Commit Graph

106 Commits

Author SHA1 Message Date
Prospector
5b968a1486 update blog + changelog 2026-03-17 12:37:38 -07:00
Prospector
c9547bb988 Added content tab blog post (#5540)
* Added content tab blog post

* dont know why this change was in here

* update date
2026-03-13 12:18:16 -07:00
Emma F.
086508be23 Replace admin/jai emails for security policy with support email (#5524) 2026-03-11 11:55:11 +00:00
Prospector
2d5c26896f fix blog date + app changelog 2026-03-04 14:41:52 -08:00
Calum H.
024e079a7d chore: the blog (#5453)
* feat: start on blogpost

* feat: images for post

* fix: grammar + prerender news + changelog

* feat: add discovery in app vid

* fix lint

* rename new blog md to match title

* fix assets directories

* remove left over compiled files

* update thumbnail

---------

Co-authored-by: tdgao <mr.trumgao@gmail.com>
Co-authored-by: Prospector <6166773+Prospector@users.noreply.github.com>
2026-03-04 02:18:08 +01:00
Truman Gao
51ceb9d851 feat: linked server instances (#5221)
* ping queue with tests

* mc ping server info + timeout

* sqlx prepare

* tombi fmt

* tombi fmt

* allow querying server ping data

* fix shear

* wip: resolve comments with pings

* Switch to Redis for server pings

* tombi fmt

* fix compile error

* clear cache on project ping, add server store link

* Schema changes

* Improve server messages for app pinging

* synthetic server project version for search indexing

* wip: clean up server ping, background tasks

* fix migration to sync with main, propagate background task errors

* wip: server modpack content query, components in search

* wip: massive component query refactor

* fix more defaults stuff

* sqlx

* fix serde deser flatten

* fix search indexing not showing fields

* remove leftover prompt

* fix import

* add diff detection for version dependencies without version_id/project_id

* move servers tab to end

* hide app nav tabs if only one tab

* fix undefined property

* on click link for server side bar info

* show recommended & supported versions for vanilla

* fix how install.js installs instance with modpack content title instead of server project title and dont fetch icon when installing to existing instance

* use large play button instance

* show update success instead of launching right into the game

* add global installing server project state

* add comment

* small change: open discover to modpack

* implement ping server projects for latency in app

* add projectV3 to nag context for moderation package

* fix play server project button when instance is launched

* add ping to project header

* wip: server verified plays

* server verified plays compiling

* queue up server plays in batches

* report server plays improved in frontend

* fixes to tracking server joins

* fix: server project detection to do loose null check

* fix server projects showing license

* fix empty server info card

* fix server projects links title

* Fix backend impl for server player count analytics

* fix: allow for links to be set to empty

* hook up server recent plays

* cargo sqlx prepare

* add project sidebar stories

* feat: update project sidebar server info card to new design

* update server project header and project card

* feat: add hide label for project cards

* feat: add tags sidebar card

* small fix to keep color consistent

* fix: remove required content tab from server project page

* many small fixes

* handle locking server instance content

* fix hiding modal after saving server compatibility version

* copy content card item and table from content tab update branch

* fix nav tabs active tag

* fix switching between server instance vs regular instance persisted invalid state

* fix a lot of the bugginess of navtabs when theres hidden/shown tabs between instances. match frontend nav tabs

* hook up backend searchfor frontend in websiet

* fix: server project card tags

* hook up search v3 in app backend for app frontend

* Don't return missing components in project query

* Add game versions to server filters

* move reporting server joins to backend

* send account UUID along with server play analytics

* update java server ping schema

* feat: implement use server search for search sorting and filter facets

* pnpm prepr

* fix game version filter facet

* fix: allow java and bedrock addresses to be deleted

* feat: hook up languages

* Default deserialize `ProjectSerial`

* feat: show server project tags

* small fix on languages multi select

* also default java server content

* fix: update compatibility modal not closing after successful upload

* remove play button in website discovery for servers

* reenable fence in app backend

* update online/offline tag

* add online status indicator pulsing

* revert pulsing

* disable link for custom modpack project and show tooltip

* change modpack to modded type

* update ip address entire button to be clickable

* polish server info card styles

* make offline tag red and properly hook up online tag

* move server related settings into own tab

* fix setting project compatibility resets unsaved changes

* fix javaServerPatchaData wiping content field

* updates to compatibility card, add download button and display supported versions better

* fix unsaved changes popup for tags

* remove console.log

* fix incorrect project type in projects in dashboard

* fix: savable.ts to reset currentValues to data() after save

* upload server banner as gallery image with title == "__mc_server_banner__" and filter it from frontend gallery

* fix error handling and helper text copy

* ensure gallery banners are filtered in app backend gallery display

* add grouped filters for search

* add query params for server search

* feat: deep linking to open server project page then open install to play

* fix search in app frontend

* fix: server project showing offline

* fix: profile create error app backend

Here's what was happening and the fix:

Root cause: In create.rs:107, profile_create assumed the icon_path parameter was always a local filename relative to the caches directory. It did caches_dir().join(icon) which produced a path like ...\caches\https://staging-cdn.modrinth.com/... — the colons in https:// are illegal in Windows paths (OS error 123).

The frontend's installServerProject and createVanillaInstance in install.js:290 both pass project.icon_url (a full URL) directly as the icon parameter.

Fix: Modified profile_create to detect when the icon parameter is a URL (starts with http:// or https://). When it is, it downloads the icon via fetch(), extracts the filename from the URL path, and passes the downloaded bytes and filename to set_icon() which hashes and caches it properly. The existing local-file path continues to work as before.

* pass undefined instead of unknown for modpack content modal

* fix: wrong way to determine offline status

* delete required content page placeholder

* fix: redirect running function instead of passing function

* add in wiki page

* fix diffs which have unknown project/filename

* pnpm prepr

* feat: add handling for "stop" instance state for server project card and page play button

* fix updating modpack shouldn't launch right into game

* small fix on external icon

* fix refresh search causing infinite rerender i.e. maximum call stack size exceeded

watch(route) → watch(() => [route.query.i, route.query.ai, route.path]) (line 102): The deep watch on the entire Vue Router route object was the most likely cause of the stack overflow. Vue Router's route object contains matched records with component definitions and other deeply nested structures. Deep-watching it triggers recursive traversal on every route change (including those from router.replace() inside refreshSearch()). Now it only watches the specific properties that updateInstanceContext() actually needs.

ref → shallowRef for serverHits and serverPings (line 189-190): The v3 search results can be deeply nested objects (minecraft_java_server.ping.data, content, etc.). Using shallowRef prevents Vue from creating deep reactive proxies on these objects, which is consistent with how results already uses shallowRef on line 295.

Re-entrance guard + try/catch on refreshSearch() (line 310): The watcher calls refreshSearch() without awaiting, so state changes during the async execution could trigger the watcher again, causing concurrent calls. The guard prevents overlapping calls, and the try/catch ensures loading.value = false is always reached (fixing the infinite loading).

* don't require auth token for logging server play

* fetch latest server player count from redis instead of search doc

* remove components. in search facet

* Category and search sort fixes

* add logging for refreshSearch in browse.vue

* fix: use windows.history.replace instead of router.replace due to vue production bug and remove logs

* fix: server refresh search reactivity

* fix: type errors

* conquer the type errors in Browse.vue

* update search input background

* fix tags location

* slight change to color

* feat: add linked to modpack project for regular modpack instances

* feat: installation tab updates

* fix: copy ip missing hover effect

* feat: implement category and countries negative filters

* fix servers tab label in profile page

* implement add server to instance

* feat: implement allow editing server instances

* update installation settings to handle vanilla server instance case

* hide servers tab when installing content to instance

* add sorting for user installed content to be top of list in content

* update categories filters from one group filter card to separate filters cards

* add active scale

* fix offline server showing online

* update language display

* update tooltip

* hide navtabs if theres only one tab

* fix: modpack content name truncate in project card

* feat: add server projects to moderation queue

* update redirect middleware no longer needs projectV3

* update comment

* fix: server tags labels

* feat: add the mf icons finally

* Revert "update redirect middleware no longer needs projectV3"

This reverts commit 1289cb52869185abe1481dfb6b0c00c0233bf59e.

* fix open in browser

* revert any handling for handling base linked modpack content for content tab

* update instance online players to be client ping

* fix showing modpack/loader version for server instance in installation settings

* server projects are not marked as modpacks

* skip license check for server projects

* feat: add the concept of linked worlds for server instances and keep in sync with server project

* fix: router.push doesn't add history state, use nagivateTo instead

* fix: get server modpack content wrong link

* update some categories to default collapse

* small fixes

* optional languages & bedrock

* move creator below tags

* sort linked worlds to be first

* add red orange and green ping variants

* bring back content tab

* add download button in required content in app

* fix: server info card loading

* fix: brief flash of normal project before server project stuff loads in

* misc fixes

* invalidate project v3

* fix unused imports

* Quick pass for moderation related changes (#5429)

* filter certain nags out from server projects.

* move add-links nag to links.ts

* first few server related nags

* moderation checklist groundwork

* Prevent undefined stage from appearing on servers.

* add projectV3 to shouldShow callback

* Filter buttons by server project type

* fix, revert private use msg, adjust server & link nags

* starting tags + servers msg

* fix no projectV3

* fix: router.push doesn't add history state, use nagivateTo instead

* Tags nag works with servers now

* support servers' v3 exclusive links

* reupload, and status messages + nag tweaks.

* fixes

* Update tags.vue warning for server projects.

* don't suggest adding a bedrock IP

* Tweak phrasing on servers alert msg

---------

Signed-off-by: Truman Gao <106889354+tdgao@users.noreply.github.com>
Co-authored-by: tdgao <mr.trumgao@gmail.com>
Co-authored-by: Truman Gao <106889354+tdgao@users.noreply.github.com>

* only show unique tags in project card

* add projectV3 to cache purge

* fix type: add projectV3 to cache purge

* update caching behaviour for installing

* max 3 plays per user

* accept date_modified and date_created for sorting

* add locking environment filter for server instance and update copy

* custom pack button only shows when needed (#5444)

* expose server pinging route to frontend

* feat: add server field validation with pinging on unfocus

* improve pinging logs

* try another pinging crate

* small fixes

* prefill published project id for updating published project

* fix running app bar for mac

* cargo sqlx prepare

* fix app login avatar

* pnpm prepr

* fix download menu for mac

* FIX CI

* fix lint errors

* cargo fmt

* fix toml

* fix more lint

* add server copy

* more lint

* fix any types

* also ping unlisted and private servers

* fix lint

* remove option for showTypeSelector

* fix cannot read user from undefined

* pnpm prepr

* update pinging to make it better

* update copy

* fix login cache issue

* add project select default icon

* fix: minecraft_java_server not redirecting

* pnpm prepr

* fix required content card in project page for custom modpack

* fix app project cards custom modpacks

* update pre-collapsed for app frontend

* don't send server projects to discord webhook

* add lock icon to linked world managed by server project

* pnpm prepr

* make automod msgs on server projects private

* fix pagination for server projects tab

* fix recent plays copy

* fix sync linked world with server project

* pnpm prepr

* add 0.11.0 changelog

* update date

---------

Signed-off-by: Truman Gao <106889354+tdgao@users.noreply.github.com>
Co-authored-by: aecsocket <aecsocket@tutanota.com>
Co-authored-by: coolbot <76798835+coolbot100s@users.noreply.github.com>
2026-03-02 23:38:09 +00:00
Prospector
8c0edf669d new cpmstar ads.txt 2026-02-16 12:31:07 -08:00
Prospector
e9a4cc60ca update ads.txt 2026-02-02 16:55:44 -08:00
Prospector
d174d96b74 Add flathub verification token (#5184) 2026-01-22 09:47:04 -08:00
Prospector
21045142cd Disallow all in robots.txt unless prod (#5078) 2026-01-12 11:54:21 +00:00
Prospector
a64c4201bb changelog 2025-12-18 12:41:08 -08:00
Prospector
51d5ed771c Add new versions blog post (#4925) 2025-12-18 12:39:18 -08:00
Prospector
1d64b2e22a Refactor search page, migrate to /discover/ (#4862) 2025-12-09 14:25:45 -08:00
Prospector
3437387885 Fix fee amount for Tremendous PayPal (#4720) 2025-11-04 17:51:07 -08:00
Prospector
4592786de8 Update withdraw blog post now that it's live. (#4715) 2025-11-04 16:12:11 -08:00
Prospector
cf6f3736eb Update ads.txt (#4670) 2025-10-29 21:59:16 +00:00
Calum H.
363f47f269 feat: blog (#4653)
* feat: blog

* feat: creator withdraw overhaul blog

* fix: bullet points

* fix: title

* fix: blog

* feat: autoplay on scroll & fix encoding of videos

* fix: class on first video

* fix: authors + summary + title

* fix: title + summary

* fix: lint

* fix: rev page mp4

* update formatting + phrasing

* some more formatting changes

* unify hr colors

* update opening line

* update blog time

---------

Co-authored-by: Prospector <6166773+Prospector@users.noreply.github.com>
2025-10-27 16:19:35 -07:00
Prospector
6a70acef25 Updated ad placeholder graphics, update Modrinth App sidebar to mockup designs (#4584)
* Update ad placeholders to new green graphic

* Remove rounded corners from app ad frame

* Improve web ad placeholder styling

* Revamp app sidebar to match mockups more closely, greatly improve friends UX, fix up context menus and typify shit

* only show overflow on hover

* lint

* intl:extract

* clean up the inline code in FriendsSection
2025-10-19 23:26:17 +00:00
Prospector
55eae7ec7e update ads.txt (#4525) 2025-10-08 19:33:34 +00:00
Calum H.
cb5600ad45 feat: doc templating & cleanup of routes (#4411)
* feat: clean up route structure

* feat: install html-pdf-node-ts

* fea

* feat: use @ceereals/vue-pdf (react-pdf)

* feat: remove pdf

* feat: hide cc

* feat: shared template

* feat: payment statement document & redirect for emails

* feat: layout tweaks

* fix: lint issues

* fix: robots.txt

* feat: remove letterhead

* Delete .claude/settings.local.json

Signed-off-by: Calum H. <contact@cal.engineer>

---------

Signed-off-by: Calum H. <contact@cal.engineer>
2025-10-07 10:47:59 +00:00
Prospector
04f0f53104 Add russian banner, blog post translation, and unlist old blog post. Adjust banner colors in dark mode (#4468)
* Add russian banner, blog post translation, and unlist old blog post. Adjust banner colors in dark mode

* russia
2025-10-01 19:00:01 -07:00
Michael H.
c169b48228 Update SBOV post 2025-10-02 02:01:26 +02:00
Michael H.
beff2fcaa9 Standing By Our Values 2025-10-02 01:44:26 +02:00
Prospector
4d11dc821b prospector/russia-blogpost (#4459)
* Add blog post

* Add 451 handling

* lint
2025-09-30 17:40:34 -07:00
Calum H.
8149618187 feat: introduce vue-email for templating with tailwind (#4358)
* feat: start on vue-email set up

* feat: email rendering and base template

* refactor: body slot only

* feat: templates

* fix: lint

* fix: build process

* fix: default import issue

* feat: continue making emails

* feat: update address

* feat: new templates

* feat: email temp page viewer

* fix: lint

* fix: reset password heading

* fix: lint

* fix: qa issues
2025-09-16 15:57:34 +00:00
Prospector
01b19424cd Fix asia launch thumbnail 2025-09-08 14:54:21 -07:00
Prospector
4d3e1ade67 Modrinth Servers asia launch blog post (#4346)
* Add asia blog post

* remove medal callout since it's US-only.

* Update packages/blog/articles/modrinth-servers-southeast-asia.md

Co-authored-by: Cal H. <contact@cal.engineer>
Signed-off-by: Prospector <6166773+Prospector@users.noreply.github.com>

* update blog post

* update blog post + servers marketing page

* update blog post time

---------

Signed-off-by: Prospector <6166773+Prospector@users.noreply.github.com>
Co-authored-by: Cal H. <contact@cal.engineer>
2025-09-08 14:43:51 -07:00
Prospector
bd3342badf Update rendered html with new renderer settings from #4311 (#4324) 2025-09-02 16:01:02 +00:00
Alejandro González
8b98087936 fix(blog): resolve relative URLs in Markdown images and links with a fixed base (#4287)
These changes add a layered hook to the `markdown-it` renderer rules to
resolve `<img>` element `src` attributes and `<a>` element `href`
attributes to a path-absolute relative URL, to ensure that such URLs
always point to the same resource URL even when the URL the current
resource is being viewed from changes.

This fixes an issue with relative links and image source URLs being
broken when a blog post was watched from a URL that lacked a trailing
slash, as web browsers adjust the path relative URLs are resolved from
depending on whether such character is present, and we didn't account
for that.

While at it, I've rebuilt all the blog posts and their associated RSS
feed.
2025-08-29 13:44:03 +00:00
Prospector
697468e910 update changelog + blog post date 2025-08-28 16:45:20 -07:00
Prospector
46c325f78a Envs v3 frontend (#4267)
* New envs frontend

* lint fix

* Add blog post, user-facing changes, dashboard warning, project page member warning, and migration reviewing. maybe some other misc stuff

* lint

* lint

* ignore .data in .prettierignore

* i18n as fuck

* fix proj page

* Improve news markdown rendering

* improve phrasing of initial paragraph

* Fix environments not reloading after save

* index.ts instead of underscored name

* shrink-0 back on these icons
2025-08-28 22:11:35 +00:00
Prospector
3d1cafdcec Add medal blog post 2025-08-20 15:20:52 -07:00
Cal H.
3e735b99eb feat: frontend explicit imports + error page fix (#4184)
* feat: frontend explicit imports

* fix: error handling

* fix: dashboard missing import

* fix: error page issues

* fix: exclude RouterView

* feat: fix lint issues

* fix: lint issues

* fix: import issues

* add getVersionLink

* make articles.json use tabs on generation so it doesn't have to be reformatted

* fix: lint issues

---------

Signed-off-by: Cal H. <hendersoncal117@gmail.com>
Co-authored-by: Prospector <6166773+Prospector@users.noreply.github.com>
2025-08-17 11:15:49 +00:00
Alejandro González
1454e3351e feat: consistently format all HTML, XML, JSON, CSS, JS, TS, SQL, TOML, YAML, and Markdown files as far as possible (#4193)
* feat: consistently format all HTML, XML, JSON, CSS, JS, TS, SQL, TOML, YAML, and Markdown files

* chore: deal with VS Code not being able to parse valid editorconfig syntax

Sometimes I'm surprised that computers even work.

* chore: get rid of IntelliJ IDE config files that should not be there

These were already added to the `.gitignore` a long time ago, and now
are being ignored by Prettier.

* fix: rename `tooling-config` `format` script to `fix` for it to run with Turbo
2025-08-16 17:40:31 +00:00
Cal H.
2aabcf36ee refactor: migrate to common eslint+prettier configs (#4168)
* refactor: migrate to common eslint+prettier configs

* fix: prettier frontend

* feat: config changes

* fix: lint issues

* fix: lint

* fix: type imports

* fix: cyclical import issue

* fix: lockfile

* fix: missing dep

* fix: switch to tabs

* fix: continue switch to tabs

* fix: rustfmt parity

* fix: moderation lint issue

* fix: lint issues

* fix: ui intl

* fix: lint issues

* Revert "fix: rustfmt parity"

This reverts commit cb99d2376c321d813d4b7fc7e2a213bb30a54711.

* feat: revert last rs
2025-08-14 20:48:38 +00:00
coolbot
62f5a23fcb Moderation Checklist V1.5 (#3980)
* starting on new checklist implementation

Change default shouldShow behavior for stages.
add new messages and stages.
Change some existing stage logic.
Add placeholder var for the rules.

Co-Authored-By: @coolbot100s

* misc fixes + corrections

* Add clickable link previews to links stage

* Correct mislabeled title message and add new title messages

* Change message formatting, use rules variable, correct wip desc and title 1.8 messages, add tags buttons

* More applications of rules placeholder

* Add new status alerts stage

* change order of statusAlerts

* Update title related messages, add navigation based vars

* Overhaul Links stage and add new messages.

* Set message weights, add some disables

* message.mds now obey lint >:(

* fixed links text message formatting and changed an icon

* Combine title and slug stages

* Add more info to some stages and properly case stage ids

* tweak summary text formatting

* Improved tags stage info and more navigation placeholders

* redo reupload stage, more navigation placeholders, licensing stage improvements, versions stage improvements, status alerts stage improvements

* Allow modpack permissions stage to appear again by adding a dummy button.

* Update modpack permissions guidance

* fix: blog path issues

* fix: lint issues

* fix license stage text formatting

* Improve license stage

* feat: move links into one md file to be cleaner

* Update packages/moderation/data/stages/links.ts

Signed-off-by: IMB11 <hendersoncal117@gmail.com>

---------

Signed-off-by: IMB11 <hendersoncal117@gmail.com>
Co-authored-by: IMB11 <hendersoncal117@gmail.com>
Co-authored-by: IMB11 <calum@modrinth.com>
2025-07-16 18:48:26 +00:00
Erb3
fadf475f06 docs(frontend): add security.txt (#2252)
* feat: add security.txt

Security.txt is a well-known (pun intended) file among security researchers, so they don't have to go scavenging for your security information. More information is available on [securitytxt.org](https://securitytxt.org/).

I've set the following values:

- The email to contact with issues, `jai@modrinth.com`. This is the email stated in the security policy. If you wish to not include it here due to spam, you should also not have it as a `mailto` link in the security policy.
- Expiry is set to 2030. By this time Modrinth has become the biggest Minecraft mod distributor, and having expanded into other games. By this time they should also have updated this file.
- English is the preferred language
- The file is located at modrinth.com/.well-known/security.txt
- The security policy is at https://modrinth.com/legal/security

The following values have been left unset:

- PGP key, not sure where this would be located, if there is one
- Acknowledgments. Modrinth does currently not have a site for thanks
- Hiring, as it wants security-related positions
- CSAF, a Common Security Advisory Framework ?

* fix(docs): reduce security.txt expiry

This addresses a concern where the security.txt has a long expiration date. Someone could treat this as "use this until then", which we don't want since it's a long time. The specification recommends no longer than one year, as it is to mark as stale.

From the RFC:

> The "Expires" field indicates the date and time after which the data contained in the "security.txt" file is considered stale and should not be used (as per Section 5.3). The value of this field is formatted according to the Internet profiles of [ISO.8601-1] and [ISO.8601-2] as defined in [RFC3339]. It is RECOMMENDED that the value of this field be less than a year into the future to avoid staleness.

Signed-off-by: Erb3 <49862976+Erb3@users.noreply.github.com>

* fix(frontend): extend security.txt expiry

It takes so long to merge the PR :(

Signed-off-by: Erb3 <49862976+Erb3@users.noreply.github.com>

* docs(frontend) careers link in security.txt

Signed-off-by: Erb3 <49862976+Erb3@users.noreply.github.com>

---------

Signed-off-by: Erb3 <49862976+Erb3@users.noreply.github.com>
Co-authored-by: Erb3 <49862976+Erb3@users.noreply.github.com>
2025-07-09 15:51:46 -07:00
Prospector
1fdb5ba748 Add authors to blog posts and shorten some summaries (#3940) 2025-07-08 20:48:27 +00:00
Prospector
54522518c3 Update changelog + blog post time 2025-07-06 16:37:47 -07:00
IMB11
b8521f926f feat: skins blogpost (#3904)
* feat: skins blogpost

* fix: clarify changelog note

* Update packages/blog/articles/skins-now-in-modrinth-app.md

Co-authored-by: Prospector <6166773+Prospector@users.noreply.github.com>
Signed-off-by: IMB11 <hendersoncal117@gmail.com>

* fix: review issues

* fix: lint

---------

Signed-off-by: IMB11 <hendersoncal117@gmail.com>
Co-authored-by: Prospector <6166773+Prospector@users.noreply.github.com>
2025-07-06 21:43:36 +00:00
Prospector
4964c8d373 Swap MR+ ad fallback to MRS (#3890)
* Replace Modrinth+ ad placeholder promo with Modrinth Servers promo

* Color toggle on web

* Remove plus link click helper
2025-07-02 21:50:33 -07:00
IMB11
f95d0d78f2 feat(app): skins frontend (#3657)
* chore: typo fix and formatting tidyups

* refactor(theseus): extend auth subsystem to fetch complete user profiles

* chore: fix new `prettier` lints

* chore: document differences between similar `Credentials` methods

* chore: remove dead `profile_run_credentials` plugin command

* feat(app): skin selector backend

* enh(app/skin-selector): better DB intension through deferred FKs, further PNG validations

* chore: fix comment typo spotted by Copilot

* fix: less racy auth token refresh logic

This may help with issues reported by users where the access token is
invalid and can't be used to join servers over long periods of time.

* tweak(app-lib): improve consistency of skin field serialization case

* fix(app-lib/minecraft_skins): fix custom skin removal from DB not working

* Begin skins frontend

* Cape preview

* feat: start on SkinPreviewRenderer

* feat: setting for nametag

* feat: hide nametag setting (sql)

* fix: positioning of meshes

* fix: lighting

* fix: allow dragging off-bounds

* fix: better color mapping

* feat: hide nametag setting (impl)

* feat: Start on edit modal + cape button cleanup + renderer fixes

* feat: Finish new skin modal

* feat: finish cape modal

* feat: skin rendering on load

* fix: logic for Skins.vue

* fix: types

* fix: types (for modal + renderer)

* feat: Editing?

* fix: renderer not updating variant

* fix: mojang username not modrinth username

* feat: batched skin rendering - remove vzge references (apart from capes, wip)

* feat: fix sizing on SkinButton and SkinLikeButton, also implement bust positioning

* feat: capes in preview renderer & baked renders

* fix: lint fixes

* refactor: Start on cleanup and polish

* fix: hide error notification when logged out

* revert: .gltf formatting

* chore(app-frontend): fix typos

* fix(app-lib): delay account skin data deletion to next reboot

This gives users an opportunity to not unexpectedly lose skin data in
case they log off on accident.

* fix: login button & provide/inject AccountsCard

* polish: skin buttons

* fix: imports

* polish: use figma values

* polish: tweak underneath shadow

* polish: cursor grab

* polish: remove green bg from CapeLikeTextButton when selected.

* polish: modal tweaks

* polish: grid tweaks + start on upload skin modal

* polish: drag and drop file flow

* polish: button positioning in SkinButton

* fix: lint issues

* polish: deduplicate model+cape stuff and fix layout

* fix: lint issues

* fix: camel case requirement for make-default

* polish: use indexed db to persist skin previews

* fix: lint issues

* polish: add skin icon sizing

* polish: theme fixes

* feat: animation system for skin preview renderer

* feat(app/minecraft_skins): save current custom external skin when equipping skins

* fix: cape button & dynamic nametag sizing

* feat(theseus): add `normalize_skin_texture` Tauri command

This command lets the app frontend opt in to normalizing the texture of
any skin, which may be in either the legacy 64x32 or newer 64x64 format,
to the newer 64x64 format for display purposes.

* chore: Rust build fixes

* feat: start impl of skin normalization on frontend

* feat(theseus): change parameter type of `normalize_skin_texture` Tauri command

* fix: normalization

* fix(theseus): make new `normalize_skin_texture` command usable

* feat: finish normalization impl

* fix: vueuse issue

* fix: use optimistic approach when changing skins/capes.

* fix: nametag cleanup + scroll fix

* fix: edit modal computedAsync not fast enough for skin preview renderer

* feat: classic player model animations

* chore: fix new Clippy lint

* fix(app-lib): actually delete custom skins with no cape overrides

* fix(app-lib): handle repeated addition of the same skin properly

* refactor(app-lib): simplify DB connection logic a little

* fix: various improvements

* feat: slim animations

* fix: z-fighting on models

* fix: shading + lighting improvements

* fix: shadows

* fix: polish

* fix: polish

* fix: accounts card not having the right head

* fix: lint issues

* fix: build issue

* feat: drag and drop func

* fix: temp disable drag and drop in the modal

* Revert "fix: temp disable drag and drop in the modal"

This reverts commit 33500c564e3f85e6c0a2e83dd9700deda892004d.

* fix: drag and drop working

* fix: lint

* fix: better media queries

* feat(app/skins): revert current custom external skin storing on equip

This reverts commit 0155262ddd081c8677654619a09e814088fdd8b0.

* regen pnpm lock

* pnpm fix

* Make default capes a little more clear

* Lint

---------

Co-authored-by: Alejandro González <me@alegon.dev>
Co-authored-by: Prospector <prospectordev@gmail.com>
2025-07-02 20:32:15 +00:00
Prospector
94a7d13af8 Add creator blog post (#3882)
* Add creator blog post

* Update date
2025-07-02 04:30:02 +00:00
Emma Alexia
3a10e63756 Add blog post: Pride Month 2025 campaign (#3879)
* Add blog post: Pride Month 2025 campaign

* fix lint maybe

* Revert changes to other stuff

* run fix

* use local links

* re-run fix

---------

Co-authored-by: Prospector <prospectordev@gmail.com>
2025-07-02 01:26:49 +00:00
IMB11
238138d56e fix: app blog issues & consistency (#3880)
* fix: app fetch

* fix: webp default images

* fix: lint issues

* feat: remove default thumbnail from app assets

* fix: webp paths

* fix: use ` instead of "/'

* fix: use AutoLink

* Fix featured article link + changelog page

---------

Co-authored-by: Prospector <prospectordev@gmail.com>
2025-07-02 01:03:58 +00:00
IMB11
eef09e1ffe feat: DEV-99 blog migration (#3870)
* feat: blog migration w/ fixes

Co-authored-by: Prospector <prospectordev@gmail.com>

* feat: add changelog button to news page

* fix: lint issues

* refactor: replace nuxt content with `@modrinth/blog`

* feat: shared public folder

* feat: try lazy loading html content

* feat: rss + hide newsletter btn + blog.config.ts

* feat: add new chapter modrinth servers post

* fix: lint issues

* fix: only generate RSS feed if changes detected

* fix: utils dep

* fix: lockfile dep

* feat: GET /email/subscribe + subscription button

* fix: lint issues

* feat: articles.json for app

* Made grid more responsive

* fix: changes

* Make margin slightly smaller in lists

* Fix footer link

* feat: latest news

* Fix responsiveness

* Remove old utm link

* Update changelog

* Lint

---------

Co-authored-by: Prospector <prospectordev@gmail.com>
2025-06-30 18:59:08 -07:00
Jai A
053cf10198 Update ads.txt again
(cherry picked from commit 67304fab25ed37ed3e39766dc9378ae3a760cb06)
2025-06-26 11:08:44 -07:00
Jai A
257efd8ad7 Update ads.txt
(cherry picked from commit 01037c184efad97e4b9f1a11c3e7e1eb21d44510)
2025-06-26 11:08:44 -07:00
lumiscosity
37cc81a36d chore: optimize PNGs (#3647) 2025-05-15 11:49:01 +00:00
Prospector
ff4c7f47b2 Direct World Joining (#3457)
* Begin work on worlds backend

* Finish implementing get_profile_worlds and get_server_status (except pinning)

* Create TS types and manually copy unparsed chat components

* Clippy fix

* Update types.d.ts

* Initial worlds UI work

* Fix api::get_profile_worlds to take in a relative path

* sanitize & security update

* Fix sanitizePotentialFileUrl

* Fix sanitizePotentialFileUrl (for real)

* Fix empty motd causing error

* Finally actually fix world icons

* Fix world icon not being visible on non-Windows

* Use the correct generics to take in AppHandle

* Implement start_join_singleplayer_world and start_join_server for modern versions

* Don't error if server has no cached icon

* Migrate to own server pinging

* Ignore missing server hidden field and missing saves dir

* Update world list frontend

* More frontend work

* Server status player sample can be absent

* Fix refresh state

* Add get_profile_protocol_version

* Add protocol_version column to database

* SQL INTEGER is i64 in sqlx

* sqlx prepare

* Cache protocol version in database

* Continue worlds UI work

* Fix motds being bold

* Remove legacy pinging and add a 30-second timeout

* Remove pinned for now and match world (and server) parsing closer to spec

* Move type ServerStatus to worlds.ts

* Implement add_server_to_profile

* Fix pack_status being ignored when joining from launcher

* Make World path field be relative

* Implement rename_world and reset_world_icon

* Clippy fix

* Fix rename_world

* UI enhancements

* Implement backup_world, which returns the backup size in bytes

* Clippy fix

* Return index when adding servers to profile

* Fix backup

* Implement delete_world

* Implement edit_server_in_profile and remove_server_from_profile

* Clippy fix

* Log server joins

* Add edit and delete support

* Fix ts errors

* Fix minecraft font

* Switch font out for non-monospaced.

* Fix font proper

* Some more world cleanup, handle play state, check quickplay compatibility

* Clear the cached protocol version when a profile's game version is changed

* Fix tint colors in navbar

* Fix server protocol version pinging

* UI fixes

* Fix protocol version handler

* Fix MOTD parsing

* Add worlds_updated profile event

* fix pkg

* Functional home screen with worlds

* lint

* Fix incorrect folder creation

* Make items clickable

* Add locked field to SingleplayerWorld indicating whether the world is locked by the game

* Implement locking frontend

* Fix locking condition

* Split worlds_updated profile event into servers_updated and world_updated

* Fix compile error

* Use port from resolve SRV record

* Fix serialization of ProfilePayload and ProfilePayloadType

* Individual singleplayer world refreshing

* Log when worlds are perceived to be updated

* Push logging + total refresh lock

* Unlisten fixes

* Highlight current world when clicked

* Launcher logs refactor (#3444)

* Switch live log to use STDOUT

* fix clippy, legacy logs support

* Fix lint

* Handle non-XML log messages in XML logging, and don't escape log messages into XML

---------

Co-authored-by: Josiah Glosson <soujournme@gmail.com>

* Update incompatibility text

* Home page fixes, and unlock after close

* Remove logging

* Add join log database migration

* Switch server join timing to being in the database instead of in a separate log file

* Create optimized get_recent_worlds function that takes in a limit

* Update dependencies and fix Cargo.lock

* temp disable overflow menus

* revert home page changes

* Enable overflow menus again

* Remove list

* Revert

* Push dev tools

* Remove default filter

* Disable debug renderer

* Fix random app errors

* Refactor

* Fix missing computed import

* Fix light mode issues

* Fix TS errors

* Lint

* Fix bad link in change modpack version modal

* fix lint

* fix intl

---------

Co-authored-by: Josiah Glosson <soujournme@gmail.com>
Co-authored-by: Jai A <jaiagr+gpg@pm.me>
Co-authored-by: Jai Agrawal <18202329+Geometrically@users.noreply.github.com>
2025-04-26 18:09:58 -07:00