feat: content tab rewrite for worlds (#5136)
* feat: base content card component * fix: tooltips + colors * feat: fix orgs * feat: base content tab internals rewrite * feat: fix invalidmodal * feat: add ContentModpackCard * fix: extract types * draft: layout * feat: unlink modal * feat: impl content tab * fix: lint * fix: toggling * temp: disable updating stuff * feat: selection v-model * feat: bulk selection * feat: mods tab rough draft * feat: use fuse.js * feat: add project combobox * clean up project combobox * feat: start install to play modal * fix: events * feat: use v-on * feat: bulk actions + fix floating action bar width * feat: figma alignments * feat: migrate toggle to tailwind * fix: row borders * feat: disabled state * feat: virtual list impl for card table based on window scroll * fix: lint * feat: virtualization + smaller contentcard items * feat: use ContentCardTable + ContentCardItems * feat: fix gap + border issues on last elm * feat: cleanup + use proper searching * fix: use TeleportOverflowMenu * fix: fallback to svg if src is invalid on avatar component * fix: storybook * feat: start on updater modal * feat: finish content updater modal * feat: i18n pass * feat: impl modal * feat(app): backend changes for content tab refactor (#5237) * feat: include_changelog=false for updater modal * fix: hash overrides * feat: update checking for modpack * feat: qa * feat: modpack content modal * fix: padding in table to match modals + tightness * fix: lint * feat: delete modal * feat: fix toggle bugs * fix: prepr * fix: duplicate messages * qa: full width search * qa: use bg-surface-1.5 * qa: animation for filter pills * qa: standardize hover colors * fix: border-[1px] is border * qa: mass de-select actually mass selecting * qa: match figma designs for floating action bar * qa: modal fixes * q: modal fixes x2 * fix: table border * qa: confirm modals * qa: modal alignment * qa: re-add stuck heading + dedupe logic * qa: dedupe virtual scrolling + remove dead components * qa: responsiveness for content table + link fixes * qa: version column link, tooltips + lint fixes * qa: instance busy protections * fix: installation freeze bug * chore: remove old mods page * refactor: deduplicate layout * chore: delete old content page(s) * qa * qa * qa * feat: sort btn - to iterate * fix: ml * feat: date added * fix: lint * fix: formatting.ts removal * feat: get_dependencies_as_content_items * qa: final QA changes * refactor: deduplicate + polish content.rs * feat: hook up content.vue with v1 * feat: hide v1 content api behind frontend feature flag * fix: query keys + copy on empty state * chore: i18n pass * feat: reimpl unlink + upload endpoint * feat: use bulk endpoints v1 * fix: lint * fix: flags * fix: responsiveness via container queries * fix: lint * qa: 1 * qa: fixes * qa: fix ssr issues with browse content * qa: header page divider * qa: modals * fix: prepr * fix: issues * fix: lint * fix: toggle v1 ff * qa: 5 * qa: delete modal copy * feat: creation flow modals (#5383) * refactor: delete content v0 usages + impl * feat: qa + fixes * feat: installing banner using state event * feat: fix modpack card bugs + filtering issues * refactor: delete backups v0 api module * feat: v1 servers GET endpoint * fix: backups * feat: swap to kyros upload v1 addon * fix: use tanstack for loader.vue * feat: finish install from discovery modal * qa: bug fixes * feat: set up installation settings * fix: lint * fix: typos * fix: bugs * fix: disable inline content * feat: content tab improvements — upload UX, installation settings, and client-only indicators Upload cancellation and navigation guard: - Add ConfirmLeaveModal that prompts when navigating away during upload - Cancel in-flight XHR uploads when user confirms leaving the page - Add beforeunload handler to warn on browser/tab close during upload - Track uploadedBytes/totalBytes in UploadState for progress display - Replace Collapsible with Transition for upload progress admonition - Show byte progress and percentage in upload banner - Clamp upload progress to prevent exceeding 100% Installation settings (server.properties): - Add KnownPropertiesFields and PropertiesFields types to Archon types - Add buildProperties() to creation flow context to collect gamemode, difficulty, seed, world type, structures, and generator settings - Pass properties through installContent on onboarding, discovery, and ServerSetupModal flows Server setup and discovery flow improvements: - Migrate ServerSetupModal from servers_v0.reinstall to content_v1.installContent - Replace loaderApiNames lookup with toApiLoader() helper - Remove eraseDataOnInstall toggle — always use soft_override: false - Simplify modpack install on discovery page to use first available version and route through creation flow modal for both onboarding and non-onboarding - Differentiate post-install navigation: content page for onboarding, loader options for existing servers Modpack update flow: - Replace updateModpack() call with installContent() using soft_override: true to support version selection in the content updater modal Client-only mod indicators: - Add environment field to AddonVersion (reuses Labrinth.Projects.v3.Environment) - Add environment to ContentItem and isClientOnly to ContentCardTableItem - Show orange TriangleAlertIcon with tooltip on client-only mods in content table - Add "Client-only" filter pill to content filtering (controlled via showClientOnlyFilter on ContentManagerContext) - Apply client-only indicators in both ContentPageLayout and ModpackContentModal Misc: - Add CLAUDE.md note about using prepr commands for lint checks - Export ConfirmLeaveModal from instances barrel * fix: piping * fix: switch content disable for linked server instances * feat: client only filter * fix: prepr * feat: hasUpdate shape update * feat: bulk update endpoint impl for content in panel * feat: websocket state impl again with new phases * fix: ws * fix: use timeout fn for sync admon + fix content card layout scroll for browsers with overflow anchor bug * fix: qa bugs * fix: lint, a11y and i18n * refactor: set up layouts folder properly * fix: linked data cache stuff + lint * feat: move installationsettings to shared layout * fix: lint * fix: issues * feat: temp fuck staging up * fix: lockfile * fix: data sync issues on loader.vue * fix: lint * Hide shader configuration files from content list (#5499) * feat: workaround search problem + split out reset * fix: qa * fix: changelog not showing on first open * fix: qa + optimistic updating improvements * fix: prepr+lint * fix: qa * feat: qa * fix: lint * fix: lint * fix: build * fix: build * fix: type errors * fix: fade and JAVA_HOME passthrough * feat: qa * feat: impl diff shit * fix: qa * fix: app qa * feat: update diff modal * fix: endpoint * fix: qa * fix: qa * fix: use bulk in modpack modal * feat: abort signal impl + fix issues * fix: diff modal trunc * feat: qa * fix: qa * feat: tooltip content tab * fix: prepr * fix: dismiss on settings btn * feat: qa * feat: dont clear handlers on disconnect * fix: lint * fix: wrangler + introduce staging-archon env file --------- Signed-off-by: Calum H. <calum@modrinth.com> Co-authored-by: tdgao <mr.trumgao@gmail.com> Co-authored-by: Artyom Ezri <61311568+Artezon@users.noreply.github.com>
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<script setup lang="ts">
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import { PowerIcon, PowerOffIcon } from '@modrinth/assets'
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import { computed } from 'vue'
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import ButtonStyled from '#ui/components/base/ButtonStyled.vue'
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import FloatingActionBar from '#ui/components/base/FloatingActionBar.vue'
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import { defineMessages, useVIntl } from '#ui/composables/i18n'
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import { commonMessages } from '#ui/utils/common-messages'
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import type { BulkOperationType } from '../composables/bulk-operations'
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import type { ContentItem } from '../types'
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const { formatMessage } = useVIntl()
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const messages = defineMessages({
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selectedCount: {
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id: 'content.selection-bar.selected-count',
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defaultMessage: '{count} {contentType} selected',
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},
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selectedCountSimple: {
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id: 'content.selection-bar.selected-count-simple',
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defaultMessage: '{count, number} selected',
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},
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enable: {
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id: 'content.selection-bar.enable',
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defaultMessage: 'Enable',
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},
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disable: {
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id: 'content.selection-bar.disable',
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defaultMessage: 'Disable',
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},
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bulkEnabling: {
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id: 'content.selection-bar.bulk.enabling',
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defaultMessage: 'Enabling {progress}/{total} {contentType}...',
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},
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bulkEnablingWaiting: {
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id: 'content.selection-bar.bulk.enabling-waiting',
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defaultMessage: 'Enabling {contentType}...',
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},
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bulkDisabling: {
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id: 'content.selection-bar.bulk.disabling',
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defaultMessage: 'Disabling {progress}/{total} {contentType}...',
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},
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bulkDisablingWaiting: {
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id: 'content.selection-bar.bulk.disabling-waiting',
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defaultMessage: 'Disabling {contentType}...',
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},
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bulkUpdating: {
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id: 'content.selection-bar.bulk.updating',
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defaultMessage: 'Updating {progress}/{total} {contentType}...',
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},
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bulkUpdatingWaiting: {
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id: 'content.selection-bar.bulk.updating-waiting',
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defaultMessage: 'Updating {contentType}...',
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},
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bulkDeleting: {
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id: 'content.selection-bar.bulk.deleting',
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defaultMessage: 'Deleting {progress}/{total} {contentType}...',
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},
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bulkDeletingWaiting: {
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id: 'content.selection-bar.bulk.deleting-waiting',
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defaultMessage: 'Deleting {contentType}...',
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},
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})
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interface Props {
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selectedItems: ContentItem[]
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contentTypeLabel?: string
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isBusy?: boolean
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isBulkOperating?: boolean
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bulkOperation?: BulkOperationType | null
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bulkProgress?: number
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bulkTotal?: number
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bulkWaiting?: boolean
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ariaLabel?: string
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}
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const props = withDefaults(defineProps<Props>(), {
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contentTypeLabel: undefined,
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isBusy: false,
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isBulkOperating: false,
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bulkOperation: null,
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bulkProgress: 0,
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bulkTotal: 0,
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bulkWaiting: false,
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ariaLabel: undefined,
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})
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const emit = defineEmits<{
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clear: []
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enable: []
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disable: []
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}>()
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const shown = computed(() => props.selectedItems.length > 0 || props.isBulkOperating)
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const allDisabled = computed(() => props.selectedItems.every((m) => !m.enabled))
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const selectedCountText = computed(() => {
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const count = props.selectedItems.length || props.bulkTotal
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if (props.contentTypeLabel) {
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return formatMessage(messages.selectedCount, {
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count,
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contentType: `${props.contentTypeLabel}${count === 1 ? '' : 's'}`,
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})
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}
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return formatMessage(messages.selectedCountSimple, { count })
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})
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const bulkProgressMessage = computed(() => {
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if (!props.bulkOperation) return ''
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const contentType = props.contentTypeLabel
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? `${props.contentTypeLabel}${props.bulkTotal === 1 ? '' : 's'}`
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: 'items'
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const messageMap = {
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enable: props.bulkWaiting ? messages.bulkEnablingWaiting : messages.bulkEnabling,
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disable: props.bulkWaiting ? messages.bulkDisablingWaiting : messages.bulkDisabling,
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update: props.bulkWaiting ? messages.bulkUpdatingWaiting : messages.bulkUpdating,
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delete: props.bulkWaiting ? messages.bulkDeletingWaiting : messages.bulkDeleting,
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}
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return formatMessage(messageMap[props.bulkOperation], {
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progress: props.bulkProgress,
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total: props.bulkTotal,
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contentType,
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})
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})
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</script>
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<template>
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<FloatingActionBar :shown="shown" :aria-label="ariaLabel">
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<div class="flex items-center gap-0.5">
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<span class="px-4 py-2.5 text-base font-semibold text-contrast tabular-nums">
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{{ selectedCountText }}
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</span>
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<div class="mx-1 h-6 w-px bg-surface-5" />
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<ButtonStyled type="transparent">
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<button
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class="!text-primary"
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:disabled="isBulkOperating"
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:class="{ 'opacity-60 pointer-events-none': isBulkOperating }"
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@click="emit('clear')"
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>
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{{ formatMessage(commonMessages.clearButton) }}
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</button>
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</ButtonStyled>
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</div>
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<div v-if="!isBulkOperating" class="ml-auto flex items-center gap-0.5">
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<slot name="actions" />
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<ButtonStyled v-if="allDisabled" type="transparent">
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<button :disabled="isBusy" @click="emit('enable')">
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<PowerIcon />
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{{ formatMessage(messages.enable) }}
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</button>
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</ButtonStyled>
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<ButtonStyled v-else type="transparent">
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<button :disabled="isBusy" @click="emit('disable')">
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<PowerOffIcon />
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{{ formatMessage(messages.disable) }}
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</button>
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</ButtonStyled>
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<slot name="actions-end" />
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</div>
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<div v-else class="ml-auto flex items-center" aria-live="polite">
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<span class="px-4 py-2.5 text-base font-semibold text-secondary tabular-nums">
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{{ bulkProgressMessage }}
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</span>
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</div>
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<div v-if="isBulkOperating" class="absolute bottom-0 left-0 right-0 h-1">
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<div
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class="h-full rounded-l-full bg-brand transition-[width] duration-200 ease-in-out"
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:class="{ 'animate-indeterminate': bulkWaiting }"
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:style="
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!bulkWaiting
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? { width: `${bulkTotal > 0 ? (bulkProgress / bulkTotal) * 100 : 0}%` }
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: undefined
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"
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role="progressbar"
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:aria-valuenow="bulkWaiting ? undefined : bulkProgress"
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:aria-valuemin="0"
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:aria-valuemax="bulkTotal"
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style="box-shadow: 0px -2px 4px 0px rgba(27, 217, 106, 0.1)"
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/>
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</div>
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</FloatingActionBar>
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</template>
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<style scoped>
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@keyframes indeterminate {
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0% {
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width: 20%;
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margin-left: -20%;
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}
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100% {
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width: 60%;
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margin-left: 100%;
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}
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}
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.animate-indeterminate {
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animation: indeterminate 1.5s ease-in-out infinite;
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}
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</style>
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