refactor: align files tab with content tab design (#5621)

* fix: files.vue bugs before styling changes

* feat: move files tab to shared layout structure

* fix: qa

* fix: qa

* fix: bugs

* fix: lint

* fix: admonition cleanup with progress + actions

* fix: cleanup

* fix: modals

* fix: admon title

* fix: i18n standard

* fix: lint + i18n pass

* fix: remove transition

* fix: type errors

* feat: files tab in app

* fix: qa

* fix: backup item minmax

* fix: use ContentPageHeader for server panel

* fix: lint

* fix: lint

* fix: lint

* feat: page leave safety

* fix: lint

* fix: cargo fmt fix

* fix: blank in prod

* fix: content card table stuff

* Revert "fix: blank in prod"

This reverts commit 74758fe185cf85a4a20355857f889cb091b97ace.

* fix: import

* feat: browse worlds/servers flow

* fix: worlds tab parity with content tab

* fix: perf bug + shader filter pill copy

* feat: singleplayer filter

* fix: ordering

* fix: breadcrumbs

* fix: lint

* fix: qa

* feat: store server proj id when adding to a non-linked instance

* fix: lint

* fix: i18n + qa

* fix: conflict

* qa: already installed modal + placeholders not server-specific

* fix: qa

* fix: add + edit server modals

* fix: qa

* fix: security

* fix: devin flags

* fix: lint

* chore: change file to break build cache

* fix: admon

* fix: import path stuff

* feat: qa

* fix: fmt fmt idiot

---------

Signed-off-by: Calum H. <calum@modrinth.com>
This commit is contained in:
Calum H.
2026-03-26 18:55:15 +00:00
committed by GitHub
parent 706eb800cb
commit 381ea51cce
170 changed files with 8052 additions and 4571 deletions

View File

@@ -15,48 +15,88 @@
<EditWorldModal ref="editWorldModal" :instance="instance" @submit="editWorld" />
<ConfirmModalWrapper
ref="removeServerModal"
:title="`Are you sure you want to remove ${serverToRemove?.name ?? 'this server'}?`"
:description="`'${serverToRemove?.name}'${serverToRemove?.address === serverToRemove?.name ? ' ' : ` (${serverToRemove?.address})`} will be removed from your list, including in-game, and there will be no way to recover it.`"
:title="
formatMessage(messages.removeServerTitle, {
name: serverToRemove?.name ?? formatMessage(messages.thisServer),
})
"
:description="
serverToRemove?.address === serverToRemove?.name
? formatMessage(messages.removeServerDescription, { name: serverToRemove?.name })
: formatMessage(messages.removeServerDescriptionWithAddress, {
name: serverToRemove?.name,
address: serverToRemove?.address,
})
"
:markdown="false"
@proceed="proceedRemoveServer"
/>
<ConfirmModalWrapper
ref="deleteWorldModal"
:title="`Are you sure you want to permanently delete this world?`"
:description="`'${worldToDelete?.name}' will be **permanently deleted**, and there will be no way to recover it.`"
:title="formatMessage(messages.deleteWorldTitle)"
:description="formatMessage(messages.deleteWorldDescription, { name: worldToDelete?.name })"
@proceed="proceedDeleteWorld"
/>
<div v-if="dedupedWorlds.length > 0" class="flex flex-col gap-4">
<div class="flex flex-wrap gap-2 items-center">
<div class="flex flex-wrap items-center gap-2">
<StyledInput
v-model="searchFilter"
:icon="SearchIcon"
type="text"
placeholder="Search worlds..."
autocomplete="off"
:spellcheck="false"
input-class="!h-10"
wrapper-class="flex-1 min-w-0"
clearable
wrapper-class="flex-grow"
:placeholder="
formatMessage(messages.searchWorldsPlaceholder, { count: dedupedWorlds.length })
"
/>
<ButtonStyled>
<button :disabled="refreshingAll" @click="refreshAllWorlds">
<template v-if="refreshingAll">
<SpinnerIcon class="animate-spin" />
Refreshing...
</template>
<template v-else>
<UpdatedIcon />
Refresh
</template>
<div class="flex gap-2">
<ButtonStyled type="outlined">
<button class="!h-10 !border-button-bg !border-[1px]" @click="addServerModal?.show()">
<PlusIcon class="size-5" />
{{ formatMessage(messages.addServer) }}
</button>
</ButtonStyled>
<ButtonStyled color="brand">
<button
class="!h-10 flex items-center gap-2"
@click="
router.push({ path: '/browse/server', query: { i: instance.path, from: 'worlds' } })
"
>
<CompassIcon class="size-5" />
<span>{{ formatMessage(messages.browseServers) }}</span>
</button>
</ButtonStyled>
</div>
</div>
<div class="flex flex-wrap items-center justify-between gap-2">
<div class="flex flex-wrap items-center gap-1.5">
<FilterIcon class="size-5 text-secondary" />
<button
:class="filterPillClass(selectedFilters.length === 0)"
@click="selectedFilters = []"
>
{{ formatMessage(commonMessages.allProjectType) }}
</button>
</ButtonStyled>
<ButtonStyled>
<button @click="addServerModal?.show()">
<PlusIcon />
Add a server
<button
v-for="option in filterOptions"
:key="option.id"
:class="filterPillClass(selectedFilters.includes(option.id))"
@click="toggleFilter(option.id)"
>
{{ option.label }}
</button>
</div>
<ButtonStyled type="transparent" hover-color-fill="none">
<button :disabled="refreshingAll" @click="refreshAllWorlds">
<RefreshCwIcon :class="refreshingAll ? 'animate-spin' : ''" />
{{ formatMessage(commonMessages.refreshButton) }}
</button>
</ButtonStyled>
</div>
<FilterBar v-model="filters" :options="filterOptions" show-all-options />
<div class="flex flex-col w-full gap-2">
<WorldItem
v-for="world in filteredWorlds"
@@ -92,51 +132,49 @@
/>
</div>
</div>
<div v-else class="w-full max-w-[48rem] mx-auto flex flex-col mt-6">
<RadialHeader class="">
<div class="flex items-center gap-6 w-[32rem] mx-auto">
<img src="@/assets/sad-modrinth-bot.webp" alt="" aria-hidden="true" class="h-24" />
<span class="text-contrast font-bold text-xl"> You don't have any worlds yet. </span>
</div>
</RadialHeader>
<div class="flex gap-2 mt-4 mx-auto">
<ButtonStyled>
<button @click="addServerModal?.show()">
<PlusIcon aria-hidden="true" />
Add a server
<EmptyState
v-else
type="empty-inbox"
:heading="formatMessage(messages.noWorldsHeading)"
:description="formatMessage(messages.noWorldsDescription)"
>
<template #actions>
<ButtonStyled type="outlined">
<button class="!h-10 !border-button-bg !border-[1px]" @click="addServerModal?.show()">
<PlusIcon class="size-5" />
{{ formatMessage(messages.addServer) }}
</button>
</ButtonStyled>
<ButtonStyled>
<button :disabled="refreshingAll" @click="refreshAllWorlds">
<template v-if="refreshingAll">
<SpinnerIcon aria-hidden="true" class="animate-spin" />
Refreshing...
</template>
<template v-else>
<UpdatedIcon aria-hidden="true" />
Refresh
</template>
<ButtonStyled color="brand">
<button
class="!h-10 flex items-center gap-2"
@click="
router.push({ path: '/browse/server', query: { i: instance.path, from: 'worlds' } })
"
>
<CompassIcon class="size-5" />
<span>{{ formatMessage(messages.browseServers) }}</span>
</button>
</ButtonStyled>
</div>
</div>
</template>
</EmptyState>
</template>
<script setup lang="ts">
import { PlusIcon, SearchIcon, SpinnerIcon, UpdatedIcon } from '@modrinth/assets'
import { CompassIcon, FilterIcon, PlusIcon, RefreshCwIcon, SearchIcon } from '@modrinth/assets'
import {
ButtonStyled,
commonMessages,
defineMessages,
FilterBar,
type FilterBarOption,
EmptyState,
GAME_MODES,
type GameVersion,
injectNotificationManager,
RadialHeader,
StyledInput,
useVIntl,
} from '@modrinth/ui'
import { platform } from '@tauri-apps/plugin-os'
import { computed, onUnmounted, ref, watch } from 'vue'
import { useRoute } from 'vue-router'
import { useRoute, useRouter } from 'vue-router'
import type ContextMenu from '@/components/ui/ContextMenu.vue'
import ConfirmModalWrapper from '@/components/ui/modal/ConfirmModalWrapper.vue'
@@ -176,11 +214,80 @@ import {
type World,
} from '@/helpers/worlds.ts'
import { injectServerInstall } from '@/providers/server-install'
import { handleSevereError } from '@/store/error.js'
import { ensureManagedServerWorldExists, getServerAddress } from '@/store/install'
const messages = defineMessages({
removeServerTitle: {
id: 'app.instance.worlds.remove-server-title',
defaultMessage: 'Are you sure you want to remove {name}?',
},
removeServerDescription: {
id: 'app.instance.worlds.remove-server-description',
defaultMessage:
"'{name}' will be removed from your list, including in-game, and there will be no way to recover it.",
},
removeServerDescriptionWithAddress: {
id: 'app.instance.worlds.remove-server-description-with-address',
defaultMessage:
"'{name}' ({address}) will be removed from your list, including in-game, and there will be no way to recover it.",
},
deleteWorldTitle: {
id: 'app.instance.worlds.delete-world-title',
defaultMessage: 'Are you sure you want to permanently delete this world?',
},
deleteWorldDescription: {
id: 'app.instance.worlds.delete-world-description',
defaultMessage:
"'{name}' will be **permanently deleted**, and there will be no way to recover it.",
},
searchWorldsPlaceholder: {
id: 'app.instance.worlds.search-worlds-placeholder',
defaultMessage: 'Search {count} worlds...',
},
addServer: {
id: 'app.instance.worlds.add-server',
defaultMessage: 'Add server',
},
browseServers: {
id: 'app.instance.worlds.browse-servers',
defaultMessage: 'Browse servers',
},
noWorldsHeading: {
id: 'app.instance.worlds.no-worlds-heading',
defaultMessage: 'No servers or worlds added',
},
noWorldsDescription: {
id: 'app.instance.worlds.no-worlds-description',
defaultMessage: 'Add a server or browse to get started',
},
thisServer: {
id: 'app.instance.worlds.this-server',
defaultMessage: 'this server',
},
vanillaFilter: {
id: 'app.instance.worlds.filter-vanilla',
defaultMessage: 'Vanilla',
},
moddedFilter: {
id: 'app.instance.worlds.filter-modded',
defaultMessage: 'Modded',
},
onlineFilter: {
id: 'app.instance.worlds.filter-online',
defaultMessage: 'Online',
},
offlineFilter: {
id: 'app.instance.worlds.filter-offline',
defaultMessage: 'Offline',
},
})
const { formatMessage } = useVIntl()
const { handleError } = injectNotificationManager()
const { playServerProject } = injectServerInstall()
const route = useRoute()
const router = useRouter()
const addServerModal = ref<InstanceType<typeof AddServerModal>>()
const editServerModal = ref<InstanceType<typeof EditServerModal>>()
@@ -211,9 +318,32 @@ function play(world: World) {
emit('play', world)
}
const filters = ref<string[]>([])
const selectedFilters = ref<string[]>([])
const searchFilter = ref('')
function filterPillClass(isActive: boolean) {
return [
'cursor-pointer rounded-full border border-solid px-3 py-1.5 text-base font-semibold leading-5 transition-all duration-100 active:scale-[0.97]',
isActive
? 'border-green bg-brand-highlight text-brand'
: 'border-surface-5 bg-surface-4 text-primary hover:bg-surface-5',
]
}
function toggleFilter(id: string) {
const idx = selectedFilters.value.indexOf(id)
if (idx >= 0) {
selectedFilters.value.splice(idx, 1)
} else {
selectedFilters.value.push(id)
if (id === 'singleplayer') {
selectedFilters.value = selectedFilters.value.filter((f) => f !== 'online' && f !== 'offline')
} else if (id === 'online' || id === 'offline') {
selectedFilters.value = selectedFilters.value.filter((f) => f !== 'singleplayer')
}
}
}
const refreshingAll = ref(false)
const hadNoWorlds = ref(true)
const startingInstance = ref(false)
@@ -371,6 +501,12 @@ async function editServer(server: ServerWorld) {
async function removeServer(server: ServerWorld) {
await remove_server_from_profile(instance.value.path, server.index).catch(handleError)
worlds.value = worlds.value.filter((w) => w.type !== 'server' || w.index !== server.index)
let serverIdx = 0
for (const w of worlds.value) {
if (w.type === 'server') {
w.index = serverIdx++
}
}
}
async function editWorld(path: string, name: string, removeIcon: boolean) {
@@ -393,7 +529,7 @@ async function deleteWorld(world: SingleplayerWorld) {
}
function handleJoinError(err: Error) {
handleError(err)
handleSevereError(err, { profilePath: instance.value.path })
startingInstance.value = false
worldPlaying.value = undefined
}
@@ -498,58 +634,83 @@ const dedupedWorlds = computed(() => {
})
const filterOptions = computed(() => {
const options: FilterBarOption[] = []
const options: { id: string; label: string }[] = []
const hasSingleplayer = dedupedWorlds.value.some((x) => x.type === 'singleplayer')
const hasServer = dedupedWorlds.value.some((x) => x.type === 'server')
if (dedupedWorlds.value.some((x) => x.type === 'singleplayer') && hasServer) {
options.push({
id: 'singleplayer',
message: messages.singleplayer,
})
options.push({
id: 'server',
message: messages.server,
})
const hasStatusFilter =
selectedFilters.value.includes('online') || selectedFilters.value.includes('offline')
if (hasSingleplayer && hasServer && !hasStatusFilter) {
options.push({ id: 'singleplayer', label: formatMessage(commonMessages.singleplayerLabel) })
}
if (hasServer) {
// add available filter if there's any offline ("unavailable") servers AND there's any singleplayer worlds or available servers
if (
dedupedWorlds.value.some(
(x) =>
x.type === 'server' &&
!serverData.value[x.address]?.status &&
!serverData.value[x.address]?.refreshing,
) &&
dedupedWorlds.value.some(
(x) =>
x.type === 'singleplayer' ||
(x.type === 'server' &&
serverData.value[x.address]?.status &&
!serverData.value[x.address]?.refreshing),
)
) {
options.push({
id: 'available',
message: messages.available,
})
const servers = dedupedWorlds.value.filter((x) => x.type === 'server')
const hasVanilla = servers.some((x) => x.content_kind !== 'modpack')
const hasModded = servers.some((x) => x.content_kind === 'modpack')
if (hasVanilla && hasModded) {
options.push({ id: 'vanilla', label: formatMessage(messages.vanillaFilter) })
options.push({ id: 'modded', label: formatMessage(messages.moddedFilter) })
}
if (!selectedFilters.value.includes('singleplayer')) {
const hasOnline = servers.some((x) => !!serverData.value[x.address]?.status)
const hasOffline = servers.some((x) => !serverData.value[x.address]?.status)
if (hasOnline && hasOffline) {
options.push({ id: 'online', label: formatMessage(messages.onlineFilter) })
options.push({ id: 'offline', label: formatMessage(messages.offlineFilter) })
}
}
}
return options
})
watch(filterOptions, (options) => {
const validIds = new Set(options.map((opt) => opt.id))
const cleaned = selectedFilters.value.filter((f) => validIds.has(f))
if (cleaned.length !== selectedFilters.value.length) {
selectedFilters.value = cleaned
}
})
const filteredWorlds = computed(() =>
dedupedWorlds.value.filter((x) => {
const availableFilter = filters.value.includes('available')
const typeFilter = filters.value.includes('server') || filters.value.includes('singleplayer')
if (searchFilter.value && !x.name.toLowerCase().includes(searchFilter.value.toLowerCase())) {
return false
}
return (
(!typeFilter || filters.value.includes(x.type)) &&
(!availableFilter || x.type !== 'server' || serverData.value[x.address]?.status) &&
(!searchFilter.value || x.name.toLowerCase().includes(searchFilter.value.toLowerCase()))
)
if (selectedFilters.value.length === 0) return true
const hasSingleplayerFilter = selectedFilters.value.includes('singleplayer')
const typeFilters = selectedFilters.value.filter((f) => f === 'vanilla' || f === 'modded')
const statusFilters = selectedFilters.value.filter((f) => f === 'online' || f === 'offline')
if (x.type === 'singleplayer') {
return hasSingleplayerFilter || (typeFilters.length === 0 && statusFilters.length === 0)
}
if (hasSingleplayerFilter && typeFilters.length === 0 && statusFilters.length === 0) {
return false
}
let passesType = true
if (typeFilters.length > 0) {
const isModded = x.content_kind === 'modpack'
passesType =
(typeFilters.includes('modded') && isModded) ||
(typeFilters.includes('vanilla') && !isModded)
}
let passesStatus = true
if (statusFilters.length > 0) {
const isOnline = !!serverData.value[x.address]?.status
passesStatus =
(statusFilters.includes('online') && isOnline) ||
(statusFilters.includes('offline') && !isOnline)
}
return passesType && passesStatus
}),
)
@@ -588,19 +749,4 @@ async function proceedDeleteWorld() {
onUnmounted(() => {
unlistenProfile()
})
const messages = defineMessages({
singleplayer: {
id: 'instance.worlds.type.singleplayer',
defaultMessage: 'Singleplayer',
},
server: {
id: 'instance.worlds.type.server',
defaultMessage: 'Server',
},
available: {
id: 'instance.worlds.filter.available',
defaultMessage: 'Available',
},
})
</script>