* feat: base content card component * fix: tooltips + colors * feat: fix orgs * feat: base content tab internals rewrite * feat: fix invalidmodal * feat: add ContentModpackCard * fix: extract types * draft: layout * feat: unlink modal * feat: impl content tab * fix: lint * fix: toggling * temp: disable updating stuff * feat: selection v-model * feat: bulk selection * feat: mods tab rough draft * feat: use fuse.js * feat: add project combobox * clean up project combobox * feat: start install to play modal * fix: events * feat: use v-on * feat: bulk actions + fix floating action bar width * feat: figma alignments * feat: migrate toggle to tailwind * fix: row borders * feat: disabled state * feat: virtual list impl for card table based on window scroll * fix: lint * feat: virtualization + smaller contentcard items * feat: use ContentCardTable + ContentCardItems * feat: fix gap + border issues on last elm * feat: cleanup + use proper searching * fix: use TeleportOverflowMenu * fix: fallback to svg if src is invalid on avatar component * fix: storybook * feat: start on updater modal * feat: finish content updater modal * feat: i18n pass * feat: impl modal * feat(app): backend changes for content tab refactor (#5237) * feat: include_changelog=false for updater modal * fix: hash overrides * feat: update checking for modpack * feat: qa * feat: modpack content modal * fix: padding in table to match modals + tightness * fix: lint * feat: delete modal * feat: fix toggle bugs * fix: prepr * fix: duplicate messages * qa: full width search * qa: use bg-surface-1.5 * qa: animation for filter pills * qa: standardize hover colors * fix: border-[1px] is border * qa: mass de-select actually mass selecting * qa: match figma designs for floating action bar * qa: modal fixes * q: modal fixes x2 * fix: table border * qa: confirm modals * qa: modal alignment * qa: re-add stuck heading + dedupe logic * qa: dedupe virtual scrolling + remove dead components * qa: responsiveness for content table + link fixes * qa: version column link, tooltips + lint fixes * qa: instance busy protections * fix: installation freeze bug * chore: remove old mods page * refactor: deduplicate layout * chore: delete old content page(s) * qa * qa * qa * feat: sort btn - to iterate * fix: ml * feat: date added * fix: lint * fix: formatting.ts removal * feat: get_dependencies_as_content_items * qa: final QA changes * refactor: deduplicate + polish content.rs * feat: hook up content.vue with v1 * feat: hide v1 content api behind frontend feature flag * fix: query keys + copy on empty state * chore: i18n pass * feat: reimpl unlink + upload endpoint * feat: use bulk endpoints v1 * fix: lint * fix: flags * fix: responsiveness via container queries * fix: lint * qa: 1 * qa: fixes * qa: fix ssr issues with browse content * qa: header page divider * qa: modals * fix: prepr * fix: issues * fix: lint * fix: toggle v1 ff * qa: 5 * qa: delete modal copy * feat: creation flow modals (#5383) * refactor: delete content v0 usages + impl * feat: qa + fixes * feat: installing banner using state event * feat: fix modpack card bugs + filtering issues * refactor: delete backups v0 api module * feat: v1 servers GET endpoint * fix: backups * feat: swap to kyros upload v1 addon * fix: use tanstack for loader.vue * feat: finish install from discovery modal * qa: bug fixes * feat: set up installation settings * fix: lint * fix: typos * fix: bugs * fix: disable inline content * feat: content tab improvements — upload UX, installation settings, and client-only indicators Upload cancellation and navigation guard: - Add ConfirmLeaveModal that prompts when navigating away during upload - Cancel in-flight XHR uploads when user confirms leaving the page - Add beforeunload handler to warn on browser/tab close during upload - Track uploadedBytes/totalBytes in UploadState for progress display - Replace Collapsible with Transition for upload progress admonition - Show byte progress and percentage in upload banner - Clamp upload progress to prevent exceeding 100% Installation settings (server.properties): - Add KnownPropertiesFields and PropertiesFields types to Archon types - Add buildProperties() to creation flow context to collect gamemode, difficulty, seed, world type, structures, and generator settings - Pass properties through installContent on onboarding, discovery, and ServerSetupModal flows Server setup and discovery flow improvements: - Migrate ServerSetupModal from servers_v0.reinstall to content_v1.installContent - Replace loaderApiNames lookup with toApiLoader() helper - Remove eraseDataOnInstall toggle — always use soft_override: false - Simplify modpack install on discovery page to use first available version and route through creation flow modal for both onboarding and non-onboarding - Differentiate post-install navigation: content page for onboarding, loader options for existing servers Modpack update flow: - Replace updateModpack() call with installContent() using soft_override: true to support version selection in the content updater modal Client-only mod indicators: - Add environment field to AddonVersion (reuses Labrinth.Projects.v3.Environment) - Add environment to ContentItem and isClientOnly to ContentCardTableItem - Show orange TriangleAlertIcon with tooltip on client-only mods in content table - Add "Client-only" filter pill to content filtering (controlled via showClientOnlyFilter on ContentManagerContext) - Apply client-only indicators in both ContentPageLayout and ModpackContentModal Misc: - Add CLAUDE.md note about using prepr commands for lint checks - Export ConfirmLeaveModal from instances barrel * fix: piping * fix: switch content disable for linked server instances * feat: client only filter * fix: prepr * feat: hasUpdate shape update * feat: bulk update endpoint impl for content in panel * feat: websocket state impl again with new phases * fix: ws * fix: use timeout fn for sync admon + fix content card layout scroll for browsers with overflow anchor bug * fix: qa bugs * fix: lint, a11y and i18n * refactor: set up layouts folder properly * fix: linked data cache stuff + lint * feat: move installationsettings to shared layout * fix: lint * fix: issues * feat: temp fuck staging up * fix: lockfile * fix: data sync issues on loader.vue * fix: lint * Hide shader configuration files from content list (#5499) * feat: workaround search problem + split out reset * fix: qa * fix: changelog not showing on first open * fix: qa + optimistic updating improvements * fix: prepr+lint * fix: qa * feat: qa * fix: lint * fix: lint * fix: build * fix: build * fix: type errors * fix: fade and JAVA_HOME passthrough * feat: qa * feat: impl diff shit * fix: qa * fix: app qa * feat: update diff modal * fix: endpoint * fix: qa * fix: qa * fix: use bulk in modpack modal * feat: abort signal impl + fix issues * fix: diff modal trunc * feat: qa * fix: qa * feat: tooltip content tab * fix: prepr * fix: dismiss on settings btn * feat: qa * feat: dont clear handlers on disconnect * fix: lint * fix: wrangler + introduce staging-archon env file --------- Signed-off-by: Calum H. <calum@modrinth.com> Co-authored-by: tdgao <mr.trumgao@gmail.com> Co-authored-by: Artyom Ezri <61311568+Artezon@users.noreply.github.com>
3.9 KiB
Architecture
The shared UI package used by both apps/frontend (Nuxt 3) and apps/app-frontend (Vue 3 + Tauri). Components here must be platform-agnostic — use dependency injection for platform-specific behavior.
Folder Structure
src/
├── components/ # Vue components organized by feature domain
├── composables/ # Vue 3 composition API hooks
├── layouts/ # Self-contained page layouts (see below)
├── providers/ # Dependency injection contexts (createContext pattern)
├── utils/ # Utility functions and constants
├── pages/ # Cross platform page components (used in both app-frontend and frontend)
├── locales/ # 34 language locale files (FormatJS)
├── styles/ # Tailwind CSS utilities
└── stories/ # Storybook story files
Each subdirectory under components/ has an index.ts barrel file. All public API is re-exported from the root index.ts.
src/layouts/
Self-contained page layouts shared across frontends. Split into two categories:
shared/— Reusable layout modules with their own components, composables, providers, and types. Each module is a self-contained unit (e.g.shared/content-tab/contains the content/mods tab layout with its ownlayout.vue,components/,composables/,providers/, andtypes.ts).wrapped/— Page-level Vue components that mirror route structures (e.g.wrapped/hosting/manage/). These are full page implementations consumed by bothapps/frontendandapps/app-frontend.
Files inside layouts/ use the #ui/* import alias (resolved via the "imports" field in package.json) to reference other src/ modules like #ui/components/base/ButtonStyled.vue or #ui/composables/i18n.
Code Guidelines
Tailwind Configuration
All frontend packages share a Tailwind preset at packages/tooling-config/tailwind/tailwind-preset.ts. This package's tailwind.config.ts extends it:
import preset from '@modrinth/tooling-config/tailwind/tailwind-preset.ts'
CSS custom properties are defined in packages/assets/styles/variables.scss with light, dark, and OLED theme variants.
Color Usage Rules
Use surface-* variables for backgrounds — never aliased bg-* color variables:
| Token | Usage |
|---|---|
bg-surface-1 |
Deepest background layer |
bg-surface-1.5 |
Odd row background (tables) |
bg-surface-2 |
Even row background, secondary panels |
bg-surface-3 |
Headers, floating bar backgrounds, inputs |
bg-surface-4 |
Cards, elevated surfaces |
bg-surface-5 |
Borders, dividers |
For text colors:
| Class | Usage |
|---|---|
text-contrast |
Primary headings |
text-primary |
Default body text |
text-secondary |
Reduced emphasis, secondary info |
Brand and semantic colors not all exposed as Figma variables — refer to packages/assets/styles/variables.scss for the full set:
bg-{color},text-{color}etc. — Primary brand colorsbg-{color}-highlight— 25% opacity semantic highlights
Color palette (each with shades 50–950): red, orange, green, blue, purple, gray. Platform-specific colors also exist (fabric, forge, quilt, neoforge, etc.).
Dependency Injection
This package defines the DI layer using createContext from src/providers/index.ts. See the dependency-injection skill (.claude/skills/dependency-injection/SKILL.md) for full documentation.
Key providers exported from this package:
provideModrinthClient/injectModrinthClient— API clientprovideNotificationManager/injectNotificationManager— Notifications