* feat: base content card component * fix: tooltips + colors * feat: fix orgs * feat: base content tab internals rewrite * feat: fix invalidmodal * feat: add ContentModpackCard * fix: extract types * draft: layout * feat: unlink modal * feat: impl content tab * fix: lint * fix: toggling * temp: disable updating stuff * feat: selection v-model * feat: bulk selection * feat: mods tab rough draft * feat: use fuse.js * feat: add project combobox * clean up project combobox * feat: start install to play modal * fix: events * feat: use v-on * feat: bulk actions + fix floating action bar width * feat: figma alignments * feat: migrate toggle to tailwind * fix: row borders * feat: disabled state * feat: virtual list impl for card table based on window scroll * fix: lint * feat: virtualization + smaller contentcard items * feat: use ContentCardTable + ContentCardItems * feat: fix gap + border issues on last elm * feat: cleanup + use proper searching * fix: use TeleportOverflowMenu * fix: fallback to svg if src is invalid on avatar component * fix: storybook * feat: start on updater modal * feat: finish content updater modal * feat: i18n pass * feat: impl modal * feat(app): backend changes for content tab refactor (#5237) * feat: include_changelog=false for updater modal * fix: hash overrides * feat: update checking for modpack * feat: qa * feat: modpack content modal * fix: padding in table to match modals + tightness * fix: lint * feat: delete modal * feat: fix toggle bugs * fix: prepr * fix: duplicate messages * qa: full width search * qa: use bg-surface-1.5 * qa: animation for filter pills * qa: standardize hover colors * fix: border-[1px] is border * qa: mass de-select actually mass selecting * qa: match figma designs for floating action bar * qa: modal fixes * q: modal fixes x2 * fix: table border * qa: confirm modals * qa: modal alignment * qa: re-add stuck heading + dedupe logic * qa: dedupe virtual scrolling + remove dead components * qa: responsiveness for content table + link fixes * qa: version column link, tooltips + lint fixes * qa: instance busy protections * fix: installation freeze bug * chore: remove old mods page * refactor: deduplicate layout * chore: delete old content page(s) * qa * qa * qa * feat: sort btn - to iterate * fix: ml * feat: date added * fix: lint * fix: formatting.ts removal * feat: get_dependencies_as_content_items * qa: final QA changes * refactor: deduplicate + polish content.rs * feat: hook up content.vue with v1 * feat: hide v1 content api behind frontend feature flag * fix: query keys + copy on empty state * chore: i18n pass * feat: reimpl unlink + upload endpoint * feat: use bulk endpoints v1 * fix: lint * fix: flags * fix: responsiveness via container queries * fix: lint * qa: 1 * qa: fixes * qa: fix ssr issues with browse content * qa: header page divider * qa: modals * fix: prepr * fix: issues * fix: lint * fix: toggle v1 ff * qa: 5 * qa: delete modal copy * feat: creation flow modals (#5383) * refactor: delete content v0 usages + impl * feat: qa + fixes * feat: installing banner using state event * feat: fix modpack card bugs + filtering issues * refactor: delete backups v0 api module * feat: v1 servers GET endpoint * fix: backups * feat: swap to kyros upload v1 addon * fix: use tanstack for loader.vue * feat: finish install from discovery modal * qa: bug fixes * feat: set up installation settings * fix: lint * fix: typos * fix: bugs * fix: disable inline content * feat: content tab improvements — upload UX, installation settings, and client-only indicators Upload cancellation and navigation guard: - Add ConfirmLeaveModal that prompts when navigating away during upload - Cancel in-flight XHR uploads when user confirms leaving the page - Add beforeunload handler to warn on browser/tab close during upload - Track uploadedBytes/totalBytes in UploadState for progress display - Replace Collapsible with Transition for upload progress admonition - Show byte progress and percentage in upload banner - Clamp upload progress to prevent exceeding 100% Installation settings (server.properties): - Add KnownPropertiesFields and PropertiesFields types to Archon types - Add buildProperties() to creation flow context to collect gamemode, difficulty, seed, world type, structures, and generator settings - Pass properties through installContent on onboarding, discovery, and ServerSetupModal flows Server setup and discovery flow improvements: - Migrate ServerSetupModal from servers_v0.reinstall to content_v1.installContent - Replace loaderApiNames lookup with toApiLoader() helper - Remove eraseDataOnInstall toggle — always use soft_override: false - Simplify modpack install on discovery page to use first available version and route through creation flow modal for both onboarding and non-onboarding - Differentiate post-install navigation: content page for onboarding, loader options for existing servers Modpack update flow: - Replace updateModpack() call with installContent() using soft_override: true to support version selection in the content updater modal Client-only mod indicators: - Add environment field to AddonVersion (reuses Labrinth.Projects.v3.Environment) - Add environment to ContentItem and isClientOnly to ContentCardTableItem - Show orange TriangleAlertIcon with tooltip on client-only mods in content table - Add "Client-only" filter pill to content filtering (controlled via showClientOnlyFilter on ContentManagerContext) - Apply client-only indicators in both ContentPageLayout and ModpackContentModal Misc: - Add CLAUDE.md note about using prepr commands for lint checks - Export ConfirmLeaveModal from instances barrel * fix: piping * fix: switch content disable for linked server instances * feat: client only filter * fix: prepr * feat: hasUpdate shape update * feat: bulk update endpoint impl for content in panel * feat: websocket state impl again with new phases * fix: ws * fix: use timeout fn for sync admon + fix content card layout scroll for browsers with overflow anchor bug * fix: qa bugs * fix: lint, a11y and i18n * refactor: set up layouts folder properly * fix: linked data cache stuff + lint * feat: move installationsettings to shared layout * fix: lint * fix: issues * feat: temp fuck staging up * fix: lockfile * fix: data sync issues on loader.vue * fix: lint * Hide shader configuration files from content list (#5499) * feat: workaround search problem + split out reset * fix: qa * fix: changelog not showing on first open * fix: qa + optimistic updating improvements * fix: prepr+lint * fix: qa * feat: qa * fix: lint * fix: lint * fix: build * fix: build * fix: type errors * fix: fade and JAVA_HOME passthrough * feat: qa * feat: impl diff shit * fix: qa * fix: app qa * feat: update diff modal * fix: endpoint * fix: qa * fix: qa * fix: use bulk in modpack modal * feat: abort signal impl + fix issues * fix: diff modal trunc * feat: qa * fix: qa * feat: tooltip content tab * fix: prepr * fix: dismiss on settings btn * feat: qa * feat: dont clear handlers on disconnect * fix: lint * fix: wrangler + introduce staging-archon env file --------- Signed-off-by: Calum H. <calum@modrinth.com> Co-authored-by: tdgao <mr.trumgao@gmail.com> Co-authored-by: Artyom Ezri <61311568+Artezon@users.noreply.github.com>
7.2 KiB
Modrinth Monorepo
This is the Modrinth monorepo — it contains all Modrinth projects, both frontend and backend. When entering a project, either to edit or analyse, you should read it's CLAUDE.md.
Architecture
- Monorepo tooling: Turborepo (
turbo.jsonc) + pnpm workspaces (pnpm-workspace.yaml) - Frontend: Vue 3 / Nuxt 3, Tailwind CSS v3
- Backend: Rust (Labrinth API), Postgres, Clickhouse
- Indentation: Use TAB everywhere, never spaces
Apps (apps/)
| App | Description |
|---|---|
frontend |
Main Modrinth website (Nuxt 3) |
app-frontend |
Desktop/app frontend (Vue 3) |
app |
Desktop/app shell (Tauri) |
app-playground |
Testing playground for app |
labrinth |
Backend API service |
daedalus_client |
Daedalus client implementation |
docs |
Documentation site (Astro) |
Packages (packages/)
| Package | Description |
|---|---|
ui |
Shared Vue component library (@modrinth/ui) |
assets |
Styling and auto-generated icons (@modrinth/assets) |
api-client |
API client for Nuxt, Tauri, and Node/browser |
app-lib |
Shared app library |
blog |
Blog system and changelog data |
utils |
Shared utility functions |
moderation |
Moderation utilities |
daedalus |
Daedalus protocol |
tooling-config |
ESLint, Prettier, TypeScript configs |
ariadne |
Analytics library |
modrinth-log |
Logging utilities |
modrinth-maxmind |
MaxMind GeoIP |
modrinth-util |
General utilities |
muralpay |
Payment processing |
path-util |
Path utilities |
sqlx-tracing |
SQLx query tracing |
Pre-PR Commands
Run these from the root folder before opening a pull request - do not run these after each prompt the user gives you, only run when asked, ask the user a question if they want to run it if the user indicates that they are about to create a pull request.
- Website:
pnpm prepr:frontend:web - App frontend:
pnpm prepr:frontend:app - Frontend libs:
pnpm prepr:frontend:lib - All frontend (app+web):
pnpm prepr - Labrinth (backend): See
apps/labrinth/CLAUDE.md
The website and app prepr commands
Dev Commands
- Website:
pnpm web:dev(copy.envtemplate inapps/frontend/first) - App:
pnpm app:dev(copy.envtemplate inpackages/app-lib/first) - Storybook (packages/ui):
pnpm storybook
Project-Specific Instructions
Each project may have its own CLAUDE.md with detailed instructions:
apps/labrinth/CLAUDE.md— Backend APIapps/frontend/CLAUDE.md- Frontend Website
Skills (.claude/skills/)
Project-specific skill files with detailed patterns. Use them when the task matches:
api-module— Adding a new API endpoint module topackages/api-client(types, module class, registry registration)cross-platform-pages— Building a page that needs to work in both the website (apps/frontend) and the desktop app (apps/app-frontend)dependency-injection— Creating or wiring up aprovide/injectcontext for platform abstraction or deep component state sharingfigma-mcp— Translating a Figma design into Vue components using the Figma MCP toolsi18n-convert— Converting hardcoded English strings in Vue SFCs into the@modrinth/uii18n system (defineMessages,formatMessage,IntlFormatted)multistage-modals— Building a wizard-like modal with multiple stages, progress tracking, and per-stage buttons usingMultiStageModaltanstack-query— Fetching, caching, or mutating server data with@tanstack/vue-query(queries, mutations, invalidation, optimistic updates)
Code Guidelines
Comments
- DO NOT use "heading" comments like:
=== Helper methods ===. - Use doc comments, but avoid inline comments unless ABSOLUTELY necessary for clarity. Code should aim to be self documenting!
Bash Guidelines
Output handling
- DO NOT pipe output through
head,tail,less, ormore - NEVER use
| head -n Xor| tail -n Xto truncate output - IMPORTANT: Run commands directly without pipes when possible
- IMPORTANT: If you need to limit output, use command-specific flags (e.g.
git log -n 10instead ofgit log | head -10) - ALWAYS read the full output — never pipe through filters
General
- Do not create new non-source code files (e.g. Bash scripts, SQL scripts) unless explicitly prompted to
- For Frontend, when doing lint checks, only use the
preprcommands, do not usetypecheckortscetc.
Edit Tool - Whitespace Handling (CLAUDE ONLY)
The Read tool uses → to mark where line numbers end and file content begins.
Rule: Copy the EXACT whitespace that appears after the → marker.
- Whatever appears between
→and the code text is what's actually in the file - That whitespace must be used EXACTLY in Edit tool's old_string
- Don't count arrows, don't interpret - just copy what's after the
→
Example:
14→ private byte tag;
For Edit, use: private byte tag; (copy everything after →, including the two tabs)
If Edit fails: Stop and explain the problem. Do not attempt sed/awk/bash workarounds.
IMPORTANT: Trust the Read tool output. Copy what's after → into Edit immediately. DO NOT verify with sed/od/grep first - that's wasting time and the instructions already tell you to stop if Edit fails, not to pre-verify.
Skills
Project-specific skills (patterns, conventions, and implementation guides) are located in .claude/skills/. Each skill has a SKILL.md describing the pattern:
- Dependency Injection — Vue provide/inject DI layer using
createContext - Cross-Platform Pages — Shared component architecture across Nuxt and Tauri frontends
- Multistage Modals — Wizard-like modal flows with
MultiStageModal - Figma MCP — Translating Figma designs to Modrinth Vue components
- i18n Convert — Converting hard-coded strings to vue-i18n localization
- API Module — Adding new endpoint modules to
@modrinth/api-client - TanStack Query — Server state management with
@tanstack/vue-queryv5