Commit Graph

22 Commits

Author SHA1 Message Date
Calum H.
7d92e4ec7f feat: content tab rewrite for worlds (#5136)
* feat: base content card component

* fix: tooltips + colors

* feat: fix orgs

* feat: base content tab internals rewrite

* feat: fix invalidmodal

* feat: add ContentModpackCard

* fix: extract types

* draft: layout

* feat: unlink modal

* feat: impl content tab

* fix: lint

* fix: toggling

* temp: disable updating stuff

* feat: selection v-model

* feat: bulk selection

* feat: mods tab rough draft

* feat: use fuse.js

* feat: add project combobox

* clean up project combobox

* feat: start install to play modal

* fix: events

* feat: use v-on

* feat: bulk actions + fix floating action bar width

* feat: figma alignments

* feat: migrate toggle to tailwind

* fix: row borders

* feat: disabled state

* feat: virtual list impl for card table based on window scroll

* fix: lint

* feat: virtualization + smaller contentcard items

* feat: use ContentCardTable + ContentCardItems

* feat: fix gap + border issues on last elm

* feat: cleanup + use proper searching

* fix: use TeleportOverflowMenu

* fix: fallback to svg if src is invalid on avatar component

* fix: storybook

* feat: start on updater modal

* feat: finish content updater modal

* feat: i18n pass

* feat: impl modal

* feat(app): backend changes for content tab refactor (#5237)

* feat: include_changelog=false for updater modal

* fix: hash overrides

* feat: update checking for modpack

* feat: qa

* feat: modpack content modal

* fix: padding in table to match modals + tightness

* fix: lint

* feat: delete modal

* feat: fix toggle bugs

* fix: prepr

* fix: duplicate messages

* qa: full width search

* qa: use bg-surface-1.5

* qa: animation for filter pills

* qa: standardize hover colors

* fix: border-[1px] is border

* qa: mass de-select actually mass selecting

* qa: match figma designs for floating action bar

* qa: modal fixes

* q: modal fixes x2

* fix: table border

* qa: confirm modals

* qa: modal alignment

* qa: re-add stuck heading + dedupe logic

* qa: dedupe virtual scrolling + remove dead components

* qa: responsiveness for content table + link fixes

* qa: version column link, tooltips + lint fixes

* qa: instance busy protections

* fix: installation freeze bug

* chore: remove old mods page

* refactor: deduplicate layout

* chore: delete old content page(s)

* qa

* qa

* qa

* feat: sort btn - to iterate

* fix: ml

* feat: date added

* fix: lint

* fix: formatting.ts removal

* feat: get_dependencies_as_content_items

* qa: final QA changes

* refactor: deduplicate + polish content.rs

* feat: hook up content.vue with v1

* feat: hide v1 content api behind frontend feature flag

* fix: query keys + copy on empty state

* chore: i18n pass

* feat: reimpl unlink + upload endpoint

* feat: use bulk endpoints v1

* fix: lint

* fix: flags

* fix: responsiveness via container queries

* fix: lint

* qa: 1

* qa: fixes

* qa: fix ssr issues with browse content

* qa: header page divider

* qa: modals

* fix: prepr

* fix: issues

* fix: lint

* fix: toggle v1 ff

* qa: 5

* qa: delete modal copy

* feat: creation flow modals (#5383)

* refactor: delete content v0 usages + impl

* feat: qa + fixes

* feat: installing banner using state event

* feat: fix modpack card bugs + filtering issues

* refactor: delete backups v0 api module

* feat: v1 servers GET endpoint

* fix: backups

* feat: swap to kyros upload v1 addon

* fix: use tanstack for loader.vue

* feat: finish install from discovery modal

* qa: bug fixes

* feat: set up installation settings

* fix: lint

* fix: typos

* fix: bugs

* fix: disable inline content

* feat: content tab improvements — upload UX, installation settings, and client-only indicators

   Upload cancellation and navigation guard:
   - Add ConfirmLeaveModal that prompts when navigating away during upload
   - Cancel in-flight XHR uploads when user confirms leaving the page
   - Add beforeunload handler to warn on browser/tab close during upload
   - Track uploadedBytes/totalBytes in UploadState for progress display
   - Replace Collapsible with Transition for upload progress admonition
   - Show byte progress and percentage in upload banner
   - Clamp upload progress to prevent exceeding 100%

   Installation settings (server.properties):
   - Add KnownPropertiesFields and PropertiesFields types to Archon types
   - Add buildProperties() to creation flow context to collect gamemode,
     difficulty, seed, world type, structures, and generator settings
   - Pass properties through installContent on onboarding, discovery, and
     ServerSetupModal flows

   Server setup and discovery flow improvements:
   - Migrate ServerSetupModal from servers_v0.reinstall to content_v1.installContent
   - Replace loaderApiNames lookup with toApiLoader() helper
   - Remove eraseDataOnInstall toggle — always use soft_override: false
   - Simplify modpack install on discovery page to use first available version
     and route through creation flow modal for both onboarding and non-onboarding
   - Differentiate post-install navigation: content page for onboarding,
     loader options for existing servers

   Modpack update flow:
   - Replace updateModpack() call with installContent() using soft_override: true
     to support version selection in the content updater modal

   Client-only mod indicators:
   - Add environment field to AddonVersion (reuses Labrinth.Projects.v3.Environment)
   - Add environment to ContentItem and isClientOnly to ContentCardTableItem
   - Show orange TriangleAlertIcon with tooltip on client-only mods in content table
   - Add "Client-only" filter pill to content filtering (controlled via
     showClientOnlyFilter on ContentManagerContext)
   - Apply client-only indicators in both ContentPageLayout and ModpackContentModal

   Misc:
   - Add CLAUDE.md note about using prepr commands for lint checks
   - Export ConfirmLeaveModal from instances barrel

* fix: piping

* fix: switch content disable for linked server instances

* feat: client only filter

* fix: prepr

* feat: hasUpdate shape update

* feat: bulk update endpoint impl for content in panel

* feat: websocket state impl again with new phases

* fix: ws

* fix: use timeout fn for sync admon + fix content card layout scroll for browsers with overflow anchor bug

* fix: qa bugs

* fix: lint, a11y and i18n

* refactor: set up layouts folder properly

* fix: linked data cache stuff + lint

* feat: move installationsettings to shared layout

* fix: lint

* fix: issues

* feat: temp fuck staging up

* fix: lockfile

* fix: data sync issues on loader.vue

* fix: lint

* Hide shader configuration files from content list (#5499)

* feat: workaround search problem + split out reset

* fix: qa

* fix: changelog not showing on first open

* fix: qa + optimistic updating improvements

* fix: prepr+lint

* fix: qa

* feat: qa

* fix: lint

* fix: lint

* fix: build

* fix: build

* fix: type errors

* fix: fade and JAVA_HOME passthrough

* feat: qa

* feat: impl diff shit

* fix: qa

* fix: app qa

* feat: update diff modal

* fix: endpoint

* fix: qa

* fix: qa

* fix: use bulk in modpack modal

* feat: abort signal impl + fix issues

* fix: diff modal trunc

* feat: qa

* fix: qa

* feat: tooltip content tab

* fix: prepr

* fix: dismiss on settings btn

* feat: qa

* feat: dont clear handlers on disconnect

* fix: lint

* fix: wrangler + introduce staging-archon env file

---------

Signed-off-by: Calum H. <calum@modrinth.com>
Co-authored-by: tdgao <mr.trumgao@gmail.com>
Co-authored-by: Artyom Ezri <61311568+Artezon@users.noreply.github.com>
2026-03-12 13:24:32 -07:00
aecsocket
c94dde9b47 Fix updating mod version if file hash is the same (#5138)
* Start fixing infinite update glitch

* adjust app cache logic

* more cache logic

* cleanup

* add v2 redirect

* add v2 version file route to config
2026-01-19 21:40:44 +00:00
Rayzeq
6b5f8a41e7 feat: split wrapper command on linux (#4427)
* feat: split wrapper command on linux

* feat: use code from #3900

* feat: also use shlex on Windows

* feat: add a version number to global settings

* feat(app): add settings v2, where wrapper command are split
2025-10-30 21:48:51 +00:00
Alejandro González
5000c4067b fix(app-lib): stricter override file path validation (#4681) 2025-10-30 21:19:23 +00:00
Josiah Glosson
cf190d86d5 Update Rust dependencies (#4139)
* Update Rust version

* Update async-compression 0.4.25 -> 0.4.27

* Update async-tungstenite 0.29.1 -> 0.30.0

* Update bytemuck 1.23.0 -> 1.23.1

* Update clap 4.5.40 -> 4.5.43

* Update deadpool-redis 0.21.1 -> 0.22.0 and redis 0.31.0 -> 0.32.4

* Update enumset 1.1.6 -> 1.1.7

* Update hyper-util 0.1.14 -> 0.1.16

* Update indexmap 2.9.0 -> 2.10.0

* Update indicatif 0.17.11 -> 0.18.0

* Update jemalloc_pprof 0.7.0 -> 0.8.1

* Update lettre 0.11.17 -> 0.11.18

* Update meilisearch-sdk 0.28.0 -> 0.29.1

* Update notify 8.0.0 -> 8.2.0 and notify-debouncer-mini 0.6.0 -> 0.7.0

* Update quick-xml 0.37.5 -> 0.38.1

* Fix theseus lint

* Update reqwest 0.12.20 -> 0.12.22

* Cargo fmt in theseus

* Update rgb 0.8.50 -> 0.8.52

* Update sentry 0.41.0 -> 0.42.0 and sentry-actix 0.41.0 -> 0.42.0

* Update serde_json 1.0.140 -> 1.0.142

* Update serde_with 3.13.0 -> 3.14.0

* Update spdx 0.10.8 -> 0.10.9

* Update sysinfo 0.35.2 -> 0.36.1

* Update tauri suite

* Fix build by updating mappings

* Update tokio 1.45.1 -> 1.47.1 and tokio-util 0.7.15 -> 0.7.16

* Update tracing-actix-web 0.7.18 -> 0.7.19

* Update zip 4.2.0 -> 4.3.0

* Misc Cargo.lock updates

* Update Dockerfiles
2025-08-08 22:50:44 +00:00
Josiah Glosson
175b90be5a Legacy ping support (#4062)
* Detection of protocol versions before 18w47b

* Refactor old_protocol_versions into protocol_version

* Ping servers closer to how a client of an instance's version would ping a server

* Allow pinging legacy servers from a modern profile in the same way a modern client would

* Ping 1.4.2 through 1.5.2 like a Vanilla client in those versions would when in such an instance
2025-07-28 14:44:34 +00:00
Alejandro González
f84f8c1c2b chore(clippy): enable and fix many stricter lints (#3783)
* chore(clippy): enable and fix many stricter lints

These ensure that the codebase uses more idiomatic, performant, and
concise language constructions.

* chore: make non-Clippy compiler warnings also deny by default
2025-06-14 00:10:12 +00:00
Alejandro González
f19643095e Inherit dependencies from workspace manifest, and optimize some out (#3655)
* chore: inherit dependencies from workspace, optimize some deps out

* Update bitflags from 2.9.0 to 2.9.1

* Fix temp directory leak in check_java_at_filepath

* Fix build

* Fix lint

* chore(app-lib): refactor overkill `futures` executor usage to Tokio MPSC

* chore: fix Clippy lint

* tweak: optimize out dependency on OpenSSL source build

Contrary to what I expected before, this was caused due to the Tauri
updater plugin using a different TLS stack than everything else.

* chore(labrinth): drop now unused dependency

* Update zip because 2.6.1 got yanked

* Downgrade weezl to 0.1.8

* Mention that p256 is also a blocker for rand 0.9

* chore: sidestep GitHub review requirements

* chore: sidestep GitHub review requirements (2)

* chore: sidestep GitHub review requirements (3)

---------

Co-authored-by: Josiah Glosson <soujournme@gmail.com>
2025-05-15 20:47:29 +00:00
Josiah Glosson
de3019e92b Theseus build updates (#3588)
* Add launcher_feature_version to Profile

* Misc fixes

- Add typing to theme and settings stuff
- Push instance route on creation from installing a modpack
- Fixed servers not reloading properly when first added

* Make old instances scan the logs folder for joined servers on launcher startup

* Create AttachedWorldData

* Change AttachedWorldData interface

* Rename WorldType::World to WorldType::Singleplayer

* Implement world display status system

* Fix Minecraft font

* Fix set_world_display_status Tauri error

* Add 'Play instance' option

* Add option to disable worlds showing in Home

* Fixes

- Fix available server filter only showing if there are some available
- Fixed server and singleplayer filters sometimes showing when there are only servers or singleplayer worlds
- Fixed new worlds not being automatically added when detected
- Rephrased Jump back into worlds option description

* Fixed sometimes more than 6 items showing up in Jump back in

* Fix servers.dat issue with instances you haven't played before

* Update a bunch of app dependencies in non-breaking ways

* Update dependencies in app-lib that had breaking updates

* Update dependencies in app that had breaking updates

* Fix too large of bulk requests being made, limit max to 800 #3430

* Also update tauri-plugin-opener

* Update app-lib to Rust 2024

* Non-breaking updates in ariadne

* Breaking updates in ariadne

* Ariadne Rust 2024

* Add hiding from home page, add types to Mods.vue

* Make recent worlds go into grid when display is huge

* Fix lint

* Remove redundant media query

* Fix protocol version on home page, and home page being blocked by pinging servers

* Clippy fix in app-lib

* Clippy fix in app

* Clippy fix

* More Clippy fixes

* Fix Prettier lints

* Undo `from_string` changes

* Update macos dependencies

* Apply updates to app-playground as well

* Update Wry + Tauri

* Update sysinfo

* Update theseus_gui to Rust 2024

* Downgrade rand in ariadne to fix labrinth

Labrinth can't use rand 0.9 due to argon2

* Cargo format

---------

Signed-off-by: Josiah Glosson <soujournme@gmail.com>
Co-authored-by: Prospector <prospectordev@gmail.com>
Co-authored-by: Prospector <6166773+Prospector@users.noreply.github.com>
Co-authored-by: Alejandro González <me@alegon.dev>
2025-05-02 09:51:17 +00:00
Prospector
3dad6b317f MR App 0.9.5 - Big bugfix update (#3585)
* Add launcher_feature_version to Profile

* Misc fixes

- Add typing to theme and settings stuff
- Push instance route on creation from installing a modpack
- Fixed servers not reloading properly when first added

* Make old instances scan the logs folder for joined servers on launcher startup

* Create AttachedWorldData

* Change AttachedWorldData interface

* Rename WorldType::World to WorldType::Singleplayer

* Implement world display status system

* Fix Minecraft font

* Fix set_world_display_status Tauri error

* Add 'Play instance' option

* Add option to disable worlds showing in Home

* Fixes

- Fix available server filter only showing if there are some available
- Fixed server and singleplayer filters sometimes showing when there are only servers or singleplayer worlds
- Fixed new worlds not being automatically added when detected
- Rephrased Jump back into worlds option description

* Fixed sometimes more than 6 items showing up in Jump back in

* Fix servers.dat issue with instances you haven't played before

* Fix too large of bulk requests being made, limit max to 800 #3430

* Add hiding from home page, add types to Mods.vue

* Make recent worlds go into grid when display is huge

* Fix lint

* Remove redundant media query

* Fix protocol version on home page, and home page being blocked by pinging servers

* Clippy fix

* More Clippy fixes

* Fix Prettier lints

* Undo `from_string` changes

---------

Co-authored-by: Josiah Glosson <soujournme@gmail.com>
Co-authored-by: Alejandro González <me@alegon.dev>
2025-05-01 16:13:13 -07:00
Prospector
ff4c7f47b2 Direct World Joining (#3457)
* Begin work on worlds backend

* Finish implementing get_profile_worlds and get_server_status (except pinning)

* Create TS types and manually copy unparsed chat components

* Clippy fix

* Update types.d.ts

* Initial worlds UI work

* Fix api::get_profile_worlds to take in a relative path

* sanitize & security update

* Fix sanitizePotentialFileUrl

* Fix sanitizePotentialFileUrl (for real)

* Fix empty motd causing error

* Finally actually fix world icons

* Fix world icon not being visible on non-Windows

* Use the correct generics to take in AppHandle

* Implement start_join_singleplayer_world and start_join_server for modern versions

* Don't error if server has no cached icon

* Migrate to own server pinging

* Ignore missing server hidden field and missing saves dir

* Update world list frontend

* More frontend work

* Server status player sample can be absent

* Fix refresh state

* Add get_profile_protocol_version

* Add protocol_version column to database

* SQL INTEGER is i64 in sqlx

* sqlx prepare

* Cache protocol version in database

* Continue worlds UI work

* Fix motds being bold

* Remove legacy pinging and add a 30-second timeout

* Remove pinned for now and match world (and server) parsing closer to spec

* Move type ServerStatus to worlds.ts

* Implement add_server_to_profile

* Fix pack_status being ignored when joining from launcher

* Make World path field be relative

* Implement rename_world and reset_world_icon

* Clippy fix

* Fix rename_world

* UI enhancements

* Implement backup_world, which returns the backup size in bytes

* Clippy fix

* Return index when adding servers to profile

* Fix backup

* Implement delete_world

* Implement edit_server_in_profile and remove_server_from_profile

* Clippy fix

* Log server joins

* Add edit and delete support

* Fix ts errors

* Fix minecraft font

* Switch font out for non-monospaced.

* Fix font proper

* Some more world cleanup, handle play state, check quickplay compatibility

* Clear the cached protocol version when a profile's game version is changed

* Fix tint colors in navbar

* Fix server protocol version pinging

* UI fixes

* Fix protocol version handler

* Fix MOTD parsing

* Add worlds_updated profile event

* fix pkg

* Functional home screen with worlds

* lint

* Fix incorrect folder creation

* Make items clickable

* Add locked field to SingleplayerWorld indicating whether the world is locked by the game

* Implement locking frontend

* Fix locking condition

* Split worlds_updated profile event into servers_updated and world_updated

* Fix compile error

* Use port from resolve SRV record

* Fix serialization of ProfilePayload and ProfilePayloadType

* Individual singleplayer world refreshing

* Log when worlds are perceived to be updated

* Push logging + total refresh lock

* Unlisten fixes

* Highlight current world when clicked

* Launcher logs refactor (#3444)

* Switch live log to use STDOUT

* fix clippy, legacy logs support

* Fix lint

* Handle non-XML log messages in XML logging, and don't escape log messages into XML

---------

Co-authored-by: Josiah Glosson <soujournme@gmail.com>

* Update incompatibility text

* Home page fixes, and unlock after close

* Remove logging

* Add join log database migration

* Switch server join timing to being in the database instead of in a separate log file

* Create optimized get_recent_worlds function that takes in a limit

* Update dependencies and fix Cargo.lock

* temp disable overflow menus

* revert home page changes

* Enable overflow menus again

* Remove list

* Revert

* Push dev tools

* Remove default filter

* Disable debug renderer

* Fix random app errors

* Refactor

* Fix missing computed import

* Fix light mode issues

* Fix TS errors

* Lint

* Fix bad link in change modpack version modal

* fix lint

* fix intl

---------

Co-authored-by: Josiah Glosson <soujournme@gmail.com>
Co-authored-by: Jai A <jaiagr+gpg@pm.me>
Co-authored-by: Jai Agrawal <18202329+Geometrically@users.noreply.github.com>
2025-04-26 18:09:58 -07:00
Josiah Glosson
a74b2da147 Change app-lib io::rename to io::rename_or_move (#3251)
Also add io::is_same_disk and io::create_dir

Co-authored-by: Prospector <6166773+Prospector@users.noreply.github.com>
Co-authored-by: Jai Agrawal <18202329+Geometrically@users.noreply.github.com>
2025-02-24 19:00:17 -08:00
Josiah Glosson
227386bb0d Fix forever installing (#3135)
* Rough draft for fix for Mojang servers being down causing infinite installation

* Add "pack installed" install step

* Allow repairing an instance from Library to recover pack contents

* Allow repair from instance page

* Deduplicate repair code

* Fix lint

* Fix lint (for real this time)

---------

Co-authored-by: Jai Agrawal <18202329+Geometrically@users.noreply.github.com>
2025-01-11 15:27:47 -08:00
Josiah Glosson
01fe08f079 Make the update checker work for non-mods (#3088)
* Fix https://github.com/modrinth/code/issues/1057

* Make sure mods use the installed loader

* Switch &PathBuf to &Path

* Clippy fix

* Deduplicate some code

---------

Co-authored-by: Jai Agrawal <18202329+Geometrically@users.noreply.github.com>
2024-12-28 20:23:27 -07:00
Geometrically
cae6f12ea0 More app fixes 0.9.0 (#3054)
* initial set of fixes (toggle sidebar, profile pagination)

* more fixes, bump version

* fix lint:

* fix quick switcher ordering
2024-12-22 20:03:58 -07:00
Prospector
c39bb78e38 App redesign (#2946)
* Start of app redesign

* format

* continue progress

* Content page nearly done

* Fix recursion issues with content page

* Fix update all alignment

* Discover page progress

* Settings progress

* Removed unlocked-size hack that breaks web

* Revamp project page, refactor web project page to share code with app, fixed loading bar, misc UI/UX enhancements, update ko-fi logo, update arrow icons, fix web issues caused by floating-vue migration, fix tooltip issues, update web tooltips, clean up web hydration issues

* Ads + run prettier

* Begin auth refactor, move common messages to ui lib, add i18n extraction to all apps, begin Library refactor

* fix ads not hiding when plus log in

* rev lockfile changes/conflicts

* Fix sign in page

* Add generated

* (mostly) Data driven search

* Fix search mobile issue

* profile fixes

* Project versions page, fix typescript on UI lib and misc fixes

* Remove unused gallery component

* Fix linkfunction err

* Search filter controls at top, localization for locked filters

* Fix provided filter names

* Fix navigating from instance browse to main browse

* Friends frontend (#2995)

* Friends system frontend

* (almost) finish frontend

* finish friends, fix lint

* Fix lint

---------

Signed-off-by: Geometrically <18202329+Geometrically@users.noreply.github.com>

* Refresh macOS app icon

* Update web search UI more

* Fix link opens

* Fix frontend build

---------

Signed-off-by: Geometrically <18202329+Geometrically@users.noreply.github.com>
Co-authored-by: Jai A <jaiagr+gpg@pm.me>
Co-authored-by: Geometrically <18202329+Geometrically@users.noreply.github.com>
2024-12-11 19:54:18 -08:00
Geometrically
0b31f2eb41 0.8.5 fixes (#2369)
* 0.8.5 fixes

* Attempt to fix binary name

* bump version + add nsis installmode

* (temp) Use cargo version of tauri CLI

* fix cli build

* Fix build env var

* Bump tauri version

* remove old invalid installs

* Fix old shortcuts + NSIS build
2024-09-10 00:24:17 -07:00
Geometrically
a19ce0458a Finalize 0.8.1 release (#2182)
* Finalize 0.8.1 release

* Remove console.logs

* Fix build

* add default to users

* update release conf

* fix again?

* fix build (again)

* actually fix build

* Update config dir

* Update config dir

* Fix dir again
2024-08-20 17:53:14 -07:00
Geometrically
49a20a303a Migrate to SQLite for Internal Launcher Data (#1300)
* initial migration

* barebones profiles

* Finish profiles

* Add back file watcher

* UI support progress

* Finish most of cache

* Fix options page

* Fix forge, finish modrinth auth

* Accounts, process cache

* Run SQLX prepare

* Finish

* Run lint + actions

* Fix version to be compat with windows

* fix lint

* actually fix lint

* actually fix lint again
2024-07-24 18:03:19 +00:00
Norbiros
797e1f1f21 fix(theseus): Fixed multiple bugs (#1304)
* fix(theseus): Resolve log tab freezing entire app (#1127, #1237)
Switched to `vue-typed-virtual-list` due to freezing issues in WebKit caused by `vue-virtual-scroller`, which were difficult to resolve with the previous library.

* fix(theseus): Double opening of Socials Share link (#1136, #1074)

* fix(theseus): Proper symlinks resolution (#1236)
Ensures correct symlink resolution for specific mods, the mods directory, and the entire profile directory.

* fix(theseus): Correctly recognize NeoForge mods (#1215)

* fix(theseus): Corrected `Environments` and `Loaders` filters (#899)

* fix(theseus): Remove `_JAVA_OPTIONS` when testing JRE (#1171)

* fix(theseus): Fixed opening files using `show_in_folder`
Previously, opening a mod would display the contents of the JAR file instead of its location.

* fix(theseus): Hide `.DS_Store` files (#1274, #1002, #1174)

* fix(theseus): Corrected tooltip color

* fix(theseus): Fixed white mode issues (#1144, #1010)

* fix: Corrected `Slider` min and max value handling (#1008)

* fix: Fixed rebase problems

* fix: Fixed `:deep` usage warning

* chore: Updated eslint plugins to fix conflicts with Prettier
2024-07-20 00:20:12 +00:00
Geometrically
d1bc65c266 Monorepo missing features (#1273)
* fix tauri config

* fix package patch

* regen pnpm lock

* use new workflow

* New GH actions

* Update lockfile

* update scripts

* Fix build script

* Fix missing deps

* Fix assets eslint

* Update libraries lint

* Fix all lint configs

* update lockfile

* add fmt + clippy fails

* Separate App Tauri portion

* fix app features

* Fix lints

* install tauri cli

* update lockfile

* corepack, fix lints

* add store path

* fix unused import

* Fix tests

* Issue templates + port over tauri release

* fix actions

* fix before build command

* Add X86 target

* Update build matrix

* finalize actions

* make debug build smaller

* Use debug build to make cache smaller

* dummy commit

* change proj name

* update file name

* Use release builds for less space use

* Remove rust cache

* Readd for app build

* add merge queue trigger
2024-07-09 15:17:38 -07:00
Evan Song
0f2ddb452c Migrate to Turborepo (#1251) 2024-07-04 21:46:29 -07:00