feat: content tab rewrite for worlds (#5136)
* feat: base content card component * fix: tooltips + colors * feat: fix orgs * feat: base content tab internals rewrite * feat: fix invalidmodal * feat: add ContentModpackCard * fix: extract types * draft: layout * feat: unlink modal * feat: impl content tab * fix: lint * fix: toggling * temp: disable updating stuff * feat: selection v-model * feat: bulk selection * feat: mods tab rough draft * feat: use fuse.js * feat: add project combobox * clean up project combobox * feat: start install to play modal * fix: events * feat: use v-on * feat: bulk actions + fix floating action bar width * feat: figma alignments * feat: migrate toggle to tailwind * fix: row borders * feat: disabled state * feat: virtual list impl for card table based on window scroll * fix: lint * feat: virtualization + smaller contentcard items * feat: use ContentCardTable + ContentCardItems * feat: fix gap + border issues on last elm * feat: cleanup + use proper searching * fix: use TeleportOverflowMenu * fix: fallback to svg if src is invalid on avatar component * fix: storybook * feat: start on updater modal * feat: finish content updater modal * feat: i18n pass * feat: impl modal * feat(app): backend changes for content tab refactor (#5237) * feat: include_changelog=false for updater modal * fix: hash overrides * feat: update checking for modpack * feat: qa * feat: modpack content modal * fix: padding in table to match modals + tightness * fix: lint * feat: delete modal * feat: fix toggle bugs * fix: prepr * fix: duplicate messages * qa: full width search * qa: use bg-surface-1.5 * qa: animation for filter pills * qa: standardize hover colors * fix: border-[1px] is border * qa: mass de-select actually mass selecting * qa: match figma designs for floating action bar * qa: modal fixes * q: modal fixes x2 * fix: table border * qa: confirm modals * qa: modal alignment * qa: re-add stuck heading + dedupe logic * qa: dedupe virtual scrolling + remove dead components * qa: responsiveness for content table + link fixes * qa: version column link, tooltips + lint fixes * qa: instance busy protections * fix: installation freeze bug * chore: remove old mods page * refactor: deduplicate layout * chore: delete old content page(s) * qa * qa * qa * feat: sort btn - to iterate * fix: ml * feat: date added * fix: lint * fix: formatting.ts removal * feat: get_dependencies_as_content_items * qa: final QA changes * refactor: deduplicate + polish content.rs * feat: hook up content.vue with v1 * feat: hide v1 content api behind frontend feature flag * fix: query keys + copy on empty state * chore: i18n pass * feat: reimpl unlink + upload endpoint * feat: use bulk endpoints v1 * fix: lint * fix: flags * fix: responsiveness via container queries * fix: lint * qa: 1 * qa: fixes * qa: fix ssr issues with browse content * qa: header page divider * qa: modals * fix: prepr * fix: issues * fix: lint * fix: toggle v1 ff * qa: 5 * qa: delete modal copy * feat: creation flow modals (#5383) * refactor: delete content v0 usages + impl * feat: qa + fixes * feat: installing banner using state event * feat: fix modpack card bugs + filtering issues * refactor: delete backups v0 api module * feat: v1 servers GET endpoint * fix: backups * feat: swap to kyros upload v1 addon * fix: use tanstack for loader.vue * feat: finish install from discovery modal * qa: bug fixes * feat: set up installation settings * fix: lint * fix: typos * fix: bugs * fix: disable inline content * feat: content tab improvements — upload UX, installation settings, and client-only indicators Upload cancellation and navigation guard: - Add ConfirmLeaveModal that prompts when navigating away during upload - Cancel in-flight XHR uploads when user confirms leaving the page - Add beforeunload handler to warn on browser/tab close during upload - Track uploadedBytes/totalBytes in UploadState for progress display - Replace Collapsible with Transition for upload progress admonition - Show byte progress and percentage in upload banner - Clamp upload progress to prevent exceeding 100% Installation settings (server.properties): - Add KnownPropertiesFields and PropertiesFields types to Archon types - Add buildProperties() to creation flow context to collect gamemode, difficulty, seed, world type, structures, and generator settings - Pass properties through installContent on onboarding, discovery, and ServerSetupModal flows Server setup and discovery flow improvements: - Migrate ServerSetupModal from servers_v0.reinstall to content_v1.installContent - Replace loaderApiNames lookup with toApiLoader() helper - Remove eraseDataOnInstall toggle — always use soft_override: false - Simplify modpack install on discovery page to use first available version and route through creation flow modal for both onboarding and non-onboarding - Differentiate post-install navigation: content page for onboarding, loader options for existing servers Modpack update flow: - Replace updateModpack() call with installContent() using soft_override: true to support version selection in the content updater modal Client-only mod indicators: - Add environment field to AddonVersion (reuses Labrinth.Projects.v3.Environment) - Add environment to ContentItem and isClientOnly to ContentCardTableItem - Show orange TriangleAlertIcon with tooltip on client-only mods in content table - Add "Client-only" filter pill to content filtering (controlled via showClientOnlyFilter on ContentManagerContext) - Apply client-only indicators in both ContentPageLayout and ModpackContentModal Misc: - Add CLAUDE.md note about using prepr commands for lint checks - Export ConfirmLeaveModal from instances barrel * fix: piping * fix: switch content disable for linked server instances * feat: client only filter * fix: prepr * feat: hasUpdate shape update * feat: bulk update endpoint impl for content in panel * feat: websocket state impl again with new phases * fix: ws * fix: use timeout fn for sync admon + fix content card layout scroll for browsers with overflow anchor bug * fix: qa bugs * fix: lint, a11y and i18n * refactor: set up layouts folder properly * fix: linked data cache stuff + lint * feat: move installationsettings to shared layout * fix: lint * fix: issues * feat: temp fuck staging up * fix: lockfile * fix: data sync issues on loader.vue * fix: lint * Hide shader configuration files from content list (#5499) * feat: workaround search problem + split out reset * fix: qa * fix: changelog not showing on first open * fix: qa + optimistic updating improvements * fix: prepr+lint * fix: qa * feat: qa * fix: lint * fix: lint * fix: build * fix: build * fix: type errors * fix: fade and JAVA_HOME passthrough * feat: qa * feat: impl diff shit * fix: qa * fix: app qa * feat: update diff modal * fix: endpoint * fix: qa * fix: qa * fix: use bulk in modpack modal * feat: abort signal impl + fix issues * fix: diff modal trunc * feat: qa * fix: qa * feat: tooltip content tab * fix: prepr * fix: dismiss on settings btn * feat: qa * feat: dont clear handlers on disconnect * fix: lint * fix: wrangler + introduce staging-archon env file --------- Signed-off-by: Calum H. <calum@modrinth.com> Co-authored-by: tdgao <mr.trumgao@gmail.com> Co-authored-by: Artyom Ezri <61311568+Artezon@users.noreply.github.com>
This commit is contained in:
@@ -0,0 +1,235 @@
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import { computed, onBeforeUnmount, ref, watch } from 'vue'
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import { onBeforeRouteLeave } from 'vue-router'
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import {
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injectAppBackup,
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injectModrinthClient,
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injectModrinthServerContext,
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injectNotificationManager,
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} from '#ui/providers/'
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export function useInlineBackup(backupName: string | (() => string)) {
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const serverCtx = injectModrinthServerContext(null)
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const appBackup = injectAppBackup(null)
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if (!serverCtx) {
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if (appBackup) {
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const isBackingUp = ref(false)
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const backupFailed = ref(false)
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const backupComplete = ref(false)
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return {
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available: true as const,
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isServer: false as const,
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isBackingUp,
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isCancelling: ref(false),
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backupFailed,
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backupComplete,
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backupCancelled: ref(false),
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externalBackupInProgress: computed(() => false),
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startBackup: async () => {
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isBackingUp.value = true
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backupFailed.value = false
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backupComplete.value = false
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try {
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await appBackup.createBackup()
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backupComplete.value = true
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} catch {
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backupFailed.value = true
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} finally {
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isBackingUp.value = false
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}
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},
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cancelBackup: async () => {},
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}
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}
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return {
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available: false as const,
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isServer: false as const,
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isBackingUp: ref(false),
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isCancelling: ref(false),
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backupFailed: ref(false),
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backupComplete: ref(false),
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backupCancelled: ref(false),
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externalBackupInProgress: ref(false),
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startBackup: async () => {},
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cancelBackup: async () => {},
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}
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}
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const client = injectModrinthClient()
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const { addNotification } = injectNotificationManager()
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const { serverId, worldId, backupsState, markBackupCancelled } = serverCtx
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const isBackingUp = ref(false)
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const backupFailed = ref(false)
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const backupComplete = ref(false)
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const backupCancelled = ref(false)
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const isCancelling = ref(false)
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const createdBackupId = ref<string | null>(null)
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const externalBackupInProgress = computed(() => {
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for (const [id, entry] of backupsState.entries()) {
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if (id !== createdBackupId.value && entry.create?.state === 'ongoing') return true
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}
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return false
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})
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// Watch backupsState for websocket progress events from Kyros
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watch(
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() => {
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if (!createdBackupId.value) return null
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return backupsState.get(createdBackupId.value)
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},
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(entry) => {
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if (!entry?.create) return
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if (entry.create.state === 'done') {
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isBackingUp.value = false
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backupComplete.value = true
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} else if (entry.create.state === 'cancelled') {
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isBackingUp.value = false
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isCancelling.value = false
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backupCancelled.value = true
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} else if (entry.create.state === 'failed') {
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isBackingUp.value = false
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backupFailed.value = true
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}
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},
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{ deep: true },
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)
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// Fallback: poll the REST API in case websocket events don't arrive
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let pollTimer: ReturnType<typeof setInterval> | null = null
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function stopPolling() {
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if (pollTimer !== null) {
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clearInterval(pollTimer)
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pollTimer = null
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}
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}
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async function pollBackupStatus(backupId: string) {
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if (!isBackingUp.value) {
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stopPolling()
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return
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}
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try {
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const backup = await client.archon.backups_v1.get(serverId, worldId.value!, backupId)
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if (!backup.ongoing) {
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stopPolling()
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if (backup.interrupted) {
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isBackingUp.value = false
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backupFailed.value = true
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} else {
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isBackingUp.value = false
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backupComplete.value = true
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}
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}
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} catch {
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stopPolling()
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isBackingUp.value = false
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backupFailed.value = true
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}
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}
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async function startBackup() {
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if (!worldId.value) return
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const name = typeof backupName === 'function' ? backupName() : backupName
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isBackingUp.value = true
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backupFailed.value = false
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backupComplete.value = false
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backupCancelled.value = false
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isCancelling.value = false
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createdBackupId.value = null
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try {
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const { id } = await client.archon.backups_v1.create(serverId, worldId.value, { name })
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createdBackupId.value = id
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stopPolling()
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pollTimer = setInterval(() => pollBackupStatus(id), 3000)
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} catch (error) {
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isBackingUp.value = false
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backupFailed.value = true
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const message = error instanceof Error ? error.message : String(error)
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const isRateLimit = message.includes('429')
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addNotification({
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type: 'error',
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title: 'Error creating backup',
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text: isRateLimit ? "You're creating backups too fast." : message,
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})
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}
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}
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async function cancelBackup() {
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if (!worldId.value || !createdBackupId.value || !isBackingUp.value) return
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isCancelling.value = true
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stopPolling()
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markBackupCancelled(createdBackupId.value)
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try {
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await client.archon.backups_v1.delete(serverId, worldId.value, createdBackupId.value)
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isBackingUp.value = false
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isCancelling.value = false
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backupCancelled.value = true
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addNotification({
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type: 'info',
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title: 'Backup cancelled',
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text: 'The backup has been cancelled. You can create a new one or proceed without a backup.',
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})
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} catch {
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isCancelling.value = false
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}
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}
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function handleBeforeUnload(e: BeforeUnloadEvent) {
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if (isBackingUp.value) {
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e.preventDefault()
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return ''
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}
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}
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if (typeof window !== 'undefined') {
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watch(isBackingUp, (operating) => {
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if (operating) {
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window.addEventListener('beforeunload', handleBeforeUnload)
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} else {
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window.removeEventListener('beforeunload', handleBeforeUnload)
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}
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})
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onBeforeUnmount(() => {
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window.removeEventListener('beforeunload', handleBeforeUnload)
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stopPolling()
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})
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onBeforeRouteLeave(() => {
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if (isBackingUp.value) {
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return window.confirm('A backup is being created. Are you sure you want to leave?')
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}
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return true
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})
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}
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return {
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available: true as const,
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isServer: true as const,
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isBackingUp,
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isCancelling,
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backupFailed,
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backupComplete,
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backupCancelled,
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externalBackupInProgress,
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startBackup,
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cancelBackup,
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}
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}
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