feat: content tab rewrite for worlds (#5136)
* feat: base content card component * fix: tooltips + colors * feat: fix orgs * feat: base content tab internals rewrite * feat: fix invalidmodal * feat: add ContentModpackCard * fix: extract types * draft: layout * feat: unlink modal * feat: impl content tab * fix: lint * fix: toggling * temp: disable updating stuff * feat: selection v-model * feat: bulk selection * feat: mods tab rough draft * feat: use fuse.js * feat: add project combobox * clean up project combobox * feat: start install to play modal * fix: events * feat: use v-on * feat: bulk actions + fix floating action bar width * feat: figma alignments * feat: migrate toggle to tailwind * fix: row borders * feat: disabled state * feat: virtual list impl for card table based on window scroll * fix: lint * feat: virtualization + smaller contentcard items * feat: use ContentCardTable + ContentCardItems * feat: fix gap + border issues on last elm * feat: cleanup + use proper searching * fix: use TeleportOverflowMenu * fix: fallback to svg if src is invalid on avatar component * fix: storybook * feat: start on updater modal * feat: finish content updater modal * feat: i18n pass * feat: impl modal * feat(app): backend changes for content tab refactor (#5237) * feat: include_changelog=false for updater modal * fix: hash overrides * feat: update checking for modpack * feat: qa * feat: modpack content modal * fix: padding in table to match modals + tightness * fix: lint * feat: delete modal * feat: fix toggle bugs * fix: prepr * fix: duplicate messages * qa: full width search * qa: use bg-surface-1.5 * qa: animation for filter pills * qa: standardize hover colors * fix: border-[1px] is border * qa: mass de-select actually mass selecting * qa: match figma designs for floating action bar * qa: modal fixes * q: modal fixes x2 * fix: table border * qa: confirm modals * qa: modal alignment * qa: re-add stuck heading + dedupe logic * qa: dedupe virtual scrolling + remove dead components * qa: responsiveness for content table + link fixes * qa: version column link, tooltips + lint fixes * qa: instance busy protections * fix: installation freeze bug * chore: remove old mods page * refactor: deduplicate layout * chore: delete old content page(s) * qa * qa * qa * feat: sort btn - to iterate * fix: ml * feat: date added * fix: lint * fix: formatting.ts removal * feat: get_dependencies_as_content_items * qa: final QA changes * refactor: deduplicate + polish content.rs * feat: hook up content.vue with v1 * feat: hide v1 content api behind frontend feature flag * fix: query keys + copy on empty state * chore: i18n pass * feat: reimpl unlink + upload endpoint * feat: use bulk endpoints v1 * fix: lint * fix: flags * fix: responsiveness via container queries * fix: lint * qa: 1 * qa: fixes * qa: fix ssr issues with browse content * qa: header page divider * qa: modals * fix: prepr * fix: issues * fix: lint * fix: toggle v1 ff * qa: 5 * qa: delete modal copy * feat: creation flow modals (#5383) * refactor: delete content v0 usages + impl * feat: qa + fixes * feat: installing banner using state event * feat: fix modpack card bugs + filtering issues * refactor: delete backups v0 api module * feat: v1 servers GET endpoint * fix: backups * feat: swap to kyros upload v1 addon * fix: use tanstack for loader.vue * feat: finish install from discovery modal * qa: bug fixes * feat: set up installation settings * fix: lint * fix: typos * fix: bugs * fix: disable inline content * feat: content tab improvements — upload UX, installation settings, and client-only indicators Upload cancellation and navigation guard: - Add ConfirmLeaveModal that prompts when navigating away during upload - Cancel in-flight XHR uploads when user confirms leaving the page - Add beforeunload handler to warn on browser/tab close during upload - Track uploadedBytes/totalBytes in UploadState for progress display - Replace Collapsible with Transition for upload progress admonition - Show byte progress and percentage in upload banner - Clamp upload progress to prevent exceeding 100% Installation settings (server.properties): - Add KnownPropertiesFields and PropertiesFields types to Archon types - Add buildProperties() to creation flow context to collect gamemode, difficulty, seed, world type, structures, and generator settings - Pass properties through installContent on onboarding, discovery, and ServerSetupModal flows Server setup and discovery flow improvements: - Migrate ServerSetupModal from servers_v0.reinstall to content_v1.installContent - Replace loaderApiNames lookup with toApiLoader() helper - Remove eraseDataOnInstall toggle — always use soft_override: false - Simplify modpack install on discovery page to use first available version and route through creation flow modal for both onboarding and non-onboarding - Differentiate post-install navigation: content page for onboarding, loader options for existing servers Modpack update flow: - Replace updateModpack() call with installContent() using soft_override: true to support version selection in the content updater modal Client-only mod indicators: - Add environment field to AddonVersion (reuses Labrinth.Projects.v3.Environment) - Add environment to ContentItem and isClientOnly to ContentCardTableItem - Show orange TriangleAlertIcon with tooltip on client-only mods in content table - Add "Client-only" filter pill to content filtering (controlled via showClientOnlyFilter on ContentManagerContext) - Apply client-only indicators in both ContentPageLayout and ModpackContentModal Misc: - Add CLAUDE.md note about using prepr commands for lint checks - Export ConfirmLeaveModal from instances barrel * fix: piping * fix: switch content disable for linked server instances * feat: client only filter * fix: prepr * feat: hasUpdate shape update * feat: bulk update endpoint impl for content in panel * feat: websocket state impl again with new phases * fix: ws * fix: use timeout fn for sync admon + fix content card layout scroll for browsers with overflow anchor bug * fix: qa bugs * fix: lint, a11y and i18n * refactor: set up layouts folder properly * fix: linked data cache stuff + lint * feat: move installationsettings to shared layout * fix: lint * fix: issues * feat: temp fuck staging up * fix: lockfile * fix: data sync issues on loader.vue * fix: lint * Hide shader configuration files from content list (#5499) * feat: workaround search problem + split out reset * fix: qa * fix: changelog not showing on first open * fix: qa + optimistic updating improvements * fix: prepr+lint * fix: qa * feat: qa * fix: lint * fix: lint * fix: build * fix: build * fix: type errors * fix: fade and JAVA_HOME passthrough * feat: qa * feat: impl diff shit * fix: qa * fix: app qa * feat: update diff modal * fix: endpoint * fix: qa * fix: qa * fix: use bulk in modpack modal * feat: abort signal impl + fix issues * fix: diff modal trunc * feat: qa * fix: qa * feat: tooltip content tab * fix: prepr * fix: dismiss on settings btn * feat: qa * feat: dont clear handlers on disconnect * fix: lint * fix: wrangler + introduce staging-archon env file --------- Signed-off-by: Calum H. <calum@modrinth.com> Co-authored-by: tdgao <mr.trumgao@gmail.com> Co-authored-by: Artyom Ezri <61311568+Artezon@users.noreply.github.com>
This commit is contained in:
@@ -67,3 +67,17 @@ export async function get_search_results_v3_many(ids, cacheBehaviour) {
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export async function purge_cache_types(cacheTypes) {
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return await invoke('plugin:cache|purge_cache_types', { cacheTypes })
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}
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/**
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* Get versions for a project (without changelogs for fast loading).
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* Uses the cache system - versions are cached for 30 minutes.
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* @param {string} projectId - The project ID
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* @param {string} [cacheBehaviour] - Cache behaviour ('must_revalidate', etc.)
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* @returns {Promise<Array|null>} Array of version objects (without changelogs) or null
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*/
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export async function get_project_versions(projectId, cacheBehaviour) {
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return await invoke('plugin:cache|get_project_versions', {
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projectId,
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cacheBehaviour,
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})
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}
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@@ -1,65 +0,0 @@
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/**
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* All theseus API calls return serialized values (both return values and errors);
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* So, for example, addDefaultInstance creates a blank Profile object, where the Rust struct is serialized,
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* and deserialized into a usable JS object.
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*/
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import { invoke } from '@tauri-apps/api/core'
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import { create } from './profile'
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// Installs pack from a version ID
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export async function create_profile_and_install(
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projectId,
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versionId,
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packTitle,
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iconUrl,
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createInstanceCallback = () => {},
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) {
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const location = {
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type: 'fromVersionId',
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project_id: projectId,
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version_id: versionId,
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title: packTitle,
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icon_url: iconUrl,
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}
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const profile_creator = await invoke('plugin:pack|pack_get_profile_from_pack', { location })
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const profile = await create(
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profile_creator.name,
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profile_creator.gameVersion,
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profile_creator.modloader,
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profile_creator.loaderVersion,
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null,
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true,
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)
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createInstanceCallback(profile)
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return await invoke('plugin:pack|pack_install', { location, profile })
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}
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export async function install_to_existing_profile(projectId, versionId, title, profilePath) {
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const location = {
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type: 'fromVersionId',
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project_id: projectId,
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version_id: versionId,
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title,
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}
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return await invoke('plugin:pack|pack_install', { location, profile: profilePath })
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}
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// Installs pack from a path
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export async function create_profile_and_install_from_file(path) {
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const location = {
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type: 'fromFile',
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path: path,
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}
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const profile_creator = await invoke('plugin:pack|pack_get_profile_from_pack', { location })
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const profile = await create(
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profile_creator.name,
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profile_creator.gameVersion,
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profile_creator.modloader,
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profile_creator.loaderVersion,
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null,
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true,
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)
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return await invoke('plugin:pack|pack_install', { location, profile })
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}
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90
apps/app-frontend/src/helpers/pack.ts
Normal file
90
apps/app-frontend/src/helpers/pack.ts
Normal file
@@ -0,0 +1,90 @@
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import { invoke } from '@tauri-apps/api/core'
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import { create } from './profile'
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import type { InstanceLoader } from './types'
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interface PackProfileCreator {
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name: string
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gameVersion: string
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modloader: InstanceLoader
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loaderVersion: string | null
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}
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interface PackLocationVersionId {
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type: 'fromVersionId'
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project_id: string
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version_id: string
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title: string
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icon_url?: string
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}
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interface PackLocationFile {
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type: 'fromFile'
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path: string
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}
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export async function create_profile_and_install(
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projectId: string,
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versionId: string,
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packTitle: string,
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iconUrl?: string,
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createInstanceCallback: (profile: string) => void = () => {},
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): Promise<void> {
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const location: PackLocationVersionId = {
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type: 'fromVersionId',
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project_id: projectId,
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version_id: versionId,
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title: packTitle,
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icon_url: iconUrl,
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}
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const profile_creator = await invoke<PackProfileCreator>(
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'plugin:pack|pack_get_profile_from_pack',
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{ location },
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)
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const profile = await create(
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profile_creator.name,
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profile_creator.gameVersion,
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profile_creator.modloader,
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profile_creator.loaderVersion,
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null,
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true,
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)
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createInstanceCallback(profile)
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return await invoke('plugin:pack|pack_install', { location, profile })
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}
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export async function install_to_existing_profile(
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projectId: string,
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versionId: string,
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title: string,
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profilePath: string,
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): Promise<void> {
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const location: PackLocationVersionId = {
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type: 'fromVersionId',
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project_id: projectId,
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version_id: versionId,
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title,
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}
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return await invoke('plugin:pack|pack_install', { location, profile: profilePath })
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}
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export async function create_profile_and_install_from_file(path: string): Promise<void> {
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const location: PackLocationFile = {
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type: 'fromFile',
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path,
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}
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const profile_creator = await invoke<PackProfileCreator>(
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'plugin:pack|pack_get_profile_from_pack',
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{ location },
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)
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const profile = await create(
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profile_creator.name,
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profile_creator.gameVersion,
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profile_creator.modloader,
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profile_creator.loaderVersion,
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null,
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true,
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)
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return await invoke('plugin:pack|pack_install', { location, profile })
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}
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@@ -1,216 +0,0 @@
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/**
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* All theseus API calls return serialized values (both return values and errors);
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* So, for example, addDefaultInstance creates a blank Profile object, where the Rust struct is serialized,
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* and deserialized into a usable JS object.
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*/
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import { invoke } from '@tauri-apps/api/core'
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import { install_to_existing_profile } from '@/helpers/pack.js'
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/// Add instance
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/*
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name: String, // the name of the profile, and relative path to create
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game_version: String, // the game version of the profile
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modloader: ModLoader, // the modloader to use
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- ModLoader is an enum, with the following variants: Vanilla, Forge, Fabric, Quilt
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loader_version: String, // the modloader version to use, set to "latest", "stable", or the ID of your chosen loader
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icon: Path, // the icon for the profile
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- icon is a path to an image file, which will be copied into the profile directory
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*/
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export async function create(
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name,
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gameVersion,
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modloader,
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loaderVersion,
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icon,
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skipInstall,
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linkedData,
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) {
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//Trim string name to avoid "Unable to find directory"
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name = name.trim()
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return await invoke('plugin:profile-create|profile_create', {
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name,
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gameVersion,
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modloader,
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loaderVersion,
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icon,
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skipInstall,
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linkedData,
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})
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}
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// duplicate a profile
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export async function duplicate(path) {
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return await invoke('plugin:profile-create|profile_duplicate', { path })
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}
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// Remove a profile
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export async function remove(path) {
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return await invoke('plugin:profile|profile_remove', { path })
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}
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// Get a profile by path
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// Returns a Profile
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export async function get(path) {
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return await invoke('plugin:profile|profile_get', { path })
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}
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export async function get_many(paths) {
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return await invoke('plugin:profile|profile_get_many', { paths })
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}
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// Get a profile's projects
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// Returns a map of a path to profile file
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export async function get_projects(path, cacheBehaviour) {
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return await invoke('plugin:profile|profile_get_projects', { path, cacheBehaviour })
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}
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// Get a profile's full fs path
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// Returns a path
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export async function get_full_path(path) {
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return await invoke('plugin:profile|profile_get_full_path', { path })
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}
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// Get's a mod's full fs path
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// Returns a path
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export async function get_mod_full_path(path, projectPath) {
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return await invoke('plugin:profile|profile_get_mod_full_path', { path, projectPath })
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}
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// Get optimal java version from profile
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// Returns a java version
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export async function get_optimal_jre_key(path) {
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return await invoke('plugin:profile|profile_get_optimal_jre_key', { path })
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}
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// Get a copy of the profile set
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// Returns hashmap of path -> Profile
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export async function list() {
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return await invoke('plugin:profile|profile_list')
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}
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export async function check_installed(path, projectId) {
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return await invoke('plugin:profile|profile_check_installed', { path, projectId })
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}
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// Installs/Repairs a profile
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export async function install(path, force) {
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return await invoke('plugin:profile|profile_install', { path, force })
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}
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// Updates all of a profile's projects
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export async function update_all(path) {
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return await invoke('plugin:profile|profile_update_all', { path })
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}
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// Updates a specified project
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export async function update_project(path, projectPath) {
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return await invoke('plugin:profile|profile_update_project', { path, projectPath })
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}
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// Add a project to a profile from a version
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// Returns a path to the new project file
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export async function add_project_from_version(path, versionId) {
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return await invoke('plugin:profile|profile_add_project_from_version', { path, versionId })
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}
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// Add a project to a profile from a path + project_type
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// Returns a path to the new project file
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export async function add_project_from_path(path, projectPath, projectType) {
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return await invoke('plugin:profile|profile_add_project_from_path', {
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path,
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projectPath,
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projectType,
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})
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}
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// Toggle disabling a project
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export async function toggle_disable_project(path, projectPath) {
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return await invoke('plugin:profile|profile_toggle_disable_project', { path, projectPath })
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}
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// Remove a project
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export async function remove_project(path, projectPath) {
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return await invoke('plugin:profile|profile_remove_project', { path, projectPath })
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}
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// Update a managed Modrinth profile to a specific version
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export async function update_managed_modrinth_version(path, versionId) {
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return await invoke('plugin:profile|profile_update_managed_modrinth_version', {
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path,
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versionId,
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})
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}
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// Repair a managed Modrinth profile
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export async function update_repair_modrinth(path) {
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return await invoke('plugin:profile|profile_repair_managed_modrinth', { path })
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}
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// Export a profile to .mrpack
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/// included_overrides is an array of paths to override folders to include (ie: 'mods', 'resource_packs')
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// Version id is optional (ie: 1.1.5)
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export async function export_profile_mrpack(
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path,
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exportLocation,
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includedOverrides,
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versionId,
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description,
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name,
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) {
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return await invoke('plugin:profile|profile_export_mrpack', {
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||||
path,
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exportLocation,
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includedOverrides,
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versionId,
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description,
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name,
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})
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}
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// Given a folder path, populate an array of all the subfolders
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// Intended to be used for finding potential override folders
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// profile
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// -- mods
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// -- resourcepacks
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// -- file1
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// => [mods, resourcepacks]
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// allows selection for 'included_overrides' in export_profile_mrpack
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export async function get_pack_export_candidates(profilePath) {
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return await invoke('plugin:profile|profile_get_pack_export_candidates', { profilePath })
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}
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// Run Minecraft using a pathed profile
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// Returns PID of child
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export async function run(path, serverAddress = null) {
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return await invoke('plugin:profile|profile_run', { path, serverAddress })
|
||||
}
|
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export async function kill(path) {
|
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return await invoke('plugin:profile|profile_kill', { path })
|
||||
}
|
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|
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// Edits a profile
|
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export async function edit(path, editProfile) {
|
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return await invoke('plugin:profile|profile_edit', { path, editProfile })
|
||||
}
|
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|
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// Edits a profile's icon
|
||||
export async function edit_icon(path, iconPath) {
|
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return await invoke('plugin:profile|profile_edit_icon', { path, iconPath })
|
||||
}
|
||||
|
||||
export async function finish_install(instance) {
|
||||
if (instance.install_stage !== 'pack_installed') {
|
||||
let linkedData = instance.linked_data
|
||||
await install_to_existing_profile(
|
||||
linkedData.project_id,
|
||||
linkedData.version_id,
|
||||
instance.name,
|
||||
instance.path,
|
||||
)
|
||||
} else {
|
||||
await install(instance.path, false)
|
||||
}
|
||||
}
|
||||
298
apps/app-frontend/src/helpers/profile.ts
Normal file
298
apps/app-frontend/src/helpers/profile.ts
Normal file
@@ -0,0 +1,298 @@
|
||||
/**
|
||||
* All theseus API calls return serialized values (both return values and errors);
|
||||
* So, for example, addDefaultInstance creates a blank Profile object, where the Rust struct is serialized,
|
||||
* and deserialized into a usable JS object.
|
||||
*/
|
||||
import type { Labrinth } from '@modrinth/api-client'
|
||||
import type { ContentItem, ContentOwner } from '@modrinth/ui'
|
||||
import { invoke } from '@tauri-apps/api/core'
|
||||
|
||||
import { install_to_existing_profile } from '@/helpers/pack'
|
||||
|
||||
import type {
|
||||
CacheBehaviour,
|
||||
ContentFile,
|
||||
ContentFileProjectType,
|
||||
GameInstance,
|
||||
InstanceLoader,
|
||||
} from './types'
|
||||
|
||||
// Add instance
|
||||
/*
|
||||
name: String, // the name of the profile, and relative path to create
|
||||
game_version: String, // the game version of the profile
|
||||
modloader: ModLoader, // the modloader to use
|
||||
- ModLoader is an enum, with the following variants: Vanilla, Forge, Fabric, Quilt
|
||||
loader_version: String, // the modloader version to use, set to "latest", "stable", or the ID of your chosen loader
|
||||
icon: Path, // the icon for the profile
|
||||
- icon is a path to an image file, which will be copied into the profile directory
|
||||
*/
|
||||
|
||||
export async function create(
|
||||
name: string,
|
||||
gameVersion: string,
|
||||
modloader: InstanceLoader,
|
||||
loaderVersion: string | null,
|
||||
icon: string | null,
|
||||
skipInstall: boolean,
|
||||
linkedData?: { project_id: string; version_id: string; locked: boolean } | null,
|
||||
): Promise<string> {
|
||||
// Trim string name to avoid "Unable to find directory"
|
||||
name = name.trim()
|
||||
return await invoke('plugin:profile-create|profile_create', {
|
||||
name,
|
||||
gameVersion,
|
||||
modloader,
|
||||
loaderVersion,
|
||||
icon,
|
||||
skipInstall,
|
||||
linkedData,
|
||||
})
|
||||
}
|
||||
|
||||
// duplicate a profile
|
||||
export async function duplicate(path: string): Promise<string> {
|
||||
return await invoke('plugin:profile-create|profile_duplicate', { path })
|
||||
}
|
||||
|
||||
// Remove a profile
|
||||
export async function remove(path: string): Promise<void> {
|
||||
return await invoke('plugin:profile|profile_remove', { path })
|
||||
}
|
||||
|
||||
// Get a profile by path
|
||||
// Returns a Profile
|
||||
export async function get(path: string): Promise<GameInstance | null> {
|
||||
return await invoke('plugin:profile|profile_get', { path })
|
||||
}
|
||||
|
||||
export async function get_many(paths: string[]): Promise<GameInstance[]> {
|
||||
return await invoke('plugin:profile|profile_get_many', { paths })
|
||||
}
|
||||
|
||||
// Get a profile's projects
|
||||
// Returns a map of a path to profile file
|
||||
export async function get_projects(
|
||||
path: string,
|
||||
cacheBehaviour?: CacheBehaviour,
|
||||
): Promise<Record<string, ContentFile>> {
|
||||
return await invoke('plugin:profile|profile_get_projects', { path, cacheBehaviour })
|
||||
}
|
||||
|
||||
// Get just the installed project IDs for a profile (lightweight, skips update checks)
|
||||
export async function get_installed_project_ids(path: string): Promise<string[]> {
|
||||
return await invoke('plugin:profile|profile_get_installed_project_ids', { path })
|
||||
}
|
||||
|
||||
// Get content items with rich metadata for a profile
|
||||
// Returns content items filtered to exclude modpack files (if linked),
|
||||
// sorted alphabetically by project name
|
||||
export async function get_content_items(
|
||||
path: string,
|
||||
cacheBehaviour?: CacheBehaviour,
|
||||
): Promise<ContentItem[]> {
|
||||
return await invoke('plugin:profile|profile_get_content_items', { path, cacheBehaviour })
|
||||
}
|
||||
|
||||
// Linked modpack info returned from backend
|
||||
export interface LinkedModpackInfo {
|
||||
project: Labrinth.Projects.v2.Project
|
||||
version: Labrinth.Versions.v2.Version
|
||||
owner: ContentOwner | null
|
||||
has_update: boolean
|
||||
update_version_id: string | null
|
||||
update_version: Labrinth.Versions.v2.Version | null
|
||||
}
|
||||
|
||||
// Get linked modpack info for a profile
|
||||
// Returns project, version, and owner information for the linked modpack,
|
||||
// or null if the profile is not linked to a modpack
|
||||
export async function get_linked_modpack_info(
|
||||
path: string,
|
||||
cacheBehaviour?: CacheBehaviour,
|
||||
): Promise<LinkedModpackInfo | null> {
|
||||
return await invoke('plugin:profile|profile_get_linked_modpack_info', { path, cacheBehaviour })
|
||||
}
|
||||
|
||||
// Get content items that are part of the linked modpack
|
||||
// Returns the modpack's dependencies as ContentItem list
|
||||
// Returns empty array if the profile is not linked to a modpack
|
||||
export async function get_linked_modpack_content(
|
||||
path: string,
|
||||
cacheBehaviour?: CacheBehaviour,
|
||||
): Promise<ContentItem[]> {
|
||||
return await invoke('plugin:profile|profile_get_linked_modpack_content', { path, cacheBehaviour })
|
||||
}
|
||||
|
||||
// Convert a list of dependencies into ContentItems with rich metadata
|
||||
export async function get_dependencies_as_content_items(
|
||||
dependencies: Labrinth.Versions.v3.Dependency[],
|
||||
cacheBehaviour?: CacheBehaviour,
|
||||
): Promise<ContentItem[]> {
|
||||
return await invoke('plugin:profile|profile_get_dependencies_as_content_items', {
|
||||
dependencies,
|
||||
cacheBehaviour,
|
||||
})
|
||||
}
|
||||
|
||||
// Get a profile's full fs path
|
||||
// Returns a path
|
||||
export async function get_full_path(path: string): Promise<string> {
|
||||
return await invoke('plugin:profile|profile_get_full_path', { path })
|
||||
}
|
||||
|
||||
// Get's a mod's full fs path
|
||||
// Returns a path
|
||||
export async function get_mod_full_path(path: string, projectPath: string): Promise<string> {
|
||||
return await invoke('plugin:profile|profile_get_mod_full_path', { path, projectPath })
|
||||
}
|
||||
|
||||
// Get optimal java version from profile
|
||||
// Returns a java version
|
||||
export async function get_optimal_jre_key(path: string): Promise<string | null> {
|
||||
return await invoke('plugin:profile|profile_get_optimal_jre_key', { path })
|
||||
}
|
||||
|
||||
// Get a copy of the profile set
|
||||
// Returns hashmap of path -> Profile
|
||||
export async function list(): Promise<GameInstance[]> {
|
||||
return await invoke('plugin:profile|profile_list')
|
||||
}
|
||||
|
||||
export async function check_installed(path: string, projectId: string): Promise<boolean> {
|
||||
return await invoke('plugin:profile|profile_check_installed', { path, projectId })
|
||||
}
|
||||
|
||||
export async function check_installed_batch(projectId: string): Promise<Record<string, boolean>> {
|
||||
return await invoke('plugin:profile|profile_check_installed_batch', { projectId })
|
||||
}
|
||||
|
||||
// Installs/Repairs a profile
|
||||
export async function install(path: string, force: boolean): Promise<void> {
|
||||
return await invoke('plugin:profile|profile_install', { path, force })
|
||||
}
|
||||
|
||||
// Updates all of a profile's projects
|
||||
export async function update_all(path: string): Promise<Record<string, string>> {
|
||||
return await invoke('plugin:profile|profile_update_all', { path })
|
||||
}
|
||||
|
||||
// Updates a specified project
|
||||
export async function update_project(path: string, projectPath: string): Promise<string> {
|
||||
return await invoke('plugin:profile|profile_update_project', { path, projectPath })
|
||||
}
|
||||
|
||||
// Add a project to a profile from a version
|
||||
// Returns a path to the new project file
|
||||
export async function add_project_from_version(path: string, versionId: string): Promise<string> {
|
||||
return await invoke('plugin:profile|profile_add_project_from_version', { path, versionId })
|
||||
}
|
||||
|
||||
// Add a project to a profile from a path + project_type
|
||||
// Returns a path to the new project file
|
||||
export async function add_project_from_path(
|
||||
path: string,
|
||||
projectPath: string,
|
||||
projectType?: ContentFileProjectType,
|
||||
): Promise<string> {
|
||||
return await invoke('plugin:profile|profile_add_project_from_path', {
|
||||
path,
|
||||
projectPath,
|
||||
projectType,
|
||||
})
|
||||
}
|
||||
|
||||
// Toggle disabling a project
|
||||
export async function toggle_disable_project(path: string, projectPath: string): Promise<string> {
|
||||
return await invoke('plugin:profile|profile_toggle_disable_project', { path, projectPath })
|
||||
}
|
||||
|
||||
// Remove a project
|
||||
export async function remove_project(path: string, projectPath: string): Promise<void> {
|
||||
return await invoke('plugin:profile|profile_remove_project', { path, projectPath })
|
||||
}
|
||||
|
||||
// Update a managed Modrinth profile to a specific version
|
||||
export async function update_managed_modrinth_version(
|
||||
path: string,
|
||||
versionId: string,
|
||||
): Promise<void> {
|
||||
return await invoke('plugin:profile|profile_update_managed_modrinth_version', {
|
||||
path,
|
||||
versionId,
|
||||
})
|
||||
}
|
||||
|
||||
// Repair a managed Modrinth profile
|
||||
export async function update_repair_modrinth(path: string): Promise<void> {
|
||||
return await invoke('plugin:profile|profile_repair_managed_modrinth', { path })
|
||||
}
|
||||
|
||||
// Export a profile to .mrpack
|
||||
// included_overrides is an array of paths to override folders to include (ie: 'mods', 'resource_packs')
|
||||
// Version id is optional (ie: 1.1.5)
|
||||
export async function export_profile_mrpack(
|
||||
path: string,
|
||||
exportLocation: string,
|
||||
includedOverrides: string[],
|
||||
versionId?: string,
|
||||
description?: string,
|
||||
name?: string,
|
||||
): Promise<void> {
|
||||
return await invoke('plugin:profile|profile_export_mrpack', {
|
||||
path,
|
||||
exportLocation,
|
||||
includedOverrides,
|
||||
versionId,
|
||||
description,
|
||||
name,
|
||||
})
|
||||
}
|
||||
|
||||
// Given a folder path, populate an array of all the subfolders
|
||||
// Intended to be used for finding potential override folders
|
||||
// profile
|
||||
// -- mods
|
||||
// -- resourcepacks
|
||||
// -- file1
|
||||
// => [mods, resourcepacks]
|
||||
// allows selection for 'included_overrides' in export_profile_mrpack
|
||||
export async function get_pack_export_candidates(profilePath: string): Promise<string[]> {
|
||||
return await invoke('plugin:profile|profile_get_pack_export_candidates', { profilePath })
|
||||
}
|
||||
|
||||
// Run Minecraft using a pathed profile
|
||||
// Returns PID of child
|
||||
export async function run(path: string, serverAddress: string | null = null): Promise<unknown> {
|
||||
return await invoke('plugin:profile|profile_run', { path, serverAddress })
|
||||
}
|
||||
|
||||
export async function kill(path: string): Promise<void> {
|
||||
return await invoke('plugin:profile|profile_kill', { path })
|
||||
}
|
||||
|
||||
// Edits a profile
|
||||
export async function edit(path: string, editProfile: Partial<GameInstance>): Promise<void> {
|
||||
return await invoke('plugin:profile|profile_edit', { path, editProfile })
|
||||
}
|
||||
|
||||
// Edits a profile's icon
|
||||
export async function edit_icon(path: string, iconPath: string | null): Promise<void> {
|
||||
return await invoke('plugin:profile|profile_edit_icon', { path, iconPath })
|
||||
}
|
||||
|
||||
export async function finish_install(instance: GameInstance): Promise<void> {
|
||||
if (instance.install_stage !== 'pack_installed') {
|
||||
const linkedData = instance.linked_data
|
||||
if (linkedData) {
|
||||
await install_to_existing_profile(
|
||||
linkedData.project_id,
|
||||
linkedData.version_id,
|
||||
instance.name,
|
||||
instance.path,
|
||||
)
|
||||
}
|
||||
} else {
|
||||
await install(instance.path, false)
|
||||
}
|
||||
}
|
||||
15
apps/app-frontend/src/helpers/types.d.ts
vendored
15
apps/app-frontend/src/helpers/types.d.ts
vendored
@@ -49,17 +49,10 @@ type LinkedData = {
|
||||
type InstanceLoader = 'vanilla' | 'forge' | 'fabric' | 'quilt' | 'neoforge'
|
||||
|
||||
type ContentFile = {
|
||||
hash: string
|
||||
file_name: string
|
||||
size: number
|
||||
metadata?: FileMetadata
|
||||
update_version_id?: string
|
||||
project_type: ContentFileProjectType
|
||||
}
|
||||
|
||||
type FileMetadata = {
|
||||
project_id: string
|
||||
version_id: string
|
||||
metadata?: {
|
||||
project_id: string
|
||||
version_id: string
|
||||
}
|
||||
}
|
||||
|
||||
type ContentFileProjectType = 'mod' | 'datapack' | 'resourcepack' | 'shaderpack'
|
||||
|
||||
Reference in New Issue
Block a user