feat: content tab rewrite for worlds (#5136)
* feat: base content card component * fix: tooltips + colors * feat: fix orgs * feat: base content tab internals rewrite * feat: fix invalidmodal * feat: add ContentModpackCard * fix: extract types * draft: layout * feat: unlink modal * feat: impl content tab * fix: lint * fix: toggling * temp: disable updating stuff * feat: selection v-model * feat: bulk selection * feat: mods tab rough draft * feat: use fuse.js * feat: add project combobox * clean up project combobox * feat: start install to play modal * fix: events * feat: use v-on * feat: bulk actions + fix floating action bar width * feat: figma alignments * feat: migrate toggle to tailwind * fix: row borders * feat: disabled state * feat: virtual list impl for card table based on window scroll * fix: lint * feat: virtualization + smaller contentcard items * feat: use ContentCardTable + ContentCardItems * feat: fix gap + border issues on last elm * feat: cleanup + use proper searching * fix: use TeleportOverflowMenu * fix: fallback to svg if src is invalid on avatar component * fix: storybook * feat: start on updater modal * feat: finish content updater modal * feat: i18n pass * feat: impl modal * feat(app): backend changes for content tab refactor (#5237) * feat: include_changelog=false for updater modal * fix: hash overrides * feat: update checking for modpack * feat: qa * feat: modpack content modal * fix: padding in table to match modals + tightness * fix: lint * feat: delete modal * feat: fix toggle bugs * fix: prepr * fix: duplicate messages * qa: full width search * qa: use bg-surface-1.5 * qa: animation for filter pills * qa: standardize hover colors * fix: border-[1px] is border * qa: mass de-select actually mass selecting * qa: match figma designs for floating action bar * qa: modal fixes * q: modal fixes x2 * fix: table border * qa: confirm modals * qa: modal alignment * qa: re-add stuck heading + dedupe logic * qa: dedupe virtual scrolling + remove dead components * qa: responsiveness for content table + link fixes * qa: version column link, tooltips + lint fixes * qa: instance busy protections * fix: installation freeze bug * chore: remove old mods page * refactor: deduplicate layout * chore: delete old content page(s) * qa * qa * qa * feat: sort btn - to iterate * fix: ml * feat: date added * fix: lint * fix: formatting.ts removal * feat: get_dependencies_as_content_items * qa: final QA changes * refactor: deduplicate + polish content.rs * feat: hook up content.vue with v1 * feat: hide v1 content api behind frontend feature flag * fix: query keys + copy on empty state * chore: i18n pass * feat: reimpl unlink + upload endpoint * feat: use bulk endpoints v1 * fix: lint * fix: flags * fix: responsiveness via container queries * fix: lint * qa: 1 * qa: fixes * qa: fix ssr issues with browse content * qa: header page divider * qa: modals * fix: prepr * fix: issues * fix: lint * fix: toggle v1 ff * qa: 5 * qa: delete modal copy * feat: creation flow modals (#5383) * refactor: delete content v0 usages + impl * feat: qa + fixes * feat: installing banner using state event * feat: fix modpack card bugs + filtering issues * refactor: delete backups v0 api module * feat: v1 servers GET endpoint * fix: backups * feat: swap to kyros upload v1 addon * fix: use tanstack for loader.vue * feat: finish install from discovery modal * qa: bug fixes * feat: set up installation settings * fix: lint * fix: typos * fix: bugs * fix: disable inline content * feat: content tab improvements — upload UX, installation settings, and client-only indicators Upload cancellation and navigation guard: - Add ConfirmLeaveModal that prompts when navigating away during upload - Cancel in-flight XHR uploads when user confirms leaving the page - Add beforeunload handler to warn on browser/tab close during upload - Track uploadedBytes/totalBytes in UploadState for progress display - Replace Collapsible with Transition for upload progress admonition - Show byte progress and percentage in upload banner - Clamp upload progress to prevent exceeding 100% Installation settings (server.properties): - Add KnownPropertiesFields and PropertiesFields types to Archon types - Add buildProperties() to creation flow context to collect gamemode, difficulty, seed, world type, structures, and generator settings - Pass properties through installContent on onboarding, discovery, and ServerSetupModal flows Server setup and discovery flow improvements: - Migrate ServerSetupModal from servers_v0.reinstall to content_v1.installContent - Replace loaderApiNames lookup with toApiLoader() helper - Remove eraseDataOnInstall toggle — always use soft_override: false - Simplify modpack install on discovery page to use first available version and route through creation flow modal for both onboarding and non-onboarding - Differentiate post-install navigation: content page for onboarding, loader options for existing servers Modpack update flow: - Replace updateModpack() call with installContent() using soft_override: true to support version selection in the content updater modal Client-only mod indicators: - Add environment field to AddonVersion (reuses Labrinth.Projects.v3.Environment) - Add environment to ContentItem and isClientOnly to ContentCardTableItem - Show orange TriangleAlertIcon with tooltip on client-only mods in content table - Add "Client-only" filter pill to content filtering (controlled via showClientOnlyFilter on ContentManagerContext) - Apply client-only indicators in both ContentPageLayout and ModpackContentModal Misc: - Add CLAUDE.md note about using prepr commands for lint checks - Export ConfirmLeaveModal from instances barrel * fix: piping * fix: switch content disable for linked server instances * feat: client only filter * fix: prepr * feat: hasUpdate shape update * feat: bulk update endpoint impl for content in panel * feat: websocket state impl again with new phases * fix: ws * fix: use timeout fn for sync admon + fix content card layout scroll for browsers with overflow anchor bug * fix: qa bugs * fix: lint, a11y and i18n * refactor: set up layouts folder properly * fix: linked data cache stuff + lint * feat: move installationsettings to shared layout * fix: lint * fix: issues * feat: temp fuck staging up * fix: lockfile * fix: data sync issues on loader.vue * fix: lint * Hide shader configuration files from content list (#5499) * feat: workaround search problem + split out reset * fix: qa * fix: changelog not showing on first open * fix: qa + optimistic updating improvements * fix: prepr+lint * fix: qa * feat: qa * fix: lint * fix: lint * fix: build * fix: build * fix: type errors * fix: fade and JAVA_HOME passthrough * feat: qa * feat: impl diff shit * fix: qa * fix: app qa * feat: update diff modal * fix: endpoint * fix: qa * fix: qa * fix: use bulk in modpack modal * feat: abort signal impl + fix issues * fix: diff modal trunc * feat: qa * fix: qa * feat: tooltip content tab * fix: prepr * fix: dismiss on settings btn * feat: qa * feat: dont clear handlers on disconnect * fix: lint * fix: wrangler + introduce staging-archon env file --------- Signed-off-by: Calum H. <calum@modrinth.com> Co-authored-by: tdgao <mr.trumgao@gmail.com> Co-authored-by: Artyom Ezri <61311568+Artezon@users.noreply.github.com>
This commit is contained in:
111
packages/ui/src/components/modal/InstallToPlayModal.vue
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111
packages/ui/src/components/modal/InstallToPlayModal.vue
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@@ -0,0 +1,111 @@
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<template>
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<NewModal ref="modal" header="Install to play" :closable="true">
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<div class="flex flex-col gap-4 max-w-[500px]">
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<Admonition type="info" header="Shared server instance">
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This server requires modded content to play. Accept to install the needed files from
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Modrinth.
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</Admonition>
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<div v-if="sharedBy?.name" class="flex items-center gap-2 text-sm text-secondary">
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<Avatar
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v-if="sharedBy?.icon_url"
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:src="sharedBy.icon_url"
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:alt="sharedBy.name"
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size="24px"
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/>
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<span>
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<span class="font-semibold text-contrast">{{ sharedBy.name }}</span>
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shared this instance with you today.
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</span>
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</div>
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<div class="flex flex-col gap-2">
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<span class="text-sm font-semibold text-secondary">Shared instance</span>
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<div class="flex items-center gap-3 rounded-xl bg-surface-4 p-3">
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<Avatar :src="project.icon_url" :alt="project.title" size="48px" />
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<div class="flex flex-col gap-0.5">
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<span class="font-semibold text-contrast">{{ project.title }}</span>
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<span class="text-sm text-secondary">
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{{ loaderDisplay }} {{ project.game_versions?.[0] }}
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<template v-if="modCount"> · {{ modCount }} mods </template>
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</span>
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</div>
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</div>
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</div>
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</div>
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<template #actions>
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<div class="flex justify-end gap-2">
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<ButtonStyled>
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<button @click="handleDecline">
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<XIcon />
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Decline
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</button>
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</ButtonStyled>
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<ButtonStyled color="brand">
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<button @click="handleAccept">
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<CheckIcon />
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Accept
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</button>
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</ButtonStyled>
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</div>
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</template>
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</NewModal>
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</template>
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<script setup lang="ts">
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import { CheckIcon, XIcon } from '@modrinth/assets'
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import type { Project } from '@modrinth/utils'
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import { computed, ref } from 'vue'
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import { useVIntl } from '../../composables'
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import { formatLoader } from '../../utils'
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import Admonition from '../base/Admonition.vue'
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import Avatar from '../base/Avatar.vue'
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import ButtonStyled from '../base/ButtonStyled.vue'
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import NewModal from './NewModal.vue'
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const props = defineProps<{
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project: Project
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sharedBy?: {
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name: string
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icon_url?: string
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}
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modCount?: number
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}>()
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const emit = defineEmits<{
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accept: []
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decline: []
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}>()
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const { formatMessage } = useVIntl()
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const modal = ref<InstanceType<typeof NewModal>>()
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const loaderDisplay = computed(() => {
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const loader = props.project.loaders?.[0]
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if (!loader) return ''
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return formatLoader(formatMessage, loader)
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})
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function handleAccept() {
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// TODO: Implement accept logic
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emit('accept')
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modal.value?.hide()
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}
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function handleDecline() {
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emit('decline')
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modal.value?.hide()
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}
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function show(e?: MouseEvent) {
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modal.value?.show(e)
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}
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function hide() {
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modal.value?.hide()
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}
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defineExpose({ show, hide })
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</script>
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@@ -14,7 +14,7 @@
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'modal-overlay',
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{
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shown: visible,
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noblur: props.noblur,
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noblur: effectiveNoblur,
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},
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computedFade,
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]"
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@@ -29,7 +29,12 @@
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}"
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>
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<div
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ref="modalBodyRef"
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role="dialog"
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aria-modal="true"
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:aria-labelledby="headerId"
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class="modal-body flex flex-col bg-bg-raised rounded-2xl border border-solid border-surface-5"
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@keydown="handleKeyDown"
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>
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<div
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v-if="!hideHeader"
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@@ -38,13 +43,18 @@
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>
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<div class="flex text-wrap break-words items-center gap-3 min-w-0">
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<slot name="title">
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<span v-if="header" class="text-lg font-extrabold text-contrast">
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<span v-if="header" :id="headerId" class="text-2xl font-semibold text-contrast">
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{{ header }}
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</span>
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</slot>
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</div>
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<ButtonStyled v-if="closable" circular>
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<button v-tooltip="'Close'" aria-label="Close" :disabled="disableClose" @click="hide">
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<button
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v-tooltip="closeLabel"
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:aria-label="closeLabel"
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:disabled="disableClose"
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@click="hide"
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>
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<XIcon aria-hidden="true" />
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</button>
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</ButtonStyled>
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@@ -55,7 +65,12 @@
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class="absolute top-4 right-4 z-10"
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circular
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>
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<button v-tooltip="'Close'" aria-label="Close" :disabled="disableClose" @click="hide">
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<button
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v-tooltip="closeLabel"
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:aria-label="closeLabel"
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:disabled="disableClose"
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@click="hide"
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>
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<XIcon aria-hidden="true" />
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</button>
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</ButtonStyled>
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@@ -64,14 +79,14 @@
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<Transition
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enter-active-class="transition-all duration-200 ease-out"
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enter-from-class="opacity-0 max-h-0"
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enter-to-class="opacity-100 max-h-24"
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enter-to-class="opacity-100 max-h-6"
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leave-active-class="transition-all duration-200 ease-in"
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leave-from-class="opacity-100 max-h-24"
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leave-from-class="opacity-100 max-h-6"
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leave-to-class="opacity-0 max-h-0"
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>
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<div
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v-if="showTopFade"
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class="pointer-events-none absolute left-0 right-0 top-0 z-10 h-24 bg-gradient-to-b from-bg-raised to-transparent"
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class="pointer-events-none absolute left-0 right-0 top-0 z-10 h-6 bg-gradient-to-b from-bg-raised to-transparent"
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/>
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</Transition>
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@@ -91,14 +106,14 @@
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<Transition
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enter-active-class="transition-all duration-200 ease-out"
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enter-from-class="opacity-0 max-h-0"
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enter-to-class="opacity-100 max-h-24"
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enter-to-class="opacity-100 max-h-6"
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leave-active-class="transition-all duration-200 ease-in"
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leave-from-class="opacity-100 max-h-24"
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leave-from-class="opacity-100 max-h-6"
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leave-to-class="opacity-0 max-h-0"
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>
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<div
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v-if="showBottomFade"
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class="pointer-events-none absolute bottom-0 left-0 right-0 z-10 h-24 bg-gradient-to-t from-bg-raised to-transparent"
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class="pointer-events-none absolute bottom-0 left-0 right-0 z-10 h-6 bg-gradient-to-t from-bg-raised to-transparent"
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/>
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</Transition>
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</div>
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@@ -113,7 +128,7 @@
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<slot> You just lost the game.</slot>
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</div>
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<div v-if="$slots.actions" class="p-4">
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<div v-if="$slots.actions" class="p-4 pt-0">
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<slot name="actions" />
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</div>
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</div>
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@@ -123,11 +138,25 @@
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<script setup lang="ts">
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import { XIcon } from '@modrinth/assets'
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import { computed, ref } from 'vue'
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import { computed, nextTick, onUnmounted, ref } from 'vue'
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import { useVIntl } from '../../composables/i18n'
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import { useModalStack } from '../../composables/modal-stack'
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import { useScrollIndicator } from '../../composables/scroll-indicator'
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import { injectModalBehavior } from '../../providers'
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import { commonMessages } from '../../utils/common-messages'
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import ButtonStyled from '../base/ButtonStyled.vue'
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const { formatMessage } = useVIntl()
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const modalBehavior = injectModalBehavior(null)
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const {
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push: pushModal,
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pop: popModal,
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isTopmost: isTopmostModal,
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stackSize: modalStackSize,
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} = useModalStack()
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const props = withDefaults(
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defineProps<{
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noblur?: boolean
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@@ -156,6 +185,7 @@ const props = withDefaults(
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}>(),
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{
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type: true,
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noblur: undefined,
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closable: true,
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danger: false,
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fade: undefined,
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@@ -177,25 +207,45 @@ const props = withDefaults(
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},
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)
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const effectiveNoblur = computed(() => props.noblur ?? modalBehavior?.noblur.value ?? false)
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const computedFade = computed(() => {
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if (props.fade) return props.fade
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if (props.danger) return 'danger'
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return 'standard'
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})
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const modalId = `modal-${Math.random().toString(36).slice(2, 9)}`
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const headerId = `${modalId}-header`
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const closeLabel = computed(() => formatMessage(commonMessages.closeButton))
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const open = ref(false)
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const visible = ref(false)
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const modalBodyRef = ref<HTMLElement | null>(null)
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let previousFocusEl: Element | null = null
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const scrollContainer = ref<HTMLElement | null>(null)
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const { showTopFade, showBottomFade, checkScrollState } = useScrollIndicator(scrollContainer)
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const FOCUSABLE_SELECTOR =
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'a[href], button:not([disabled]), input:not([disabled]), select:not([disabled]), textarea:not([disabled]), [tabindex]:not([tabindex="-1"])'
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function getFocusableElements(): HTMLElement[] {
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if (!modalBodyRef.value) return []
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return Array.from(modalBodyRef.value.querySelectorAll<HTMLElement>(FOCUSABLE_SELECTOR))
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}
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function show(event?: MouseEvent) {
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props.onShow?.()
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const wasEmpty = modalStackSize() === 0
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open.value = true
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previousFocusEl = document.activeElement
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pushModal()
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if (wasEmpty) modalBehavior?.onShow?.()
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document.body.style.overflow = 'hidden'
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window.addEventListener('keydown', handleWindowKeyDown)
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window.addEventListener('mousedown', updateMousePosition)
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window.addEventListener('keydown', handleKeyDown)
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if (event) {
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updateMousePosition(event)
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} else {
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@@ -204,6 +254,14 @@ function show(event?: MouseEvent) {
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}
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setTimeout(() => {
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visible.value = true
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nextTick(() => {
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const focusable = getFocusableElements()
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if (focusable.length > 0) {
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focusable[0].focus()
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} else {
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modalBodyRef.value?.focus()
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}
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})
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}, 50)
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}
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|
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@@ -211,9 +269,17 @@ function hide() {
|
||||
if (props.disableClose) return
|
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props.onHide?.()
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visible.value = false
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document.body.style.overflow = ''
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popModal()
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if (modalStackSize() === 0) {
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modalBehavior?.onHide?.()
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document.body.style.overflow = ''
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}
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window.removeEventListener('keydown', handleWindowKeyDown)
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window.removeEventListener('mousedown', updateMousePosition)
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window.removeEventListener('keydown', handleKeyDown)
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if (previousFocusEl instanceof HTMLElement) {
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previousFocusEl.focus()
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}
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previousFocusEl = null
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setTimeout(() => {
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open.value = false
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}, 300)
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@@ -233,13 +299,48 @@ function updateMousePosition(event: { clientX: number; clientY: number }) {
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mouseY.value = event.clientY
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||||
}
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||||
|
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function handleKeyDown(event: KeyboardEvent) {
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onUnmounted(() => {
|
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if (open.value) {
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popModal()
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window.removeEventListener('keydown', handleWindowKeyDown)
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window.removeEventListener('mousedown', updateMousePosition)
|
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if (modalStackSize() === 0) {
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document.body.style.overflow = ''
|
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modalBehavior?.onHide?.()
|
||||
}
|
||||
}
|
||||
})
|
||||
|
||||
function handleWindowKeyDown(event: KeyboardEvent) {
|
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if (props.closeOnEsc && event.key === 'Escape' && props.closable) {
|
||||
if (!isTopmostModal()) return
|
||||
hide()
|
||||
mouseX.value = window.innerWidth / 2
|
||||
mouseY.value = window.innerHeight / 2
|
||||
}
|
||||
}
|
||||
|
||||
function handleKeyDown(event: KeyboardEvent) {
|
||||
if (event.key === 'Tab') {
|
||||
const focusable = getFocusableElements()
|
||||
if (focusable.length === 0) return
|
||||
|
||||
const first = focusable[0]
|
||||
const last = focusable[focusable.length - 1]
|
||||
|
||||
if (event.shiftKey) {
|
||||
if (document.activeElement === first) {
|
||||
event.preventDefault()
|
||||
last.focus()
|
||||
}
|
||||
} else {
|
||||
if (document.activeElement === last) {
|
||||
event.preventDefault()
|
||||
first.focus()
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
</script>
|
||||
|
||||
<style lang="scss" scoped>
|
||||
|
||||
@@ -75,13 +75,15 @@ defineExpose({ selectedTab, setTab })
|
||||
|
||||
<div
|
||||
ref="scrollContainer"
|
||||
class="w-[600px] h-[500px] overflow-y-auto px-4"
|
||||
class="min-w-[400px] h-[500px] overflow-y-auto px-4"
|
||||
@scroll="checkScrollState"
|
||||
>
|
||||
<component
|
||||
:is="visibleTabs[selectedTab].content"
|
||||
v-bind="visibleTabs[selectedTab].props ?? {}"
|
||||
/>
|
||||
<Suspense>
|
||||
<component
|
||||
:is="visibleTabs[selectedTab].content"
|
||||
v-bind="visibleTabs[selectedTab].props ?? {}"
|
||||
/>
|
||||
</Suspense>
|
||||
</div>
|
||||
|
||||
<Transition
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
export { default as ConfirmModal } from './ConfirmModal.vue'
|
||||
export { default as InstallToPlayModal } from './InstallToPlayModal.vue'
|
||||
export { default as Modal } from './Modal.vue'
|
||||
export { default as NewModal } from './NewModal.vue'
|
||||
export type { ServerProject as OpenInAppModalServerProject } from './OpenInAppModal.vue'
|
||||
|
||||
Reference in New Issue
Block a user