fix: invalid args path (#5467)

* fix port in server address

* fix: invalid args for path

* fix page loading

* hide labels
This commit is contained in:
Truman Gao
2026-03-03 16:03:12 -08:00
committed by GitHub
parent 835f80ee50
commit c4a0008708
6 changed files with 101 additions and 69 deletions

View File

@@ -361,8 +361,11 @@ function handleAddServerToInstance() {
}
async function fetchProjectData() {
const project = await get_project(route.params.id, 'must_revalidate').catch(handleError)
projectV3.value = await get_project_v3(route.params.id, 'must_revalidate').catch(handleError)
const [project, projectV3Result] = await Promise.all([
get_project(route.params.id, 'must_revalidate').catch(handleError),
get_project_v3(route.params.id, 'must_revalidate').catch(handleError),
])
projectV3.value = projectV3Result
if (!project) {
handleError('Error loading project')
@@ -392,67 +395,74 @@ async function fetchProjectData() {
}
isServerProject.value = projectV3.value?.minecraft_server != null
// Ping server for latency
const serverAddress = projectV3.value?.minecraft_java_server?.address
serverStatusOnline.value = !!projectV3.value?.minecraft_java_server?.ping?.data
breadcrumbs.setName('Project', data.value.title)
fetchDeferredServerData(project)
}
function fetchDeferredServerData(project) {
const serverAddress = projectV3.value?.minecraft_java_server?.address
if (serverAddress) {
serverPing.value = undefined
try {
serverPing.value = await getServerLatency(serverAddress)
} catch (error) {
console.error(`Failed to ping server ${serverAddress}:`, error)
}
getServerLatency(serverAddress)
.then((latency) => {
serverPing.value = latency
})
.catch((error) => {
console.error(`Failed to ping server ${serverAddress}:`, error)
})
}
// Fetch server sidebar data (modpack version + project)
const content = projectV3.value?.minecraft_java_server?.content
if (content?.kind === 'modpack' && content.version_id) {
const modpackVersion = await get_version(content.version_id, 'bypass').catch(handleError)
if (modpackVersion) {
serverRecommendedVersion.value = modpackVersion.game_versions?.[0] ?? null
serverModpackLoaders.value = modpackVersion.mrpack_loaders ?? []
if (modpackVersion.project_id) {
const modpackProject = await get_project_v3(
modpackVersion.project_id,
'must_revalidate',
).catch(handleError)
if (modpackProject) {
const primaryFile =
modpackVersion.files?.find((f) => f.primary) ?? modpackVersion.files?.[0]
get_version(content.version_id, 'bypass')
.catch(handleError)
.then(async (modpackVersion) => {
if (!modpackVersion) return
serverRecommendedVersion.value = modpackVersion.game_versions?.[0] ?? null
serverModpackLoaders.value = modpackVersion.mrpack_loaders ?? []
if (modpackVersion.project_id) {
const modpackProject = await get_project_v3(
modpackVersion.project_id,
'must_revalidate',
).catch(handleError)
if (modpackProject) {
const primaryFile =
modpackVersion.files?.find((f) => f.primary) ?? modpackVersion.files?.[0]
serverRequiredContent.value = {
name: modpackProject.name,
versionNumber: modpackVersion.version_number ?? '',
icon: modpackProject.icon_url,
onclickName:
modpackProject.id !== project.id
? () => router.push(`/project/${modpackProject.id}`)
: undefined,
onclickVersion:
modpackProject.id !== project.id
? () => router.push(`/project/${modpackProject.id}/version/${modpackVersion.id}`)
: undefined,
onclickDownload: primaryFile?.url ? () => openUrl(primaryFile.url) : undefined,
showCustomModpackTooltip: modpackProject.id === project.id,
serverRequiredContent.value = {
name: modpackProject.name,
versionNumber: modpackVersion.version_number ?? '',
icon: modpackProject.icon_url,
onclickName:
modpackProject.id !== project.id
? () => router.push(`/project/${modpackProject.id}`)
: undefined,
onclickVersion:
modpackProject.id !== project.id
? () => router.push(`/project/${modpackProject.id}/version/${modpackVersion.id}`)
: undefined,
onclickDownload: primaryFile?.url ? () => openUrl(primaryFile.url) : undefined,
showCustomModpackTooltip: modpackProject.id === project.id,
}
}
}
}
}
})
} else if (content?.kind === 'vanilla') {
serverRecommendedVersion.value = content.recommended_game_version ?? null
const supported = content.supported_game_versions ?? []
serverSupportedVersions.value = supported.filter((v) => !!v)
}
breadcrumbs.setName('Project', data.value.title)
await updateServerPlayState()
updateServerPlayState()
}
await fetchProjectData()
const unlistenProcesses = await process_listener((e) => {
let unlistenProcesses
process_listener((e) => {
if (
e.event === 'finished' &&
serverInstancePath.value &&
@@ -460,10 +470,12 @@ const unlistenProcesses = await process_listener((e) => {
) {
serverPlaying.value = false
}
}).then((unlisten) => {
unlistenProcesses = unlisten
})
onUnmounted(() => {
unlistenProcesses()
unlistenProcesses?.()
})
watch(