Files
Modrinth-plus/apps/labrinth/src/clickhouse/mod.rs
Arthur 73abe272d1 Harden minecraft-server-play analytics (#5484)
* Harden minecraft-server-play analytics

* Verify based on mc token

* Fail for non-server projects

* Nitpicks and factor out HTTP client

* Allow passing old minecraft_uuid field for clients

* Remove server play analytics test since it relies on auth against Minecraft API which I don't want to mock :(

* Switch to using hasJoined for uuid validation

* Fix formatting

* Fix sessionserver status code

* Ensure profile name and queried username matches

* replace some wrap_request_errs with internal errs

* add HTTP client into web::Data

* short timeout on client-side session join query

* further fixes

* sqlx prepare

* fix clippy

---------

Co-authored-by: Creeperkatze <178587183+Creeperkatze@users.noreply.github.com>
Co-authored-by: aecsocket <aecsocket@tutanota.com>
2026-03-09 16:26:15 +00:00

243 lines
6.5 KiB
Rust

use hyper_rustls::HttpsConnectorBuilder;
use hyper_util::rt::TokioExecutor;
mod fetch;
pub use fetch::*;
use crate::env::ENV;
use crate::queue::server_ping;
use crate::routes::analytics::MINECRAFT_SERVER_PLAYS;
pub async fn init_client() -> clickhouse::error::Result<clickhouse::Client> {
init_client_with_database(&ENV.CLICKHOUSE_DATABASE).await
}
pub async fn init_client_with_database(
database: &str,
) -> clickhouse::error::Result<clickhouse::Client> {
const MINECRAFT_JAVA_SERVER_PINGS: &str = server_ping::CLICKHOUSE_TABLE;
let client = {
let https_connector = HttpsConnectorBuilder::new()
.with_native_roots()?
.https_or_http()
.enable_all_versions()
.build();
let hyper_client =
hyper_util::client::legacy::Client::builder(TokioExecutor::new())
.build(https_connector);
clickhouse::Client::with_http_client(hyper_client)
.with_url(&ENV.CLICKHOUSE_URL)
.with_user(&ENV.CLICKHOUSE_USER)
.with_password(&ENV.CLICKHOUSE_PASSWORD)
.with_validation(false)
};
client
.query(&format!("CREATE DATABASE IF NOT EXISTS {database}"))
.execute()
.await?;
let clickhouse_replicated = ENV.CLICKHOUSE_REPLICATED;
let cluster_line = if clickhouse_replicated {
"ON cluster '{cluster}'"
} else {
""
};
let engine = if clickhouse_replicated {
"ReplicatedMergeTree('/clickhouse/{installation}/{cluster}/tables/{shard}/{database}/{table}', '{replica}')"
} else {
"MergeTree()"
};
// For the Clickhouse database on the staging environment, set a TTL to avoid accumulating too much data
let ttl = if database == "staging_analytics" {
"TTL toDateTime(recorded) + INTERVAL 1 DAY"
} else {
""
};
client
.query(&format!(
"
CREATE TABLE IF NOT EXISTS {database}.views {cluster_line}
(
recorded DateTime64(4),
domain String,
site_path String,
user_id UInt64,
project_id UInt64,
monetized Bool DEFAULT True,
ip IPv6,
country String,
user_agent String,
headers Array(Tuple(String, String))
)
ENGINE = {engine}
{ttl}
PRIMARY KEY (project_id, recorded, ip)
SETTINGS index_granularity = 8192
"
))
.execute()
.await?;
client
.query(&format!(
"
CREATE TABLE IF NOT EXISTS {database}.downloads {cluster_line}
(
recorded DateTime64(4),
domain String,
site_path String,
user_id UInt64,
project_id UInt64,
version_id UInt64,
ip IPv6,
country String,
user_agent String,
headers Array(Tuple(String, String))
)
ENGINE = {engine}
{ttl}
PRIMARY KEY (project_id, recorded, ip)
SETTINGS index_granularity = 8192
"
))
.execute()
.await?;
client
.query(&format!(
"
CREATE TABLE IF NOT EXISTS {database}.playtime {cluster_line}
(
recorded DateTime64(4),
seconds UInt64,
user_id UInt64,
project_id UInt64,
version_id UInt64,
loader String,
game_version String,
parent UInt64
)
ENGINE = {engine}
{ttl}
PRIMARY KEY (project_id, recorded, user_id)
SETTINGS index_granularity = 8192
"
))
.execute()
.await?;
client
.query(&format!(
"
CREATE TABLE IF NOT EXISTS {database}.affiliate_code_clicks {cluster_line}
(
recorded DateTime64(4),
domain String,
user_id UInt64,
affiliate_code_id UInt64,
ip IPv6,
country String,
user_agent String,
headers Array(Tuple(String, String))
)
ENGINE = {engine}
{ttl}
PRIMARY KEY (affiliate_code_id, recorded)
SETTINGS index_granularity = 8192
"
))
.execute()
.await?;
client
.query(&format!(
"
CREATE TABLE IF NOT EXISTS {database}.{MINECRAFT_JAVA_SERVER_PINGS} {cluster_line}
(
recorded DateTime64(4),
project_id UInt64,
address String,
online Bool,
latency_ms Nullable(UInt32),
description Nullable(String),
version_name Nullable(String),
version_protocol Nullable(Int32),
players_online Nullable(Int32),
players_max Nullable(Int32)
)
ENGINE = {engine}
{ttl}
PRIMARY KEY (project_id, recorded)
SETTINGS index_granularity = 8192
"
))
.execute()
.await?;
client
.query(&format!(
"
CREATE TABLE IF NOT EXISTS {database}.{MINECRAFT_SERVER_PLAYS} {cluster_line}
(
recorded DateTime64(4),
user_id UInt64,
project_id UInt64,
minecraft_uuid UUID
)
ENGINE = {engine}
{ttl}
PRIMARY KEY (project_id, recorded)
SETTINGS index_granularity = 8192
"
))
.execute()
.await?;
client
.query(&format!(
"
ALTER TABLE {database}.{MINECRAFT_SERVER_PLAYS} {cluster_line}
ADD COLUMN IF NOT EXISTS minecraft_uuid UUID
"
))
.execute()
.await?;
client
.query(&format!(
"
ALTER TABLE {database}.{MINECRAFT_SERVER_PLAYS} {cluster_line}
ADD COLUMN IF NOT EXISTS ip IPv6 DEFAULT toIPv6('::')
"
))
.execute()
.await?;
client
.query(&format!(
"
ALTER TABLE {database}.{MINECRAFT_JAVA_SERVER_PINGS} {cluster_line}
DROP COLUMN IF EXISTS port
"
))
.execute()
.await?;
Ok(client.with_database(database))
}