feat: shared loading state + cleanup loading state management (#5835)
* feat: implement shared loading bar component and polished loading states across the app * feat: align loading states + ensureQueryData changes * fix: lint + bugs * fix: skeleton for manage servers page * fix: merge conflict fix
This commit is contained in:
@@ -1,142 +0,0 @@
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<script setup>
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import { computed, onBeforeUnmount, ref, watch } from 'vue'
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import { useLoading } from '@/store/state.js'
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const props = defineProps({
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throttle: {
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type: Number,
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default: 0,
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},
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duration: {
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type: Number,
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default: 1000,
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},
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height: {
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type: Number,
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default: 2,
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},
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color: {
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type: String,
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default: 'var(--loading-bar-gradient)',
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},
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})
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const indicator = useLoadingIndicator({
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duration: props.duration,
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throttle: props.throttle,
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})
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onBeforeUnmount(() => indicator.clear)
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const loading = useLoading()
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watch(loading, (newValue) => {
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if (newValue.barEnabled) {
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if (newValue.loading) {
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indicator.start()
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} else {
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indicator.finish()
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}
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}
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})
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function useLoadingIndicator(opts) {
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const progress = ref(0)
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const isLoading = ref(false)
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const step = computed(() => 10000 / opts.duration)
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let _timer = null
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let _throttle = null
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function start() {
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clear()
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progress.value = 0
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if (opts.throttle) {
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_throttle = setTimeout(() => {
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isLoading.value = true
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_startTimer()
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}, opts.throttle)
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} else {
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isLoading.value = true
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_startTimer()
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}
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}
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function finish() {
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progress.value = 100
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_hide()
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}
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function clear() {
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clearInterval(_timer)
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clearTimeout(_throttle)
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_timer = null
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_throttle = null
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}
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function _increase(num) {
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progress.value = Math.min(100, progress.value + num)
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}
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function _hide() {
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clear()
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setTimeout(() => {
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isLoading.value = false
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setTimeout(() => {
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progress.value = 0
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}, 400)
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}, 500)
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}
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function _startTimer() {
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_timer = setInterval(() => {
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_increase(step.value)
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}, 100)
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}
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return { progress, isLoading, start, finish, clear }
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}
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</script>
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<template>
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<div
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class="loading-indicator-bar"
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:style="{
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'--_width': `${indicator.progress.value}%`,
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'--_height': `${indicator.isLoading.value ? props.height : 0}px`,
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'--_opacity': `${indicator.isLoading.value ? 1 : 0}`,
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top: `0`,
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right: `0`,
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left: `${props.offsetWidth}`,
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pointerEvents: 'none',
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width: `var(--_width)`,
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height: `var(--_height)`,
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borderRadius: `var(--_height)`,
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// opacity: `var(--_opacity)`,
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background: `${props.color}`,
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backgroundSize: `${(100 / indicator.progress.value) * 100}% auto`,
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transition: 'width 0.1s ease-in-out, height 0.1s ease-out',
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zIndex: 6,
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}"
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>
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<slot />
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</div>
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</template>
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<style lang="scss" scoped>
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.loading-indicator-bar::before {
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content: '';
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position: absolute;
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top: 0;
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left: 0;
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right: 0;
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width: var(--_width);
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bottom: 0;
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background-image: radial-gradient(80% 100% at 20% 0%, var(--color-brand) 0%, transparent 80%);
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opacity: calc(var(--_opacity) * 0.1);
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z-index: 5;
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transition:
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width 0.1s ease-in-out,
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opacity 0.1s ease-out;
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}
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</style>
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@@ -78,11 +78,11 @@
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</template>
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<script setup>
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import { injectLoadingState } from '@modrinth/ui'
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import { ref, watch } from 'vue'
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import ProgressBar from '@/components/ui/ProgressBar.vue'
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import { loading_listener } from '@/helpers/events.js'
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import { useLoading } from '@/store/loading.js'
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const doneLoading = ref(false)
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const loadingProgress = ref(0)
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@@ -91,20 +91,20 @@ const message = ref()
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const MIN_DISPLAY_MS = 500
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const mountedAt = Date.now()
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const loading = useLoading()
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const loading = injectLoadingState()
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function onAfterLeave() {
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loading.setEnabled(true)
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}
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watch(
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loading,
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(newValue) => {
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if (newValue.barEnabled) {
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[loading.barEnabled, loading.pending],
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([barEnabled, pending]) => {
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if (barEnabled) {
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return
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}
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if (loading.loading) {
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if (pending) {
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loadingProgress.value = 0
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fakeLoadingIncrease()
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return
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@@ -114,7 +114,7 @@ watch(
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const delay = Math.max(0, MIN_DISPLAY_MS - elapsed)
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setTimeout(() => {
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if (loading.loading) {
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if (loading.pending.value) {
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return
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}
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doneLoading.value = true
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