diff --git a/build.gradle b/build.gradle index 8783c9c..43ce15c 100644 --- a/build.gradle +++ b/build.gradle @@ -15,7 +15,7 @@ apply plugin: 'net.minecraftforge.gradle' apply plugin: 'eclipse' apply plugin: 'maven-publish' -version = '1.16.2-2.11.1' +version = '1.16.3-2.11.1' group = 'exopandora.worldhandler' // http://maven.apache.org/guides/mini/guide-naming-conventions.html archivesBaseName = 'WorldHandler' @@ -91,7 +91,7 @@ dependencies { // Specify the version of Minecraft to use, If this is any group other then 'net.minecraft' it is assumed // that the dep is a ForgeGradle 'patcher' dependency. And it's patches will be applied. // The userdev artifact is a special name and will get all sorts of transformations applied to it. - minecraft 'net.minecraftforge:forge:1.16.2-33.0.22' + minecraft 'net.minecraftforge:forge:1.16.3-34.0.0' // You may put jars on which you depend on in ./libs or you may define them like so.. // compile "some.group:artifact:version:classifier" diff --git a/src/main/java/exopandora/worldhandler/Main.java b/src/main/java/exopandora/worldhandler/Main.java index ba2ecb1..9eb86ff 100644 --- a/src/main/java/exopandora/worldhandler/Main.java +++ b/src/main/java/exopandora/worldhandler/Main.java @@ -12,7 +12,7 @@ public class Main { public static final String NAME = "World Handler"; public static final String MODID = "worldhandler"; - public static final String MC_VERSION = "1.16.2"; + public static final String MC_VERSION = "1.16.3"; public static final String MOD_VERSION = "2.11.1"; public static final String URL = "https://minecraft.curseforge.com/projects/world-handler-command-gui"; diff --git a/src/main/resources/META-INF/mods.toml b/src/main/resources/META-INF/mods.toml index aeee64e..b35fd24 100644 --- a/src/main/resources/META-INF/mods.toml +++ b/src/main/resources/META-INF/mods.toml @@ -11,7 +11,7 @@ license="GPL v3.0" [[mods]] modId="worldhandler" - version="1.16.2-2.11.1" + version="1.16.3-2.11.1" displayName="World Handler" description="The World Handler provides a simple and easy to use graphical user interface for commands. It lets you create powerful and complex sub-commands alongside NBT-structures within seconds."