Calum H.
7d92e4ec7f
feat: content tab rewrite for worlds ( #5136 )
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* feat: base content card component
* fix: tooltips + colors
* feat: fix orgs
* feat: base content tab internals rewrite
* feat: fix invalidmodal
* feat: add ContentModpackCard
* fix: extract types
* draft: layout
* feat: unlink modal
* feat: impl content tab
* fix: lint
* fix: toggling
* temp: disable updating stuff
* feat: selection v-model
* feat: bulk selection
* feat: mods tab rough draft
* feat: use fuse.js
* feat: add project combobox
* clean up project combobox
* feat: start install to play modal
* fix: events
* feat: use v-on
* feat: bulk actions + fix floating action bar width
* feat: figma alignments
* feat: migrate toggle to tailwind
* fix: row borders
* feat: disabled state
* feat: virtual list impl for card table based on window scroll
* fix: lint
* feat: virtualization + smaller contentcard items
* feat: use ContentCardTable + ContentCardItems
* feat: fix gap + border issues on last elm
* feat: cleanup + use proper searching
* fix: use TeleportOverflowMenu
* fix: fallback to svg if src is invalid on avatar component
* fix: storybook
* feat: start on updater modal
* feat: finish content updater modal
* feat: i18n pass
* feat: impl modal
* feat(app): backend changes for content tab refactor (#5237 )
* feat: include_changelog=false for updater modal
* fix: hash overrides
* feat: update checking for modpack
* feat: qa
* feat: modpack content modal
* fix: padding in table to match modals + tightness
* fix: lint
* feat: delete modal
* feat: fix toggle bugs
* fix: prepr
* fix: duplicate messages
* qa: full width search
* qa: use bg-surface-1.5
* qa: animation for filter pills
* qa: standardize hover colors
* fix: border-[1px] is border
* qa: mass de-select actually mass selecting
* qa: match figma designs for floating action bar
* qa: modal fixes
* q: modal fixes x2
* fix: table border
* qa: confirm modals
* qa: modal alignment
* qa: re-add stuck heading + dedupe logic
* qa: dedupe virtual scrolling + remove dead components
* qa: responsiveness for content table + link fixes
* qa: version column link, tooltips + lint fixes
* qa: instance busy protections
* fix: installation freeze bug
* chore: remove old mods page
* refactor: deduplicate layout
* chore: delete old content page(s)
* qa
* qa
* qa
* feat: sort btn - to iterate
* fix: ml
* feat: date added
* fix: lint
* fix: formatting.ts removal
* feat: get_dependencies_as_content_items
* qa: final QA changes
* refactor: deduplicate + polish content.rs
* feat: hook up content.vue with v1
* feat: hide v1 content api behind frontend feature flag
* fix: query keys + copy on empty state
* chore: i18n pass
* feat: reimpl unlink + upload endpoint
* feat: use bulk endpoints v1
* fix: lint
* fix: flags
* fix: responsiveness via container queries
* fix: lint
* qa: 1
* qa: fixes
* qa: fix ssr issues with browse content
* qa: header page divider
* qa: modals
* fix: prepr
* fix: issues
* fix: lint
* fix: toggle v1 ff
* qa: 5
* qa: delete modal copy
* feat: creation flow modals (#5383 )
* refactor: delete content v0 usages + impl
* feat: qa + fixes
* feat: installing banner using state event
* feat: fix modpack card bugs + filtering issues
* refactor: delete backups v0 api module
* feat: v1 servers GET endpoint
* fix: backups
* feat: swap to kyros upload v1 addon
* fix: use tanstack for loader.vue
* feat: finish install from discovery modal
* qa: bug fixes
* feat: set up installation settings
* fix: lint
* fix: typos
* fix: bugs
* fix: disable inline content
* feat: content tab improvements — upload UX, installation settings, and client-only indicators
Upload cancellation and navigation guard:
- Add ConfirmLeaveModal that prompts when navigating away during upload
- Cancel in-flight XHR uploads when user confirms leaving the page
- Add beforeunload handler to warn on browser/tab close during upload
- Track uploadedBytes/totalBytes in UploadState for progress display
- Replace Collapsible with Transition for upload progress admonition
- Show byte progress and percentage in upload banner
- Clamp upload progress to prevent exceeding 100%
Installation settings (server.properties):
- Add KnownPropertiesFields and PropertiesFields types to Archon types
- Add buildProperties() to creation flow context to collect gamemode,
difficulty, seed, world type, structures, and generator settings
- Pass properties through installContent on onboarding, discovery, and
ServerSetupModal flows
Server setup and discovery flow improvements:
- Migrate ServerSetupModal from servers_v0.reinstall to content_v1.installContent
- Replace loaderApiNames lookup with toApiLoader() helper
- Remove eraseDataOnInstall toggle — always use soft_override: false
- Simplify modpack install on discovery page to use first available version
and route through creation flow modal for both onboarding and non-onboarding
- Differentiate post-install navigation: content page for onboarding,
loader options for existing servers
Modpack update flow:
- Replace updateModpack() call with installContent() using soft_override: true
to support version selection in the content updater modal
Client-only mod indicators:
- Add environment field to AddonVersion (reuses Labrinth.Projects.v3.Environment)
- Add environment to ContentItem and isClientOnly to ContentCardTableItem
- Show orange TriangleAlertIcon with tooltip on client-only mods in content table
- Add "Client-only" filter pill to content filtering (controlled via
showClientOnlyFilter on ContentManagerContext)
- Apply client-only indicators in both ContentPageLayout and ModpackContentModal
Misc:
- Add CLAUDE.md note about using prepr commands for lint checks
- Export ConfirmLeaveModal from instances barrel
* fix: piping
* fix: switch content disable for linked server instances
* feat: client only filter
* fix: prepr
* feat: hasUpdate shape update
* feat: bulk update endpoint impl for content in panel
* feat: websocket state impl again with new phases
* fix: ws
* fix: use timeout fn for sync admon + fix content card layout scroll for browsers with overflow anchor bug
* fix: qa bugs
* fix: lint, a11y and i18n
* refactor: set up layouts folder properly
* fix: linked data cache stuff + lint
* feat: move installationsettings to shared layout
* fix: lint
* fix: issues
* feat: temp fuck staging up
* fix: lockfile
* fix: data sync issues on loader.vue
* fix: lint
* Hide shader configuration files from content list (#5499 )
* feat: workaround search problem + split out reset
* fix: qa
* fix: changelog not showing on first open
* fix: qa + optimistic updating improvements
* fix: prepr+lint
* fix: qa
* feat: qa
* fix: lint
* fix: lint
* fix: build
* fix: build
* fix: type errors
* fix: fade and JAVA_HOME passthrough
* feat: qa
* feat: impl diff shit
* fix: qa
* fix: app qa
* feat: update diff modal
* fix: endpoint
* fix: qa
* fix: qa
* fix: use bulk in modpack modal
* feat: abort signal impl + fix issues
* fix: diff modal trunc
* feat: qa
* fix: qa
* feat: tooltip content tab
* fix: prepr
* fix: dismiss on settings btn
* feat: qa
* feat: dont clear handlers on disconnect
* fix: lint
* fix: wrangler + introduce staging-archon env file
---------
Signed-off-by: Calum H. <calum@modrinth.com >
Co-authored-by: tdgao <mr.trumgao@gmail.com >
Co-authored-by: Artyom Ezri <61311568+Artezon@users.noreply.github.com >
2026-03-12 13:24:32 -07:00
Calum H.
4c14339b4b
fix: locale loading for ui + moderation nags ( #5235 )
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* fix: locale loading
* fix: locale problems
* fix: lint
2026-01-28 19:41:03 +00:00
Calum H.
7ccc32675b
feat: start of cross platform page system ( #4731 )
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* feat: abstract api-client DI into ui package
* feat: cross platform page system
* feat: tanstack as cross platform useAsyncData
* feat: archon servers routes + labrinth billing routes
* fix: dont use partial
* feat: migrate server list page to tanstack + api-client + re-enabled broken features!
* feat: migrate servers manage page to api-client before page system
* feat: migrate manage page to page system
* fix: type issues
* fix: upgrade wrapper bugs
* refactor: move state types into api-client
* feat: disable financial stuff on app frontend
* feat: finalize cross platform page system for now
* fix: lint
* fix: build issues
* feat: remove papaparse
* fix: lint
* fix: interface error
---------
Co-authored-by: Prospector <6166773+Prospector@users.noreply.github.com >
2025-11-14 17:15:09 +00:00
Cal H.
2aabcf36ee
refactor: migrate to common eslint+prettier configs ( #4168 )
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* refactor: migrate to common eslint+prettier configs
* fix: prettier frontend
* feat: config changes
* fix: lint issues
* fix: lint
* fix: type imports
* fix: cyclical import issue
* fix: lockfile
* fix: missing dep
* fix: switch to tabs
* fix: continue switch to tabs
* fix: rustfmt parity
* fix: moderation lint issue
* fix: lint issues
* fix: ui intl
* fix: lint issues
* Revert "fix: rustfmt parity"
This reverts commit cb99d2376c321d813d4b7fc7e2a213bb30a54711.
* feat: revert last rs
2025-08-14 20:48:38 +00:00
Cal H.
b81e727204
feat: introduce dependency injection framework ( #4091 )
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* feat: migrate frontend notifications to dependency injection based notificaton manager
* fix: lint
* fix: issues
* fix: compile error + notif binding issue
* refactor: move org context to new DI setup
* feat: migrate app notifications to DI + frontend styling
* fix: sidebar issues
* fix: dont use delete in computed
* fix: import and prop issue
* refactor: move handleError to main notification manager class
* fix: lint & build
* fix: merge issues
* fix: lint issues
* fix: lint issues
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Signed-off-by: IMB11 <hendersoncal117@gmail.com >
Signed-off-by: Cal H. <hendersoncal117@gmail.com >
2025-08-13 20:48:52 +00:00
Calum H.
1884410e0d
fix: standardize relative timestamping ( #3612 )
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* fix(frontend): relative timestamps are incorrectly rounded.
Closes : #1371
* fix(all): remove legacy fromNow for proper relative timestamp creation
Closes : #1395
2025-05-07 21:37:35 +00:00
Prospector
ff4c7f47b2
Direct World Joining ( #3457 )
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* Begin work on worlds backend
* Finish implementing get_profile_worlds and get_server_status (except pinning)
* Create TS types and manually copy unparsed chat components
* Clippy fix
* Update types.d.ts
* Initial worlds UI work
* Fix api::get_profile_worlds to take in a relative path
* sanitize & security update
* Fix sanitizePotentialFileUrl
* Fix sanitizePotentialFileUrl (for real)
* Fix empty motd causing error
* Finally actually fix world icons
* Fix world icon not being visible on non-Windows
* Use the correct generics to take in AppHandle
* Implement start_join_singleplayer_world and start_join_server for modern versions
* Don't error if server has no cached icon
* Migrate to own server pinging
* Ignore missing server hidden field and missing saves dir
* Update world list frontend
* More frontend work
* Server status player sample can be absent
* Fix refresh state
* Add get_profile_protocol_version
* Add protocol_version column to database
* SQL INTEGER is i64 in sqlx
* sqlx prepare
* Cache protocol version in database
* Continue worlds UI work
* Fix motds being bold
* Remove legacy pinging and add a 30-second timeout
* Remove pinned for now and match world (and server) parsing closer to spec
* Move type ServerStatus to worlds.ts
* Implement add_server_to_profile
* Fix pack_status being ignored when joining from launcher
* Make World path field be relative
* Implement rename_world and reset_world_icon
* Clippy fix
* Fix rename_world
* UI enhancements
* Implement backup_world, which returns the backup size in bytes
* Clippy fix
* Return index when adding servers to profile
* Fix backup
* Implement delete_world
* Implement edit_server_in_profile and remove_server_from_profile
* Clippy fix
* Log server joins
* Add edit and delete support
* Fix ts errors
* Fix minecraft font
* Switch font out for non-monospaced.
* Fix font proper
* Some more world cleanup, handle play state, check quickplay compatibility
* Clear the cached protocol version when a profile's game version is changed
* Fix tint colors in navbar
* Fix server protocol version pinging
* UI fixes
* Fix protocol version handler
* Fix MOTD parsing
* Add worlds_updated profile event
* fix pkg
* Functional home screen with worlds
* lint
* Fix incorrect folder creation
* Make items clickable
* Add locked field to SingleplayerWorld indicating whether the world is locked by the game
* Implement locking frontend
* Fix locking condition
* Split worlds_updated profile event into servers_updated and world_updated
* Fix compile error
* Use port from resolve SRV record
* Fix serialization of ProfilePayload and ProfilePayloadType
* Individual singleplayer world refreshing
* Log when worlds are perceived to be updated
* Push logging + total refresh lock
* Unlisten fixes
* Highlight current world when clicked
* Launcher logs refactor (#3444 )
* Switch live log to use STDOUT
* fix clippy, legacy logs support
* Fix lint
* Handle non-XML log messages in XML logging, and don't escape log messages into XML
---------
Co-authored-by: Josiah Glosson <soujournme@gmail.com >
* Update incompatibility text
* Home page fixes, and unlock after close
* Remove logging
* Add join log database migration
* Switch server join timing to being in the database instead of in a separate log file
* Create optimized get_recent_worlds function that takes in a limit
* Update dependencies and fix Cargo.lock
* temp disable overflow menus
* revert home page changes
* Enable overflow menus again
* Remove list
* Revert
* Push dev tools
* Remove default filter
* Disable debug renderer
* Fix random app errors
* Refactor
* Fix missing computed import
* Fix light mode issues
* Fix TS errors
* Lint
* Fix bad link in change modpack version modal
* fix lint
* fix intl
---------
Co-authored-by: Josiah Glosson <soujournme@gmail.com >
Co-authored-by: Jai A <jaiagr+gpg@pm.me >
Co-authored-by: Jai Agrawal <18202329+Geometrically@users.noreply.github.com >
2025-04-26 18:09:58 -07:00
Prospector
c39bb78e38
App redesign ( #2946 )
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* Start of app redesign
* format
* continue progress
* Content page nearly done
* Fix recursion issues with content page
* Fix update all alignment
* Discover page progress
* Settings progress
* Removed unlocked-size hack that breaks web
* Revamp project page, refactor web project page to share code with app, fixed loading bar, misc UI/UX enhancements, update ko-fi logo, update arrow icons, fix web issues caused by floating-vue migration, fix tooltip issues, update web tooltips, clean up web hydration issues
* Ads + run prettier
* Begin auth refactor, move common messages to ui lib, add i18n extraction to all apps, begin Library refactor
* fix ads not hiding when plus log in
* rev lockfile changes/conflicts
* Fix sign in page
* Add generated
* (mostly) Data driven search
* Fix search mobile issue
* profile fixes
* Project versions page, fix typescript on UI lib and misc fixes
* Remove unused gallery component
* Fix linkfunction err
* Search filter controls at top, localization for locked filters
* Fix provided filter names
* Fix navigating from instance browse to main browse
* Friends frontend (#2995 )
* Friends system frontend
* (almost) finish frontend
* finish friends, fix lint
* Fix lint
---------
Signed-off-by: Geometrically <18202329+Geometrically@users.noreply.github.com >
* Refresh macOS app icon
* Update web search UI more
* Fix link opens
* Fix frontend build
---------
Signed-off-by: Geometrically <18202329+Geometrically@users.noreply.github.com >
Co-authored-by: Jai A <jaiagr+gpg@pm.me >
Co-authored-by: Geometrically <18202329+Geometrically@users.noreply.github.com >
2024-12-11 19:54:18 -08:00
Evan Song
0f2ddb452c
Migrate to Turborepo ( #1251 )
2024-07-04 21:46:29 -07:00