||
async move {
|
||||
let (result_ep, result_amp) = (task_ep.await, task_amp.await);
|
||||
|
||||
let result_ep = result_ep
|
||||
.inspect(|_| debug!("Successful ping with `elytra_ping`"))
|
||||
.inspect_err(|err| {
|
||||
debug!("Failed to ping with `elytra_ping`: {err:#}")
|
||||
});
|
||||
let result_amp = result_amp
|
||||
.inspect(|_| debug!("Successful ping with `async_minecraft_ping`"))
|
||||
.inspect_err(|err| {
|
||||
debug!("Failed to ping with `async_minecraft_ping`: {err:#}")
|
||||
});
|
||||
|
||||
result_ep.or(result_amp)
|
||||
}
|
||||
.await
|
||||
}
|
||||
@@ -359,11 +373,20 @@ mod tests {
|
||||
|
||||
#[actix_rt::test]
|
||||
async fn test_ping_server_success() {
|
||||
let _status = ping_server("mc.hypixel.net", 25565).await.unwrap();
|
||||
let _status = ping_server("mc.hypixel.net", 25565, None).await.unwrap();
|
||||
}
|
||||
|
||||
#[actix_rt::test]
|
||||
async fn test_ping_server_invalid_address() {
|
||||
_ = ping_server("invalid.invalid", 25565).await.unwrap_err();
|
||||
_ = ping_server("invalid.invalid", 25565, None)
|
||||
.await
|
||||
.unwrap_err();
|
||||
}
|
||||
|
||||
#[actix_rt::test]
|
||||
async fn test_ping_zero_timeout() {
|
||||
_ = ping_server("hypixel.net", 25565, Some(Duration::ZERO))
|
||||
.await
|
||||
.unwrap_err();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,3 +1,5 @@
|
||||
use std::time::Duration;
|
||||
|
||||
use actix_web::{HttpRequest, post, web};
|
||||
use serde::{Deserialize, Serialize};
|
||||
|
||||
@@ -18,6 +20,7 @@ pub fn config(cfg: &mut utoipa_actix_web::service_config::ServiceConfig) {
|
||||
pub struct PingRequest {
|
||||
pub address: String,
|
||||
pub port: u16,
|
||||
pub timeout_ms: Option<u64>,
|
||||
}
|
||||
|
||||
#[utoipa::path]
|
||||
@@ -38,7 +41,8 @@ pub async fn ping_minecraft_java(
|
||||
)
|
||||
.await?;
|
||||
|
||||
server_ping::ping_server(&request.address, request.port)
|
||||
let timeout = request.timeout_ms.map(Duration::from_millis);
|
||||
server_ping::ping_server(&request.address, request.port, timeout)
|
||||
.await
|
||||
.wrap_request_err("failed to ping server")?;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user