feat: server management in app (#5628)
* start new server settings tabs * update properties tab to match design * better stying in general tab * feat: add suffix input for hostname field * implement tables for allocations and DNS records * add tags for dns record type * small gap adjustment * polish advanced page * adjust properties page hierarchy * fix searching properties, empty state and projection radius appearing * pnpm prepr * update copy to match designs * fix suffix input component * style fixes and match heading size * small fix * fix search allocations placeholder * adjust table styles * move all installation settings helper text to below input * update icon to use overflow menu buttons * fix modal to be consistent * open advanced properties when search * remove other and custom properties, and update styles * remove hide/show all java versions * handle mc 26 * refactor: move server settings pages into /ui and add app ServerSettingsModal * hook up server pages for app * add server page header to app * hook up server settings modal * use large size * fix card box shadow style * fix hostname input for app * fix app/website card containers * implement external tabs for billing and admin billing * fix save banner fixed to parent instead of page body * remove unused prop to FriendsList causing warning in app * fix client-only not available for app * fix bottom cut off * wire node auth * implement full copy buttons * dedup copy button tailwind styles * fix hover class not working in @apply * fix spacing * fix error validation styles * apply consistent styles and spacing * feat: update hosting server card (#5609) * fix type errors * fix some stylesheets not imported for storybook * add server listing stories * add fix for frontend stylesheet imports * remove props. * convert copy code to use tailwind * update server listing component styles * update server info label styles * start status/player count info label, more style updates and fixes * add new server card buttons * hook up server cards and implement updated styles * hook up on download button * fix tauri throwing error when api returns 204 No Content * hook up purchase server modal in app * fix upgrading state loading icon * pnpm prepr * filter out servers past 30 days after cancellation * do not apply opacity on lock or spiner icons * fix disabled server icon background * update pending change stage * handle known suspension states * refactor: reduce code duplication for server listing * update disabled state text color * fix loading icon color * clean up copy * fix disabled opacity for server card * update server listing files kept to be countdown * implement resubscribe modal * implement proper provisioning state for resubscribe * fix duplicate attribute and pnpm prepr * feat: add shared UI package auth DI * feat: update purchase server flow (#5714) * implement server list empty state component * fix stories and adjust spacing * implement select plan design refresh * implement auth for empty server list * use refs instead of reactive * pnpm prepr * fix auth usage for empty servers list * move app auth provider setup to src/providers/setup * pnpm prepr * fix max height * style fix * fix getCreds no auth is blocking api client * implement servers guest plan modal and signin which redirects back to modal's next step * refactor guest plan select logic into provider * implement sign in or create account popup * remove force empty serverList * add download button for suspended mod and generic * add handling for when user logs out * QA pass style fixes * more consistent page styles * fix duplicate export * refactor: remove all fallback stuff from resubscribe modal * implement shared download latest backup util * i18n pass * pnpm prepr * fix region being selected if ping failed * pnpm prepr * feat: servers in app finalization (#5744) * feat: start on shared console implementation into logs and overview pages * fix: terminal gap issues * feat: swap word wrap for full screen * fix: stats cards alignment * fix: stats * feat: fix console clear + remove copy * fix: lint * fix: use reset not clear * feat: shared server header & overview page for app and website (#5736) * feat: implement shared server header for app and website * feat: implement wrapped overview page with shared composable and hook it up * pnpm prepr * fix: bugs * qa: cleanup * feat: root.vue shared layout * feat: delete old options pages + fix discovery frontend * fix: discovery * fix: misc style/layout issues * fix page padding * fix: modal height jankiness * feat: implement server install content in app and server setup modal with DI * fix: spacing * remove servers in app feature flag * Revert "remove servers in app feature flag" This reverts commit 86e284c4bdd6fa42c3c8fbaf1efbec41f4d1c6d2. * fix: qa * feat: remove legacy components from apps/frontend/src/components/ui/servers --------- Co-authored-by: Calum H. (IMB11) <contact@cal.engineer> * qa pass (#5738) * fix: qa * feat: qa * fix: server icon fetch fails due to global node auth race condition overriding each other * fix: lint * fix: server icon upload/sync and centralize logic * fix: server settings modal not closing for server reset * fix: better server sorting * feat: copy address in server listing card * fix: notification panel in modal and when overlapping with action bar * fix: empty server list empty state flashing when refresh, fixed by adding isReady auth flag * feat: use floating action bar for save banner * fix: saving state in save bar * fix: edit server icon styling * fix: confirm modal to have consistent buttons * feat: loading animation for server panel + caching improvements for app * pnpm prepr * feat: search page deduplication (#5754) * fix: action bar behind modal * fix: remove warning modal for stopping * fix: server cards states * we hate webkit we hate webkit * fix: update allocation creation to not use modal * fix: properties tab spacing and styles * feat: add files tab copy * fix: advanced properties icon * fix: remove back to all servers link * feat: add files tab link in copy * fix: server header styles to be consistent with instance * fix: add header icons back * feat: update instance settings icon to be consistent * fix: icon container * feat: upload state persistence across tabs * fix: server labels text wrapping * fix: use surface-5 border * fix: loading spinner showing with onboarding below * feat: new server button shows purchase modal in website * fix: billing page not showing quarterly interval * fix: server downgrade not showing updated subscription notification * fix: server settings invalidate saved state and remove server context provider since its already provided in the page * pnpm prepr * add stripe publishable key to app build * feat: console highlighting * fix: rename servers title to modrinth hosting * feat: search fix * fix: qa/styles * fix: ip click active and remove power dont ask again * fix: qa * feat: highlighting fix console * fix: disable conflicts action * fix: error dismiss bug * feat: modal clarification * fix: files perms issue * fix: lint * feat: modal fix * enable show uptime * fix: add loading state to edit server icon * fix: notification panel take in has sidebar from settings * fix: consistency pass on app settings * fix: consistency pass on instance settings * pnpm prepr * fix: nagivate to billing button in app to go to website * fix: stripe return url in app causing app to open modrinth.com in tauri * refactor: better show polling UI code * fix: new server polling comparison to use server ids instead of length * fix: buttonstyled story * fix: button styling * fix: content.vue regression * feat: project url redirects * fix: breadcrumbs * fix: purchase with newly added card * fix: console ordering problems * fix: app-frontend missing env config and staging environment * fix: log syncing for instances and server panel accidentally * fix: QA issues * fix: server page loading state * fix: stats card logic * fix: lint * fix: qa * fix: console height padding * fix: terminal padding + loading indicator * feat: update medal server listing styling * fix: no upgrade button for medal server listing in app * fix: go to overview instead of content tab after onboarding * fix: qa * fix: teleport modals to body * fix: logs tab + qa * fix: local storage for user preferences * fix: qa loading indic * feat: considitonal debug and trace * fix: jump to top on install bug * feat: swap out server hard drive icon to server stack icon * feat: servers in app feature flag default true * fix: highlight row ufll * fix: webkit thing onto a tag * fix: input field * fix: clear fix * fix: lint * fix: fmt * feat: improve share modal and bring it back for sharing log * pnpm prepr * fix: menu overflowing * feat: remove servers in app feature flag * fix: server stat charts no longer showing color * fix: library nav no primary state * fix: better modal height and width * fix: highlighting bugs * fix: empty states * fix: delay import to fix overview page slow load on MacOS * fix: medal server listing too bright on light mode * fix: admon analysis + fix logs * fix: bug * fix: clear purchase intent from sign-in after closing modal * performance: improve server manage stats loading by splitting reactivity * fix: deploy + admon + disable highlighting * fix: clippy --------- Co-authored-by: tdgao <mr.trumgao@gmail.com> Co-authored-by: Truman Gao <106889354+tdgao@users.noreply.github.com> * feat: temp wrangler * fix: lint * fix: logs upload * fix: console empty state and admon regressions * fix: fields * feat: log deleting + prefetch for Logs.vue * feat: move delete before share * feat: clear endpoint * feat: we ball! --------- Co-authored-by: Calum H. <calum@modrinth.com> Co-authored-by: Calum H. (IMB11) <contact@cal.engineer>
This commit is contained in:
351
packages/ui/src/composables/server-console.ts
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351
packages/ui/src/composables/server-console.ts
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import { createGlobalState } from '@vueuse/core'
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import { type Ref, shallowRef, triggerRef } from 'vue'
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import { detectLogLevel } from '../layouts/shared/console/composables/log-level'
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import type { Log4jEvent, LogLevel, LogLine } from '../layouts/shared/console/types'
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// Flip to true during development to enable console perf logging.
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// Uses a plain constant to avoid turbo env-var declarations.
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const DEBUG_PERF = false
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// TODO: for true unbounded history, consider IndexedDB or similar
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const ARCHIVE_CAPACITY = 500_000
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const ENTRY_START_RE = /^\[\d{2}:\d{2}:\d{2}\]/
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/**
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* Reorders a batch of log lines so that continuation lines (lines without a
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* timestamp prefix) stay grouped with their parent error/warn entry, even when
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* unrelated timestamped lines arrive between them from the server.
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*/
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function groupContinuations(lines: LogLine[]): LogLine[] {
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if (lines.length <= 1) return lines
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const groups: LogLine[][] = []
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for (const line of lines) {
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if (ENTRY_START_RE.test(line.text)) {
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groups.push([line])
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} else if (groups.length > 0) {
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let target = groups.length - 1
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const lastEntry = groups[target][0]
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if (lastEntry.level !== 'error' && lastEntry.level !== 'warn') {
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if (line.level === 'error' || line.level === null) {
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for (let i = groups.length - 2; i >= 0; i--) {
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if (groups[i][0].level === 'error' || groups[i][0].level === 'warn') {
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target = i
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break
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}
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}
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}
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}
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groups[target].push(line)
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} else {
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groups.push([line])
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}
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}
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return groups.flat()
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}
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const batchTimeout = 300
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const initialBatchSize = 256
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const LogLevelCode = {
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None: 0,
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Trace: 1,
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Debug: 2,
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Info: 3,
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Warn: 4,
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Error: 5,
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} as const
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type LogLevelCode = (typeof LogLevelCode)[keyof typeof LogLevelCode]
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function encodeLevel(level: LogLevel | null): LogLevelCode {
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if (!level) return LogLevelCode.None
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switch (level) {
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case 'trace':
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return LogLevelCode.Trace
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case 'debug':
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return LogLevelCode.Debug
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case 'info':
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return LogLevelCode.Info
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case 'warn':
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return LogLevelCode.Warn
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case 'error':
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return LogLevelCode.Error
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}
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}
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function decodeLevel(code: LogLevelCode): LogLevel | null {
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switch (code) {
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case LogLevelCode.Trace:
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return 'trace'
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case LogLevelCode.Debug:
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return 'debug'
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case LogLevelCode.Info:
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return 'info'
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case LogLevelCode.Warn:
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return 'warn'
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case LogLevelCode.Error:
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return 'error'
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default:
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return null
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}
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}
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// Columnar ring buffer: stores text and level in parallel arrays instead of
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// LogLine objects, eliminating ~40 bytes of object header per line (~20MB
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// saved at 500k lines). Lines are stored by value — get(i) returns a fresh
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// LogLine each call, so consumers must not rely on reference identity.
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class ColumnarRingBuffer {
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texts: (string | undefined)[]
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levels: Uint8Array
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private head = 0
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private _size = 0
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constructor(readonly capacity: number) {
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this.texts = new Array(capacity)
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this.levels = new Uint8Array(capacity)
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}
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get size(): number {
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return this._size
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}
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push(text: string, level: LogLevel | null): boolean {
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const wrapped = this._size === this.capacity
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this.texts[this.head] = text
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this.levels[this.head] = encodeLevel(level)
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this.head = (this.head + 1) % this.capacity
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if (!wrapped) this._size++
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return wrapped
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}
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get(index: number): LogLine {
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if (index < 0 || index >= this._size) {
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throw new RangeError(`Index ${index} out of bounds [0, ${this._size})`)
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}
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const start = this._size === this.capacity ? this.head : 0
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const physical = (start + index) % this.capacity
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return {
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text: this.texts[physical] as string,
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level: decodeLevel(this.levels[physical] as LogLevelCode),
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}
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}
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toArray(): LogLine[] {
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if (this._size === 0) return []
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const start = this._size === this.capacity ? this.head : 0
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const result = new Array<LogLine>(this._size)
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for (let i = 0; i < this._size; i++) {
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const physical = (start + i) % this.capacity
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result[i] = {
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text: this.texts[physical] as string,
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level: decodeLevel(this.levels[physical] as LogLevelCode),
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}
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}
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return result
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}
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clear(): void {
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this.texts = new Array(this.capacity)
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this.levels = new Uint8Array(this.capacity)
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this.head = 0
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this._size = 0
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}
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}
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function mapLog4jLevel(level?: string): LogLevel | null {
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if (!level) return null
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switch (level.toUpperCase()) {
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case 'FATAL':
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case 'ERROR':
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return 'error'
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case 'WARN':
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return 'warn'
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case 'INFO':
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return 'info'
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case 'DEBUG':
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return 'debug'
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case 'TRACE':
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return 'trace'
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default:
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return null
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}
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}
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function formatTimestamp(millis?: number): string {
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if (!millis) return ''
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const date = new Date(millis)
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const h = String(date.getHours()).padStart(2, '0')
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const m = String(date.getMinutes()).padStart(2, '0')
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const s = String(date.getSeconds()).padStart(2, '0')
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return `[${h}:${m}:${s}]`
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}
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function formatLog4jLines(event: Log4jEvent): LogLine[] {
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const level = mapLog4jLevel(event.level)
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const time = formatTimestamp(event.timestamp_millis)
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const thread = event.thread_name ?? ''
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const levelStr = event.level ?? ''
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const message = event.message?.trim() ?? ''
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const prefix = time ? `${time} [${thread}/${levelStr}]: ` : `[${thread}/${levelStr}]: `
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const messageLines = message.split(/\r?\n/)
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const lines: LogLine[] = [{ text: prefix + messageLines[0], level }]
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for (let i = 1; i < messageLines.length; i++) {
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if (!messageLines[i].trim()) continue
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lines.push({ text: messageLines[i], level })
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}
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if (event.throwable) {
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for (const line of event.throwable.split(/\r?\n/)) {
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if (!line.trim()) continue
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lines.push({ text: line, level: 'error' })
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}
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}
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return lines
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}
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function textToLogLine(text: string): LogLine {
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return { text, level: detectLogLevel(text) }
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}
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export function createConsoleState() {
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const archive = new ColumnarRingBuffer(ARCHIVE_CAPACITY)
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const output: Ref<LogLine[]> = shallowRef<LogLine[]>([])
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let lineBuffer: LogLine[] = []
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let batchTimer: NodeJS.Timeout | null = null
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let wrapCount = 0
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let lastFlushMs = 0
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const flushBuffer = (): void => {
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if (lineBuffer.length === 0) return
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const t0 = DEBUG_PERF ? performance.now() : 0
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const arr = output.value
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const lines = groupContinuations(lineBuffer)
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const flushedCount = lines.length
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let didWrap = false
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for (const line of lines) {
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if (archive.push(line.text, line.level)) didWrap = true
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arr.push(line)
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}
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if (didWrap) {
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const evictedCount = Math.max(0, arr.length - archive.size)
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if (evictedCount > 0) {
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arr.splice(0, evictedCount)
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}
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wrapCount++
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}
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lineBuffer = []
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batchTimer = null
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triggerRef(output)
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if (DEBUG_PERF) {
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lastFlushMs = performance.now() - t0
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if (arr.length !== archive.size) {
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console.error(
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`[mr-console] drift: output.length=${arr.length} !== archive.size=${archive.size}`,
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)
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}
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console.debug(
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`[mr-console] flush: ${flushedCount} lines in ${lastFlushMs.toFixed(2)}ms` +
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` | buffer: ${archive.size} | wrap: ${didWrap}`,
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)
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}
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}
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const addLines = (lines: LogLine[]): void => {
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if (output.value.length === 0 && lines.length >= initialBatchSize) {
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lineBuffer = lines
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flushBuffer()
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return
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}
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lineBuffer.push(...lines)
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if (!batchTimer) {
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batchTimer = setTimeout(flushBuffer, batchTimeout)
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}
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}
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const addLog4jEvent = (event: Log4jEvent): void => {
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addLines(formatLog4jLines(event))
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}
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const addLegacyLog = (message: string): void => {
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const logLines = message
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.split('\n')
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.filter((l) => l.trim())
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.map(textToLogLine)
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let parentLevel: LogLevel | null = null
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for (const line of logLines) {
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if (ENTRY_START_RE.test(line.text)) {
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parentLevel = line.level
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} else if (line.level === null && parentLevel !== null) {
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line.level = parentLevel
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}
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}
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addLines(logLines)
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}
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const clear = (): void => {
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const t0 = DEBUG_PERF ? performance.now() : 0
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archive.clear()
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output.value = []
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lineBuffer = []
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wrapCount = 0
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if (batchTimer) {
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clearTimeout(batchTimer)
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batchTimer = null
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}
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if (DEBUG_PERF) {
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console.debug(`[mr-console] clear in ${(performance.now() - t0).toFixed(2)}ms`)
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}
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}
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const __debugStats = ():
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| { enabled: false }
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| {
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enabled: true
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bufferSize: number
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heapEstimate: number
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recentFlushMs: number
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wrapCount: number
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} => {
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if (!DEBUG_PERF) return { enabled: false }
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const heapEstimate =
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archive.texts.reduce<number>((a, s) => a + (s?.length ?? 0) * 2, 0) +
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archive.levels.byteLength
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return {
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enabled: true,
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bufferSize: archive.size,
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heapEstimate,
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recentFlushMs: lastFlushMs,
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wrapCount,
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}
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}
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return {
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output,
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addLines,
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addLog4jEvent,
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addLegacyLog,
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clear,
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__debugStats,
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}
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}
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export const useModrinthServersConsole = createGlobalState(createConsoleState)
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Reference in New Issue
Block a user