fix: app problems post release qa (#5554)
* fix: app problems post release qa * fix: lint * fix: dont prefill * fix: toggle gap * feat: macs thing * fix: lint
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@@ -36,7 +36,7 @@
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: (updatingProject?.version?.id ?? '')
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"
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:is-app="true"
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:is-modpack="updatingModpack"
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:project-type="updatingModpack ? 'modpack' : updatingProject?.project_type"
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:project-icon-url="
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updatingModpack ? linkedModpackProject?.icon_url : updatingProject?.project?.icon_url
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"
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@@ -73,6 +73,7 @@ import {
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type OverflowMenuOption,
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provideAppBackup,
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provideContentManager,
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useDebugLogger,
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useVIntl,
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} from '@modrinth/ui'
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import { ContentCardLayout as ContentPageLayout } from '@modrinth/ui'
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@@ -165,10 +166,10 @@ const { formatMessage } = useVIntl()
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const { handleError, addNotification } = injectNotificationManager()
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const { installingItems } = injectContentInstall()
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const router = useRouter()
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const debug = useDebugLogger('Mods:ContentUpdate')
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const props = defineProps<{
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instance: GameInstance
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versions: Labrinth.Versions.v2.Version[]
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isServerInstance?: boolean
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openSettings?: () => void
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}>()
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@@ -349,6 +350,18 @@ async function handleUpdate(id: string) {
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const item = projects.value.find((p) => p.file_name === id)
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if (!item?.has_update || !item.project?.id || !item.version?.id) return
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debug('handleUpdate triggered', {
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fileName: item.file_name,
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projectType: item.project_type,
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projectId: item.project.id,
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projectTitle: item.project.title,
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currentVersionId: item.version.id,
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currentVersionNumber: item.version.version_number,
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updateVersionId: item.update_version_id,
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instanceGameVersion: props.instance.game_version,
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instanceLoader: props.instance.loader,
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})
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updatingModpack.value = false
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updatingProject.value = item
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updatingProjectVersions.value = []
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@@ -365,7 +378,24 @@ async function handleUpdate(id: string) {
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loadingVersions.value = false
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if (!versions) return
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if (!versions) {
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debug('handleUpdate: no versions returned', { projectId: item.project.id })
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return
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}
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debug('handleUpdate: fetched versions', {
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projectId: item.project.id,
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projectType: item.project_type,
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totalVersions: versions.length,
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versionSample: versions.slice(0, 5).map((v) => ({
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id: v.id,
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number: v.version_number,
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loaders: v.loaders,
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gameVersions: v.game_versions,
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})),
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currentVersionInList: versions.some((v) => v.id === item.version?.id),
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updateVersionInList: versions.some((v) => v.id === item.update_version_id),
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})
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versions.sort(
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(a, b) => new Date(b.date_published).getTime() - new Date(a.date_published).getTime(),
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@@ -493,9 +523,17 @@ function handleModpackUpdateCancel() {
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pendingModpackUpdateVersion.value = null
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}
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async function handleModalUpdate(selectedVersion: Labrinth.Versions.v2.Version) {
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async function handleModalUpdate(
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selectedVersion: Labrinth.Versions.v2.Version,
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event?: MouseEvent,
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) {
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if (updatingModpack.value) {
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handleModpackUpdateRequest(selectedVersion)
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if (event?.shiftKey) {
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pendingModpackUpdateVersion.value = selectedVersion
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await handleModpackUpdateConfirm()
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} else {
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handleModpackUpdateRequest(selectedVersion)
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}
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} else if (updatingProject.value) {
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const mod = updatingProject.value
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