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@@ -1,470 +0,0 @@
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package exopandora.worldhandler.gui.content.impl;
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import java.nio.FloatBuffer;
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import java.util.ArrayList;
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import java.util.HashSet;
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import java.util.List;
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import java.util.Set;
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import java.util.Stack;
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import java.util.function.Consumer;
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import org.lwjgl.BufferUtils;
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import org.lwjgl.opengl.GL11;
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import org.lwjgl.util.vector.Vector3f;
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import exopandora.worldhandler.gui.button.GuiButtonWorldHandler;
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import exopandora.worldhandler.gui.category.Categories;
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import exopandora.worldhandler.gui.category.Category;
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import exopandora.worldhandler.gui.container.Container;
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import exopandora.worldhandler.gui.content.Content;
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import exopandora.worldhandler.gui.content.Contents;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.gui.GuiButton;
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import net.minecraft.client.gui.inventory.GuiInventory;
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import net.minecraft.client.model.ModelBox;
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import net.minecraft.client.model.ModelRenderer;
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import net.minecraft.client.renderer.GlStateManager;
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import net.minecraft.client.renderer.entity.Render;
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import net.minecraft.client.renderer.entity.RenderLiving;
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import net.minecraft.client.resources.I18n;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityList;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.util.ResourceLocation;
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import net.minecraft.util.math.MathHelper;
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public class ContentPlaysound extends Content
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{
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@Override
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public void initButtons(Container container, int x, int y)
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{
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container.add(new GuiButtonWorldHandler(0, x, y + 96, 114, 20, I18n.format("gui.worldhandler.generic.back")));
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container.add(new GuiButtonWorldHandler(1, x + 118, y + 96, 114, 20, I18n.format("gui.worldhandler.generic.backToGame")));
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container.add(new GuiButtonWorldHandler(2, x + 118 / 2, y + 72, 114, 20, "Test"));
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}
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@Override
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public void actionPerformed(Container container, GuiButton button)
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{
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if(button.id == 2)
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{
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try
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{
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GlStateManager.pushMatrix();
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FloatBuffer buffer = BufferUtils.createFloatBuffer(16);
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buffer.clear();
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buffer.put(new float[] {1, 0, 0, 1,
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0, 1, 0, 0,
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0, 0, 1, 0,
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0, 0, 0, 0});
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buffer.rewind();
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System.out.println("-----------------");
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for(int x = 0; x < buffer.capacity(); x++)
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{
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if(x % 4 == 0 && x > 0)
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{
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System.out.println();
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}
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System.out.printf("%02.2f ", buffer.get(x));
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}
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System.out.println();
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GL11.glLoadMatrix(buffer);
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GlStateManager.matrixMode(GL11.GL_MODELVIEW);
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GlStateManager.rotate(90, 0, 1, 0);
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// GlStateManager.translate(1, 1, 1);
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float[] array = new float[buffer.capacity()];
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GlStateManager.getFloat(GL11.GL_MODELVIEW_MATRIX, buffer);
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buffer.get(array);
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System.out.println("-----------------");
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for(int x = 0; x < array.length; x++)
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{
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if(x % 4 == 0 && x > 0)
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{
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System.out.println();
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}
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System.out.printf("%02.2f ", array[x]);
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}
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System.out.println();
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}
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catch(Exception e)
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{
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e.printStackTrace();
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}
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}
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}
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private Vector3f low = null;
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private Vector3f high = null;
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@Override
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public void drawScreen(Container container, int x, int y, int mouseX, int mouseY, float partialTicks)
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{
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int width = x + 232 / 2;
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int height = y + 50;
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container.drawRect(width - 20, height - 40, width + 20, height, 0xFFFFFFFF);
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Class<? extends Entity> entityClass = EntityList.getClass(new ResourceLocation("witch"));
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try
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{
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Entity entity = EntityList.newEntity(entityClass, Minecraft.getMinecraft().world);
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// entity.ticksExisted++;
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// if(entity instanceof EntityLiving)
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// {
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// ((EntityLiving) entity).onInitialSpawn(new DifficultyInstance(EnumDifficulty.NORMAL, 0, 0, 0), null);
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// }
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if(entity instanceof EntityLivingBase)
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{
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int maxWidth = 40;
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int maxHeight = 40;
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int xScale = 0;
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int yScale = 0;
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Render<? extends Entity> render = Minecraft.getMinecraft().getRenderManager().entityRenderMap.get(entity.getClass());
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if(render instanceof RenderLiving)
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{
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final RenderLiving living = (RenderLiving) render;
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living.getMainModel().setRotationAngles(0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 1.0F, entity);
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System.out.println("--------------");
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this.high = new Vector3f(Float.MIN_VALUE, Float.MIN_VALUE, Float.MIN_VALUE);
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this.low = new Vector3f(Float.MAX_VALUE, Float.MAX_VALUE, Float.MAX_VALUE);
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this.iterateModel(this.getBaseModels(living.getMainModel().boxList), new Stack(), vectors ->
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{
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for(int i = 0; i < vectors.length; i++)
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{
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this.low = new Vector3f(Math.min(this.low.x, vectors[i].x), Math.min(this.low.y, vectors[i].y), Math.min(this.low.z, vectors[i].z));
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this.high = new Vector3f(Math.max(this.high.x, vectors[i].x), Math.max(this.high.y, vectors[i].y), Math.max(this.high.z, vectors[i].z));
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}
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});
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// System.out.println(this.high.y - this.low.y);
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float widthInBlocks = Math.abs(this.high.x - this.low.x) / 16;
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float heightInBlocks = Math.abs(this.high.y - this.low.y) / 16;
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// System.out.println("Height: " + heightInBlocks);
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// System.out.println("Ent: " + entity.height);
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// System.out.println("High: " + this.high);
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// System.out.println("Low: " + this.low);
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xScale = MathHelper.floor(maxWidth / widthInBlocks);
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yScale = MathHelper.floor(maxHeight / heightInBlocks);
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}
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// xScale = MathHelper.floor(maxWidth / entity.width);
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// yScale = MathHelper.floor(maxHeight / entity.height);
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// System.out.println(low);
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// System.out.println(high);
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int scale = Math.min(xScale, yScale);
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int yAdjust = scale == xScale ? (maxHeight - scale) / 2 : 0;
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// System.out.println(scale);
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GuiInventory.drawEntityOnScreen(width, height - yAdjust, scale, (float) width - mouseX, (float) height - mouseY - entity.getEyeHeight() * yScale - yAdjust, (EntityLivingBase) entity);
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}
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}
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catch(Exception e)
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{
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e.printStackTrace();
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}
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}
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private void iterateModel(List<ModelRenderer> list, Stack<ModelShifts> shifts, Consumer<Vector3f[]> consumer)
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{
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for(ModelRenderer model : list)
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{
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if(!model.isHidden)
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{
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if(model.showModel)
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{
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/*
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* offset = box width/height/depth
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* point = box offset x/y/z
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* rotation = rotation
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*/
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Vector3f modelOffset = new Vector3f(model.offsetX, model.offsetY, model.offsetZ);
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Vector3f modelRotationAngle = new Vector3f(model.rotateAngleX, model.rotateAngleY, model.rotateAngleZ);
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Vector3f modelRotationPoint = new Vector3f(model.rotationPointX, model.rotationPointY, model.rotationPointZ);
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shifts.push(new ModelShifts(modelOffset, modelRotationAngle, modelRotationPoint));
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if(model.childModels != null)
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{
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this.iterateModel(model.childModels, shifts, consumer);
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}
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for(ModelBox box : model.cubeList)
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{
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if(box != null)
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{
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Vector3f[] vectors = new Vector3f[]
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{
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new Vector3f(box.posX1, box.posY1, box.posZ1),
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new Vector3f(box.posX2, box.posY1, box.posZ1),
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new Vector3f(box.posX2, box.posY1, box.posZ2),
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new Vector3f(box.posX1, box.posY1, box.posZ2),
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new Vector3f(box.posX1, box.posY2, box.posZ1),
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new Vector3f(box.posX2, box.posY2, box.posZ1),
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new Vector3f(box.posX2, box.posY2, box.posZ2),
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new Vector3f(box.posX1, box.posY2, box.posZ2)
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};
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// System.out.println(shifts.size());
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for(int x = 0; x < 2; x++)
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{
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for(ModelShifts shift : shifts)
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{
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this.translate(shift.getOffset(), x, vectors);
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// GlStateManager.translate(shift.getOffset().x, shift.getOffset().y, shift.getOffset().z);
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if(shift.getAngle().equals(ORIGIN))
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{
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if(!shift.getPoint().equals(ORIGIN))
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{
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this.translate(shift.getPoint(), x, vectors);
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// GlStateManager.translate(shift.getPoint().x, shift.getPoint().y, shift.getPoint().z);
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}
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}
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else
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{
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this.translate(shift.getPoint(), x, vectors);
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// GlStateManager.translate(shift.getPoint().x, shift.getPoint().y, shift.getPoint().z);
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GlStateManager.pushMatrix();
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FloatBuffer buffer = BufferUtils.createFloatBuffer(16);
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buffer.clear();
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this.loadMatrix(buffer, x, vectors);
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if(shift.getAngle().y != 0.0F)
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{
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GlStateManager.rotate(-shift.getAngle().y * RADIANT, 0.0F, 0.0F, 1.0F);
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}
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if(shift.getAngle().z != 0.0F)
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{
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GlStateManager.rotate(-shift.getAngle().z * RADIANT, 0.0F, 1.0F, 0.0F);
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}
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if(shift.getAngle().x != 0.0F)
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{
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GlStateManager.rotate(-shift.getAngle().x * RADIANT, 1.0F, 0.0F, 0.0F);
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}
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this.getMatrix(buffer, x, vectors);
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GlStateManager.popMatrix();
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}
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}
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}
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for(Vector3f vec : vectors)
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{
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System.out.println(vec.x + "\t" + -vec.y + "\t" + vec.z);
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}
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consumer.accept(vectors);
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}
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}
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shifts.pop();
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}
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}
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}
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}
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private void translate(Vector3f translation, int vectorArrayIndex, Vector3f[] vectors)
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{
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int arrayPartLength = 4;
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int arrayPart = vectorArrayIndex * arrayPartLength;
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int arrayPartMax = arrayPart + arrayPartLength;
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for(int y = arrayPart; y < arrayPartMax; y++)
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{
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Vector3f.add(vectors[y], translation, vectors[y]);
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}
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}
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private void loadMatrix(FloatBuffer buffer, int vectorArrayIndex, Vector3f[] vectors)
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{
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GlStateManager.matrixMode(GL11.GL_MODELVIEW);
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for(int y = 0; y < buffer.capacity(); y++)
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{
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final int index = vectorArrayIndex * 4 + y % 4;
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if(y < 4)
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{
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buffer.put(vectors[index].x);
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}
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else if(y >= 4 && y < 8)
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{
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buffer.put(vectors[index].y);
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}
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else if(y >= 8 && y < 12)
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{
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buffer.put(vectors[index].z);
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}
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else
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|
|
|
|
{
|
|
|
|
|
buffer.put(0);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
buffer.rewind();
|
|
|
|
|
GL11.glLoadMatrix(buffer);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private void getMatrix(FloatBuffer buffer, int vectorArrayIndex, Vector3f[] vectors)
|
|
|
|
|
{
|
|
|
|
|
float[] array = new float[buffer.capacity()];
|
|
|
|
|
GlStateManager.getFloat(GL11.GL_MODELVIEW_MATRIX, buffer);
|
|
|
|
|
buffer.get(array);
|
|
|
|
|
|
|
|
|
|
for(int y = 0; y < array.length; y++)
|
|
|
|
|
{
|
|
|
|
|
final int index = vectorArrayIndex * 4 + y % 4;
|
|
|
|
|
|
|
|
|
|
if(y < 4)
|
|
|
|
|
{
|
|
|
|
|
vectors[index].x = array[y];
|
|
|
|
|
}
|
|
|
|
|
else if(y >= 4 && y < 8)
|
|
|
|
|
{
|
|
|
|
|
vectors[index].y = array[y];
|
|
|
|
|
}
|
|
|
|
|
else if(y >= 8 && y < 12)
|
|
|
|
|
{
|
|
|
|
|
vectors[index].z = array[y];
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private static final class ModelShifts
|
|
|
|
|
{
|
|
|
|
|
private final Vector3f offset;
|
|
|
|
|
private final Vector3f angle;
|
|
|
|
|
private final Vector3f point;
|
|
|
|
|
|
|
|
|
|
public ModelShifts(Vector3f offset, Vector3f angle, Vector3f point)
|
|
|
|
|
{
|
|
|
|
|
this.offset = offset;
|
|
|
|
|
this.angle = angle;
|
|
|
|
|
this.point = point;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public Vector3f getOffset()
|
|
|
|
|
{
|
|
|
|
|
return this.offset;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public Vector3f getAngle()
|
|
|
|
|
{
|
|
|
|
|
return this.angle;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public Vector3f getPoint()
|
|
|
|
|
{
|
|
|
|
|
return this.point;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
//TODO
|
|
|
|
|
@Deprecated
|
|
|
|
|
private void printGLMatrix()
|
|
|
|
|
{
|
|
|
|
|
FloatBuffer buffer = BufferUtils.createFloatBuffer(16);
|
|
|
|
|
GL11.glGetFloat(GL11.GL_MODELVIEW_MATRIX, buffer);
|
|
|
|
|
float[] array = new float[buffer.capacity()];
|
|
|
|
|
buffer.get(array);
|
|
|
|
|
|
|
|
|
|
System.out.println();
|
|
|
|
|
|
|
|
|
|
for(int x = 0; x < buffer.capacity(); x += 4)
|
|
|
|
|
{
|
|
|
|
|
System.out.println(String.format("%02.2f %02.2f %02.2f %02.2f", array[x], array[x + 1], array[x + 2], array[x + 3]));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private static final float RADIANT = (float) (180F / Math.PI);
|
|
|
|
|
private static final Vector3f ORIGIN = new Vector3f();
|
|
|
|
|
|
|
|
|
|
private List<ModelRenderer> getBaseModels(List<ModelRenderer> list)
|
|
|
|
|
{
|
|
|
|
|
Set<ModelRenderer> baseModels = this.getModels(list);
|
|
|
|
|
baseModels.removeAll(this.getAllChildren(list));
|
|
|
|
|
return new ArrayList<ModelRenderer>(baseModels);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private Set<ModelRenderer> getAllChildren(List<ModelRenderer> list)
|
|
|
|
|
{
|
|
|
|
|
Set<ModelRenderer> result = new HashSet<ModelRenderer>();
|
|
|
|
|
|
|
|
|
|
for(ModelRenderer model : list)
|
|
|
|
|
{
|
|
|
|
|
if(model.childModels != null)
|
|
|
|
|
{
|
|
|
|
|
result.addAll(this.getModels(model.childModels));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return result;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private Set<ModelRenderer> getModels(List<ModelRenderer> list)
|
|
|
|
|
{
|
|
|
|
|
Set<ModelRenderer> result = new HashSet<ModelRenderer>();
|
|
|
|
|
|
|
|
|
|
for(ModelRenderer model : list)
|
|
|
|
|
{
|
|
|
|
|
if(!result.contains(model))
|
|
|
|
|
{
|
|
|
|
|
result.add(model);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if(model.childModels != null)
|
|
|
|
|
{
|
|
|
|
|
result.addAll(this.getModels(model.childModels));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return result;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
@Override
|
|
|
|
|
public Category getCategory()
|
|
|
|
|
{
|
|
|
|
|
return Categories.ENTITIES;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
@Override
|
|
|
|
|
public String getTitle()
|
|
|
|
|
{
|
|
|
|
|
return "Playsound";
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
@Override
|
|
|
|
|
public String getTabTitle()
|
|
|
|
|
{
|
|
|
|
|
return "Playsound";
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
@Override
|
|
|
|
|
public Content getActiveContent()
|
|
|
|
|
{
|
|
|
|
|
return Contents.PLAYSOUND;
|
|
|
|
|
}
|
|
|
|
|
}
|