Move recipe gui from world to items
This commit is contained in:
@@ -62,9 +62,9 @@ public class Category
|
||||
{
|
||||
registerCategory(0, "main", new Category(Contents.MAIN, Contents.CONTAINERS, Contents.MULTIPLAYER));
|
||||
registerCategory(1, "entities", new Category(Contents.SUMMON));
|
||||
registerCategory(2, "items", new Category(Contents.CUSTOM_ITEM, Contents.ENCHANTMENT));
|
||||
registerCategory(2, "items", new Category(Contents.CUSTOM_ITEM, Contents.ENCHANTMENT, Contents.RECIPES));
|
||||
registerCategory(3, "blocks", new Category(Contents.EDIT_BLOCKS, Contents.SIGN_EDITOR, Contents.NOTE_EDITOR));
|
||||
registerCategory(4, "world", new Category(Contents.WORLD_INFO, Contents.GAMERULES, Contents.RECIPES));
|
||||
registerCategory(4, "world", new Category(Contents.WORLD_INFO, Contents.GAMERULES));
|
||||
registerCategory(5, "player", new Category(Contents.PLAYER, Contents.EXPERIENCE, Contents.ADVANCEMENTS));
|
||||
registerCategory(6, "scoreboard", new Category(Contents.SCOREBOARD_OBJECTIVES, Contents.SCOREBOARD_TEAMS, Contents.SCOREBOARD_PLAYERS));
|
||||
}
|
||||
|
||||
@@ -1,158 +1,158 @@
|
||||
package exopandora.worldhandler.gui.content.impl;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import exopandora.worldhandler.WorldHandler;
|
||||
import exopandora.worldhandler.builder.ICommandBuilder;
|
||||
import exopandora.worldhandler.builder.impl.BuilderRecipe;
|
||||
import exopandora.worldhandler.builder.impl.BuilderRecipe.EnumMode;
|
||||
import exopandora.worldhandler.builder.types.Type;
|
||||
import exopandora.worldhandler.gui.button.EnumTooltip;
|
||||
import exopandora.worldhandler.gui.button.GuiButtonWorldHandler;
|
||||
import exopandora.worldhandler.gui.category.Categories;
|
||||
import exopandora.worldhandler.gui.category.Category;
|
||||
import exopandora.worldhandler.gui.container.Container;
|
||||
import exopandora.worldhandler.gui.content.Content;
|
||||
import exopandora.worldhandler.gui.content.Contents;
|
||||
import exopandora.worldhandler.gui.content.element.impl.ElementPageList;
|
||||
import exopandora.worldhandler.gui.content.element.logic.ILogicPageList;
|
||||
import net.minecraft.client.gui.GuiButton;
|
||||
import net.minecraft.client.resources.I18n;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.item.crafting.CraftingManager;
|
||||
import net.minecraft.item.crafting.IRecipe;
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
import net.minecraftforge.fml.relauncher.SideOnly;
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
public class ContentRecipes extends Content
|
||||
{
|
||||
private final BuilderRecipe builderRecipe = new BuilderRecipe();
|
||||
|
||||
@Override
|
||||
public ICommandBuilder getCommandBuilder()
|
||||
{
|
||||
return this.builderRecipe;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void initGui(Container container, int x, int y)
|
||||
{
|
||||
List<IRecipe> recipes = new ArrayList<IRecipe>();
|
||||
|
||||
for(IRecipe recipe : CraftingManager.REGISTRY)
|
||||
{
|
||||
if(!recipe.isDynamic())
|
||||
{
|
||||
recipes.add(recipe);
|
||||
}
|
||||
}
|
||||
|
||||
ElementPageList<IRecipe, String> list = new ElementPageList<IRecipe, String>(x, y, recipes, null, 114, 20, 3, this, new int[] {4, 5, 6}, new ILogicPageList<IRecipe, String>()
|
||||
{
|
||||
@Override
|
||||
public String translate(IRecipe key)
|
||||
{
|
||||
if(!key.getRecipeOutput().equals(ItemStack.EMPTY))
|
||||
{
|
||||
return key.getRecipeOutput().getDisplayName();
|
||||
}
|
||||
|
||||
return key.getRegistryName().toString();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onClick(IRecipe clicked)
|
||||
{
|
||||
builderRecipe.setRecipe(clicked.getRegistryName());
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getRegistryName(IRecipe key)
|
||||
{
|
||||
return key.getRegistryName().toString();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onRegister(int id, int x, int y, int width, int height, String display, String registry, boolean enabled, IRecipe value, Container container)
|
||||
{
|
||||
GuiButtonWorldHandler button;
|
||||
container.add(button = new GuiButtonWorldHandler(id, x, y, width, height, display, value.getRegistryName().toString(), EnumTooltip.TOP_RIGHT));
|
||||
button.enabled = enabled;
|
||||
}
|
||||
|
||||
@Override
|
||||
public IRecipe convert(String object)
|
||||
{
|
||||
return CraftingManager.REGISTRY.getObject(Type.parseResourceLocation(object));
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getId()
|
||||
{
|
||||
return "recipe";
|
||||
}
|
||||
});
|
||||
|
||||
container.add(list);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void initButtons(Container container, int x, int y)
|
||||
{
|
||||
container.add(new GuiButtonWorldHandler(0, x, y + 96, 114, 20, I18n.format("gui.worldhandler.generic.back")));
|
||||
container.add(new GuiButtonWorldHandler(1, x + 118, y + 96, 114, 20, I18n.format("gui.worldhandler.generic.backToGame")));
|
||||
|
||||
container.add(new GuiButtonWorldHandler(2, x + 118, y + 24, 114, 20, I18n.format("gui.worldhandler.recipes.give")));
|
||||
container.add(new GuiButtonWorldHandler(3, x + 118, y + 48, 114, 20, I18n.format("gui.worldhandler.recipes.take")));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void actionPerformed(Container container, GuiButton button)
|
||||
{
|
||||
switch(button.id)
|
||||
{
|
||||
case 2:
|
||||
WorldHandler.sendCommand(this.builderRecipe.getBuilderForMode(EnumMode.GIVE));
|
||||
container.initButtons();
|
||||
break;
|
||||
case 3:
|
||||
WorldHandler.sendCommand(this.builderRecipe.getBuilderForMode(EnumMode.TAKE));
|
||||
container.initButtons();
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public Category getCategory()
|
||||
{
|
||||
return Categories.WORLD;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getTitle()
|
||||
{
|
||||
return I18n.format("gui.worldhandler.title.world.recipes");
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getTabTitle()
|
||||
{
|
||||
return I18n.format("gui.worldhandler.tab.world.recipes");
|
||||
}
|
||||
|
||||
@Override
|
||||
public Content getActiveContent()
|
||||
{
|
||||
return Contents.RECIPES;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onPlayerNameChanged(String username)
|
||||
{
|
||||
this.builderRecipe.setPlayer(username);
|
||||
}
|
||||
}
|
||||
package exopandora.worldhandler.gui.content.impl;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import exopandora.worldhandler.WorldHandler;
|
||||
import exopandora.worldhandler.builder.ICommandBuilder;
|
||||
import exopandora.worldhandler.builder.impl.BuilderRecipe;
|
||||
import exopandora.worldhandler.builder.impl.BuilderRecipe.EnumMode;
|
||||
import exopandora.worldhandler.builder.types.Type;
|
||||
import exopandora.worldhandler.gui.button.EnumTooltip;
|
||||
import exopandora.worldhandler.gui.button.GuiButtonWorldHandler;
|
||||
import exopandora.worldhandler.gui.category.Categories;
|
||||
import exopandora.worldhandler.gui.category.Category;
|
||||
import exopandora.worldhandler.gui.container.Container;
|
||||
import exopandora.worldhandler.gui.content.Content;
|
||||
import exopandora.worldhandler.gui.content.Contents;
|
||||
import exopandora.worldhandler.gui.content.element.impl.ElementPageList;
|
||||
import exopandora.worldhandler.gui.content.element.logic.ILogicPageList;
|
||||
import net.minecraft.client.gui.GuiButton;
|
||||
import net.minecraft.client.resources.I18n;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.item.crafting.CraftingManager;
|
||||
import net.minecraft.item.crafting.IRecipe;
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
import net.minecraftforge.fml.relauncher.SideOnly;
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
public class ContentRecipes extends Content
|
||||
{
|
||||
private final BuilderRecipe builderRecipe = new BuilderRecipe();
|
||||
|
||||
@Override
|
||||
public ICommandBuilder getCommandBuilder()
|
||||
{
|
||||
return this.builderRecipe;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void initGui(Container container, int x, int y)
|
||||
{
|
||||
List<IRecipe> recipes = new ArrayList<IRecipe>();
|
||||
|
||||
for(IRecipe recipe : CraftingManager.REGISTRY)
|
||||
{
|
||||
if(!recipe.isDynamic())
|
||||
{
|
||||
recipes.add(recipe);
|
||||
}
|
||||
}
|
||||
|
||||
ElementPageList<IRecipe, String> list = new ElementPageList<IRecipe, String>(x, y, recipes, null, 114, 20, 3, this, new int[] {4, 5, 6}, new ILogicPageList<IRecipe, String>()
|
||||
{
|
||||
@Override
|
||||
public String translate(IRecipe key)
|
||||
{
|
||||
if(!key.getRecipeOutput().equals(ItemStack.EMPTY))
|
||||
{
|
||||
return key.getRecipeOutput().getDisplayName();
|
||||
}
|
||||
|
||||
return key.getRegistryName().toString();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onClick(IRecipe clicked)
|
||||
{
|
||||
builderRecipe.setRecipe(clicked.getRegistryName());
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getRegistryName(IRecipe key)
|
||||
{
|
||||
return key.getRegistryName().toString();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onRegister(int id, int x, int y, int width, int height, String display, String registry, boolean enabled, IRecipe value, Container container)
|
||||
{
|
||||
GuiButtonWorldHandler button;
|
||||
container.add(button = new GuiButtonWorldHandler(id, x, y, width, height, display, value.getRegistryName().toString(), EnumTooltip.TOP_RIGHT));
|
||||
button.enabled = enabled;
|
||||
}
|
||||
|
||||
@Override
|
||||
public IRecipe convert(String object)
|
||||
{
|
||||
return CraftingManager.REGISTRY.getObject(Type.parseResourceLocation(object));
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getId()
|
||||
{
|
||||
return "recipe";
|
||||
}
|
||||
});
|
||||
|
||||
container.add(list);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void initButtons(Container container, int x, int y)
|
||||
{
|
||||
container.add(new GuiButtonWorldHandler(0, x, y + 96, 114, 20, I18n.format("gui.worldhandler.generic.back")));
|
||||
container.add(new GuiButtonWorldHandler(1, x + 118, y + 96, 114, 20, I18n.format("gui.worldhandler.generic.backToGame")));
|
||||
|
||||
container.add(new GuiButtonWorldHandler(2, x + 118, y + 24, 114, 20, I18n.format("gui.worldhandler.recipes.give")));
|
||||
container.add(new GuiButtonWorldHandler(3, x + 118, y + 48, 114, 20, I18n.format("gui.worldhandler.recipes.take")));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void actionPerformed(Container container, GuiButton button)
|
||||
{
|
||||
switch(button.id)
|
||||
{
|
||||
case 2:
|
||||
WorldHandler.sendCommand(this.builderRecipe.getBuilderForMode(EnumMode.GIVE));
|
||||
container.initButtons();
|
||||
break;
|
||||
case 3:
|
||||
WorldHandler.sendCommand(this.builderRecipe.getBuilderForMode(EnumMode.TAKE));
|
||||
container.initButtons();
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public Category getCategory()
|
||||
{
|
||||
return Categories.ITEMS;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getTitle()
|
||||
{
|
||||
return I18n.format("gui.worldhandler.title.items.recipes");
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getTabTitle()
|
||||
{
|
||||
return I18n.format("gui.worldhandler.tab.items.recipes");
|
||||
}
|
||||
|
||||
@Override
|
||||
public Content getActiveContent()
|
||||
{
|
||||
return Contents.RECIPES;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onPlayerNameChanged(String username)
|
||||
{
|
||||
this.builderRecipe.setPlayer(username);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,451 +1,451 @@
|
||||
gui.worldhandler.config.tooltip=World Handler Einstellungen
|
||||
|
||||
gui.worldhandler.config.category.settings=Einstellungen
|
||||
gui.worldhandler.config.category.skin=Skin
|
||||
gui.worldhandler.config.category.butcher=Metzler
|
||||
gui.worldhandler.config.category.sliders=Regler
|
||||
|
||||
gui.worldhandler.config.key.settings.biome_indicator=Biome Indikator
|
||||
gui.worldhandler.config.key.settings.command_syntax=Befehlssyntax
|
||||
gui.worldhandler.config.key.settings.shortcuts=Schnellsteuerleiste
|
||||
gui.worldhandler.config.key.settings.key_shortcuts=Tasten Abkürzungen
|
||||
gui.worldhandler.config.key.settings.tooltips=Tooltips
|
||||
gui.worldhandler.config.key.settings.watch=Uhr
|
||||
gui.worldhandler.config.key.settings.smooth_watch=Geschmeidige Uhr
|
||||
gui.worldhandler.config.key.settings.pause_game=Spiel Pausieren
|
||||
gui.worldhandler.config.key.settings.custom_times=Benutzerdefinierte Zeiten
|
||||
gui.worldhandler.config.key.settings.permission_query=Berechtigungsabfrage
|
||||
gui.worldhandler.config.key.settings.highlight_blocks=Blöcke Hervorheben
|
||||
gui.worldhandler.config.key.settings.custom_time_dawn=Sonnenaufgangszeit
|
||||
gui.worldhandler.config.key.settings.custom_time_noon=Mittagszeit
|
||||
gui.worldhandler.config.key.settings.custom_time_sunset=Sonnenuntergangszeit
|
||||
gui.worldhandler.config.key.settings.custom_time_midnight=Mitternachtszeit
|
||||
gui.worldhandler.config.key.settings.block_placing_mode=Platziermodus für Blöcke
|
||||
|
||||
gui.worldhandler.config.comment.settings.custom_time_dawn=Aktiviert Biome Indikator
|
||||
gui.worldhandler.config.comment.settings.command_syntax=Aktiviert Befehlssyntax
|
||||
gui.worldhandler.config.comment.settings.shortcuts=Aktiviert Schnellsteuerleiste
|
||||
gui.worldhandler.config.comment.settings.key_shortcuts=Aktiviert Tasten Abkürzungen
|
||||
gui.worldhandler.config.comment.settings.tooltips=Aktiviert Tooltips
|
||||
gui.worldhandler.config.comment.settings.watch=Aktiviert Uhr
|
||||
gui.worldhandler.config.comment.settings.smooth_watch=Aktiviert Geschmeidige Uhr
|
||||
gui.worldhandler.config.comment.settings.pause_game=Spiel Pausieren
|
||||
gui.worldhandler.config.comment.settings.custom_times=Aktiviert Benutzerdefinierte Zeiten
|
||||
gui.worldhandler.config.comment.settings.permission_query=Aktiviert Berechtigungsabfrage
|
||||
gui.worldhandler.config.comment.settings.highlight_blocks=Hebt ausgewählte Blöcke hervor
|
||||
gui.worldhandler.config.comment.settings.custom_time_dawn=Sonnenaufgangszeit in Ticks
|
||||
gui.worldhandler.config.comment.settings.custom_time_noon=Mittagszeit in Ticks
|
||||
gui.worldhandler.config.comment.settings.custom_time_sunset=Sonnenuntergangszeit in Ticks
|
||||
gui.worldhandler.config.comment.settings.custom_time_midnight=Mitternachtszeit in Ticks
|
||||
gui.worldhandler.config.comment.settings.block_placing_mode=Platziermodus für Blöcke
|
||||
|
||||
gui.worldhandler.config.key.skin.icons=Ikon Größe
|
||||
gui.worldhandler.config.key.skin.label_color=Label Farbe
|
||||
gui.worldhandler.config.key.skin.headline_color=Farbe der Überschrift
|
||||
gui.worldhandler.config.key.skin.background_red=Hintergrund Rot
|
||||
gui.worldhandler.config.key.skin.background_green=Hintergrund Grün
|
||||
gui.worldhandler.config.key.skin.background_blue=Hintergrund Blau
|
||||
gui.worldhandler.config.key.skin.button_red=Schaltflächen Rot
|
||||
gui.worldhandler.config.key.skin.button_green=Schaltflächen Grün
|
||||
gui.worldhandler.config.key.skin.button_blue=Schaltflächen Blau
|
||||
gui.worldhandler.config.key.skin.textures=Texturen
|
||||
gui.worldhandler.config.key.skin.sharp_tab_edges=Scharfe Tab Kanten
|
||||
gui.worldhandler.config.key.skin.draw_background=Zeichne Hintergrund
|
||||
gui.worldhandler.config.key.skin.background_alpha=Hintergrund Alpha
|
||||
gui.worldhandler.config.key.skin.button_alpha=Hintergrund Alpha
|
||||
|
||||
gui.worldhandler.config.comment.skin.icons=Größe der Ikons
|
||||
gui.worldhandler.config.comment.skin.label_color=Label Farbe
|
||||
gui.worldhandler.config.comment.skin.headline_color=Farbe der Überschrift
|
||||
gui.worldhandler.config.comment.skin.background_red=Hintergrund Rot
|
||||
gui.worldhandler.config.comment.skin.background_green=Hintergrund Grün
|
||||
gui.worldhandler.config.comment.skin.background_blue=Hintergrund Blau
|
||||
gui.worldhandler.config.comment.skin.button_red=Schaltflächen Rot
|
||||
gui.worldhandler.config.comment.skin.button_green=Schaltflächen Grün
|
||||
gui.worldhandler.config.comment.skin.button_blue=Schaltflächen Blau
|
||||
gui.worldhandler.config.comment.skin.textures=Hintergrund Texturen
|
||||
gui.worldhandler.config.comment.skin.sharp_tab_edges=Scharfe Tab Kanten Aktiviert
|
||||
gui.worldhandler.config.comment.skin.draw_background=Hintergrund Aktiviert
|
||||
gui.worldhandler.config.comment.skin.background_alpha=Hintergrund Alpha
|
||||
gui.worldhandler.config.comment.skin.button_alpha=Schaltflächen Alpha
|
||||
|
||||
gui.worldhandler.config.comment.butcher=Metzeln von %s Aktiviert
|
||||
|
||||
gui.worldhandler.config.key.sliders.max_potion_amplifier=Max Trank Verstärker
|
||||
gui.worldhandler.config.key.sliders.max_item_enchantment=Max Item Verzauberung
|
||||
gui.worldhandler.config.key.sliders.max_item_attributes=Max Item Attribute
|
||||
gui.worldhandler.config.key.sliders.max_summon_potion_amplifier=Max Trank Verstärker (Beschwören)
|
||||
gui.worldhandler.config.key.sliders.max_summon_potion_minutes=Max Trank Minuten (Beschwören)
|
||||
gui.worldhandler.config.key.sliders.max_summon_attributes=Max Attribute (Beschwören)
|
||||
gui.worldhandler.config.key.sliders.max_experience=Max Erfahrungspunkte
|
||||
gui.worldhandler.config.key.sliders.max_player_points=Max Spielerpunkte
|
||||
|
||||
gui.worldhandler.config.comment.sliders.max_potion_amplifier=Max Trank Verstärker
|
||||
gui.worldhandler.config.comment.sliders.max_item_enchantment=Max Item Verzauberung
|
||||
gui.worldhandler.config.comment.sliders.max_item_attributes=Max Item Attribute
|
||||
gui.worldhandler.config.comment.sliders.max_summon_potion_amplifier=Max Trank Verstärker (Beschwören)
|
||||
gui.worldhandler.config.comment.sliders.max_summon_potion_minutes=Max Trank Minuten (Beschwören)
|
||||
gui.worldhandler.config.comment.sliders.max_summon_attributes=Max Attribute (Beschwören)
|
||||
gui.worldhandler.config.comment.sliders.max_experience=Max Erfahrungspunkte
|
||||
gui.worldhandler.config.comment.sliders.max_player_points=Max Spielerpunkte
|
||||
|
||||
gui.worldhandler.tab.scoreboard.objectives=Objekte
|
||||
gui.worldhandler.tab.scoreboard.teams=Teams
|
||||
gui.worldhandler.tab.scoreboard.players=Spieler
|
||||
|
||||
gui.worldhandler.tab.player.player=Player
|
||||
gui.worldhandler.tab.player.experience=Experience
|
||||
gui.worldhandler.tab.player.advancements=Fortschritt
|
||||
|
||||
gui.worldhandler.tab.entities.summon=Beschwören
|
||||
|
||||
gui.worldhandler.tab.world.world=Welt
|
||||
gui.worldhandler.tab.world.gamerules=Spielregeln
|
||||
gui.worldhandler.tab.world.recipes=Rezepte
|
||||
|
||||
gui.worldhandler.tab.blocks.edit_blocks=Blöcke Ändern
|
||||
gui.worldhandler.tab.blocks.sign_editor=Schilder Ändern
|
||||
gui.worldhandler.tab.blocks.note_block_editor=Noten Ändern
|
||||
|
||||
gui.worldhandler.tab.items.custom_item=Item Erstellen
|
||||
gui.worldhandler.tab.items.enchantment=Verzaubern
|
||||
|
||||
gui.worldhandler.tab.containers=Container
|
||||
gui.worldhandler.tab.multiplayer=Mehrspieler
|
||||
|
||||
gui.worldhandler.title.entities.summon=Beschwören
|
||||
|
||||
gui.worldhandler.title.items.custom_item=Item Erstellen
|
||||
gui.worldhandler.title.items.enchantment=Verzaubern
|
||||
|
||||
gui.worldhandler.title.blocks.edit_blocks=Blöcke Ändern
|
||||
gui.worldhandler.title.blocks.sign_editor=Schilder Ändern
|
||||
gui.worldhandler.title.blocks.note_block_editor=Noten Ändern
|
||||
|
||||
gui.worldhandler.title.scoreboard=Anzeigetafel
|
||||
|
||||
gui.worldhandler.title.world.world=Welt
|
||||
gui.worldhandler.title.world.gamerules=Gamerules
|
||||
gui.worldhandler.title.world.recipes=Rezepte
|
||||
|
||||
gui.worldhandler.title.player.player=Spieler
|
||||
gui.worldhandler.title.player.experience=Erfahrung
|
||||
gui.worldhandler.title.player.advancements=Fortschritt
|
||||
|
||||
gui.worldhandler.title.butcher=Metzler
|
||||
gui.worldhandler.title.change_world=Welt Wechseln
|
||||
gui.worldhandler.title.potions=Tränke
|
||||
|
||||
gui.worldhandler.title.containers=Container
|
||||
gui.worldhandler.title.multiplayer=Mehrspieler
|
||||
|
||||
gui.worldhandler.advancements.grant=Vergeben
|
||||
gui.worldhandler.advancements.revoke=Wiederrufen
|
||||
gui.worldhandler.advancements.only=Nur
|
||||
gui.worldhandler.advancements.until=Bis
|
||||
gui.worldhandler.advancements.from=Von
|
||||
gui.worldhandler.advancements.through=Durch
|
||||
gui.worldhandler.advancements.everything=Alles
|
||||
|
||||
gui.worldhandler.change_world.singleplayer=Einzelspieler Welt
|
||||
gui.worldhandler.change_world.multiplayer=Mehrspieler Server
|
||||
|
||||
gui.worldhandler.butcher.radius=Radius
|
||||
gui.worldhandler.butcher.configure=Konfigurieren
|
||||
gui.worldhandler.butcher.slaughter=Metzeln
|
||||
|
||||
gui.worldhandler.multiplayer.kick=Kicken
|
||||
gui.worldhandler.multiplayer.ban=Bannen
|
||||
gui.worldhandler.multiplayer.pardon=Pardon
|
||||
gui.worldhandler.multiplayer.permissions=Berechtigung
|
||||
gui.worldhandler.multiplayer.runtime=Laufzeit
|
||||
gui.worldhandler.multiplayer.whitelist=Weiße Liste
|
||||
gui.worldhandler.multiplayer.username=Benutzername
|
||||
|
||||
gui.worldhandler.multiplayer.kick_ban.reason=Grund
|
||||
|
||||
gui.worldhandler.multiplayer.permissions.give=Berechtigung Geben
|
||||
gui.worldhandler.multiplayer.permissions.take=Berechtigung Nehmen
|
||||
|
||||
gui.worldhandler.multiplayer.runtime.save_world=Welt Speichern
|
||||
gui.worldhandler.multiplayer.runtime.autosave=Autom. Speichern: %s
|
||||
gui.worldhandler.multiplayer.runtime.stop_server=Server Stoppen
|
||||
|
||||
gui.worldhandler.multiplayer.whitelist.reload=Weiße Liste Neu Laden
|
||||
gui.worldhandler.multiplayer.whitelist.whitelist=Weiße Liste: %s
|
||||
gui.worldhandler.multiplayer.whitelist.add=Hinzuf
|
||||
gui.worldhandler.multiplayer.whitelist.remove=Entf
|
||||
|
||||
gui.worldhandler.potions.effect=Effekt
|
||||
gui.worldhandler.potions.effect.give=Geben
|
||||
gui.worldhandler.potions.effect.remove=Entfernen
|
||||
gui.worldhandler.potions.effect.remove_all=Alle Entfernen
|
||||
gui.worldhandler.potions.effect.amplifier=Verstärker
|
||||
gui.worldhandler.potions.effect.ambient=Umgebung: %s
|
||||
gui.worldhandler.potions.effect.particles=Partikel: %s
|
||||
gui.worldhandler.potions.effect.bottle=Trank
|
||||
gui.worldhandler.potions.effect.splash=Wurftrank
|
||||
gui.worldhandler.potions.effect.lingering=Verweil
|
||||
gui.worldhandler.potions.effect.tipped_arrow=Pfeil
|
||||
|
||||
gui.worldhandler.entities=Lebewesen
|
||||
gui.worldhandler.items=Items
|
||||
gui.worldhandler.scoreboard=Anzeigetafel
|
||||
gui.worldhandler.resourcepack=Ressourcen
|
||||
gui.worldhandler.change_world=Welt Wechseln
|
||||
gui.worldhandler.world=Welt
|
||||
gui.worldhandler.blocks=Blöcke
|
||||
gui.worldhandler.player=Spieler
|
||||
|
||||
gui.worldhandler.items.custom_item.start=Start
|
||||
gui.worldhandler.items.custom_item.enchantment=Verzauberung
|
||||
gui.worldhandler.items.custom_item.attributes=Attribute
|
||||
gui.worldhandler.items.custom_item.custom_item=Erstellen
|
||||
|
||||
gui.worldhandler.items.custom_item.start.item_id=Item
|
||||
gui.worldhandler.items.custom_item.start.lore_1=Sage I
|
||||
gui.worldhandler.items.custom_item.start.lore_2=Sage II
|
||||
gui.worldhandler.items.custom_item.start.custom_name=Eigener Name
|
||||
|
||||
gui.worldhandler.items.enchantment.level=Level
|
||||
gui.worldhandler.items.enchantment.enchant=Verzaubern
|
||||
|
||||
gui.worldhandler.blocks.sign_editor.look_at_sign=Gucke auf ein Schild und drücke '%s'
|
||||
gui.worldhandler.blocks.sign_editor.text_line_1=Textzeile I
|
||||
gui.worldhandler.blocks.sign_editor.text_line_2=Textzeile II
|
||||
gui.worldhandler.blocks.sign_editor.text_line_3=Textzeile III
|
||||
gui.worldhandler.blocks.sign_editor.text_line_4=Textzeile IV
|
||||
gui.worldhandler.blocks.sign_editor.commmand=Befehl
|
||||
gui.worldhandler.blocks.sign_editor.done=Fertig
|
||||
gui.worldhandler.blocks.sign_editor.format_text_line=Textzeile formatieren
|
||||
|
||||
gui.worldhandler.blocks.note_block_editor.look_at_note_block=Gucke auf einen Notenblock und drücke '%s'
|
||||
gui.worldhandler.blocks.note_block_editor.c=C
|
||||
gui.worldhandler.blocks.note_block_editor.d=D
|
||||
gui.worldhandler.blocks.note_block_editor.e=E
|
||||
gui.worldhandler.blocks.note_block_editor.f=F
|
||||
gui.worldhandler.blocks.note_block_editor.g=G
|
||||
gui.worldhandler.blocks.note_block_editor.a=A
|
||||
gui.worldhandler.blocks.note_block_editor.b=H
|
||||
|
||||
gui.worldhandler.gamerules.rule.commandBlockOutput=Befehlsblock Feedback
|
||||
gui.worldhandler.gamerules.rule.disableElytraMovementCheck=Deaktiviere Speed-Check
|
||||
gui.worldhandler.gamerules.rule.doDaylightCycle=Tageszyklus
|
||||
gui.worldhandler.gamerules.rule.doEntityDrops=Entity Drops
|
||||
gui.worldhandler.gamerules.rule.doFireTick=Feuerverbreitung
|
||||
gui.worldhandler.gamerules.rule.doMobLoot=Tierdrops
|
||||
gui.worldhandler.gamerules.rule.doMobSpawning=Tiere Spawnen
|
||||
gui.worldhandler.gamerules.rule.doTileDrops=Block Drops
|
||||
gui.worldhandler.gamerules.rule.keepInventory=Behalte Inventar
|
||||
gui.worldhandler.gamerules.rule.logAdminCommands=Adminbefehle Aufschreiben
|
||||
gui.worldhandler.gamerules.rule.mobGriefing=Griefing von Tieren
|
||||
gui.worldhandler.gamerules.rule.naturalRegeneration=Natürliche Regeneration
|
||||
gui.worldhandler.gamerules.rule.randomTickSpeed=Zufällige Tickgeschwindigkeit
|
||||
gui.worldhandler.gamerules.rule.reducedDebugInfo=Reduzierte Debug Info
|
||||
gui.worldhandler.gamerules.rule.sendCommandFeedback=Befehlsfeedback
|
||||
gui.worldhandler.gamerules.rule.showDeathMessages=Todesnachrichten
|
||||
gui.worldhandler.gamerules.rule.spawnRadius=Spawn Radius
|
||||
gui.worldhandler.gamerules.rule.spectatorsGenerateChunks=Zuschauer Generieren Chunks
|
||||
gui.worldhandler.gamerules.rule.doWeatherCycle=Wetterzyklus
|
||||
gui.worldhandler.gamerules.rule.maxEntityCramming=Max Entity Stapel
|
||||
gui.worldhandler.gamerules.rule.announceAdvancements=Fortschritte bekanntgeben
|
||||
gui.worldhandler.gamerules.rule.doLimitedCrafting=Limitertes Craften
|
||||
gui.worldhandler.gamerules.rule.gameLoopFunction=Game Loop Funktion
|
||||
gui.worldhandler.gamerules.rule.maxCommandChainLength=Kommandokettenlänge
|
||||
|
||||
gui.worldhandler.world_info.start=Start
|
||||
gui.worldhandler.world_info.world=Welt
|
||||
gui.worldhandler.world_info.statistics=Statistiken
|
||||
|
||||
gui.worldhandler.world_info.n_a=n/v
|
||||
|
||||
gui.worldhandler.world_info.start.spawn=Spawn
|
||||
|
||||
gui.worldhandler.world_info.world.name=Name
|
||||
gui.worldhandler.world_info.world.world_type=Welttyp
|
||||
gui.worldhandler.world_info.world.seed=Seed
|
||||
|
||||
gui.worldhandler.world_info.statistics.world_time=Weltzeit
|
||||
gui.worldhandler.world_info.statistics.played=Played
|
||||
|
||||
gui.worldhandler.edit_blocks.coordinates=Koordinaten
|
||||
gui.worldhandler.edit_blocks.fill=Füllen
|
||||
gui.worldhandler.edit_blocks.replace=Ersetzen
|
||||
gui.worldhandler.edit_blocks.clone=Klonen
|
||||
|
||||
gui.worldhandler.edit_blocks.replace.block_id_replace=Block ID Ersetze
|
||||
gui.worldhandler.edit_blocks.replace.block_id_place=Block ID Platzier
|
||||
|
||||
gui.worldhandler.edit_blocks.fill.block_id_to_fill=Block ID Füllen
|
||||
|
||||
gui.worldhandler.edit_blocks.clone.mode.replace=Ersetzen
|
||||
gui.worldhandler.edit_blocks.clone.mode.masked=Maskiert
|
||||
gui.worldhandler.edit_blocks.clone.mode.filtered=Gefiltert
|
||||
|
||||
gui.worldhandler.edit_blocks.pos.set_pos_1=Position 1
|
||||
gui.worldhandler.edit_blocks.pos.set_pos_2=Position 2
|
||||
|
||||
gui.worldhandler.recipes.give=Geben
|
||||
gui.worldhandler.recipes.take=Nehmen
|
||||
|
||||
gui.worldhandler.scoreboard.slot.list=Liste
|
||||
gui.worldhandler.scoreboard.slot.belowName=Unter Name
|
||||
gui.worldhandler.scoreboard.slot.sidebar=Seitentafel
|
||||
gui.worldhandler.scoreboard.slot.sidebar.team=Seitentafel Team
|
||||
|
||||
gui.worldhandler.scoreboard.objectives.objective=Objekt
|
||||
gui.worldhandler.scoreboard.objectives.create=Erstellen
|
||||
gui.worldhandler.scoreboard.objectives.display=Anzeigen
|
||||
gui.worldhandler.scoreboard.objectives.undisplay=Verstecken
|
||||
gui.worldhandler.scoreboard.objectives.remove=Entfernen
|
||||
|
||||
gui.worldhandler.scoreboard.objectives.criteria.air=Spieler Luft
|
||||
gui.worldhandler.scoreboard.objectives.criteria.armor=Spieler Rüstung
|
||||
gui.worldhandler.scoreboard.objectives.criteria.deathCount=Tode
|
||||
gui.worldhandler.scoreboard.objectives.criteria.dummy=Dummy
|
||||
gui.worldhandler.scoreboard.objectives.criteria.food=Spieler Hunger
|
||||
gui.worldhandler.scoreboard.objectives.criteria.health=Spieler Leben
|
||||
gui.worldhandler.scoreboard.objectives.criteria.killedByTeam=Von Team Getötet
|
||||
gui.worldhandler.scoreboard.objectives.criteria.level=Erfahrungslevel
|
||||
gui.worldhandler.scoreboard.objectives.criteria.playerKillCount=Spieler Getötet
|
||||
gui.worldhandler.scoreboard.objectives.criteria.stat=Statistik
|
||||
gui.worldhandler.scoreboard.objectives.criteria.stat.craftingTableInteraction=Werkbank Interaktionen
|
||||
gui.worldhandler.scoreboard.objectives.criteria.stat.breakItem=Items Verbraucht
|
||||
gui.worldhandler.scoreboard.objectives.criteria.stat.craftItem=Items Hergestellt
|
||||
gui.worldhandler.scoreboard.objectives.criteria.stat.drop=Items Fallen Gelassen
|
||||
gui.worldhandler.scoreboard.objectives.criteria.stat.entityKilledBy=Getötet Von Zähler
|
||||
gui.worldhandler.scoreboard.objectives.criteria.stat.killEntity=Tötungen Von Lebewesen
|
||||
gui.worldhandler.scoreboard.objectives.criteria.stat.mineBlock=Blöcke Abgebaut
|
||||
gui.worldhandler.scoreboard.objectives.criteria.stat.pickup=Items Aufgenommen
|
||||
gui.worldhandler.scoreboard.objectives.criteria.stat.useItem=Items Benutzt
|
||||
gui.worldhandler.scoreboard.objectives.criteria.teamkill=Teamtötungen
|
||||
gui.worldhandler.scoreboard.objectives.criteria.totalKillCount=Tötungen
|
||||
gui.worldhandler.scoreboard.objectives.criteria.trigger=Auslöser
|
||||
gui.worldhandler.scoreboard.objectives.criteria.xp=Erfahrung
|
||||
|
||||
gui.worldhandler.scoreboard.team.options.friendlyfire=Freundliches Feuer
|
||||
gui.worldhandler.scoreboard.team.options.seeFriendlyInvisibles=Unsichtbare Freunde
|
||||
gui.worldhandler.scoreboard.team.options.nametagVisibility=Namensschild Sichtbarkeit
|
||||
gui.worldhandler.scoreboard.team.options.deathMessageVisibility=Todesnachrichten
|
||||
gui.worldhandler.scoreboard.team.options.collisionRule=Teamkollision
|
||||
gui.worldhandler.scoreboard.team.options.color=Farbe
|
||||
|
||||
gui.worldhandler.scoreboard.team.suboption.always=Immer
|
||||
gui.worldhandler.scoreboard.team.suboption.never=Niemals
|
||||
gui.worldhandler.scoreboard.team.suboption.hideForOtherTeams=Für Andere Unsichtbar
|
||||
gui.worldhandler.scoreboard.team.suboption.hideForOwnTeam=Für Eigene Unsichtbar
|
||||
gui.worldhandler.scoreboard.team.suboption.pushOwnTeam=Bewege Eigenes Team
|
||||
gui.worldhandler.scoreboard.team.suboption.pushOtherTeams=Bewege Andere Teams
|
||||
gui.worldhandler.scoreboard.team.suboption.true=Ein
|
||||
gui.worldhandler.scoreboard.team.suboption.false=Aus
|
||||
|
||||
gui.worldhandler.scoreboard.team.team=Team
|
||||
gui.worldhandler.scoreboard.team.create=Erstellen
|
||||
gui.worldhandler.scoreboard.team.join=Beitreten
|
||||
gui.worldhandler.scoreboard.team.leave=Verlassen
|
||||
gui.worldhandler.scoreboard.team.remove=Entfernen
|
||||
gui.worldhandler.scoreboard.team.empty=Leeren
|
||||
gui.worldhandler.scoreboard.team.options=Team Optionen
|
||||
|
||||
gui.worldhandler.scoreboard.players.points=Punkte
|
||||
gui.worldhandler.scoreboard.players.tag=Etikett
|
||||
gui.worldhandler.scoreboard.players.trigger=Auslöser
|
||||
|
||||
gui.worldhandler.entities.player.start=Start
|
||||
gui.worldhandler.entities.player.score=Wertung
|
||||
gui.worldhandler.entities.player.position=Position
|
||||
gui.worldhandler.entities.player.miscellaneous=Sonstige
|
||||
|
||||
gui.worldhandler.entities.player.score.experience=Erfahrung
|
||||
gui.worldhandler.entities.player.score.experience_coins=Erf-Punkte
|
||||
|
||||
gui.worldhandler.entities.player.position.copy_position=Kopiere Position
|
||||
|
||||
gui.worldhandler.entities.player.miscellaneous.set_spawn=Setze Spawn
|
||||
gui.worldhandler.entities.player.miscellaneous.set_global_spawn=Setze Globalen Spawn
|
||||
gui.worldhandler.entities.player.miscellaneous.kill=Töten
|
||||
gui.worldhandler.entities.player.miscellaneous.clear_inventory=Leere Inventar
|
||||
|
||||
gui.worldhandler.entities.summon.start=Start
|
||||
gui.worldhandler.entities.summon.potion_effects=Statuseffekte
|
||||
gui.worldhandler.entities.summon.attributes=Attribute
|
||||
gui.worldhandler.entities.summon.equipment=Ausrüstung
|
||||
|
||||
gui.worldhandler.entities.summon.start.mob_id=Tier ID
|
||||
gui.worldhandler.entities.summon.start.custom_name=Eigener Name
|
||||
gui.worldhandler.entities.summon.start.passenger_mob_id=Passagier Tier ID
|
||||
|
||||
gui.worldhandler.potion.time.hours=Stunden
|
||||
gui.worldhandler.potion.time.minutes=Minuten
|
||||
gui.worldhandler.potion.time.seconds=Sekunden
|
||||
|
||||
gui.worldhandler.shortcuts.tooltip.home=Home
|
||||
gui.worldhandler.shortcuts.tooltip.butcher=Metzeln
|
||||
gui.worldhandler.shortcuts.tooltip.settings=Einstellungen
|
||||
gui.worldhandler.shortcuts.tooltip.potions=Tränke
|
||||
|
||||
gui.worldhandler.shortcuts.tooltip.gamemode=Spielmodus: %s
|
||||
gui.worldhandler.shortcuts.tooltip.gamemode.survival=Überleben
|
||||
gui.worldhandler.shortcuts.tooltip.gamemode.creative=Kreativ
|
||||
gui.worldhandler.shortcuts.tooltip.gamemode.adventure=Abenteuer
|
||||
gui.worldhandler.shortcuts.tooltip.gamemode.spectator=Zuschauer
|
||||
|
||||
gui.worldhandler.shortcuts.tooltip.difficulty=Schwierigkeit: %s
|
||||
gui.worldhandler.shortcuts.tooltip.difficulty.peaceful=Friedlich
|
||||
gui.worldhandler.shortcuts.tooltip.difficulty.easy=Einfach
|
||||
gui.worldhandler.shortcuts.tooltip.difficulty.normal=Normal
|
||||
gui.worldhandler.shortcuts.tooltip.difficulty.hard=Schwer
|
||||
|
||||
gui.worldhandler.shortcuts.tooltip.weather=Wetter: %s
|
||||
gui.worldhandler.shortcuts.tooltip.weather.thunder=Unwetter
|
||||
gui.worldhandler.shortcuts.tooltip.weather.rainy=Regen
|
||||
gui.worldhandler.shortcuts.tooltip.weather.clear=Sonnig
|
||||
|
||||
gui.worldhandler.shortcuts.tooltip.time=Zeit: %s
|
||||
gui.worldhandler.shortcuts.tooltip.time.midnight=Mitternacht (%s)
|
||||
gui.worldhandler.shortcuts.tooltip.time.sunset=Sonnenuntergang (%s)
|
||||
gui.worldhandler.shortcuts.tooltip.time.noon=Mittag (%s)
|
||||
gui.worldhandler.shortcuts.tooltip.time.dawn=Sonnenaufgang (%s)
|
||||
|
||||
gui.worldhandler.generic.back=Zurück
|
||||
gui.worldhandler.generic.backToGame=Schließen
|
||||
gui.worldhandler.generic.on=An
|
||||
gui.worldhandler.generic.off=Aus
|
||||
gui.worldhandler.generic.yes=Ja
|
||||
gui.worldhandler.generic.no=Nein
|
||||
gui.worldhandler.generic.value=Wert
|
||||
gui.worldhandler.generic.name=Name
|
||||
gui.worldhandler.generic.enable=Ein
|
||||
gui.worldhandler.generic.disable=Aus
|
||||
gui.worldhandler.generic.edit_username=Benutzername
|
||||
|
||||
gui.worldhandler.actions.add=Hinzufügen
|
||||
gui.worldhandler.actions.remove=Entfernen
|
||||
gui.worldhandler.actions.reset=Zurücksetzen
|
||||
gui.worldhandler.actions.set_to_0=Auf 0 setzen
|
||||
gui.worldhandler.actions.perform=Ausführen
|
||||
gui.worldhandler.actions.send=Senden
|
||||
gui.worldhandler.actions.copy=Kopieren
|
||||
gui.worldhandler.actions.place_command_block=Platziere Befehlsblock
|
||||
|
||||
gui.worldhandler.color=Farbe
|
||||
gui.worldhandler.color.black=Schwarz
|
||||
gui.worldhandler.color.dark_blue=Dunkel Blau
|
||||
gui.worldhandler.color.dark_green=Dunkel Grün
|
||||
gui.worldhandler.color.dark_aqua=Dunkel Türkis
|
||||
gui.worldhandler.color.dark_red=Dunkel Rot
|
||||
gui.worldhandler.color.dark_purple=Dunkel Lila
|
||||
gui.worldhandler.color.gold=Gold
|
||||
gui.worldhandler.color.gray=Grau
|
||||
gui.worldhandler.color.dark_gray=Dunkel Grau
|
||||
gui.worldhandler.color.blue=Blau
|
||||
gui.worldhandler.color.green=Grün
|
||||
gui.worldhandler.color.aqua=Türkis
|
||||
gui.worldhandler.color.red=Rot
|
||||
gui.worldhandler.color.light_purple=Pink
|
||||
gui.worldhandler.color.yellow=Gelb
|
||||
gui.worldhandler.color.white=Weiss
|
||||
gui.worldhandler.color.reset=Normal
|
||||
|
||||
worldhandler.permission.refused=Du hast nicht die benötigte Berechtigung, um den World Handler zu benutzen
|
||||
gui.worldhandler.config.tooltip=World Handler Einstellungen
|
||||
|
||||
gui.worldhandler.config.category.settings=Einstellungen
|
||||
gui.worldhandler.config.category.skin=Skin
|
||||
gui.worldhandler.config.category.butcher=Metzler
|
||||
gui.worldhandler.config.category.sliders=Regler
|
||||
|
||||
gui.worldhandler.config.key.settings.biome_indicator=Biome Indikator
|
||||
gui.worldhandler.config.key.settings.command_syntax=Befehlssyntax
|
||||
gui.worldhandler.config.key.settings.shortcuts=Schnellsteuerleiste
|
||||
gui.worldhandler.config.key.settings.key_shortcuts=Tasten Abkürzungen
|
||||
gui.worldhandler.config.key.settings.tooltips=Tooltips
|
||||
gui.worldhandler.config.key.settings.watch=Uhr
|
||||
gui.worldhandler.config.key.settings.smooth_watch=Geschmeidige Uhr
|
||||
gui.worldhandler.config.key.settings.pause_game=Spiel Pausieren
|
||||
gui.worldhandler.config.key.settings.custom_times=Benutzerdefinierte Zeiten
|
||||
gui.worldhandler.config.key.settings.permission_query=Berechtigungsabfrage
|
||||
gui.worldhandler.config.key.settings.highlight_blocks=Blöcke Hervorheben
|
||||
gui.worldhandler.config.key.settings.custom_time_dawn=Sonnenaufgangszeit
|
||||
gui.worldhandler.config.key.settings.custom_time_noon=Mittagszeit
|
||||
gui.worldhandler.config.key.settings.custom_time_sunset=Sonnenuntergangszeit
|
||||
gui.worldhandler.config.key.settings.custom_time_midnight=Mitternachtszeit
|
||||
gui.worldhandler.config.key.settings.block_placing_mode=Platziermodus für Blöcke
|
||||
|
||||
gui.worldhandler.config.comment.settings.custom_time_dawn=Aktiviert Biome Indikator
|
||||
gui.worldhandler.config.comment.settings.command_syntax=Aktiviert Befehlssyntax
|
||||
gui.worldhandler.config.comment.settings.shortcuts=Aktiviert Schnellsteuerleiste
|
||||
gui.worldhandler.config.comment.settings.key_shortcuts=Aktiviert Tasten Abkürzungen
|
||||
gui.worldhandler.config.comment.settings.tooltips=Aktiviert Tooltips
|
||||
gui.worldhandler.config.comment.settings.watch=Aktiviert Uhr
|
||||
gui.worldhandler.config.comment.settings.smooth_watch=Aktiviert Geschmeidige Uhr
|
||||
gui.worldhandler.config.comment.settings.pause_game=Spiel Pausieren
|
||||
gui.worldhandler.config.comment.settings.custom_times=Aktiviert Benutzerdefinierte Zeiten
|
||||
gui.worldhandler.config.comment.settings.permission_query=Aktiviert Berechtigungsabfrage
|
||||
gui.worldhandler.config.comment.settings.highlight_blocks=Hebt ausgewählte Blöcke hervor
|
||||
gui.worldhandler.config.comment.settings.custom_time_dawn=Sonnenaufgangszeit in Ticks
|
||||
gui.worldhandler.config.comment.settings.custom_time_noon=Mittagszeit in Ticks
|
||||
gui.worldhandler.config.comment.settings.custom_time_sunset=Sonnenuntergangszeit in Ticks
|
||||
gui.worldhandler.config.comment.settings.custom_time_midnight=Mitternachtszeit in Ticks
|
||||
gui.worldhandler.config.comment.settings.block_placing_mode=Platziermodus für Blöcke
|
||||
|
||||
gui.worldhandler.config.key.skin.icons=Ikon Größe
|
||||
gui.worldhandler.config.key.skin.label_color=Label Farbe
|
||||
gui.worldhandler.config.key.skin.headline_color=Farbe der Überschrift
|
||||
gui.worldhandler.config.key.skin.background_red=Hintergrund Rot
|
||||
gui.worldhandler.config.key.skin.background_green=Hintergrund Grün
|
||||
gui.worldhandler.config.key.skin.background_blue=Hintergrund Blau
|
||||
gui.worldhandler.config.key.skin.button_red=Schaltflächen Rot
|
||||
gui.worldhandler.config.key.skin.button_green=Schaltflächen Grün
|
||||
gui.worldhandler.config.key.skin.button_blue=Schaltflächen Blau
|
||||
gui.worldhandler.config.key.skin.textures=Texturen
|
||||
gui.worldhandler.config.key.skin.sharp_tab_edges=Scharfe Tab Kanten
|
||||
gui.worldhandler.config.key.skin.draw_background=Zeichne Hintergrund
|
||||
gui.worldhandler.config.key.skin.background_alpha=Hintergrund Alpha
|
||||
gui.worldhandler.config.key.skin.button_alpha=Hintergrund Alpha
|
||||
|
||||
gui.worldhandler.config.comment.skin.icons=Größe der Ikons
|
||||
gui.worldhandler.config.comment.skin.label_color=Label Farbe
|
||||
gui.worldhandler.config.comment.skin.headline_color=Farbe der Überschrift
|
||||
gui.worldhandler.config.comment.skin.background_red=Hintergrund Rot
|
||||
gui.worldhandler.config.comment.skin.background_green=Hintergrund Grün
|
||||
gui.worldhandler.config.comment.skin.background_blue=Hintergrund Blau
|
||||
gui.worldhandler.config.comment.skin.button_red=Schaltflächen Rot
|
||||
gui.worldhandler.config.comment.skin.button_green=Schaltflächen Grün
|
||||
gui.worldhandler.config.comment.skin.button_blue=Schaltflächen Blau
|
||||
gui.worldhandler.config.comment.skin.textures=Hintergrund Texturen
|
||||
gui.worldhandler.config.comment.skin.sharp_tab_edges=Scharfe Tab Kanten Aktiviert
|
||||
gui.worldhandler.config.comment.skin.draw_background=Hintergrund Aktiviert
|
||||
gui.worldhandler.config.comment.skin.background_alpha=Hintergrund Alpha
|
||||
gui.worldhandler.config.comment.skin.button_alpha=Schaltflächen Alpha
|
||||
|
||||
gui.worldhandler.config.comment.butcher=Metzeln von %s Aktiviert
|
||||
|
||||
gui.worldhandler.config.key.sliders.max_potion_amplifier=Max Trank Verstärker
|
||||
gui.worldhandler.config.key.sliders.max_item_enchantment=Max Item Verzauberung
|
||||
gui.worldhandler.config.key.sliders.max_item_attributes=Max Item Attribute
|
||||
gui.worldhandler.config.key.sliders.max_summon_potion_amplifier=Max Trank Verstärker (Beschwören)
|
||||
gui.worldhandler.config.key.sliders.max_summon_potion_minutes=Max Trank Minuten (Beschwören)
|
||||
gui.worldhandler.config.key.sliders.max_summon_attributes=Max Attribute (Beschwören)
|
||||
gui.worldhandler.config.key.sliders.max_experience=Max Erfahrungspunkte
|
||||
gui.worldhandler.config.key.sliders.max_player_points=Max Spielerpunkte
|
||||
|
||||
gui.worldhandler.config.comment.sliders.max_potion_amplifier=Max Trank Verstärker
|
||||
gui.worldhandler.config.comment.sliders.max_item_enchantment=Max Item Verzauberung
|
||||
gui.worldhandler.config.comment.sliders.max_item_attributes=Max Item Attribute
|
||||
gui.worldhandler.config.comment.sliders.max_summon_potion_amplifier=Max Trank Verstärker (Beschwören)
|
||||
gui.worldhandler.config.comment.sliders.max_summon_potion_minutes=Max Trank Minuten (Beschwören)
|
||||
gui.worldhandler.config.comment.sliders.max_summon_attributes=Max Attribute (Beschwören)
|
||||
gui.worldhandler.config.comment.sliders.max_experience=Max Erfahrungspunkte
|
||||
gui.worldhandler.config.comment.sliders.max_player_points=Max Spielerpunkte
|
||||
|
||||
gui.worldhandler.tab.scoreboard.objectives=Objekte
|
||||
gui.worldhandler.tab.scoreboard.teams=Teams
|
||||
gui.worldhandler.tab.scoreboard.players=Spieler
|
||||
|
||||
gui.worldhandler.tab.player.player=Player
|
||||
gui.worldhandler.tab.player.experience=Experience
|
||||
gui.worldhandler.tab.player.advancements=Fortschritt
|
||||
|
||||
gui.worldhandler.tab.entities.summon=Beschwören
|
||||
|
||||
gui.worldhandler.tab.world.world=Welt
|
||||
gui.worldhandler.tab.world.gamerules=Spielregeln
|
||||
|
||||
gui.worldhandler.tab.blocks.edit_blocks=Blöcke Ändern
|
||||
gui.worldhandler.tab.blocks.sign_editor=Schilder Ändern
|
||||
gui.worldhandler.tab.blocks.note_block_editor=Noten Ändern
|
||||
|
||||
gui.worldhandler.tab.items.custom_item=Item Erstellen
|
||||
gui.worldhandler.tab.items.enchantment=Verzaubern
|
||||
gui.worldhandler.tab.items.recipes=Rezepte
|
||||
|
||||
gui.worldhandler.tab.containers=Container
|
||||
gui.worldhandler.tab.multiplayer=Mehrspieler
|
||||
|
||||
gui.worldhandler.title.entities.summon=Beschwören
|
||||
|
||||
gui.worldhandler.title.items.custom_item=Item Erstellen
|
||||
gui.worldhandler.title.items.enchantment=Verzaubern
|
||||
gui.worldhandler.title.items.recipes=Rezepte
|
||||
|
||||
gui.worldhandler.title.blocks.edit_blocks=Blöcke Ändern
|
||||
gui.worldhandler.title.blocks.sign_editor=Schilder Ändern
|
||||
gui.worldhandler.title.blocks.note_block_editor=Noten Ändern
|
||||
|
||||
gui.worldhandler.title.scoreboard=Anzeigetafel
|
||||
|
||||
gui.worldhandler.title.world.world=Welt
|
||||
gui.worldhandler.title.world.gamerules=Gamerules
|
||||
|
||||
gui.worldhandler.title.player.player=Spieler
|
||||
gui.worldhandler.title.player.experience=Erfahrung
|
||||
gui.worldhandler.title.player.advancements=Fortschritt
|
||||
|
||||
gui.worldhandler.title.butcher=Metzler
|
||||
gui.worldhandler.title.change_world=Welt Wechseln
|
||||
gui.worldhandler.title.potions=Tränke
|
||||
|
||||
gui.worldhandler.title.containers=Container
|
||||
gui.worldhandler.title.multiplayer=Mehrspieler
|
||||
|
||||
gui.worldhandler.advancements.grant=Vergeben
|
||||
gui.worldhandler.advancements.revoke=Wiederrufen
|
||||
gui.worldhandler.advancements.only=Nur
|
||||
gui.worldhandler.advancements.until=Bis
|
||||
gui.worldhandler.advancements.from=Von
|
||||
gui.worldhandler.advancements.through=Durch
|
||||
gui.worldhandler.advancements.everything=Alles
|
||||
|
||||
gui.worldhandler.change_world.singleplayer=Einzelspieler Welt
|
||||
gui.worldhandler.change_world.multiplayer=Mehrspieler Server
|
||||
|
||||
gui.worldhandler.butcher.radius=Radius
|
||||
gui.worldhandler.butcher.configure=Konfigurieren
|
||||
gui.worldhandler.butcher.slaughter=Metzeln
|
||||
|
||||
gui.worldhandler.multiplayer.kick=Kicken
|
||||
gui.worldhandler.multiplayer.ban=Bannen
|
||||
gui.worldhandler.multiplayer.pardon=Pardon
|
||||
gui.worldhandler.multiplayer.permissions=Berechtigung
|
||||
gui.worldhandler.multiplayer.runtime=Laufzeit
|
||||
gui.worldhandler.multiplayer.whitelist=Weiße Liste
|
||||
gui.worldhandler.multiplayer.username=Benutzername
|
||||
|
||||
gui.worldhandler.multiplayer.kick_ban.reason=Grund
|
||||
|
||||
gui.worldhandler.multiplayer.permissions.give=Berechtigung Geben
|
||||
gui.worldhandler.multiplayer.permissions.take=Berechtigung Nehmen
|
||||
|
||||
gui.worldhandler.multiplayer.runtime.save_world=Welt Speichern
|
||||
gui.worldhandler.multiplayer.runtime.autosave=Autom. Speichern: %s
|
||||
gui.worldhandler.multiplayer.runtime.stop_server=Server Stoppen
|
||||
|
||||
gui.worldhandler.multiplayer.whitelist.reload=Weiße Liste Neu Laden
|
||||
gui.worldhandler.multiplayer.whitelist.whitelist=Weiße Liste: %s
|
||||
gui.worldhandler.multiplayer.whitelist.add=Hinzuf
|
||||
gui.worldhandler.multiplayer.whitelist.remove=Entf
|
||||
|
||||
gui.worldhandler.potions.effect=Effekt
|
||||
gui.worldhandler.potions.effect.give=Geben
|
||||
gui.worldhandler.potions.effect.remove=Entfernen
|
||||
gui.worldhandler.potions.effect.remove_all=Alle Entfernen
|
||||
gui.worldhandler.potions.effect.amplifier=Verstärker
|
||||
gui.worldhandler.potions.effect.ambient=Umgebung: %s
|
||||
gui.worldhandler.potions.effect.particles=Partikel: %s
|
||||
gui.worldhandler.potions.effect.bottle=Trank
|
||||
gui.worldhandler.potions.effect.splash=Wurftrank
|
||||
gui.worldhandler.potions.effect.lingering=Verweil
|
||||
gui.worldhandler.potions.effect.tipped_arrow=Pfeil
|
||||
|
||||
gui.worldhandler.entities=Lebewesen
|
||||
gui.worldhandler.items=Items
|
||||
gui.worldhandler.scoreboard=Anzeigetafel
|
||||
gui.worldhandler.resourcepack=Ressourcen
|
||||
gui.worldhandler.change_world=Welt Wechseln
|
||||
gui.worldhandler.world=Welt
|
||||
gui.worldhandler.blocks=Blöcke
|
||||
gui.worldhandler.player=Spieler
|
||||
|
||||
gui.worldhandler.items.custom_item.start=Start
|
||||
gui.worldhandler.items.custom_item.enchantment=Verzauberung
|
||||
gui.worldhandler.items.custom_item.attributes=Attribute
|
||||
gui.worldhandler.items.custom_item.custom_item=Erstellen
|
||||
|
||||
gui.worldhandler.items.custom_item.start.item_id=Item
|
||||
gui.worldhandler.items.custom_item.start.lore_1=Sage I
|
||||
gui.worldhandler.items.custom_item.start.lore_2=Sage II
|
||||
gui.worldhandler.items.custom_item.start.custom_name=Eigener Name
|
||||
|
||||
gui.worldhandler.items.enchantment.level=Level
|
||||
gui.worldhandler.items.enchantment.enchant=Verzaubern
|
||||
|
||||
gui.worldhandler.blocks.sign_editor.look_at_sign=Gucke auf ein Schild und drücke '%s'
|
||||
gui.worldhandler.blocks.sign_editor.text_line_1=Textzeile I
|
||||
gui.worldhandler.blocks.sign_editor.text_line_2=Textzeile II
|
||||
gui.worldhandler.blocks.sign_editor.text_line_3=Textzeile III
|
||||
gui.worldhandler.blocks.sign_editor.text_line_4=Textzeile IV
|
||||
gui.worldhandler.blocks.sign_editor.commmand=Befehl
|
||||
gui.worldhandler.blocks.sign_editor.done=Fertig
|
||||
gui.worldhandler.blocks.sign_editor.format_text_line=Textzeile formatieren
|
||||
|
||||
gui.worldhandler.blocks.note_block_editor.look_at_note_block=Gucke auf einen Notenblock und drücke '%s'
|
||||
gui.worldhandler.blocks.note_block_editor.c=C
|
||||
gui.worldhandler.blocks.note_block_editor.d=D
|
||||
gui.worldhandler.blocks.note_block_editor.e=E
|
||||
gui.worldhandler.blocks.note_block_editor.f=F
|
||||
gui.worldhandler.blocks.note_block_editor.g=G
|
||||
gui.worldhandler.blocks.note_block_editor.a=A
|
||||
gui.worldhandler.blocks.note_block_editor.b=H
|
||||
|
||||
gui.worldhandler.gamerules.rule.commandBlockOutput=Befehlsblock Feedback
|
||||
gui.worldhandler.gamerules.rule.disableElytraMovementCheck=Deaktiviere Speed-Check
|
||||
gui.worldhandler.gamerules.rule.doDaylightCycle=Tageszyklus
|
||||
gui.worldhandler.gamerules.rule.doEntityDrops=Entity Drops
|
||||
gui.worldhandler.gamerules.rule.doFireTick=Feuerverbreitung
|
||||
gui.worldhandler.gamerules.rule.doMobLoot=Tierdrops
|
||||
gui.worldhandler.gamerules.rule.doMobSpawning=Tiere Spawnen
|
||||
gui.worldhandler.gamerules.rule.doTileDrops=Block Drops
|
||||
gui.worldhandler.gamerules.rule.keepInventory=Behalte Inventar
|
||||
gui.worldhandler.gamerules.rule.logAdminCommands=Adminbefehle Aufschreiben
|
||||
gui.worldhandler.gamerules.rule.mobGriefing=Griefing von Tieren
|
||||
gui.worldhandler.gamerules.rule.naturalRegeneration=Natürliche Regeneration
|
||||
gui.worldhandler.gamerules.rule.randomTickSpeed=Zufällige Tickgeschwindigkeit
|
||||
gui.worldhandler.gamerules.rule.reducedDebugInfo=Reduzierte Debug Info
|
||||
gui.worldhandler.gamerules.rule.sendCommandFeedback=Befehlsfeedback
|
||||
gui.worldhandler.gamerules.rule.showDeathMessages=Todesnachrichten
|
||||
gui.worldhandler.gamerules.rule.spawnRadius=Spawn Radius
|
||||
gui.worldhandler.gamerules.rule.spectatorsGenerateChunks=Zuschauer Generieren Chunks
|
||||
gui.worldhandler.gamerules.rule.doWeatherCycle=Wetterzyklus
|
||||
gui.worldhandler.gamerules.rule.maxEntityCramming=Max Entity Stapel
|
||||
gui.worldhandler.gamerules.rule.announceAdvancements=Fortschritte bekanntgeben
|
||||
gui.worldhandler.gamerules.rule.doLimitedCrafting=Limitertes Craften
|
||||
gui.worldhandler.gamerules.rule.gameLoopFunction=Game Loop Funktion
|
||||
gui.worldhandler.gamerules.rule.maxCommandChainLength=Kommandokettenlänge
|
||||
|
||||
gui.worldhandler.world_info.start=Start
|
||||
gui.worldhandler.world_info.world=Welt
|
||||
gui.worldhandler.world_info.statistics=Statistiken
|
||||
|
||||
gui.worldhandler.world_info.n_a=n/v
|
||||
|
||||
gui.worldhandler.world_info.start.spawn=Spawn
|
||||
|
||||
gui.worldhandler.world_info.world.name=Name
|
||||
gui.worldhandler.world_info.world.world_type=Welttyp
|
||||
gui.worldhandler.world_info.world.seed=Seed
|
||||
|
||||
gui.worldhandler.world_info.statistics.world_time=Weltzeit
|
||||
gui.worldhandler.world_info.statistics.played=Played
|
||||
|
||||
gui.worldhandler.edit_blocks.coordinates=Koordinaten
|
||||
gui.worldhandler.edit_blocks.fill=Füllen
|
||||
gui.worldhandler.edit_blocks.replace=Ersetzen
|
||||
gui.worldhandler.edit_blocks.clone=Klonen
|
||||
|
||||
gui.worldhandler.edit_blocks.replace.block_id_replace=Block ID Ersetze
|
||||
gui.worldhandler.edit_blocks.replace.block_id_place=Block ID Platzier
|
||||
|
||||
gui.worldhandler.edit_blocks.fill.block_id_to_fill=Block ID Füllen
|
||||
|
||||
gui.worldhandler.edit_blocks.clone.mode.replace=Ersetzen
|
||||
gui.worldhandler.edit_blocks.clone.mode.masked=Maskiert
|
||||
gui.worldhandler.edit_blocks.clone.mode.filtered=Gefiltert
|
||||
|
||||
gui.worldhandler.edit_blocks.pos.set_pos_1=Position 1
|
||||
gui.worldhandler.edit_blocks.pos.set_pos_2=Position 2
|
||||
|
||||
gui.worldhandler.recipes.give=Geben
|
||||
gui.worldhandler.recipes.take=Nehmen
|
||||
|
||||
gui.worldhandler.scoreboard.slot.list=Liste
|
||||
gui.worldhandler.scoreboard.slot.belowName=Unter Name
|
||||
gui.worldhandler.scoreboard.slot.sidebar=Seitentafel
|
||||
gui.worldhandler.scoreboard.slot.sidebar.team=Seitentafel Team
|
||||
|
||||
gui.worldhandler.scoreboard.objectives.objective=Objekt
|
||||
gui.worldhandler.scoreboard.objectives.create=Erstellen
|
||||
gui.worldhandler.scoreboard.objectives.display=Anzeigen
|
||||
gui.worldhandler.scoreboard.objectives.undisplay=Verstecken
|
||||
gui.worldhandler.scoreboard.objectives.remove=Entfernen
|
||||
|
||||
gui.worldhandler.scoreboard.objectives.criteria.air=Spieler Luft
|
||||
gui.worldhandler.scoreboard.objectives.criteria.armor=Spieler Rüstung
|
||||
gui.worldhandler.scoreboard.objectives.criteria.deathCount=Tode
|
||||
gui.worldhandler.scoreboard.objectives.criteria.dummy=Dummy
|
||||
gui.worldhandler.scoreboard.objectives.criteria.food=Spieler Hunger
|
||||
gui.worldhandler.scoreboard.objectives.criteria.health=Spieler Leben
|
||||
gui.worldhandler.scoreboard.objectives.criteria.killedByTeam=Von Team Getötet
|
||||
gui.worldhandler.scoreboard.objectives.criteria.level=Erfahrungslevel
|
||||
gui.worldhandler.scoreboard.objectives.criteria.playerKillCount=Spieler Getötet
|
||||
gui.worldhandler.scoreboard.objectives.criteria.stat=Statistik
|
||||
gui.worldhandler.scoreboard.objectives.criteria.stat.craftingTableInteraction=Werkbank Interaktionen
|
||||
gui.worldhandler.scoreboard.objectives.criteria.stat.breakItem=Items Verbraucht
|
||||
gui.worldhandler.scoreboard.objectives.criteria.stat.craftItem=Items Hergestellt
|
||||
gui.worldhandler.scoreboard.objectives.criteria.stat.drop=Items Fallen Gelassen
|
||||
gui.worldhandler.scoreboard.objectives.criteria.stat.entityKilledBy=Getötet Von Zähler
|
||||
gui.worldhandler.scoreboard.objectives.criteria.stat.killEntity=Tötungen Von Lebewesen
|
||||
gui.worldhandler.scoreboard.objectives.criteria.stat.mineBlock=Blöcke Abgebaut
|
||||
gui.worldhandler.scoreboard.objectives.criteria.stat.pickup=Items Aufgenommen
|
||||
gui.worldhandler.scoreboard.objectives.criteria.stat.useItem=Items Benutzt
|
||||
gui.worldhandler.scoreboard.objectives.criteria.teamkill=Teamtötungen
|
||||
gui.worldhandler.scoreboard.objectives.criteria.totalKillCount=Tötungen
|
||||
gui.worldhandler.scoreboard.objectives.criteria.trigger=Auslöser
|
||||
gui.worldhandler.scoreboard.objectives.criteria.xp=Erfahrung
|
||||
|
||||
gui.worldhandler.scoreboard.team.options.friendlyfire=Freundliches Feuer
|
||||
gui.worldhandler.scoreboard.team.options.seeFriendlyInvisibles=Unsichtbare Freunde
|
||||
gui.worldhandler.scoreboard.team.options.nametagVisibility=Namensschild Sichtbarkeit
|
||||
gui.worldhandler.scoreboard.team.options.deathMessageVisibility=Todesnachrichten
|
||||
gui.worldhandler.scoreboard.team.options.collisionRule=Teamkollision
|
||||
gui.worldhandler.scoreboard.team.options.color=Farbe
|
||||
|
||||
gui.worldhandler.scoreboard.team.suboption.always=Immer
|
||||
gui.worldhandler.scoreboard.team.suboption.never=Niemals
|
||||
gui.worldhandler.scoreboard.team.suboption.hideForOtherTeams=Für Andere Unsichtbar
|
||||
gui.worldhandler.scoreboard.team.suboption.hideForOwnTeam=Für Eigene Unsichtbar
|
||||
gui.worldhandler.scoreboard.team.suboption.pushOwnTeam=Bewege Eigenes Team
|
||||
gui.worldhandler.scoreboard.team.suboption.pushOtherTeams=Bewege Andere Teams
|
||||
gui.worldhandler.scoreboard.team.suboption.true=Ein
|
||||
gui.worldhandler.scoreboard.team.suboption.false=Aus
|
||||
|
||||
gui.worldhandler.scoreboard.team.team=Team
|
||||
gui.worldhandler.scoreboard.team.create=Erstellen
|
||||
gui.worldhandler.scoreboard.team.join=Beitreten
|
||||
gui.worldhandler.scoreboard.team.leave=Verlassen
|
||||
gui.worldhandler.scoreboard.team.remove=Entfernen
|
||||
gui.worldhandler.scoreboard.team.empty=Leeren
|
||||
gui.worldhandler.scoreboard.team.options=Team Optionen
|
||||
|
||||
gui.worldhandler.scoreboard.players.points=Punkte
|
||||
gui.worldhandler.scoreboard.players.tag=Etikett
|
||||
gui.worldhandler.scoreboard.players.trigger=Auslöser
|
||||
|
||||
gui.worldhandler.entities.player.start=Start
|
||||
gui.worldhandler.entities.player.score=Wertung
|
||||
gui.worldhandler.entities.player.position=Position
|
||||
gui.worldhandler.entities.player.miscellaneous=Sonstige
|
||||
|
||||
gui.worldhandler.entities.player.score.experience=Erfahrung
|
||||
gui.worldhandler.entities.player.score.experience_coins=Erf-Punkte
|
||||
|
||||
gui.worldhandler.entities.player.position.copy_position=Kopiere Position
|
||||
|
||||
gui.worldhandler.entities.player.miscellaneous.set_spawn=Setze Spawn
|
||||
gui.worldhandler.entities.player.miscellaneous.set_global_spawn=Setze Globalen Spawn
|
||||
gui.worldhandler.entities.player.miscellaneous.kill=Töten
|
||||
gui.worldhandler.entities.player.miscellaneous.clear_inventory=Leere Inventar
|
||||
|
||||
gui.worldhandler.entities.summon.start=Start
|
||||
gui.worldhandler.entities.summon.potion_effects=Statuseffekte
|
||||
gui.worldhandler.entities.summon.attributes=Attribute
|
||||
gui.worldhandler.entities.summon.equipment=Ausrüstung
|
||||
|
||||
gui.worldhandler.entities.summon.start.mob_id=Tier ID
|
||||
gui.worldhandler.entities.summon.start.custom_name=Eigener Name
|
||||
gui.worldhandler.entities.summon.start.passenger_mob_id=Passagier Tier ID
|
||||
|
||||
gui.worldhandler.potion.time.hours=Stunden
|
||||
gui.worldhandler.potion.time.minutes=Minuten
|
||||
gui.worldhandler.potion.time.seconds=Sekunden
|
||||
|
||||
gui.worldhandler.shortcuts.tooltip.home=Home
|
||||
gui.worldhandler.shortcuts.tooltip.butcher=Metzeln
|
||||
gui.worldhandler.shortcuts.tooltip.settings=Einstellungen
|
||||
gui.worldhandler.shortcuts.tooltip.potions=Tränke
|
||||
|
||||
gui.worldhandler.shortcuts.tooltip.gamemode=Spielmodus: %s
|
||||
gui.worldhandler.shortcuts.tooltip.gamemode.survival=Überleben
|
||||
gui.worldhandler.shortcuts.tooltip.gamemode.creative=Kreativ
|
||||
gui.worldhandler.shortcuts.tooltip.gamemode.adventure=Abenteuer
|
||||
gui.worldhandler.shortcuts.tooltip.gamemode.spectator=Zuschauer
|
||||
|
||||
gui.worldhandler.shortcuts.tooltip.difficulty=Schwierigkeit: %s
|
||||
gui.worldhandler.shortcuts.tooltip.difficulty.peaceful=Friedlich
|
||||
gui.worldhandler.shortcuts.tooltip.difficulty.easy=Einfach
|
||||
gui.worldhandler.shortcuts.tooltip.difficulty.normal=Normal
|
||||
gui.worldhandler.shortcuts.tooltip.difficulty.hard=Schwer
|
||||
|
||||
gui.worldhandler.shortcuts.tooltip.weather=Wetter: %s
|
||||
gui.worldhandler.shortcuts.tooltip.weather.thunder=Unwetter
|
||||
gui.worldhandler.shortcuts.tooltip.weather.rainy=Regen
|
||||
gui.worldhandler.shortcuts.tooltip.weather.clear=Sonnig
|
||||
|
||||
gui.worldhandler.shortcuts.tooltip.time=Zeit: %s
|
||||
gui.worldhandler.shortcuts.tooltip.time.midnight=Mitternacht (%s)
|
||||
gui.worldhandler.shortcuts.tooltip.time.sunset=Sonnenuntergang (%s)
|
||||
gui.worldhandler.shortcuts.tooltip.time.noon=Mittag (%s)
|
||||
gui.worldhandler.shortcuts.tooltip.time.dawn=Sonnenaufgang (%s)
|
||||
|
||||
gui.worldhandler.generic.back=Zurück
|
||||
gui.worldhandler.generic.backToGame=Schließen
|
||||
gui.worldhandler.generic.on=An
|
||||
gui.worldhandler.generic.off=Aus
|
||||
gui.worldhandler.generic.yes=Ja
|
||||
gui.worldhandler.generic.no=Nein
|
||||
gui.worldhandler.generic.value=Wert
|
||||
gui.worldhandler.generic.name=Name
|
||||
gui.worldhandler.generic.enable=Ein
|
||||
gui.worldhandler.generic.disable=Aus
|
||||
gui.worldhandler.generic.edit_username=Benutzername
|
||||
|
||||
gui.worldhandler.actions.add=Hinzufügen
|
||||
gui.worldhandler.actions.remove=Entfernen
|
||||
gui.worldhandler.actions.reset=Zurücksetzen
|
||||
gui.worldhandler.actions.set_to_0=Auf 0 setzen
|
||||
gui.worldhandler.actions.perform=Ausführen
|
||||
gui.worldhandler.actions.send=Senden
|
||||
gui.worldhandler.actions.copy=Kopieren
|
||||
gui.worldhandler.actions.place_command_block=Platziere Befehlsblock
|
||||
|
||||
gui.worldhandler.color=Farbe
|
||||
gui.worldhandler.color.black=Schwarz
|
||||
gui.worldhandler.color.dark_blue=Dunkel Blau
|
||||
gui.worldhandler.color.dark_green=Dunkel Grün
|
||||
gui.worldhandler.color.dark_aqua=Dunkel Türkis
|
||||
gui.worldhandler.color.dark_red=Dunkel Rot
|
||||
gui.worldhandler.color.dark_purple=Dunkel Lila
|
||||
gui.worldhandler.color.gold=Gold
|
||||
gui.worldhandler.color.gray=Grau
|
||||
gui.worldhandler.color.dark_gray=Dunkel Grau
|
||||
gui.worldhandler.color.blue=Blau
|
||||
gui.worldhandler.color.green=Grün
|
||||
gui.worldhandler.color.aqua=Türkis
|
||||
gui.worldhandler.color.red=Rot
|
||||
gui.worldhandler.color.light_purple=Pink
|
||||
gui.worldhandler.color.yellow=Gelb
|
||||
gui.worldhandler.color.white=Weiss
|
||||
gui.worldhandler.color.reset=Normal
|
||||
|
||||
worldhandler.permission.refused=Du hast nicht die benötigte Berechtigung, um den World Handler zu benutzen
|
||||
worldhandler.permission.refused.change=Ändere "%s" um diese Nachricht zu umgehen
|
||||
@@ -1,451 +1,451 @@
|
||||
gui.worldhandler.config.tooltip=World Handler Settings
|
||||
|
||||
gui.worldhandler.config.category.settings=Settings
|
||||
gui.worldhandler.config.category.skin=Skin
|
||||
gui.worldhandler.config.category.butcher=Butcher
|
||||
gui.worldhandler.config.category.sliders=Sliders
|
||||
|
||||
gui.worldhandler.config.key.settings.biome_indicator=Biome Indicator
|
||||
gui.worldhandler.config.key.settings.command_syntax=Command Syntax
|
||||
gui.worldhandler.config.key.settings.shortcuts=Shortcuts
|
||||
gui.worldhandler.config.key.settings.key_shortcuts=Key Shortcuts
|
||||
gui.worldhandler.config.key.settings.tooltips=Tooltips
|
||||
gui.worldhandler.config.key.settings.watch=Watch
|
||||
gui.worldhandler.config.key.settings.smooth_watch=Smooth Watch
|
||||
gui.worldhandler.config.key.settings.pause_game=Pause Game
|
||||
gui.worldhandler.config.key.settings.custom_times=Custom Times
|
||||
gui.worldhandler.config.key.settings.permission_query=Permission Query
|
||||
gui.worldhandler.config.key.settings.highlight_blocks=Highlight Blocks
|
||||
gui.worldhandler.config.key.settings.custom_time_dawn=Custom Dawn Ticks
|
||||
gui.worldhandler.config.key.settings.custom_time_noon=Custom Noon Ticks
|
||||
gui.worldhandler.config.key.settings.custom_time_sunset=Custom Sunset Ticks
|
||||
gui.worldhandler.config.key.settings.custom_time_midnight=Custom Midnight Ticks
|
||||
gui.worldhandler.config.key.settings.block_placing_mode=Block Placing Mode
|
||||
|
||||
gui.worldhandler.config.comment.settings.biome_indicator=Displays a text when you walk into another biome
|
||||
gui.worldhandler.config.comment.settings.command_syntax=Displays the current command at the bottom
|
||||
gui.worldhandler.config.comment.settings.shortcuts=Adds a row of buttons at the top for quick access
|
||||
gui.worldhandler.config.comment.settings.key_shortcuts=Enables button keys for pos1 and pos2
|
||||
gui.worldhandler.config.comment.settings.tooltips=Whether or not to display tooltips
|
||||
gui.worldhandler.config.comment.settings.watch=Whether or not to display a watch
|
||||
gui.worldhandler.config.comment.settings.smooth_watch=Whether or not the watch pointers move smooth
|
||||
gui.worldhandler.config.comment.settings.pause_game=Whether or not to pause the game when the gui is opened
|
||||
gui.worldhandler.config.comment.settings.custom_times=Whether or not to use the custom times
|
||||
gui.worldhandler.config.comment.settings.permission_query=Whether or not the permission query is enabled
|
||||
gui.worldhandler.config.comment.settings.highlight_blocks=Whether or not selected blocks will be highlighted
|
||||
gui.worldhandler.config.comment.settings.custom_time_dawn=Ticks upon dawn
|
||||
gui.worldhandler.config.comment.settings.custom_time_noon=Ticks upon noon
|
||||
gui.worldhandler.config.comment.settings.custom_time_sunset=Ticks upon sunset
|
||||
gui.worldhandler.config.comment.settings.custom_time_midnight=Ticks upon midnight
|
||||
gui.worldhandler.config.comment.settings.block_placing_mode=Block placing mode
|
||||
|
||||
gui.worldhandler.config.key.skin.icons=Icon Size
|
||||
gui.worldhandler.config.key.skin.label_color=Label Color
|
||||
gui.worldhandler.config.key.skin.headline_color=Headline Color
|
||||
gui.worldhandler.config.key.skin.background_red=Background Red
|
||||
gui.worldhandler.config.key.skin.background_green=Background Green
|
||||
gui.worldhandler.config.key.skin.background_blue=Background Blue
|
||||
gui.worldhandler.config.key.skin.button_red=Button Red
|
||||
gui.worldhandler.config.key.skin.button_green=Button Green
|
||||
gui.worldhandler.config.key.skin.button_blue=Button Blue
|
||||
gui.worldhandler.config.key.skin.textures=Textures
|
||||
gui.worldhandler.config.key.skin.sharp_tab_edges=Sharp Tab Edges
|
||||
gui.worldhandler.config.key.skin.draw_background=Draw Background
|
||||
gui.worldhandler.config.key.skin.background_alpha=Background Alpha
|
||||
gui.worldhandler.config.key.skin.button_alpha=Button Alpha
|
||||
|
||||
gui.worldhandler.config.comment.skin.icons=Size of the icons
|
||||
gui.worldhandler.config.comment.skin.label_color=Label color
|
||||
gui.worldhandler.config.comment.skin.headline_color=Headline color
|
||||
gui.worldhandler.config.comment.skin.background_red=Background red
|
||||
gui.worldhandler.config.comment.skin.background_green=Background green
|
||||
gui.worldhandler.config.comment.skin.background_blue=Background blue
|
||||
gui.worldhandler.config.comment.skin.button_red=Button red
|
||||
gui.worldhandler.config.comment.skin.button_green=Button green
|
||||
gui.worldhandler.config.comment.skin.button_blue=Button blue
|
||||
gui.worldhandler.config.comment.skin.textures=Background texture
|
||||
gui.worldhandler.config.comment.skin.sharp_tab_edges=Disables the background blending
|
||||
gui.worldhandler.config.comment.skin.draw_background=Background drawing enabled
|
||||
gui.worldhandler.config.comment.skin.background_alpha=Background alpha
|
||||
gui.worldhandler.config.comment.skin.button_alpha=Button alpha
|
||||
|
||||
gui.worldhandler.config.comment.butcher=Butcher %s Enabled
|
||||
|
||||
gui.worldhandler.config.key.sliders.max_potion_amplifier=Max Potion Amplifier
|
||||
gui.worldhandler.config.key.sliders.max_item_enchantment=Max Item Enchantment
|
||||
gui.worldhandler.config.key.sliders.max_item_attributes=Max Item Attribute
|
||||
gui.worldhandler.config.key.sliders.max_summon_potion_amplifier=Max Summon Potion Amplifier
|
||||
gui.worldhandler.config.key.sliders.max_summon_potion_minutes=Max Summon Potion Minutes
|
||||
gui.worldhandler.config.key.sliders.max_summon_attributes=Max Summon Attributes
|
||||
gui.worldhandler.config.key.sliders.max_experience=Max Experience
|
||||
gui.worldhandler.config.key.sliders.max_player_points=Max Player Points
|
||||
|
||||
gui.worldhandler.config.comment.sliders.max_potion_amplifier=Maximum value for the potion amplifier
|
||||
gui.worldhandler.config.comment.sliders.max_item_enchantment=Maximum value for an item enchantment
|
||||
gui.worldhandler.config.comment.sliders.max_item_attributes=Maximum value for an item attribute
|
||||
gui.worldhandler.config.comment.sliders.max_summon_potion_amplifier=Maximum value for the potion amplifier for summon
|
||||
gui.worldhandler.config.comment.sliders.max_summon_potion_minutes=Maximum value for the potion duration in minutes for summon
|
||||
gui.worldhandler.config.comment.sliders.max_summon_attributes=Maximum value for attributes
|
||||
gui.worldhandler.config.comment.sliders.max_experience=Maximum value for experience
|
||||
gui.worldhandler.config.comment.sliders.max_player_points=Maximum value for player points
|
||||
|
||||
gui.worldhandler.tab.scoreboard.objectives=Objectives
|
||||
gui.worldhandler.tab.scoreboard.teams=Teams
|
||||
gui.worldhandler.tab.scoreboard.players=Players
|
||||
|
||||
gui.worldhandler.tab.player.player=Player
|
||||
gui.worldhandler.tab.player.experience=Experience
|
||||
gui.worldhandler.tab.player.advancements=Advancements
|
||||
|
||||
gui.worldhandler.tab.entities.summon=Summon
|
||||
|
||||
gui.worldhandler.tab.world.world=World
|
||||
gui.worldhandler.tab.world.gamerules=Gamerules
|
||||
gui.worldhandler.tab.world.recipes=Recipes
|
||||
|
||||
gui.worldhandler.tab.blocks.edit_blocks=Edit Blocks
|
||||
gui.worldhandler.tab.blocks.sign_editor=Sign Editor
|
||||
gui.worldhandler.tab.blocks.note_block_editor=Note Editor
|
||||
|
||||
gui.worldhandler.tab.items.custom_item=Custom Item
|
||||
gui.worldhandler.tab.items.enchantment=Enchantment
|
||||
|
||||
gui.worldhandler.tab.containers=Containers
|
||||
gui.worldhandler.tab.multiplayer=Multiplayer
|
||||
|
||||
gui.worldhandler.title.entities.summon=Summon
|
||||
|
||||
gui.worldhandler.title.items.custom_item=Custom Item
|
||||
gui.worldhandler.title.items.enchantment=Enchantment
|
||||
|
||||
gui.worldhandler.title.blocks.edit_blocks=Edit Blocks
|
||||
gui.worldhandler.title.blocks.sign_editor=Sign Editor
|
||||
gui.worldhandler.title.blocks.note_block_editor=Note Block Editor
|
||||
|
||||
gui.worldhandler.title.scoreboard=Scoreboard
|
||||
|
||||
gui.worldhandler.title.world.world=World
|
||||
gui.worldhandler.title.world.gamerules=Gamerules
|
||||
gui.worldhandler.title.world.recipes=Recipes
|
||||
|
||||
gui.worldhandler.title.player.player=Player
|
||||
gui.worldhandler.title.player.experience=Experience
|
||||
gui.worldhandler.title.player.advancements=Advancements
|
||||
|
||||
gui.worldhandler.title.butcher=Butcher
|
||||
gui.worldhandler.title.change_world=Change World
|
||||
gui.worldhandler.title.potions=Potions
|
||||
|
||||
gui.worldhandler.title.containers=Containers
|
||||
gui.worldhandler.title.multiplayer=Multiplayer
|
||||
|
||||
gui.worldhandler.advancements.grant=Grant
|
||||
gui.worldhandler.advancements.revoke=Revoke
|
||||
gui.worldhandler.advancements.only=Only
|
||||
gui.worldhandler.advancements.until=Until
|
||||
gui.worldhandler.advancements.from=From
|
||||
gui.worldhandler.advancements.through=Through
|
||||
gui.worldhandler.advancements.everything=Everything
|
||||
|
||||
gui.worldhandler.change_world.singleplayer=Singleplayer World
|
||||
gui.worldhandler.change_world.multiplayer=Multiplayer Server
|
||||
|
||||
gui.worldhandler.butcher.radius=Radius
|
||||
gui.worldhandler.butcher.configure=Configure
|
||||
gui.worldhandler.butcher.slaughter=Slaughter
|
||||
|
||||
gui.worldhandler.multiplayer.kick=Kick
|
||||
gui.worldhandler.multiplayer.ban=Ban
|
||||
gui.worldhandler.multiplayer.pardon=Pardon
|
||||
gui.worldhandler.multiplayer.permissions=Permissions
|
||||
gui.worldhandler.multiplayer.runtime=Runtime
|
||||
gui.worldhandler.multiplayer.whitelist=Whitelist
|
||||
gui.worldhandler.multiplayer.username=Username
|
||||
|
||||
gui.worldhandler.multiplayer.kick_ban.reason=Reason
|
||||
|
||||
gui.worldhandler.multiplayer.permissions.give=Give Permissions
|
||||
gui.worldhandler.multiplayer.permissions.take=Take Permissions
|
||||
|
||||
gui.worldhandler.multiplayer.runtime.save_world=Save World
|
||||
gui.worldhandler.multiplayer.runtime.autosave=Autosave: %s
|
||||
gui.worldhandler.multiplayer.runtime.stop_server=Stop Server
|
||||
|
||||
gui.worldhandler.multiplayer.whitelist.reload=Reload Whitelist
|
||||
gui.worldhandler.multiplayer.whitelist.whitelist=Whitelist: %s
|
||||
gui.worldhandler.multiplayer.whitelist.add=Add
|
||||
gui.worldhandler.multiplayer.whitelist.remove=Remove
|
||||
|
||||
gui.worldhandler.potions.effect=Effect
|
||||
gui.worldhandler.potions.effect.give=Give
|
||||
gui.worldhandler.potions.effect.remove=Remove
|
||||
gui.worldhandler.potions.effect.remove_all=Remove All
|
||||
gui.worldhandler.potions.effect.amplifier=Amplifier
|
||||
gui.worldhandler.potions.effect.ambient=Ambient: %s
|
||||
gui.worldhandler.potions.effect.particles=Particles: %s
|
||||
gui.worldhandler.potions.effect.bottle=Bottle
|
||||
gui.worldhandler.potions.effect.splash=Splash
|
||||
gui.worldhandler.potions.effect.lingering=Lingering
|
||||
gui.worldhandler.potions.effect.tipped_arrow=Arrow
|
||||
|
||||
gui.worldhandler.entities=Entities
|
||||
gui.worldhandler.items=Items
|
||||
gui.worldhandler.scoreboard=Scoreboard
|
||||
gui.worldhandler.resourcepack=Resourcepack
|
||||
gui.worldhandler.change_world=Change World
|
||||
gui.worldhandler.world=World
|
||||
gui.worldhandler.blocks=Blocks
|
||||
gui.worldhandler.player=Player
|
||||
|
||||
gui.worldhandler.items.custom_item.start=Start
|
||||
gui.worldhandler.items.custom_item.enchantment=Enchantment
|
||||
gui.worldhandler.items.custom_item.attributes=Attributes
|
||||
gui.worldhandler.items.custom_item.custom_item=Give
|
||||
|
||||
gui.worldhandler.items.custom_item.start.item_id=Item
|
||||
gui.worldhandler.items.custom_item.start.lore_1=Lore I
|
||||
gui.worldhandler.items.custom_item.start.lore_2=Lore II
|
||||
gui.worldhandler.items.custom_item.start.custom_name=Custom Name
|
||||
|
||||
gui.worldhandler.items.enchantment.level=Level
|
||||
gui.worldhandler.items.enchantment.enchant=Enchant
|
||||
|
||||
gui.worldhandler.blocks.sign_editor.look_at_sign=Look at a Sign and press '%s'
|
||||
gui.worldhandler.blocks.sign_editor.text_line_1=Text Line I
|
||||
gui.worldhandler.blocks.sign_editor.text_line_2=Text Line II
|
||||
gui.worldhandler.blocks.sign_editor.text_line_3=Text Line III
|
||||
gui.worldhandler.blocks.sign_editor.text_line_4=Text Line IV
|
||||
gui.worldhandler.blocks.sign_editor.commmand=Command
|
||||
gui.worldhandler.blocks.sign_editor.done=Done
|
||||
gui.worldhandler.blocks.sign_editor.format_text_line=Format Text Line
|
||||
|
||||
gui.worldhandler.blocks.note_block_editor.look_at_note_block=Look at a Note Block and press '%s'
|
||||
gui.worldhandler.blocks.note_block_editor.c=C
|
||||
gui.worldhandler.blocks.note_block_editor.d=D
|
||||
gui.worldhandler.blocks.note_block_editor.e=E
|
||||
gui.worldhandler.blocks.note_block_editor.f=F
|
||||
gui.worldhandler.blocks.note_block_editor.g=G
|
||||
gui.worldhandler.blocks.note_block_editor.a=A
|
||||
gui.worldhandler.blocks.note_block_editor.b=B
|
||||
|
||||
gui.worldhandler.gamerules.rule.commandBlockOutput=Commandblock Messages
|
||||
gui.worldhandler.gamerules.rule.disableElytraMovementCheck=Disable Speed Check
|
||||
gui.worldhandler.gamerules.rule.doDaylightCycle=Daylight Cycle
|
||||
gui.worldhandler.gamerules.rule.doEntityDrops=Entity Drops
|
||||
gui.worldhandler.gamerules.rule.doFireTick=Fire Spread
|
||||
gui.worldhandler.gamerules.rule.doMobLoot=Mob Drops
|
||||
gui.worldhandler.gamerules.rule.doMobSpawning=Mob Spawning
|
||||
gui.worldhandler.gamerules.rule.doTileDrops=Block Drops
|
||||
gui.worldhandler.gamerules.rule.keepInventory=Keep Inventory
|
||||
gui.worldhandler.gamerules.rule.logAdminCommands=Log Admin Commands
|
||||
gui.worldhandler.gamerules.rule.mobGriefing=Mob Griefing
|
||||
gui.worldhandler.gamerules.rule.naturalRegeneration=Natural Regeneration
|
||||
gui.worldhandler.gamerules.rule.randomTickSpeed=Random Tick Speed
|
||||
gui.worldhandler.gamerules.rule.reducedDebugInfo=Reduced Debug Info
|
||||
gui.worldhandler.gamerules.rule.sendCommandFeedback=Command Feedback
|
||||
gui.worldhandler.gamerules.rule.showDeathMessages=Death Messages
|
||||
gui.worldhandler.gamerules.rule.spawnRadius=Spawn Radius
|
||||
gui.worldhandler.gamerules.rule.spectatorsGenerateChunks=Spectators Generate Chunks
|
||||
gui.worldhandler.gamerules.rule.doWeatherCycle=Weather Cycle
|
||||
gui.worldhandler.gamerules.rule.maxEntityCramming=Max Entitiy Cramming
|
||||
gui.worldhandler.gamerules.rule.announceAdvancements=Anncounce Advancements
|
||||
gui.worldhandler.gamerules.rule.doLimitedCrafting=Limited Crafting
|
||||
gui.worldhandler.gamerules.rule.gameLoopFunction=Game Loop Function
|
||||
gui.worldhandler.gamerules.rule.maxCommandChainLength=Command Chain Length
|
||||
|
||||
gui.worldhandler.world_info.start=Start
|
||||
gui.worldhandler.world_info.world=World
|
||||
gui.worldhandler.world_info.statistics=Statistics
|
||||
|
||||
gui.worldhandler.world_info.n_a=n/a
|
||||
|
||||
gui.worldhandler.world_info.start.spawn=Spawn
|
||||
|
||||
gui.worldhandler.world_info.world.name=Name
|
||||
gui.worldhandler.world_info.world.world_type=World Type
|
||||
gui.worldhandler.world_info.world.seed=Seed
|
||||
|
||||
gui.worldhandler.world_info.statistics.world_time=World Time
|
||||
gui.worldhandler.world_info.statistics.played=Played
|
||||
|
||||
gui.worldhandler.edit_blocks.coordinates=Coordinates
|
||||
gui.worldhandler.edit_blocks.fill=Fill
|
||||
gui.worldhandler.edit_blocks.replace=Replace
|
||||
gui.worldhandler.edit_blocks.clone=Clone
|
||||
|
||||
gui.worldhandler.edit_blocks.replace.block_id_replace=Block ID Replace
|
||||
gui.worldhandler.edit_blocks.replace.block_id_place=Block ID Place
|
||||
|
||||
gui.worldhandler.edit_blocks.fill.block_id_to_fill=Block ID To Fill
|
||||
|
||||
gui.worldhandler.edit_blocks.clone.mode.replace=Replace
|
||||
gui.worldhandler.edit_blocks.clone.mode.masked=Masked
|
||||
gui.worldhandler.edit_blocks.clone.mode.filtered=Filtered
|
||||
|
||||
gui.worldhandler.edit_blocks.pos.set_pos_1=Set Pos 1
|
||||
gui.worldhandler.edit_blocks.pos.set_pos_2=Set Pos 2
|
||||
|
||||
gui.worldhandler.recipes.give=Give
|
||||
gui.worldhandler.recipes.take=Take
|
||||
|
||||
gui.worldhandler.scoreboard.slot.list=List
|
||||
gui.worldhandler.scoreboard.slot.belowName=Below Name
|
||||
gui.worldhandler.scoreboard.slot.sidebar=Sidebar
|
||||
gui.worldhandler.scoreboard.slot.sidebar.team=Sidebar Team
|
||||
|
||||
gui.worldhandler.scoreboard.objectives.objective=Objective
|
||||
gui.worldhandler.scoreboard.objectives.create=Create
|
||||
gui.worldhandler.scoreboard.objectives.display=Display
|
||||
gui.worldhandler.scoreboard.objectives.undisplay=Undisplay
|
||||
gui.worldhandler.scoreboard.objectives.remove=Remove
|
||||
|
||||
gui.worldhandler.scoreboard.objectives.criteria.air=Player Air
|
||||
gui.worldhandler.scoreboard.objectives.criteria.armor=Player Armor
|
||||
gui.worldhandler.scoreboard.objectives.criteria.deathCount=Death Count
|
||||
gui.worldhandler.scoreboard.objectives.criteria.dummy=Dummy
|
||||
gui.worldhandler.scoreboard.objectives.criteria.food=Player Food
|
||||
gui.worldhandler.scoreboard.objectives.criteria.health=Player Health
|
||||
gui.worldhandler.scoreboard.objectives.criteria.killedByTeam=Killed By Team
|
||||
gui.worldhandler.scoreboard.objectives.criteria.level=Experience Level
|
||||
gui.worldhandler.scoreboard.objectives.criteria.playerKillCount=Players Killed
|
||||
gui.worldhandler.scoreboard.objectives.criteria.stat=Stat
|
||||
gui.worldhandler.scoreboard.objectives.criteria.stat.craftingTableInteraction=Crafting Table Interaction
|
||||
gui.worldhandler.scoreboard.objectives.criteria.stat.breakItem=Break Item
|
||||
gui.worldhandler.scoreboard.objectives.criteria.stat.craftItem=Craft Item
|
||||
gui.worldhandler.scoreboard.objectives.criteria.stat.drop=Drop Item
|
||||
gui.worldhandler.scoreboard.objectives.criteria.stat.entityKilledBy=Killed By Count
|
||||
gui.worldhandler.scoreboard.objectives.criteria.stat.killEntity=Kill Count
|
||||
gui.worldhandler.scoreboard.objectives.criteria.stat.mineBlock=Block Mined Count
|
||||
gui.worldhandler.scoreboard.objectives.criteria.stat.pickup=Item Pickup Count
|
||||
gui.worldhandler.scoreboard.objectives.criteria.stat.useItem=Item Used Count
|
||||
gui.worldhandler.scoreboard.objectives.criteria.teamkill=Teamkills
|
||||
gui.worldhandler.scoreboard.objectives.criteria.totalKillCount=Total Kill Count
|
||||
gui.worldhandler.scoreboard.objectives.criteria.trigger=Trigger
|
||||
gui.worldhandler.scoreboard.objectives.criteria.xp=Total Experience
|
||||
|
||||
gui.worldhandler.scoreboard.team.options.friendlyfire=Friendly Fire
|
||||
gui.worldhandler.scoreboard.team.options.seeFriendlyInvisibles=Friendly Invisibles
|
||||
gui.worldhandler.scoreboard.team.options.nametagVisibility=Name Tag Visibility
|
||||
gui.worldhandler.scoreboard.team.options.deathMessageVisibility=Death Messages
|
||||
gui.worldhandler.scoreboard.team.options.collisionRule=Team Collision
|
||||
gui.worldhandler.scoreboard.team.options.color=Color
|
||||
|
||||
gui.worldhandler.scoreboard.team.suboption.always=Always
|
||||
gui.worldhandler.scoreboard.team.suboption.never=Never
|
||||
gui.worldhandler.scoreboard.team.suboption.hideForOtherTeams=Hide For Others
|
||||
gui.worldhandler.scoreboard.team.suboption.hideForOwnTeam=Hide For Own
|
||||
gui.worldhandler.scoreboard.team.suboption.pushOwnTeam=Push Own Team
|
||||
gui.worldhandler.scoreboard.team.suboption.pushOtherTeams=Push Other Team
|
||||
gui.worldhandler.scoreboard.team.suboption.true=Enable
|
||||
gui.worldhandler.scoreboard.team.suboption.false=Disable
|
||||
|
||||
gui.worldhandler.scoreboard.team.team=Team
|
||||
gui.worldhandler.scoreboard.team.create=Create
|
||||
gui.worldhandler.scoreboard.team.join=Join
|
||||
gui.worldhandler.scoreboard.team.leave=Leave
|
||||
gui.worldhandler.scoreboard.team.remove=Remove
|
||||
gui.worldhandler.scoreboard.team.empty=Empty
|
||||
gui.worldhandler.scoreboard.team.options=Team Options
|
||||
|
||||
gui.worldhandler.scoreboard.players.points=Points
|
||||
gui.worldhandler.scoreboard.players.tag=Tag
|
||||
gui.worldhandler.scoreboard.players.trigger=Trigger
|
||||
|
||||
gui.worldhandler.entities.player.start=Start
|
||||
gui.worldhandler.entities.player.score=Score
|
||||
gui.worldhandler.entities.player.position=Position
|
||||
gui.worldhandler.entities.player.miscellaneous=Miscellaneous
|
||||
|
||||
gui.worldhandler.entities.player.score.experience=Experience
|
||||
gui.worldhandler.entities.player.score.experience_coins=Exp Coins
|
||||
|
||||
gui.worldhandler.entities.player.position.copy_position=Copy Position
|
||||
|
||||
gui.worldhandler.entities.player.miscellaneous.set_spawn=Set Spawn
|
||||
gui.worldhandler.entities.player.miscellaneous.set_global_spawn=Set Global Spawn
|
||||
gui.worldhandler.entities.player.miscellaneous.kill=Kill
|
||||
gui.worldhandler.entities.player.miscellaneous.clear_inventory=Clear Inventory
|
||||
|
||||
gui.worldhandler.entities.summon.start=Start
|
||||
gui.worldhandler.entities.summon.potion_effects=Potion Effects
|
||||
gui.worldhandler.entities.summon.attributes=Attributes
|
||||
gui.worldhandler.entities.summon.equipment=Equipment
|
||||
|
||||
gui.worldhandler.entities.summon.start.mob_id=Mob ID
|
||||
gui.worldhandler.entities.summon.start.custom_name=Custom Name
|
||||
gui.worldhandler.entities.summon.start.passenger_mob_id=Passenger Mob ID
|
||||
|
||||
gui.worldhandler.potion.time.hours=Hours
|
||||
gui.worldhandler.potion.time.minutes=Minutes
|
||||
gui.worldhandler.potion.time.seconds=Seconds
|
||||
|
||||
gui.worldhandler.shortcuts.tooltip.home=Home
|
||||
gui.worldhandler.shortcuts.tooltip.butcher=Butcher
|
||||
gui.worldhandler.shortcuts.tooltip.settings=Settings
|
||||
gui.worldhandler.shortcuts.tooltip.potions=Potions
|
||||
|
||||
gui.worldhandler.shortcuts.tooltip.gamemode=Gamemode: %s
|
||||
gui.worldhandler.shortcuts.tooltip.gamemode.survival=Survival
|
||||
gui.worldhandler.shortcuts.tooltip.gamemode.creative=Creative
|
||||
gui.worldhandler.shortcuts.tooltip.gamemode.adventure=Adventure
|
||||
gui.worldhandler.shortcuts.tooltip.gamemode.spectator=Spectator
|
||||
|
||||
gui.worldhandler.shortcuts.tooltip.difficulty=Difficulty: %s
|
||||
gui.worldhandler.shortcuts.tooltip.difficulty.peaceful=Peaceful
|
||||
gui.worldhandler.shortcuts.tooltip.difficulty.easy=Easy
|
||||
gui.worldhandler.shortcuts.tooltip.difficulty.normal=Normal
|
||||
gui.worldhandler.shortcuts.tooltip.difficulty.hard=Hard
|
||||
|
||||
gui.worldhandler.shortcuts.tooltip.weather=Weather: %s
|
||||
gui.worldhandler.shortcuts.tooltip.weather.thunder=Thunderstorm
|
||||
gui.worldhandler.shortcuts.tooltip.weather.rainy=Rain
|
||||
gui.worldhandler.shortcuts.tooltip.weather.clear=Clear
|
||||
|
||||
gui.worldhandler.shortcuts.tooltip.time=Time: %s
|
||||
gui.worldhandler.shortcuts.tooltip.time.midnight=Midnight (%s)
|
||||
gui.worldhandler.shortcuts.tooltip.time.sunset=Sunset (%s)
|
||||
gui.worldhandler.shortcuts.tooltip.time.noon=Noon (%s)
|
||||
gui.worldhandler.shortcuts.tooltip.time.dawn=Dawn (%s)
|
||||
|
||||
gui.worldhandler.generic.back=Back
|
||||
gui.worldhandler.generic.backToGame=Back to Game
|
||||
gui.worldhandler.generic.on=On
|
||||
gui.worldhandler.generic.off=Off
|
||||
gui.worldhandler.generic.yes=Yes
|
||||
gui.worldhandler.generic.no=No
|
||||
gui.worldhandler.generic.value=Value
|
||||
gui.worldhandler.generic.name=Name
|
||||
gui.worldhandler.generic.enable=Enable
|
||||
gui.worldhandler.generic.disable=Disable
|
||||
gui.worldhandler.generic.edit_username=Edit Username
|
||||
|
||||
gui.worldhandler.actions.add=Add
|
||||
gui.worldhandler.actions.remove=Remove
|
||||
gui.worldhandler.actions.reset=Reset
|
||||
gui.worldhandler.actions.set_to_0=Set To 0
|
||||
gui.worldhandler.actions.perform=Perform
|
||||
gui.worldhandler.actions.send=Send
|
||||
gui.worldhandler.actions.copy=Copy
|
||||
gui.worldhandler.actions.place_command_block=Place Command Block
|
||||
|
||||
gui.worldhandler.color=Color
|
||||
gui.worldhandler.color.black=Black
|
||||
gui.worldhandler.color.dark_blue=Dark Blue
|
||||
gui.worldhandler.color.dark_green=Dark Green
|
||||
gui.worldhandler.color.dark_aqua=Dark Aqua
|
||||
gui.worldhandler.color.dark_red=Dark Red
|
||||
gui.worldhandler.color.dark_purple=Dark Purple
|
||||
gui.worldhandler.color.gold=Gold
|
||||
gui.worldhandler.color.gray=Gray
|
||||
gui.worldhandler.color.dark_gray=Dark Gray
|
||||
gui.worldhandler.color.blue=Blue
|
||||
gui.worldhandler.color.green=Green
|
||||
gui.worldhandler.color.aqua=Aqua
|
||||
gui.worldhandler.color.red=Red
|
||||
gui.worldhandler.color.light_purple=Light Purple
|
||||
gui.worldhandler.color.yellow=Yellow
|
||||
gui.worldhandler.color.white=White
|
||||
gui.worldhandler.color.reset=Default
|
||||
|
||||
worldhandler.permission.refused=You do not have permission to use the World Handler
|
||||
gui.worldhandler.config.tooltip=World Handler Settings
|
||||
|
||||
gui.worldhandler.config.category.settings=Settings
|
||||
gui.worldhandler.config.category.skin=Skin
|
||||
gui.worldhandler.config.category.butcher=Butcher
|
||||
gui.worldhandler.config.category.sliders=Sliders
|
||||
|
||||
gui.worldhandler.config.key.settings.biome_indicator=Biome Indicator
|
||||
gui.worldhandler.config.key.settings.command_syntax=Command Syntax
|
||||
gui.worldhandler.config.key.settings.shortcuts=Shortcuts
|
||||
gui.worldhandler.config.key.settings.key_shortcuts=Key Shortcuts
|
||||
gui.worldhandler.config.key.settings.tooltips=Tooltips
|
||||
gui.worldhandler.config.key.settings.watch=Watch
|
||||
gui.worldhandler.config.key.settings.smooth_watch=Smooth Watch
|
||||
gui.worldhandler.config.key.settings.pause_game=Pause Game
|
||||
gui.worldhandler.config.key.settings.custom_times=Custom Times
|
||||
gui.worldhandler.config.key.settings.permission_query=Permission Query
|
||||
gui.worldhandler.config.key.settings.highlight_blocks=Highlight Blocks
|
||||
gui.worldhandler.config.key.settings.custom_time_dawn=Custom Dawn Ticks
|
||||
gui.worldhandler.config.key.settings.custom_time_noon=Custom Noon Ticks
|
||||
gui.worldhandler.config.key.settings.custom_time_sunset=Custom Sunset Ticks
|
||||
gui.worldhandler.config.key.settings.custom_time_midnight=Custom Midnight Ticks
|
||||
gui.worldhandler.config.key.settings.block_placing_mode=Block Placing Mode
|
||||
|
||||
gui.worldhandler.config.comment.settings.biome_indicator=Displays a text when you walk into another biome
|
||||
gui.worldhandler.config.comment.settings.command_syntax=Displays the current command at the bottom
|
||||
gui.worldhandler.config.comment.settings.shortcuts=Adds a row of buttons at the top for quick access
|
||||
gui.worldhandler.config.comment.settings.key_shortcuts=Enables button keys for pos1 and pos2
|
||||
gui.worldhandler.config.comment.settings.tooltips=Whether or not to display tooltips
|
||||
gui.worldhandler.config.comment.settings.watch=Whether or not to display a watch
|
||||
gui.worldhandler.config.comment.settings.smooth_watch=Whether or not the watch pointers move smooth
|
||||
gui.worldhandler.config.comment.settings.pause_game=Whether or not to pause the game when the gui is opened
|
||||
gui.worldhandler.config.comment.settings.custom_times=Whether or not to use the custom times
|
||||
gui.worldhandler.config.comment.settings.permission_query=Whether or not the permission query is enabled
|
||||
gui.worldhandler.config.comment.settings.highlight_blocks=Whether or not selected blocks will be highlighted
|
||||
gui.worldhandler.config.comment.settings.custom_time_dawn=Ticks upon dawn
|
||||
gui.worldhandler.config.comment.settings.custom_time_noon=Ticks upon noon
|
||||
gui.worldhandler.config.comment.settings.custom_time_sunset=Ticks upon sunset
|
||||
gui.worldhandler.config.comment.settings.custom_time_midnight=Ticks upon midnight
|
||||
gui.worldhandler.config.comment.settings.block_placing_mode=Block placing mode
|
||||
|
||||
gui.worldhandler.config.key.skin.icons=Icon Size
|
||||
gui.worldhandler.config.key.skin.label_color=Label Color
|
||||
gui.worldhandler.config.key.skin.headline_color=Headline Color
|
||||
gui.worldhandler.config.key.skin.background_red=Background Red
|
||||
gui.worldhandler.config.key.skin.background_green=Background Green
|
||||
gui.worldhandler.config.key.skin.background_blue=Background Blue
|
||||
gui.worldhandler.config.key.skin.button_red=Button Red
|
||||
gui.worldhandler.config.key.skin.button_green=Button Green
|
||||
gui.worldhandler.config.key.skin.button_blue=Button Blue
|
||||
gui.worldhandler.config.key.skin.textures=Textures
|
||||
gui.worldhandler.config.key.skin.sharp_tab_edges=Sharp Tab Edges
|
||||
gui.worldhandler.config.key.skin.draw_background=Draw Background
|
||||
gui.worldhandler.config.key.skin.background_alpha=Background Alpha
|
||||
gui.worldhandler.config.key.skin.button_alpha=Button Alpha
|
||||
|
||||
gui.worldhandler.config.comment.skin.icons=Size of the icons
|
||||
gui.worldhandler.config.comment.skin.label_color=Label color
|
||||
gui.worldhandler.config.comment.skin.headline_color=Headline color
|
||||
gui.worldhandler.config.comment.skin.background_red=Background red
|
||||
gui.worldhandler.config.comment.skin.background_green=Background green
|
||||
gui.worldhandler.config.comment.skin.background_blue=Background blue
|
||||
gui.worldhandler.config.comment.skin.button_red=Button red
|
||||
gui.worldhandler.config.comment.skin.button_green=Button green
|
||||
gui.worldhandler.config.comment.skin.button_blue=Button blue
|
||||
gui.worldhandler.config.comment.skin.textures=Background texture
|
||||
gui.worldhandler.config.comment.skin.sharp_tab_edges=Disables the background blending
|
||||
gui.worldhandler.config.comment.skin.draw_background=Background drawing enabled
|
||||
gui.worldhandler.config.comment.skin.background_alpha=Background alpha
|
||||
gui.worldhandler.config.comment.skin.button_alpha=Button alpha
|
||||
|
||||
gui.worldhandler.config.comment.butcher=Butcher %s Enabled
|
||||
|
||||
gui.worldhandler.config.key.sliders.max_potion_amplifier=Max Potion Amplifier
|
||||
gui.worldhandler.config.key.sliders.max_item_enchantment=Max Item Enchantment
|
||||
gui.worldhandler.config.key.sliders.max_item_attributes=Max Item Attribute
|
||||
gui.worldhandler.config.key.sliders.max_summon_potion_amplifier=Max Summon Potion Amplifier
|
||||
gui.worldhandler.config.key.sliders.max_summon_potion_minutes=Max Summon Potion Minutes
|
||||
gui.worldhandler.config.key.sliders.max_summon_attributes=Max Summon Attributes
|
||||
gui.worldhandler.config.key.sliders.max_experience=Max Experience
|
||||
gui.worldhandler.config.key.sliders.max_player_points=Max Player Points
|
||||
|
||||
gui.worldhandler.config.comment.sliders.max_potion_amplifier=Maximum value for the potion amplifier
|
||||
gui.worldhandler.config.comment.sliders.max_item_enchantment=Maximum value for an item enchantment
|
||||
gui.worldhandler.config.comment.sliders.max_item_attributes=Maximum value for an item attribute
|
||||
gui.worldhandler.config.comment.sliders.max_summon_potion_amplifier=Maximum value for the potion amplifier for summon
|
||||
gui.worldhandler.config.comment.sliders.max_summon_potion_minutes=Maximum value for the potion duration in minutes for summon
|
||||
gui.worldhandler.config.comment.sliders.max_summon_attributes=Maximum value for attributes
|
||||
gui.worldhandler.config.comment.sliders.max_experience=Maximum value for experience
|
||||
gui.worldhandler.config.comment.sliders.max_player_points=Maximum value for player points
|
||||
|
||||
gui.worldhandler.tab.scoreboard.objectives=Objectives
|
||||
gui.worldhandler.tab.scoreboard.teams=Teams
|
||||
gui.worldhandler.tab.scoreboard.players=Players
|
||||
|
||||
gui.worldhandler.tab.player.player=Player
|
||||
gui.worldhandler.tab.player.experience=Experience
|
||||
gui.worldhandler.tab.player.advancements=Advancements
|
||||
|
||||
gui.worldhandler.tab.entities.summon=Summon
|
||||
|
||||
gui.worldhandler.tab.world.world=World
|
||||
gui.worldhandler.tab.world.gamerules=Gamerules
|
||||
|
||||
gui.worldhandler.tab.blocks.edit_blocks=Edit Blocks
|
||||
gui.worldhandler.tab.blocks.sign_editor=Sign Editor
|
||||
gui.worldhandler.tab.blocks.note_block_editor=Note Editor
|
||||
|
||||
gui.worldhandler.tab.items.custom_item=Custom Item
|
||||
gui.worldhandler.tab.items.enchantment=Enchantment
|
||||
gui.worldhandler.tab.items.recipes=Recipes
|
||||
|
||||
gui.worldhandler.tab.containers=Containers
|
||||
gui.worldhandler.tab.multiplayer=Multiplayer
|
||||
|
||||
gui.worldhandler.title.entities.summon=Summon
|
||||
|
||||
gui.worldhandler.title.items.custom_item=Custom Item
|
||||
gui.worldhandler.title.items.enchantment=Enchantment
|
||||
gui.worldhandler.title.items.recipes=Recipes
|
||||
|
||||
gui.worldhandler.title.blocks.edit_blocks=Edit Blocks
|
||||
gui.worldhandler.title.blocks.sign_editor=Sign Editor
|
||||
gui.worldhandler.title.blocks.note_block_editor=Note Block Editor
|
||||
|
||||
gui.worldhandler.title.scoreboard=Scoreboard
|
||||
|
||||
gui.worldhandler.title.world.world=World
|
||||
gui.worldhandler.title.world.gamerules=Gamerules
|
||||
|
||||
gui.worldhandler.title.player.player=Player
|
||||
gui.worldhandler.title.player.experience=Experience
|
||||
gui.worldhandler.title.player.advancements=Advancements
|
||||
|
||||
gui.worldhandler.title.butcher=Butcher
|
||||
gui.worldhandler.title.change_world=Change World
|
||||
gui.worldhandler.title.potions=Potions
|
||||
|
||||
gui.worldhandler.title.containers=Containers
|
||||
gui.worldhandler.title.multiplayer=Multiplayer
|
||||
|
||||
gui.worldhandler.advancements.grant=Grant
|
||||
gui.worldhandler.advancements.revoke=Revoke
|
||||
gui.worldhandler.advancements.only=Only
|
||||
gui.worldhandler.advancements.until=Until
|
||||
gui.worldhandler.advancements.from=From
|
||||
gui.worldhandler.advancements.through=Through
|
||||
gui.worldhandler.advancements.everything=Everything
|
||||
|
||||
gui.worldhandler.change_world.singleplayer=Singleplayer World
|
||||
gui.worldhandler.change_world.multiplayer=Multiplayer Server
|
||||
|
||||
gui.worldhandler.butcher.radius=Radius
|
||||
gui.worldhandler.butcher.configure=Configure
|
||||
gui.worldhandler.butcher.slaughter=Slaughter
|
||||
|
||||
gui.worldhandler.multiplayer.kick=Kick
|
||||
gui.worldhandler.multiplayer.ban=Ban
|
||||
gui.worldhandler.multiplayer.pardon=Pardon
|
||||
gui.worldhandler.multiplayer.permissions=Permissions
|
||||
gui.worldhandler.multiplayer.runtime=Runtime
|
||||
gui.worldhandler.multiplayer.whitelist=Whitelist
|
||||
gui.worldhandler.multiplayer.username=Username
|
||||
|
||||
gui.worldhandler.multiplayer.kick_ban.reason=Reason
|
||||
|
||||
gui.worldhandler.multiplayer.permissions.give=Give Permissions
|
||||
gui.worldhandler.multiplayer.permissions.take=Take Permissions
|
||||
|
||||
gui.worldhandler.multiplayer.runtime.save_world=Save World
|
||||
gui.worldhandler.multiplayer.runtime.autosave=Autosave: %s
|
||||
gui.worldhandler.multiplayer.runtime.stop_server=Stop Server
|
||||
|
||||
gui.worldhandler.multiplayer.whitelist.reload=Reload Whitelist
|
||||
gui.worldhandler.multiplayer.whitelist.whitelist=Whitelist: %s
|
||||
gui.worldhandler.multiplayer.whitelist.add=Add
|
||||
gui.worldhandler.multiplayer.whitelist.remove=Remove
|
||||
|
||||
gui.worldhandler.potions.effect=Effect
|
||||
gui.worldhandler.potions.effect.give=Give
|
||||
gui.worldhandler.potions.effect.remove=Remove
|
||||
gui.worldhandler.potions.effect.remove_all=Remove All
|
||||
gui.worldhandler.potions.effect.amplifier=Amplifier
|
||||
gui.worldhandler.potions.effect.ambient=Ambient: %s
|
||||
gui.worldhandler.potions.effect.particles=Particles: %s
|
||||
gui.worldhandler.potions.effect.bottle=Bottle
|
||||
gui.worldhandler.potions.effect.splash=Splash
|
||||
gui.worldhandler.potions.effect.lingering=Lingering
|
||||
gui.worldhandler.potions.effect.tipped_arrow=Arrow
|
||||
|
||||
gui.worldhandler.entities=Entities
|
||||
gui.worldhandler.items=Items
|
||||
gui.worldhandler.scoreboard=Scoreboard
|
||||
gui.worldhandler.resourcepack=Resourcepack
|
||||
gui.worldhandler.change_world=Change World
|
||||
gui.worldhandler.world=World
|
||||
gui.worldhandler.blocks=Blocks
|
||||
gui.worldhandler.player=Player
|
||||
|
||||
gui.worldhandler.items.custom_item.start=Start
|
||||
gui.worldhandler.items.custom_item.enchantment=Enchantment
|
||||
gui.worldhandler.items.custom_item.attributes=Attributes
|
||||
gui.worldhandler.items.custom_item.custom_item=Give
|
||||
|
||||
gui.worldhandler.items.custom_item.start.item_id=Item
|
||||
gui.worldhandler.items.custom_item.start.lore_1=Lore I
|
||||
gui.worldhandler.items.custom_item.start.lore_2=Lore II
|
||||
gui.worldhandler.items.custom_item.start.custom_name=Custom Name
|
||||
|
||||
gui.worldhandler.items.enchantment.level=Level
|
||||
gui.worldhandler.items.enchantment.enchant=Enchant
|
||||
|
||||
gui.worldhandler.blocks.sign_editor.look_at_sign=Look at a Sign and press '%s'
|
||||
gui.worldhandler.blocks.sign_editor.text_line_1=Text Line I
|
||||
gui.worldhandler.blocks.sign_editor.text_line_2=Text Line II
|
||||
gui.worldhandler.blocks.sign_editor.text_line_3=Text Line III
|
||||
gui.worldhandler.blocks.sign_editor.text_line_4=Text Line IV
|
||||
gui.worldhandler.blocks.sign_editor.commmand=Command
|
||||
gui.worldhandler.blocks.sign_editor.done=Done
|
||||
gui.worldhandler.blocks.sign_editor.format_text_line=Format Text Line
|
||||
|
||||
gui.worldhandler.blocks.note_block_editor.look_at_note_block=Look at a Note Block and press '%s'
|
||||
gui.worldhandler.blocks.note_block_editor.c=C
|
||||
gui.worldhandler.blocks.note_block_editor.d=D
|
||||
gui.worldhandler.blocks.note_block_editor.e=E
|
||||
gui.worldhandler.blocks.note_block_editor.f=F
|
||||
gui.worldhandler.blocks.note_block_editor.g=G
|
||||
gui.worldhandler.blocks.note_block_editor.a=A
|
||||
gui.worldhandler.blocks.note_block_editor.b=B
|
||||
|
||||
gui.worldhandler.gamerules.rule.commandBlockOutput=Commandblock Messages
|
||||
gui.worldhandler.gamerules.rule.disableElytraMovementCheck=Disable Speed Check
|
||||
gui.worldhandler.gamerules.rule.doDaylightCycle=Daylight Cycle
|
||||
gui.worldhandler.gamerules.rule.doEntityDrops=Entity Drops
|
||||
gui.worldhandler.gamerules.rule.doFireTick=Fire Spread
|
||||
gui.worldhandler.gamerules.rule.doMobLoot=Mob Drops
|
||||
gui.worldhandler.gamerules.rule.doMobSpawning=Mob Spawning
|
||||
gui.worldhandler.gamerules.rule.doTileDrops=Block Drops
|
||||
gui.worldhandler.gamerules.rule.keepInventory=Keep Inventory
|
||||
gui.worldhandler.gamerules.rule.logAdminCommands=Log Admin Commands
|
||||
gui.worldhandler.gamerules.rule.mobGriefing=Mob Griefing
|
||||
gui.worldhandler.gamerules.rule.naturalRegeneration=Natural Regeneration
|
||||
gui.worldhandler.gamerules.rule.randomTickSpeed=Random Tick Speed
|
||||
gui.worldhandler.gamerules.rule.reducedDebugInfo=Reduced Debug Info
|
||||
gui.worldhandler.gamerules.rule.sendCommandFeedback=Command Feedback
|
||||
gui.worldhandler.gamerules.rule.showDeathMessages=Death Messages
|
||||
gui.worldhandler.gamerules.rule.spawnRadius=Spawn Radius
|
||||
gui.worldhandler.gamerules.rule.spectatorsGenerateChunks=Spectators Generate Chunks
|
||||
gui.worldhandler.gamerules.rule.doWeatherCycle=Weather Cycle
|
||||
gui.worldhandler.gamerules.rule.maxEntityCramming=Max Entitiy Cramming
|
||||
gui.worldhandler.gamerules.rule.announceAdvancements=Anncounce Advancements
|
||||
gui.worldhandler.gamerules.rule.doLimitedCrafting=Limited Crafting
|
||||
gui.worldhandler.gamerules.rule.gameLoopFunction=Game Loop Function
|
||||
gui.worldhandler.gamerules.rule.maxCommandChainLength=Command Chain Length
|
||||
|
||||
gui.worldhandler.world_info.start=Start
|
||||
gui.worldhandler.world_info.world=World
|
||||
gui.worldhandler.world_info.statistics=Statistics
|
||||
|
||||
gui.worldhandler.world_info.n_a=n/a
|
||||
|
||||
gui.worldhandler.world_info.start.spawn=Spawn
|
||||
|
||||
gui.worldhandler.world_info.world.name=Name
|
||||
gui.worldhandler.world_info.world.world_type=World Type
|
||||
gui.worldhandler.world_info.world.seed=Seed
|
||||
|
||||
gui.worldhandler.world_info.statistics.world_time=World Time
|
||||
gui.worldhandler.world_info.statistics.played=Played
|
||||
|
||||
gui.worldhandler.edit_blocks.coordinates=Coordinates
|
||||
gui.worldhandler.edit_blocks.fill=Fill
|
||||
gui.worldhandler.edit_blocks.replace=Replace
|
||||
gui.worldhandler.edit_blocks.clone=Clone
|
||||
|
||||
gui.worldhandler.edit_blocks.replace.block_id_replace=Block ID Replace
|
||||
gui.worldhandler.edit_blocks.replace.block_id_place=Block ID Place
|
||||
|
||||
gui.worldhandler.edit_blocks.fill.block_id_to_fill=Block ID To Fill
|
||||
|
||||
gui.worldhandler.edit_blocks.clone.mode.replace=Replace
|
||||
gui.worldhandler.edit_blocks.clone.mode.masked=Masked
|
||||
gui.worldhandler.edit_blocks.clone.mode.filtered=Filtered
|
||||
|
||||
gui.worldhandler.edit_blocks.pos.set_pos_1=Set Pos 1
|
||||
gui.worldhandler.edit_blocks.pos.set_pos_2=Set Pos 2
|
||||
|
||||
gui.worldhandler.recipes.give=Give
|
||||
gui.worldhandler.recipes.take=Take
|
||||
|
||||
gui.worldhandler.scoreboard.slot.list=List
|
||||
gui.worldhandler.scoreboard.slot.belowName=Below Name
|
||||
gui.worldhandler.scoreboard.slot.sidebar=Sidebar
|
||||
gui.worldhandler.scoreboard.slot.sidebar.team=Sidebar Team
|
||||
|
||||
gui.worldhandler.scoreboard.objectives.objective=Objective
|
||||
gui.worldhandler.scoreboard.objectives.create=Create
|
||||
gui.worldhandler.scoreboard.objectives.display=Display
|
||||
gui.worldhandler.scoreboard.objectives.undisplay=Undisplay
|
||||
gui.worldhandler.scoreboard.objectives.remove=Remove
|
||||
|
||||
gui.worldhandler.scoreboard.objectives.criteria.air=Player Air
|
||||
gui.worldhandler.scoreboard.objectives.criteria.armor=Player Armor
|
||||
gui.worldhandler.scoreboard.objectives.criteria.deathCount=Death Count
|
||||
gui.worldhandler.scoreboard.objectives.criteria.dummy=Dummy
|
||||
gui.worldhandler.scoreboard.objectives.criteria.food=Player Food
|
||||
gui.worldhandler.scoreboard.objectives.criteria.health=Player Health
|
||||
gui.worldhandler.scoreboard.objectives.criteria.killedByTeam=Killed By Team
|
||||
gui.worldhandler.scoreboard.objectives.criteria.level=Experience Level
|
||||
gui.worldhandler.scoreboard.objectives.criteria.playerKillCount=Players Killed
|
||||
gui.worldhandler.scoreboard.objectives.criteria.stat=Stat
|
||||
gui.worldhandler.scoreboard.objectives.criteria.stat.craftingTableInteraction=Crafting Table Interaction
|
||||
gui.worldhandler.scoreboard.objectives.criteria.stat.breakItem=Break Item
|
||||
gui.worldhandler.scoreboard.objectives.criteria.stat.craftItem=Craft Item
|
||||
gui.worldhandler.scoreboard.objectives.criteria.stat.drop=Drop Item
|
||||
gui.worldhandler.scoreboard.objectives.criteria.stat.entityKilledBy=Killed By Count
|
||||
gui.worldhandler.scoreboard.objectives.criteria.stat.killEntity=Kill Count
|
||||
gui.worldhandler.scoreboard.objectives.criteria.stat.mineBlock=Block Mined Count
|
||||
gui.worldhandler.scoreboard.objectives.criteria.stat.pickup=Item Pickup Count
|
||||
gui.worldhandler.scoreboard.objectives.criteria.stat.useItem=Item Used Count
|
||||
gui.worldhandler.scoreboard.objectives.criteria.teamkill=Teamkills
|
||||
gui.worldhandler.scoreboard.objectives.criteria.totalKillCount=Total Kill Count
|
||||
gui.worldhandler.scoreboard.objectives.criteria.trigger=Trigger
|
||||
gui.worldhandler.scoreboard.objectives.criteria.xp=Total Experience
|
||||
|
||||
gui.worldhandler.scoreboard.team.options.friendlyfire=Friendly Fire
|
||||
gui.worldhandler.scoreboard.team.options.seeFriendlyInvisibles=Friendly Invisibles
|
||||
gui.worldhandler.scoreboard.team.options.nametagVisibility=Name Tag Visibility
|
||||
gui.worldhandler.scoreboard.team.options.deathMessageVisibility=Death Messages
|
||||
gui.worldhandler.scoreboard.team.options.collisionRule=Team Collision
|
||||
gui.worldhandler.scoreboard.team.options.color=Color
|
||||
|
||||
gui.worldhandler.scoreboard.team.suboption.always=Always
|
||||
gui.worldhandler.scoreboard.team.suboption.never=Never
|
||||
gui.worldhandler.scoreboard.team.suboption.hideForOtherTeams=Hide For Others
|
||||
gui.worldhandler.scoreboard.team.suboption.hideForOwnTeam=Hide For Own
|
||||
gui.worldhandler.scoreboard.team.suboption.pushOwnTeam=Push Own Team
|
||||
gui.worldhandler.scoreboard.team.suboption.pushOtherTeams=Push Other Team
|
||||
gui.worldhandler.scoreboard.team.suboption.true=Enable
|
||||
gui.worldhandler.scoreboard.team.suboption.false=Disable
|
||||
|
||||
gui.worldhandler.scoreboard.team.team=Team
|
||||
gui.worldhandler.scoreboard.team.create=Create
|
||||
gui.worldhandler.scoreboard.team.join=Join
|
||||
gui.worldhandler.scoreboard.team.leave=Leave
|
||||
gui.worldhandler.scoreboard.team.remove=Remove
|
||||
gui.worldhandler.scoreboard.team.empty=Empty
|
||||
gui.worldhandler.scoreboard.team.options=Team Options
|
||||
|
||||
gui.worldhandler.scoreboard.players.points=Points
|
||||
gui.worldhandler.scoreboard.players.tag=Tag
|
||||
gui.worldhandler.scoreboard.players.trigger=Trigger
|
||||
|
||||
gui.worldhandler.entities.player.start=Start
|
||||
gui.worldhandler.entities.player.score=Score
|
||||
gui.worldhandler.entities.player.position=Position
|
||||
gui.worldhandler.entities.player.miscellaneous=Miscellaneous
|
||||
|
||||
gui.worldhandler.entities.player.score.experience=Experience
|
||||
gui.worldhandler.entities.player.score.experience_coins=Exp Coins
|
||||
|
||||
gui.worldhandler.entities.player.position.copy_position=Copy Position
|
||||
|
||||
gui.worldhandler.entities.player.miscellaneous.set_spawn=Set Spawn
|
||||
gui.worldhandler.entities.player.miscellaneous.set_global_spawn=Set Global Spawn
|
||||
gui.worldhandler.entities.player.miscellaneous.kill=Kill
|
||||
gui.worldhandler.entities.player.miscellaneous.clear_inventory=Clear Inventory
|
||||
|
||||
gui.worldhandler.entities.summon.start=Start
|
||||
gui.worldhandler.entities.summon.potion_effects=Potion Effects
|
||||
gui.worldhandler.entities.summon.attributes=Attributes
|
||||
gui.worldhandler.entities.summon.equipment=Equipment
|
||||
|
||||
gui.worldhandler.entities.summon.start.mob_id=Mob ID
|
||||
gui.worldhandler.entities.summon.start.custom_name=Custom Name
|
||||
gui.worldhandler.entities.summon.start.passenger_mob_id=Passenger Mob ID
|
||||
|
||||
gui.worldhandler.potion.time.hours=Hours
|
||||
gui.worldhandler.potion.time.minutes=Minutes
|
||||
gui.worldhandler.potion.time.seconds=Seconds
|
||||
|
||||
gui.worldhandler.shortcuts.tooltip.home=Home
|
||||
gui.worldhandler.shortcuts.tooltip.butcher=Butcher
|
||||
gui.worldhandler.shortcuts.tooltip.settings=Settings
|
||||
gui.worldhandler.shortcuts.tooltip.potions=Potions
|
||||
|
||||
gui.worldhandler.shortcuts.tooltip.gamemode=Gamemode: %s
|
||||
gui.worldhandler.shortcuts.tooltip.gamemode.survival=Survival
|
||||
gui.worldhandler.shortcuts.tooltip.gamemode.creative=Creative
|
||||
gui.worldhandler.shortcuts.tooltip.gamemode.adventure=Adventure
|
||||
gui.worldhandler.shortcuts.tooltip.gamemode.spectator=Spectator
|
||||
|
||||
gui.worldhandler.shortcuts.tooltip.difficulty=Difficulty: %s
|
||||
gui.worldhandler.shortcuts.tooltip.difficulty.peaceful=Peaceful
|
||||
gui.worldhandler.shortcuts.tooltip.difficulty.easy=Easy
|
||||
gui.worldhandler.shortcuts.tooltip.difficulty.normal=Normal
|
||||
gui.worldhandler.shortcuts.tooltip.difficulty.hard=Hard
|
||||
|
||||
gui.worldhandler.shortcuts.tooltip.weather=Weather: %s
|
||||
gui.worldhandler.shortcuts.tooltip.weather.thunder=Thunderstorm
|
||||
gui.worldhandler.shortcuts.tooltip.weather.rainy=Rain
|
||||
gui.worldhandler.shortcuts.tooltip.weather.clear=Clear
|
||||
|
||||
gui.worldhandler.shortcuts.tooltip.time=Time: %s
|
||||
gui.worldhandler.shortcuts.tooltip.time.midnight=Midnight (%s)
|
||||
gui.worldhandler.shortcuts.tooltip.time.sunset=Sunset (%s)
|
||||
gui.worldhandler.shortcuts.tooltip.time.noon=Noon (%s)
|
||||
gui.worldhandler.shortcuts.tooltip.time.dawn=Dawn (%s)
|
||||
|
||||
gui.worldhandler.generic.back=Back
|
||||
gui.worldhandler.generic.backToGame=Back to Game
|
||||
gui.worldhandler.generic.on=On
|
||||
gui.worldhandler.generic.off=Off
|
||||
gui.worldhandler.generic.yes=Yes
|
||||
gui.worldhandler.generic.no=No
|
||||
gui.worldhandler.generic.value=Value
|
||||
gui.worldhandler.generic.name=Name
|
||||
gui.worldhandler.generic.enable=Enable
|
||||
gui.worldhandler.generic.disable=Disable
|
||||
gui.worldhandler.generic.edit_username=Edit Username
|
||||
|
||||
gui.worldhandler.actions.add=Add
|
||||
gui.worldhandler.actions.remove=Remove
|
||||
gui.worldhandler.actions.reset=Reset
|
||||
gui.worldhandler.actions.set_to_0=Set To 0
|
||||
gui.worldhandler.actions.perform=Perform
|
||||
gui.worldhandler.actions.send=Send
|
||||
gui.worldhandler.actions.copy=Copy
|
||||
gui.worldhandler.actions.place_command_block=Place Command Block
|
||||
|
||||
gui.worldhandler.color=Color
|
||||
gui.worldhandler.color.black=Black
|
||||
gui.worldhandler.color.dark_blue=Dark Blue
|
||||
gui.worldhandler.color.dark_green=Dark Green
|
||||
gui.worldhandler.color.dark_aqua=Dark Aqua
|
||||
gui.worldhandler.color.dark_red=Dark Red
|
||||
gui.worldhandler.color.dark_purple=Dark Purple
|
||||
gui.worldhandler.color.gold=Gold
|
||||
gui.worldhandler.color.gray=Gray
|
||||
gui.worldhandler.color.dark_gray=Dark Gray
|
||||
gui.worldhandler.color.blue=Blue
|
||||
gui.worldhandler.color.green=Green
|
||||
gui.worldhandler.color.aqua=Aqua
|
||||
gui.worldhandler.color.red=Red
|
||||
gui.worldhandler.color.light_purple=Light Purple
|
||||
gui.worldhandler.color.yellow=Yellow
|
||||
gui.worldhandler.color.white=White
|
||||
gui.worldhandler.color.reset=Default
|
||||
|
||||
worldhandler.permission.refused=You do not have permission to use the World Handler
|
||||
worldhandler.permission.refused.change=Change "%s" to disable this message
|
||||
@@ -1,451 +1,451 @@
|
||||
gui.worldhandler.config.tooltip=World Handler 设置
|
||||
|
||||
gui.worldhandler.config.category.settings=设置
|
||||
gui.worldhandler.config.category.skin=皮肤样式
|
||||
gui.worldhandler.config.category.butcher=屠宰
|
||||
gui.worldhandler.config.category.sliders=滑块
|
||||
|
||||
gui.worldhandler.config.key.settings.biome_indicator=生物群系指示器
|
||||
gui.worldhandler.config.key.settings.command_syntax=命令句法
|
||||
gui.worldhandler.config.key.settings.shortcuts=快捷键
|
||||
gui.worldhandler.config.key.settings.key_shortcuts=键盘快捷键
|
||||
gui.worldhandler.config.key.settings.tooltips=浮动提示
|
||||
gui.worldhandler.config.key.settings.watch=时钟
|
||||
gui.worldhandler.config.key.settings.smooth_watch=时钟平滑效果
|
||||
gui.worldhandler.config.key.settings.pause_game=暂停游戏
|
||||
gui.worldhandler.config.key.settings.custom_times=自定义时间
|
||||
gui.worldhandler.config.key.settings.permission_query=权限队列
|
||||
gui.worldhandler.config.key.settings.highlight_blocks=高亮方块
|
||||
gui.worldhandler.config.key.settings.custom_time_dawn=自定义日出时间
|
||||
gui.worldhandler.config.key.settings.custom_time_noon=自定义正午时间
|
||||
gui.worldhandler.config.key.settings.custom_time_sunset=自定义日落时间
|
||||
gui.worldhandler.config.key.settings.custom_time_midnight=自定义午夜时间
|
||||
gui.worldhandler.config.key.settings.block_placing_mode=方块放置方式
|
||||
|
||||
gui.worldhandler.config.comment.settings.custom_time_dawn=生物群系指示器开启
|
||||
gui.worldhandler.config.comment.settings.command_syntax=命令句法开启
|
||||
gui.worldhandler.config.comment.settings.shortcuts=快捷键开启
|
||||
gui.worldhandler.config.comment.settings.key_shortcuts=键盘快捷键开启
|
||||
gui.worldhandler.config.comment.settings.tooltips=浮动提示开启
|
||||
gui.worldhandler.config.comment.settings.watch=时钟开启
|
||||
gui.worldhandler.config.comment.settings.smooth_watch=时钟平滑效果开启
|
||||
gui.worldhandler.config.comment.settings.pause_game=暂停游戏
|
||||
gui.worldhandler.config.comment.settings.custom_times=自定义时间开启
|
||||
gui.worldhandler.config.comment.settings.permission_query=权限队列开启
|
||||
gui.worldhandler.config.comment.settings.highlight_blocks=被选中的方块会不会高亮
|
||||
gui.worldhandler.config.comment.settings.custom_time_dawn=日出的时间
|
||||
gui.worldhandler.config.comment.settings.custom_time_noon=正午的时间
|
||||
gui.worldhandler.config.comment.settings.custom_time_sunset=日落的时间
|
||||
gui.worldhandler.config.comment.settings.custom_time_midnight=午夜的时间
|
||||
gui.worldhandler.config.comment.settings.block_placing_mode=方块放置方式
|
||||
|
||||
gui.worldhandler.config.key.skin.icons=图标尺寸
|
||||
gui.worldhandler.config.key.skin.label_color=标签颜色
|
||||
gui.worldhandler.config.key.skin.headline_color=标题颜色
|
||||
gui.worldhandler.config.key.skin.background_red=背景红色
|
||||
gui.worldhandler.config.key.skin.background_green=背景绿色
|
||||
gui.worldhandler.config.key.skin.background_blue=背景蓝色
|
||||
gui.worldhandler.config.key.skin.button_red=按钮红色
|
||||
gui.worldhandler.config.key.skin.button_green=按钮绿色
|
||||
gui.worldhandler.config.key.skin.button_blue=按钮蓝色
|
||||
gui.worldhandler.config.key.skin.textures=材质
|
||||
gui.worldhandler.config.key.skin.sharp_tab_edges=尖锐分栏边缘
|
||||
gui.worldhandler.config.key.skin.draw_background=绘制暗色背景
|
||||
gui.worldhandler.config.key.skin.background_alpha=背景透明度
|
||||
gui.worldhandler.config.key.skin.button_alpha=按钮透明度
|
||||
|
||||
gui.worldhandler.config.comment.skin.icons=图标的大小
|
||||
gui.worldhandler.config.comment.skin.label_color=标签的颜色
|
||||
gui.worldhandler.config.comment.skin.headline_color=标题颜色
|
||||
gui.worldhandler.config.comment.skin.background_red=背景 R
|
||||
gui.worldhandler.config.comment.skin.background_green=背景 G
|
||||
gui.worldhandler.config.comment.skin.background_blue=背景 B
|
||||
gui.worldhandler.config.comment.skin.button_red=按钮 R
|
||||
gui.worldhandler.config.comment.skin.button_green=按钮 G
|
||||
gui.worldhandler.config.comment.skin.button_blue=按钮 B
|
||||
gui.worldhandler.config.comment.skin.textures=背景材质
|
||||
gui.worldhandler.config.comment.skin.sharp_tab_edges=尖锐分栏边缘开启
|
||||
gui.worldhandler.config.comment.skin.draw_background=绘制暗色背景开启
|
||||
gui.worldhandler.config.comment.skin.background_alpha=背景 Alpha
|
||||
gui.worldhandler.config.comment.skin.button_alpha=按钮 Alpha
|
||||
|
||||
gui.worldhandler.config.comment.butcher=屠宰 %s 开启
|
||||
|
||||
gui.worldhandler.config.key.sliders.max_potion_amplifier=药水倍率最大值
|
||||
gui.worldhandler.config.key.sliders.max_item_enchantment=物品附魔最大值
|
||||
gui.worldhandler.config.key.sliders.max_item_attributes=物品属性最大值
|
||||
gui.worldhandler.config.key.sliders.max_summon_potion_amplifier=召唤药水倍率最大值
|
||||
gui.worldhandler.config.key.sliders.max_summon_potion_minutes=召唤药水持续时间最大值
|
||||
gui.worldhandler.config.key.sliders.max_summon_attributes=召唤属性最大值
|
||||
gui.worldhandler.config.key.sliders.max_experience=经验最大值
|
||||
gui.worldhandler.config.key.sliders.max_player_points=玩家分数最大值
|
||||
|
||||
gui.worldhandler.config.comment.sliders.max_potion_amplifier=药水倍率最大值
|
||||
gui.worldhandler.config.comment.sliders.max_item_enchantment=物品附魔最大值
|
||||
gui.worldhandler.config.comment.sliders.max_item_attributes=物品属性最大值
|
||||
gui.worldhandler.config.comment.sliders.max_summon_potion_amplifier=召唤药水倍率最大值
|
||||
gui.worldhandler.config.comment.sliders.max_summon_potion_minutes=召唤药水持续时间最大值
|
||||
gui.worldhandler.config.comment.sliders.max_summon_attributes=召唤属性最大值
|
||||
gui.worldhandler.config.comment.sliders.max_experience=经验最大值
|
||||
gui.worldhandler.config.comment.sliders.max_player_points=玩家分数最大值
|
||||
|
||||
gui.worldhandler.tab.scoreboard.objectives=变量
|
||||
gui.worldhandler.tab.scoreboard.teams=团队
|
||||
gui.worldhandler.tab.scoreboard.players=玩家
|
||||
|
||||
gui.worldhandler.tab.player.player=玩家
|
||||
gui.worldhandler.tab.player.experience=经验等级
|
||||
gui.worldhandler.tab.player.advancements=进度
|
||||
|
||||
gui.worldhandler.tab.entities.summon=召唤
|
||||
|
||||
gui.worldhandler.tab.world.world=世界
|
||||
gui.worldhandler.tab.world.gamerules=游戏规则
|
||||
gui.worldhandler.tab.world.recipes=配方
|
||||
|
||||
gui.worldhandler.tab.blocks.edit_blocks=编辑方块
|
||||
gui.worldhandler.tab.blocks.sign_editor=告示牌编辑器
|
||||
gui.worldhandler.tab.blocks.note_block_editor=音符编辑器
|
||||
|
||||
gui.worldhandler.tab.items.custom_item=给予自定义物品
|
||||
gui.worldhandler.tab.items.enchantment=附魔
|
||||
|
||||
gui.worldhandler.tab.containers=容器
|
||||
gui.worldhandler.tab.multiplayer=多人
|
||||
|
||||
gui.worldhandler.title.entities.summon=召唤
|
||||
|
||||
gui.worldhandler.title.items.custom_item=给予自定义物品
|
||||
gui.worldhandler.title.items.enchantment=附魔
|
||||
|
||||
gui.worldhandler.title.blocks.edit_blocks=编辑方块
|
||||
gui.worldhandler.title.blocks.sign_editor=告示牌编辑器
|
||||
gui.worldhandler.title.blocks.note_block_editor=音符盒编辑器
|
||||
|
||||
gui.worldhandler.title.scoreboard=记分板
|
||||
|
||||
gui.worldhandler.title.world.world=世界
|
||||
gui.worldhandler.title.world.gamerules=游戏规则
|
||||
gui.worldhandler.title.world.recipes=配方
|
||||
|
||||
gui.worldhandler.title.player.player=玩家
|
||||
gui.worldhandler.title.player.experience=经验等级
|
||||
gui.worldhandler.title.player.advancements=进度
|
||||
|
||||
gui.worldhandler.title.butcher=屠宰
|
||||
gui.worldhandler.title.change_world=更改世界
|
||||
gui.worldhandler.title.potions=药水
|
||||
|
||||
gui.worldhandler.title.containers=容器
|
||||
gui.worldhandler.title.multiplayer=多人
|
||||
|
||||
gui.worldhandler.advancements.grant=给予
|
||||
gui.worldhandler.advancements.revoke=移除
|
||||
gui.worldhandler.advancements.only=仅此
|
||||
gui.worldhandler.advancements.until=直到
|
||||
gui.worldhandler.advancements.from=自
|
||||
gui.worldhandler.advancements.through=经由
|
||||
gui.worldhandler.advancements.everything=全部
|
||||
|
||||
gui.worldhandler.change_world.singleplayer=单人世界
|
||||
gui.worldhandler.change_world.multiplayer=多人世界
|
||||
|
||||
gui.worldhandler.butcher.radius=范围
|
||||
gui.worldhandler.butcher.configure=配置
|
||||
gui.worldhandler.butcher.slaughter=屠杀
|
||||
|
||||
gui.worldhandler.multiplayer.kick=踢出
|
||||
gui.worldhandler.multiplayer.ban=封禁
|
||||
gui.worldhandler.multiplayer.pardon=解封
|
||||
gui.worldhandler.multiplayer.permissions=权限
|
||||
gui.worldhandler.multiplayer.runtime=运行时
|
||||
gui.worldhandler.multiplayer.whitelist=白名单
|
||||
gui.worldhandler.multiplayer.username=用户名
|
||||
|
||||
gui.worldhandler.multiplayer.kick_ban.reason=理由
|
||||
|
||||
gui.worldhandler.multiplayer.permissions.give=给予权限
|
||||
gui.worldhandler.multiplayer.permissions.take=收回权限
|
||||
|
||||
gui.worldhandler.multiplayer.runtime.save_world=保存世界
|
||||
gui.worldhandler.multiplayer.runtime.autosave=自动保存:%s
|
||||
gui.worldhandler.multiplayer.runtime.stop_server=停止服务器
|
||||
|
||||
gui.worldhandler.multiplayer.whitelist.reload=重新加载白名单
|
||||
gui.worldhandler.multiplayer.whitelist.whitelist=白名单:%s
|
||||
gui.worldhandler.multiplayer.whitelist.add=添加
|
||||
gui.worldhandler.multiplayer.whitelist.remove=删除
|
||||
|
||||
gui.worldhandler.potions.effect=效果
|
||||
gui.worldhandler.potions.effect.give=给予
|
||||
gui.worldhandler.potions.effect.remove=删除
|
||||
gui.worldhandler.potions.effect.remove_all=移除所有
|
||||
gui.worldhandler.potions.effect.amplifier=效果等级
|
||||
gui.worldhandler.potions.effect.ambient=减少粒子显示:%s
|
||||
gui.worldhandler.potions.effect.particles=粒子:%s
|
||||
gui.worldhandler.potions.effect.bottle=瓶装
|
||||
gui.worldhandler.potions.effect.splash=喷溅
|
||||
gui.worldhandler.potions.effect.lingering=滞留
|
||||
gui.worldhandler.potions.effect.tipped_arrow=箭
|
||||
|
||||
gui.worldhandler.entities=实体
|
||||
gui.worldhandler.items=物品
|
||||
gui.worldhandler.scoreboard=记分板
|
||||
gui.worldhandler.resourcepack=资源包
|
||||
gui.worldhandler.change_world=更改世界
|
||||
gui.worldhandler.world=世界
|
||||
gui.worldhandler.blocks=方块
|
||||
gui.worldhandler.player=玩家
|
||||
|
||||
gui.worldhandler.items.custom_item.start=首选项
|
||||
gui.worldhandler.items.custom_item.enchantment=附魔
|
||||
gui.worldhandler.items.custom_item.attributes=属性
|
||||
gui.worldhandler.items.custom_item.custom_item=给予自定义物品
|
||||
|
||||
gui.worldhandler.items.custom_item.start.item_id=物品 ID
|
||||
gui.worldhandler.items.custom_item.start.lore_1=描述 I
|
||||
gui.worldhandler.items.custom_item.start.lore_2=描述 II
|
||||
gui.worldhandler.items.custom_item.start.custom_name=自定义名称
|
||||
|
||||
gui.worldhandler.items.enchantment.level=等级
|
||||
gui.worldhandler.items.enchantment.enchant=附魔
|
||||
|
||||
gui.worldhandler.blocks.sign_editor.look_at_sign=看着一个告示牌并按 '%s'
|
||||
gui.worldhandler.blocks.sign_editor.text_line_1=文字行 I
|
||||
gui.worldhandler.blocks.sign_editor.text_line_2=文字行 II
|
||||
gui.worldhandler.blocks.sign_editor.text_line_3=文字行 III
|
||||
gui.worldhandler.blocks.sign_editor.text_line_4=文字行 IV
|
||||
gui.worldhandler.blocks.sign_editor.commmand=命令
|
||||
gui.worldhandler.blocks.sign_editor.done=完成
|
||||
gui.worldhandler.blocks.sign_editor.format_text_line=文本行格式
|
||||
|
||||
gui.worldhandler.blocks.note_block_editor.look_at_note_block=看着一个音符盒并按 '%s'
|
||||
gui.worldhandler.blocks.note_block_editor.c=C
|
||||
gui.worldhandler.blocks.note_block_editor.d=D
|
||||
gui.worldhandler.blocks.note_block_editor.e=E
|
||||
gui.worldhandler.blocks.note_block_editor.f=F
|
||||
gui.worldhandler.blocks.note_block_editor.g=G
|
||||
gui.worldhandler.blocks.note_block_editor.a=A
|
||||
gui.worldhandler.blocks.note_block_editor.b=B
|
||||
|
||||
gui.worldhandler.gamerules.rule.commandBlockOutput=命令方块输出信息
|
||||
gui.worldhandler.gamerules.rule.disableElytraMovementCheck=禁用鞘翅速度检查
|
||||
gui.worldhandler.gamerules.rule.doDaylightCycle=昼夜循环
|
||||
gui.worldhandler.gamerules.rule.doEntityDrops=实体掉落
|
||||
gui.worldhandler.gamerules.rule.doFireTick=火焰扩散
|
||||
gui.worldhandler.gamerules.rule.doMobLoot=生物掉落
|
||||
gui.worldhandler.gamerules.rule.doMobSpawning=生物出生
|
||||
gui.worldhandler.gamerules.rule.doTileDrops=方块掉落
|
||||
gui.worldhandler.gamerules.rule.keepInventory=死亡保留物品
|
||||
gui.worldhandler.gamerules.rule.logAdminCommands=存储命令输出到聊天记录
|
||||
gui.worldhandler.gamerules.rule.mobGriefing=生物对世界的破坏
|
||||
gui.worldhandler.gamerules.rule.naturalRegeneration=自然回血
|
||||
gui.worldhandler.gamerules.rule.randomTickSpeed=随机方块刻速度
|
||||
gui.worldhandler.gamerules.rule.reducedDebugInfo=简化调试信息
|
||||
gui.worldhandler.gamerules.rule.sendCommandFeedback=命令反馈
|
||||
gui.worldhandler.gamerules.rule.showDeathMessages=死亡信息
|
||||
gui.worldhandler.gamerules.rule.spawnRadius=出生范围
|
||||
gui.worldhandler.gamerules.rule.spectatorsGenerateChunks=旁观者生成区块
|
||||
gui.worldhandler.gamerules.rule.doWeatherCycle=天气循环
|
||||
gui.worldhandler.gamerules.rule.maxEntityCramming=最大实体堆叠
|
||||
gui.worldhandler.gamerules.rule.announceAdvancements=广播进度
|
||||
gui.worldhandler.gamerules.rule.doLimitedCrafting=限制合成配方
|
||||
gui.worldhandler.gamerules.rule.gameLoopFunction=每刻运行的函数
|
||||
gui.worldhandler.gamerules.rule.maxCommandChainLength=命令连锁长度
|
||||
|
||||
gui.worldhandler.world_info.start=首选项
|
||||
gui.worldhandler.world_info.world=世界
|
||||
gui.worldhandler.world_info.statistics=统计数据
|
||||
|
||||
gui.worldhandler.world_info.n_a=n/a
|
||||
|
||||
gui.worldhandler.world_info.start.spawn=出生
|
||||
|
||||
gui.worldhandler.world_info.world.name=名称
|
||||
gui.worldhandler.world_info.world.world_type=世界类型
|
||||
gui.worldhandler.world_info.world.seed=种子
|
||||
|
||||
gui.worldhandler.world_info.statistics.world_time=世界时间
|
||||
gui.worldhandler.world_info.statistics.played=已游玩
|
||||
|
||||
gui.worldhandler.edit_blocks.coordinates=坐标
|
||||
gui.worldhandler.edit_blocks.fill=填充
|
||||
gui.worldhandler.edit_blocks.replace=替换
|
||||
gui.worldhandler.edit_blocks.clone=克隆
|
||||
|
||||
gui.worldhandler.edit_blocks.replace.block_id_replace=被替换方块 ID
|
||||
gui.worldhandler.edit_blocks.replace.block_id_place=放置方块 ID
|
||||
|
||||
gui.worldhandler.edit_blocks.fill.block_id_to_fill=填充方块 ID
|
||||
|
||||
gui.worldhandler.edit_blocks.clone.mode.replace=替换
|
||||
gui.worldhandler.edit_blocks.clone.mode.masked=叠加
|
||||
gui.worldhandler.edit_blocks.clone.mode.filtered=仅指定方块
|
||||
|
||||
gui.worldhandler.edit_blocks.pos.set_pos_1=设置位点 1
|
||||
gui.worldhandler.edit_blocks.pos.set_pos_2=设置位点 2
|
||||
|
||||
gui.worldhandler.recipes.give=给予
|
||||
gui.worldhandler.recipes.take=拿取
|
||||
|
||||
gui.worldhandler.scoreboard.slot.list=列表
|
||||
gui.worldhandler.scoreboard.slot.belowName=名称下方
|
||||
gui.worldhandler.scoreboard.slot.sidebar=侧边栏
|
||||
gui.worldhandler.scoreboard.slot.sidebar.team=侧边栏队伍
|
||||
|
||||
gui.worldhandler.scoreboard.objectives.objective=变量
|
||||
gui.worldhandler.scoreboard.objectives.create=创建
|
||||
gui.worldhandler.scoreboard.objectives.display=显示
|
||||
gui.worldhandler.scoreboard.objectives.undisplay=取消显示
|
||||
gui.worldhandler.scoreboard.objectives.remove=删除
|
||||
|
||||
gui.worldhandler.scoreboard.objectives.criteria.air=空气值
|
||||
gui.worldhandler.scoreboard.objectives.criteria.armor=盔甲值
|
||||
gui.worldhandler.scoreboard.objectives.criteria.deathCount=死亡次数
|
||||
gui.worldhandler.scoreboard.objectives.criteria.dummy=虚拟型
|
||||
gui.worldhandler.scoreboard.objectives.criteria.food=饱食度
|
||||
gui.worldhandler.scoreboard.objectives.criteria.health=生命值
|
||||
gui.worldhandler.scoreboard.objectives.criteria.killedByTeam=团队被击杀数
|
||||
gui.worldhandler.scoreboard.objectives.criteria.level=经验等级
|
||||
gui.worldhandler.scoreboard.objectives.criteria.playerKillCount=击杀玩家数
|
||||
gui.worldhandler.scoreboard.objectives.criteria.stat=统计
|
||||
gui.worldhandler.scoreboard.objectives.criteria.stat.craftingTableInteraction=与工作台互动
|
||||
gui.worldhandler.scoreboard.objectives.criteria.stat.breakItem=用坏物品
|
||||
gui.worldhandler.scoreboard.objectives.criteria.stat.craftItem=合成物品
|
||||
gui.worldhandler.scoreboard.objectives.criteria.stat.drop=掉落物品
|
||||
gui.worldhandler.scoreboard.objectives.criteria.stat.entityKilledBy=被实体击杀数
|
||||
gui.worldhandler.scoreboard.objectives.criteria.stat.killEntity=击杀实体数
|
||||
gui.worldhandler.scoreboard.objectives.criteria.stat.mineBlock=挖掘方块数
|
||||
gui.worldhandler.scoreboard.objectives.criteria.stat.pickup=物品拾起数
|
||||
gui.worldhandler.scoreboard.objectives.criteria.stat.useItem=物品使用数
|
||||
gui.worldhandler.scoreboard.objectives.criteria.teamkill=团队击杀数
|
||||
gui.worldhandler.scoreboard.objectives.criteria.totalKillCount=击杀生物数
|
||||
gui.worldhandler.scoreboard.objectives.criteria.trigger=触发器
|
||||
gui.worldhandler.scoreboard.objectives.criteria.xp=经验值
|
||||
|
||||
gui.worldhandler.scoreboard.team.options.friendlyfire=误伤
|
||||
gui.worldhandler.scoreboard.team.options.seeFriendlyInvisibles=可看到隐身队友
|
||||
gui.worldhandler.scoreboard.team.options.nametagVisibility=成员名称牌可见性
|
||||
gui.worldhandler.scoreboard.team.options.deathMessageVisibility=死亡信息可见性
|
||||
gui.worldhandler.scoreboard.team.options.collisionRule=碰撞模式
|
||||
gui.worldhandler.scoreboard.team.options.color=颜色
|
||||
|
||||
gui.worldhandler.scoreboard.team.suboption.always=总是
|
||||
gui.worldhandler.scoreboard.team.suboption.never=从不
|
||||
gui.worldhandler.scoreboard.team.suboption.hideForOtherTeams=对其他队伍隐藏
|
||||
gui.worldhandler.scoreboard.team.suboption.hideForOwnTeam=对己方队伍隐藏
|
||||
gui.worldhandler.scoreboard.team.suboption.pushOwnTeam=推动己方队伍
|
||||
gui.worldhandler.scoreboard.team.suboption.pushOtherTeams=推动其它队伍
|
||||
gui.worldhandler.scoreboard.team.suboption.true=开启
|
||||
gui.worldhandler.scoreboard.team.suboption.false=关闭
|
||||
|
||||
gui.worldhandler.scoreboard.team.team=队伍
|
||||
gui.worldhandler.scoreboard.team.create=创建
|
||||
gui.worldhandler.scoreboard.team.join=加入
|
||||
gui.worldhandler.scoreboard.team.leave=离开
|
||||
gui.worldhandler.scoreboard.team.remove=删除
|
||||
gui.worldhandler.scoreboard.team.empty=空
|
||||
gui.worldhandler.scoreboard.team.options=队伍选项
|
||||
|
||||
gui.worldhandler.scoreboard.players.points=点数
|
||||
gui.worldhandler.scoreboard.players.tag=标签
|
||||
gui.worldhandler.scoreboard.players.trigger=触发器
|
||||
|
||||
gui.worldhandler.entities.player.start=首选项
|
||||
gui.worldhandler.entities.player.score=记分
|
||||
gui.worldhandler.entities.player.position=位置
|
||||
gui.worldhandler.entities.player.miscellaneous=杂项
|
||||
|
||||
gui.worldhandler.entities.player.score.experience=经验等级
|
||||
gui.worldhandler.entities.player.score.experience_coins=经验值
|
||||
|
||||
gui.worldhandler.entities.player.position.copy_position=复制位置
|
||||
|
||||
gui.worldhandler.entities.player.miscellaneous.set_spawn=设置出生点
|
||||
gui.worldhandler.entities.player.miscellaneous.set_global_spawn=设置全局出生点
|
||||
gui.worldhandler.entities.player.miscellaneous.kill=杀死
|
||||
gui.worldhandler.entities.player.miscellaneous.clear_inventory=清空物品栏
|
||||
|
||||
gui.worldhandler.entities.summon.start=首选项
|
||||
gui.worldhandler.entities.summon.potion_effects=药水效果
|
||||
gui.worldhandler.entities.summon.attributes=属性
|
||||
gui.worldhandler.entities.summon.equipment=装备
|
||||
|
||||
gui.worldhandler.entities.summon.start.mob_id=生物 ID
|
||||
gui.worldhandler.entities.summon.start.custom_name=自定义名称
|
||||
gui.worldhandler.entities.summon.start.passenger_mob_id=骑乘生物 ID
|
||||
|
||||
gui.worldhandler.potion.time.hours=小时
|
||||
gui.worldhandler.potion.time.minutes=分钟
|
||||
gui.worldhandler.potion.time.seconds=秒
|
||||
|
||||
gui.worldhandler.shortcuts.tooltip.home=主页
|
||||
gui.worldhandler.shortcuts.tooltip.butcher=屠宰
|
||||
gui.worldhandler.shortcuts.tooltip.settings=设置
|
||||
gui.worldhandler.shortcuts.tooltip.potions=药水
|
||||
|
||||
gui.worldhandler.shortcuts.tooltip.gamemode=游戏模式:%s
|
||||
gui.worldhandler.shortcuts.tooltip.gamemode.survival=生存
|
||||
gui.worldhandler.shortcuts.tooltip.gamemode.creative=创造
|
||||
gui.worldhandler.shortcuts.tooltip.gamemode.adventure=冒险
|
||||
gui.worldhandler.shortcuts.tooltip.gamemode.spectator=旁观
|
||||
|
||||
gui.worldhandler.shortcuts.tooltip.difficulty=难度:%s
|
||||
gui.worldhandler.shortcuts.tooltip.difficulty.peaceful=和平
|
||||
gui.worldhandler.shortcuts.tooltip.difficulty.easy=简单
|
||||
gui.worldhandler.shortcuts.tooltip.difficulty.normal=普通
|
||||
gui.worldhandler.shortcuts.tooltip.difficulty.hard=困难
|
||||
|
||||
gui.worldhandler.shortcuts.tooltip.weather=天气:%s
|
||||
gui.worldhandler.shortcuts.tooltip.weather.thunder=雷雨
|
||||
gui.worldhandler.shortcuts.tooltip.weather.rainy=雨天
|
||||
gui.worldhandler.shortcuts.tooltip.weather.clear=晴朗
|
||||
|
||||
gui.worldhandler.shortcuts.tooltip.time=时间:%s
|
||||
gui.worldhandler.shortcuts.tooltip.time.midnight=午夜(%s)
|
||||
gui.worldhandler.shortcuts.tooltip.time.sunset=日落(%s)
|
||||
gui.worldhandler.shortcuts.tooltip.time.noon=正午(%s)
|
||||
gui.worldhandler.shortcuts.tooltip.time.dawn=日出(%s)
|
||||
|
||||
gui.worldhandler.generic.back=返回
|
||||
gui.worldhandler.generic.backToGame=返回游戏
|
||||
gui.worldhandler.generic.on=开
|
||||
gui.worldhandler.generic.off=关
|
||||
gui.worldhandler.generic.yes=是
|
||||
gui.worldhandler.generic.no=否
|
||||
gui.worldhandler.generic.value=值
|
||||
gui.worldhandler.generic.name=名称
|
||||
gui.worldhandler.generic.enable=开启
|
||||
gui.worldhandler.generic.disable=关闭
|
||||
gui.worldhandler.generic.edit_username=编辑用户名
|
||||
|
||||
gui.worldhandler.actions.add=添加
|
||||
gui.worldhandler.actions.remove=删除
|
||||
gui.worldhandler.actions.reset=重置
|
||||
gui.worldhandler.actions.set_to_0=重置为 0
|
||||
gui.worldhandler.actions.perform=执行
|
||||
gui.worldhandler.actions.send=发送
|
||||
gui.worldhandler.actions.copy=复制
|
||||
gui.worldhandler.actions.place_command_block=放置命令方块
|
||||
|
||||
gui.worldhandler.color=颜色
|
||||
gui.worldhandler.color.black=黑色
|
||||
gui.worldhandler.color.dark_blue=深蓝色
|
||||
gui.worldhandler.color.dark_green=深绿色
|
||||
gui.worldhandler.color.dark_aqua=湖蓝色
|
||||
gui.worldhandler.color.dark_red=深红色
|
||||
gui.worldhandler.color.dark_purple=紫色
|
||||
gui.worldhandler.color.gold=金色
|
||||
gui.worldhandler.color.gray=灰色
|
||||
gui.worldhandler.color.dark_gray=深灰色
|
||||
gui.worldhandler.color.blue=蓝色
|
||||
gui.worldhandler.color.green=绿色
|
||||
gui.worldhandler.color.aqua=天蓝色
|
||||
gui.worldhandler.color.red=红色
|
||||
gui.worldhandler.color.light_purple=粉色
|
||||
gui.worldhandler.color.yellow=黄色
|
||||
gui.worldhandler.color.white=白色
|
||||
gui.worldhandler.color.reset=默认
|
||||
|
||||
worldhandler.permission.refused=您没有权限使用 World Handler
|
||||
worldhandler.permission.refused.change=更改 "%s" 来停止显示这条信息
|
||||
gui.worldhandler.config.tooltip=World Handler 设置
|
||||
|
||||
gui.worldhandler.config.category.settings=设置
|
||||
gui.worldhandler.config.category.skin=皮肤样式
|
||||
gui.worldhandler.config.category.butcher=屠宰
|
||||
gui.worldhandler.config.category.sliders=滑块
|
||||
|
||||
gui.worldhandler.config.key.settings.biome_indicator=生物群系指示器
|
||||
gui.worldhandler.config.key.settings.command_syntax=命令句法
|
||||
gui.worldhandler.config.key.settings.shortcuts=快捷键
|
||||
gui.worldhandler.config.key.settings.key_shortcuts=键盘快捷键
|
||||
gui.worldhandler.config.key.settings.tooltips=浮动提示
|
||||
gui.worldhandler.config.key.settings.watch=时钟
|
||||
gui.worldhandler.config.key.settings.smooth_watch=时钟平滑效果
|
||||
gui.worldhandler.config.key.settings.pause_game=暂停游戏
|
||||
gui.worldhandler.config.key.settings.custom_times=自定义时间
|
||||
gui.worldhandler.config.key.settings.permission_query=权限队列
|
||||
gui.worldhandler.config.key.settings.highlight_blocks=高亮方块
|
||||
gui.worldhandler.config.key.settings.custom_time_dawn=自定义日出时间
|
||||
gui.worldhandler.config.key.settings.custom_time_noon=自定义正午时间
|
||||
gui.worldhandler.config.key.settings.custom_time_sunset=自定义日落时间
|
||||
gui.worldhandler.config.key.settings.custom_time_midnight=自定义午夜时间
|
||||
gui.worldhandler.config.key.settings.block_placing_mode=方块放置方式
|
||||
|
||||
gui.worldhandler.config.comment.settings.custom_time_dawn=生物群系指示器开启
|
||||
gui.worldhandler.config.comment.settings.command_syntax=命令句法开启
|
||||
gui.worldhandler.config.comment.settings.shortcuts=快捷键开启
|
||||
gui.worldhandler.config.comment.settings.key_shortcuts=键盘快捷键开启
|
||||
gui.worldhandler.config.comment.settings.tooltips=浮动提示开启
|
||||
gui.worldhandler.config.comment.settings.watch=时钟开启
|
||||
gui.worldhandler.config.comment.settings.smooth_watch=时钟平滑效果开启
|
||||
gui.worldhandler.config.comment.settings.pause_game=暂停游戏
|
||||
gui.worldhandler.config.comment.settings.custom_times=自定义时间开启
|
||||
gui.worldhandler.config.comment.settings.permission_query=权限队列开启
|
||||
gui.worldhandler.config.comment.settings.highlight_blocks=被选中的方块会不会高亮
|
||||
gui.worldhandler.config.comment.settings.custom_time_dawn=日出的时间
|
||||
gui.worldhandler.config.comment.settings.custom_time_noon=正午的时间
|
||||
gui.worldhandler.config.comment.settings.custom_time_sunset=日落的时间
|
||||
gui.worldhandler.config.comment.settings.custom_time_midnight=午夜的时间
|
||||
gui.worldhandler.config.comment.settings.block_placing_mode=方块放置方式
|
||||
|
||||
gui.worldhandler.config.key.skin.icons=图标尺寸
|
||||
gui.worldhandler.config.key.skin.label_color=标签颜色
|
||||
gui.worldhandler.config.key.skin.headline_color=标题颜色
|
||||
gui.worldhandler.config.key.skin.background_red=背景红色
|
||||
gui.worldhandler.config.key.skin.background_green=背景绿色
|
||||
gui.worldhandler.config.key.skin.background_blue=背景蓝色
|
||||
gui.worldhandler.config.key.skin.button_red=按钮红色
|
||||
gui.worldhandler.config.key.skin.button_green=按钮绿色
|
||||
gui.worldhandler.config.key.skin.button_blue=按钮蓝色
|
||||
gui.worldhandler.config.key.skin.textures=材质
|
||||
gui.worldhandler.config.key.skin.sharp_tab_edges=尖锐分栏边缘
|
||||
gui.worldhandler.config.key.skin.draw_background=绘制暗色背景
|
||||
gui.worldhandler.config.key.skin.background_alpha=背景透明度
|
||||
gui.worldhandler.config.key.skin.button_alpha=按钮透明度
|
||||
|
||||
gui.worldhandler.config.comment.skin.icons=图标的大小
|
||||
gui.worldhandler.config.comment.skin.label_color=标签的颜色
|
||||
gui.worldhandler.config.comment.skin.headline_color=标题颜色
|
||||
gui.worldhandler.config.comment.skin.background_red=背景 R
|
||||
gui.worldhandler.config.comment.skin.background_green=背景 G
|
||||
gui.worldhandler.config.comment.skin.background_blue=背景 B
|
||||
gui.worldhandler.config.comment.skin.button_red=按钮 R
|
||||
gui.worldhandler.config.comment.skin.button_green=按钮 G
|
||||
gui.worldhandler.config.comment.skin.button_blue=按钮 B
|
||||
gui.worldhandler.config.comment.skin.textures=背景材质
|
||||
gui.worldhandler.config.comment.skin.sharp_tab_edges=尖锐分栏边缘开启
|
||||
gui.worldhandler.config.comment.skin.draw_background=绘制暗色背景开启
|
||||
gui.worldhandler.config.comment.skin.background_alpha=背景 Alpha
|
||||
gui.worldhandler.config.comment.skin.button_alpha=按钮 Alpha
|
||||
|
||||
gui.worldhandler.config.comment.butcher=屠宰 %s 开启
|
||||
|
||||
gui.worldhandler.config.key.sliders.max_potion_amplifier=药水倍率最大值
|
||||
gui.worldhandler.config.key.sliders.max_item_enchantment=物品附魔最大值
|
||||
gui.worldhandler.config.key.sliders.max_item_attributes=物品属性最大值
|
||||
gui.worldhandler.config.key.sliders.max_summon_potion_amplifier=召唤药水倍率最大值
|
||||
gui.worldhandler.config.key.sliders.max_summon_potion_minutes=召唤药水持续时间最大值
|
||||
gui.worldhandler.config.key.sliders.max_summon_attributes=召唤属性最大值
|
||||
gui.worldhandler.config.key.sliders.max_experience=经验最大值
|
||||
gui.worldhandler.config.key.sliders.max_player_points=玩家分数最大值
|
||||
|
||||
gui.worldhandler.config.comment.sliders.max_potion_amplifier=药水倍率最大值
|
||||
gui.worldhandler.config.comment.sliders.max_item_enchantment=物品附魔最大值
|
||||
gui.worldhandler.config.comment.sliders.max_item_attributes=物品属性最大值
|
||||
gui.worldhandler.config.comment.sliders.max_summon_potion_amplifier=召唤药水倍率最大值
|
||||
gui.worldhandler.config.comment.sliders.max_summon_potion_minutes=召唤药水持续时间最大值
|
||||
gui.worldhandler.config.comment.sliders.max_summon_attributes=召唤属性最大值
|
||||
gui.worldhandler.config.comment.sliders.max_experience=经验最大值
|
||||
gui.worldhandler.config.comment.sliders.max_player_points=玩家分数最大值
|
||||
|
||||
gui.worldhandler.tab.scoreboard.objectives=变量
|
||||
gui.worldhandler.tab.scoreboard.teams=团队
|
||||
gui.worldhandler.tab.scoreboard.players=玩家
|
||||
|
||||
gui.worldhandler.tab.player.player=玩家
|
||||
gui.worldhandler.tab.player.experience=经验等级
|
||||
gui.worldhandler.tab.player.advancements=进度
|
||||
|
||||
gui.worldhandler.tab.entities.summon=召唤
|
||||
|
||||
gui.worldhandler.tab.world.world=世界
|
||||
gui.worldhandler.tab.world.gamerules=游戏规则
|
||||
|
||||
gui.worldhandler.tab.blocks.edit_blocks=编辑方块
|
||||
gui.worldhandler.tab.blocks.sign_editor=告示牌编辑器
|
||||
gui.worldhandler.tab.blocks.note_block_editor=音符编辑器
|
||||
|
||||
gui.worldhandler.tab.items.custom_item=给予自定义物品
|
||||
gui.worldhandler.tab.items.enchantment=附魔
|
||||
gui.worldhandler.tab.items.recipes=配方
|
||||
|
||||
gui.worldhandler.tab.containers=容器
|
||||
gui.worldhandler.tab.multiplayer=多人
|
||||
|
||||
gui.worldhandler.title.entities.summon=召唤
|
||||
|
||||
gui.worldhandler.title.items.custom_item=给予自定义物品
|
||||
gui.worldhandler.title.items.enchantment=附魔
|
||||
gui.worldhandler.title.items.recipes=配方
|
||||
|
||||
gui.worldhandler.title.blocks.edit_blocks=编辑方块
|
||||
gui.worldhandler.title.blocks.sign_editor=告示牌编辑器
|
||||
gui.worldhandler.title.blocks.note_block_editor=音符盒编辑器
|
||||
|
||||
gui.worldhandler.title.scoreboard=记分板
|
||||
|
||||
gui.worldhandler.title.world.world=世界
|
||||
gui.worldhandler.title.world.gamerules=游戏规则
|
||||
|
||||
gui.worldhandler.title.player.player=玩家
|
||||
gui.worldhandler.title.player.experience=经验等级
|
||||
gui.worldhandler.title.player.advancements=进度
|
||||
|
||||
gui.worldhandler.title.butcher=屠宰
|
||||
gui.worldhandler.title.change_world=更改世界
|
||||
gui.worldhandler.title.potions=药水
|
||||
|
||||
gui.worldhandler.title.containers=容器
|
||||
gui.worldhandler.title.multiplayer=多人
|
||||
|
||||
gui.worldhandler.advancements.grant=给予
|
||||
gui.worldhandler.advancements.revoke=移除
|
||||
gui.worldhandler.advancements.only=仅此
|
||||
gui.worldhandler.advancements.until=直到
|
||||
gui.worldhandler.advancements.from=自
|
||||
gui.worldhandler.advancements.through=经由
|
||||
gui.worldhandler.advancements.everything=全部
|
||||
|
||||
gui.worldhandler.change_world.singleplayer=单人世界
|
||||
gui.worldhandler.change_world.multiplayer=多人世界
|
||||
|
||||
gui.worldhandler.butcher.radius=范围
|
||||
gui.worldhandler.butcher.configure=配置
|
||||
gui.worldhandler.butcher.slaughter=屠杀
|
||||
|
||||
gui.worldhandler.multiplayer.kick=踢出
|
||||
gui.worldhandler.multiplayer.ban=封禁
|
||||
gui.worldhandler.multiplayer.pardon=解封
|
||||
gui.worldhandler.multiplayer.permissions=权限
|
||||
gui.worldhandler.multiplayer.runtime=运行时
|
||||
gui.worldhandler.multiplayer.whitelist=白名单
|
||||
gui.worldhandler.multiplayer.username=用户名
|
||||
|
||||
gui.worldhandler.multiplayer.kick_ban.reason=理由
|
||||
|
||||
gui.worldhandler.multiplayer.permissions.give=给予权限
|
||||
gui.worldhandler.multiplayer.permissions.take=收回权限
|
||||
|
||||
gui.worldhandler.multiplayer.runtime.save_world=保存世界
|
||||
gui.worldhandler.multiplayer.runtime.autosave=自动保存:%s
|
||||
gui.worldhandler.multiplayer.runtime.stop_server=停止服务器
|
||||
|
||||
gui.worldhandler.multiplayer.whitelist.reload=重新加载白名单
|
||||
gui.worldhandler.multiplayer.whitelist.whitelist=白名单:%s
|
||||
gui.worldhandler.multiplayer.whitelist.add=添加
|
||||
gui.worldhandler.multiplayer.whitelist.remove=删除
|
||||
|
||||
gui.worldhandler.potions.effect=效果
|
||||
gui.worldhandler.potions.effect.give=给予
|
||||
gui.worldhandler.potions.effect.remove=删除
|
||||
gui.worldhandler.potions.effect.remove_all=移除所有
|
||||
gui.worldhandler.potions.effect.amplifier=效果等级
|
||||
gui.worldhandler.potions.effect.ambient=减少粒子显示:%s
|
||||
gui.worldhandler.potions.effect.particles=粒子:%s
|
||||
gui.worldhandler.potions.effect.bottle=瓶装
|
||||
gui.worldhandler.potions.effect.splash=喷溅
|
||||
gui.worldhandler.potions.effect.lingering=滞留
|
||||
gui.worldhandler.potions.effect.tipped_arrow=箭
|
||||
|
||||
gui.worldhandler.entities=实体
|
||||
gui.worldhandler.items=物品
|
||||
gui.worldhandler.scoreboard=记分板
|
||||
gui.worldhandler.resourcepack=资源包
|
||||
gui.worldhandler.change_world=更改世界
|
||||
gui.worldhandler.world=世界
|
||||
gui.worldhandler.blocks=方块
|
||||
gui.worldhandler.player=玩家
|
||||
|
||||
gui.worldhandler.items.custom_item.start=首选项
|
||||
gui.worldhandler.items.custom_item.enchantment=附魔
|
||||
gui.worldhandler.items.custom_item.attributes=属性
|
||||
gui.worldhandler.items.custom_item.custom_item=给予自定义物品
|
||||
|
||||
gui.worldhandler.items.custom_item.start.item_id=物品 ID
|
||||
gui.worldhandler.items.custom_item.start.lore_1=描述 I
|
||||
gui.worldhandler.items.custom_item.start.lore_2=描述 II
|
||||
gui.worldhandler.items.custom_item.start.custom_name=自定义名称
|
||||
|
||||
gui.worldhandler.items.enchantment.level=等级
|
||||
gui.worldhandler.items.enchantment.enchant=附魔
|
||||
|
||||
gui.worldhandler.blocks.sign_editor.look_at_sign=看着一个告示牌并按 '%s'
|
||||
gui.worldhandler.blocks.sign_editor.text_line_1=文字行 I
|
||||
gui.worldhandler.blocks.sign_editor.text_line_2=文字行 II
|
||||
gui.worldhandler.blocks.sign_editor.text_line_3=文字行 III
|
||||
gui.worldhandler.blocks.sign_editor.text_line_4=文字行 IV
|
||||
gui.worldhandler.blocks.sign_editor.commmand=命令
|
||||
gui.worldhandler.blocks.sign_editor.done=完成
|
||||
gui.worldhandler.blocks.sign_editor.format_text_line=文本行格式
|
||||
|
||||
gui.worldhandler.blocks.note_block_editor.look_at_note_block=看着一个音符盒并按 '%s'
|
||||
gui.worldhandler.blocks.note_block_editor.c=C
|
||||
gui.worldhandler.blocks.note_block_editor.d=D
|
||||
gui.worldhandler.blocks.note_block_editor.e=E
|
||||
gui.worldhandler.blocks.note_block_editor.f=F
|
||||
gui.worldhandler.blocks.note_block_editor.g=G
|
||||
gui.worldhandler.blocks.note_block_editor.a=A
|
||||
gui.worldhandler.blocks.note_block_editor.b=B
|
||||
|
||||
gui.worldhandler.gamerules.rule.commandBlockOutput=命令方块输出信息
|
||||
gui.worldhandler.gamerules.rule.disableElytraMovementCheck=禁用鞘翅速度检查
|
||||
gui.worldhandler.gamerules.rule.doDaylightCycle=昼夜循环
|
||||
gui.worldhandler.gamerules.rule.doEntityDrops=实体掉落
|
||||
gui.worldhandler.gamerules.rule.doFireTick=火焰扩散
|
||||
gui.worldhandler.gamerules.rule.doMobLoot=生物掉落
|
||||
gui.worldhandler.gamerules.rule.doMobSpawning=生物出生
|
||||
gui.worldhandler.gamerules.rule.doTileDrops=方块掉落
|
||||
gui.worldhandler.gamerules.rule.keepInventory=死亡保留物品
|
||||
gui.worldhandler.gamerules.rule.logAdminCommands=存储命令输出到聊天记录
|
||||
gui.worldhandler.gamerules.rule.mobGriefing=生物对世界的破坏
|
||||
gui.worldhandler.gamerules.rule.naturalRegeneration=自然回血
|
||||
gui.worldhandler.gamerules.rule.randomTickSpeed=随机方块刻速度
|
||||
gui.worldhandler.gamerules.rule.reducedDebugInfo=简化调试信息
|
||||
gui.worldhandler.gamerules.rule.sendCommandFeedback=命令反馈
|
||||
gui.worldhandler.gamerules.rule.showDeathMessages=死亡信息
|
||||
gui.worldhandler.gamerules.rule.spawnRadius=出生范围
|
||||
gui.worldhandler.gamerules.rule.spectatorsGenerateChunks=旁观者生成区块
|
||||
gui.worldhandler.gamerules.rule.doWeatherCycle=天气循环
|
||||
gui.worldhandler.gamerules.rule.maxEntityCramming=最大实体堆叠
|
||||
gui.worldhandler.gamerules.rule.announceAdvancements=广播进度
|
||||
gui.worldhandler.gamerules.rule.doLimitedCrafting=限制合成配方
|
||||
gui.worldhandler.gamerules.rule.gameLoopFunction=每刻运行的函数
|
||||
gui.worldhandler.gamerules.rule.maxCommandChainLength=命令连锁长度
|
||||
|
||||
gui.worldhandler.world_info.start=首选项
|
||||
gui.worldhandler.world_info.world=世界
|
||||
gui.worldhandler.world_info.statistics=统计数据
|
||||
|
||||
gui.worldhandler.world_info.n_a=n/a
|
||||
|
||||
gui.worldhandler.world_info.start.spawn=出生
|
||||
|
||||
gui.worldhandler.world_info.world.name=名称
|
||||
gui.worldhandler.world_info.world.world_type=世界类型
|
||||
gui.worldhandler.world_info.world.seed=种子
|
||||
|
||||
gui.worldhandler.world_info.statistics.world_time=世界时间
|
||||
gui.worldhandler.world_info.statistics.played=已游玩
|
||||
|
||||
gui.worldhandler.edit_blocks.coordinates=坐标
|
||||
gui.worldhandler.edit_blocks.fill=填充
|
||||
gui.worldhandler.edit_blocks.replace=替换
|
||||
gui.worldhandler.edit_blocks.clone=克隆
|
||||
|
||||
gui.worldhandler.edit_blocks.replace.block_id_replace=被替换方块 ID
|
||||
gui.worldhandler.edit_blocks.replace.block_id_place=放置方块 ID
|
||||
|
||||
gui.worldhandler.edit_blocks.fill.block_id_to_fill=填充方块 ID
|
||||
|
||||
gui.worldhandler.edit_blocks.clone.mode.replace=替换
|
||||
gui.worldhandler.edit_blocks.clone.mode.masked=叠加
|
||||
gui.worldhandler.edit_blocks.clone.mode.filtered=仅指定方块
|
||||
|
||||
gui.worldhandler.edit_blocks.pos.set_pos_1=设置位点 1
|
||||
gui.worldhandler.edit_blocks.pos.set_pos_2=设置位点 2
|
||||
|
||||
gui.worldhandler.recipes.give=给予
|
||||
gui.worldhandler.recipes.take=拿取
|
||||
|
||||
gui.worldhandler.scoreboard.slot.list=列表
|
||||
gui.worldhandler.scoreboard.slot.belowName=名称下方
|
||||
gui.worldhandler.scoreboard.slot.sidebar=侧边栏
|
||||
gui.worldhandler.scoreboard.slot.sidebar.team=侧边栏队伍
|
||||
|
||||
gui.worldhandler.scoreboard.objectives.objective=变量
|
||||
gui.worldhandler.scoreboard.objectives.create=创建
|
||||
gui.worldhandler.scoreboard.objectives.display=显示
|
||||
gui.worldhandler.scoreboard.objectives.undisplay=取消显示
|
||||
gui.worldhandler.scoreboard.objectives.remove=删除
|
||||
|
||||
gui.worldhandler.scoreboard.objectives.criteria.air=空气值
|
||||
gui.worldhandler.scoreboard.objectives.criteria.armor=盔甲值
|
||||
gui.worldhandler.scoreboard.objectives.criteria.deathCount=死亡次数
|
||||
gui.worldhandler.scoreboard.objectives.criteria.dummy=虚拟型
|
||||
gui.worldhandler.scoreboard.objectives.criteria.food=饱食度
|
||||
gui.worldhandler.scoreboard.objectives.criteria.health=生命值
|
||||
gui.worldhandler.scoreboard.objectives.criteria.killedByTeam=团队被击杀数
|
||||
gui.worldhandler.scoreboard.objectives.criteria.level=经验等级
|
||||
gui.worldhandler.scoreboard.objectives.criteria.playerKillCount=击杀玩家数
|
||||
gui.worldhandler.scoreboard.objectives.criteria.stat=统计
|
||||
gui.worldhandler.scoreboard.objectives.criteria.stat.craftingTableInteraction=与工作台互动
|
||||
gui.worldhandler.scoreboard.objectives.criteria.stat.breakItem=用坏物品
|
||||
gui.worldhandler.scoreboard.objectives.criteria.stat.craftItem=合成物品
|
||||
gui.worldhandler.scoreboard.objectives.criteria.stat.drop=掉落物品
|
||||
gui.worldhandler.scoreboard.objectives.criteria.stat.entityKilledBy=被实体击杀数
|
||||
gui.worldhandler.scoreboard.objectives.criteria.stat.killEntity=击杀实体数
|
||||
gui.worldhandler.scoreboard.objectives.criteria.stat.mineBlock=挖掘方块数
|
||||
gui.worldhandler.scoreboard.objectives.criteria.stat.pickup=物品拾起数
|
||||
gui.worldhandler.scoreboard.objectives.criteria.stat.useItem=物品使用数
|
||||
gui.worldhandler.scoreboard.objectives.criteria.teamkill=团队击杀数
|
||||
gui.worldhandler.scoreboard.objectives.criteria.totalKillCount=击杀生物数
|
||||
gui.worldhandler.scoreboard.objectives.criteria.trigger=触发器
|
||||
gui.worldhandler.scoreboard.objectives.criteria.xp=经验值
|
||||
|
||||
gui.worldhandler.scoreboard.team.options.friendlyfire=误伤
|
||||
gui.worldhandler.scoreboard.team.options.seeFriendlyInvisibles=可看到隐身队友
|
||||
gui.worldhandler.scoreboard.team.options.nametagVisibility=成员名称牌可见性
|
||||
gui.worldhandler.scoreboard.team.options.deathMessageVisibility=死亡信息可见性
|
||||
gui.worldhandler.scoreboard.team.options.collisionRule=碰撞模式
|
||||
gui.worldhandler.scoreboard.team.options.color=颜色
|
||||
|
||||
gui.worldhandler.scoreboard.team.suboption.always=总是
|
||||
gui.worldhandler.scoreboard.team.suboption.never=从不
|
||||
gui.worldhandler.scoreboard.team.suboption.hideForOtherTeams=对其他队伍隐藏
|
||||
gui.worldhandler.scoreboard.team.suboption.hideForOwnTeam=对己方队伍隐藏
|
||||
gui.worldhandler.scoreboard.team.suboption.pushOwnTeam=推动己方队伍
|
||||
gui.worldhandler.scoreboard.team.suboption.pushOtherTeams=推动其它队伍
|
||||
gui.worldhandler.scoreboard.team.suboption.true=开启
|
||||
gui.worldhandler.scoreboard.team.suboption.false=关闭
|
||||
|
||||
gui.worldhandler.scoreboard.team.team=队伍
|
||||
gui.worldhandler.scoreboard.team.create=创建
|
||||
gui.worldhandler.scoreboard.team.join=加入
|
||||
gui.worldhandler.scoreboard.team.leave=离开
|
||||
gui.worldhandler.scoreboard.team.remove=删除
|
||||
gui.worldhandler.scoreboard.team.empty=空
|
||||
gui.worldhandler.scoreboard.team.options=队伍选项
|
||||
|
||||
gui.worldhandler.scoreboard.players.points=点数
|
||||
gui.worldhandler.scoreboard.players.tag=标签
|
||||
gui.worldhandler.scoreboard.players.trigger=触发器
|
||||
|
||||
gui.worldhandler.entities.player.start=首选项
|
||||
gui.worldhandler.entities.player.score=记分
|
||||
gui.worldhandler.entities.player.position=位置
|
||||
gui.worldhandler.entities.player.miscellaneous=杂项
|
||||
|
||||
gui.worldhandler.entities.player.score.experience=经验等级
|
||||
gui.worldhandler.entities.player.score.experience_coins=经验值
|
||||
|
||||
gui.worldhandler.entities.player.position.copy_position=复制位置
|
||||
|
||||
gui.worldhandler.entities.player.miscellaneous.set_spawn=设置出生点
|
||||
gui.worldhandler.entities.player.miscellaneous.set_global_spawn=设置全局出生点
|
||||
gui.worldhandler.entities.player.miscellaneous.kill=杀死
|
||||
gui.worldhandler.entities.player.miscellaneous.clear_inventory=清空物品栏
|
||||
|
||||
gui.worldhandler.entities.summon.start=首选项
|
||||
gui.worldhandler.entities.summon.potion_effects=药水效果
|
||||
gui.worldhandler.entities.summon.attributes=属性
|
||||
gui.worldhandler.entities.summon.equipment=装备
|
||||
|
||||
gui.worldhandler.entities.summon.start.mob_id=生物 ID
|
||||
gui.worldhandler.entities.summon.start.custom_name=自定义名称
|
||||
gui.worldhandler.entities.summon.start.passenger_mob_id=骑乘生物 ID
|
||||
|
||||
gui.worldhandler.potion.time.hours=小时
|
||||
gui.worldhandler.potion.time.minutes=分钟
|
||||
gui.worldhandler.potion.time.seconds=秒
|
||||
|
||||
gui.worldhandler.shortcuts.tooltip.home=主页
|
||||
gui.worldhandler.shortcuts.tooltip.butcher=屠宰
|
||||
gui.worldhandler.shortcuts.tooltip.settings=设置
|
||||
gui.worldhandler.shortcuts.tooltip.potions=药水
|
||||
|
||||
gui.worldhandler.shortcuts.tooltip.gamemode=游戏模式:%s
|
||||
gui.worldhandler.shortcuts.tooltip.gamemode.survival=生存
|
||||
gui.worldhandler.shortcuts.tooltip.gamemode.creative=创造
|
||||
gui.worldhandler.shortcuts.tooltip.gamemode.adventure=冒险
|
||||
gui.worldhandler.shortcuts.tooltip.gamemode.spectator=旁观
|
||||
|
||||
gui.worldhandler.shortcuts.tooltip.difficulty=难度:%s
|
||||
gui.worldhandler.shortcuts.tooltip.difficulty.peaceful=和平
|
||||
gui.worldhandler.shortcuts.tooltip.difficulty.easy=简单
|
||||
gui.worldhandler.shortcuts.tooltip.difficulty.normal=普通
|
||||
gui.worldhandler.shortcuts.tooltip.difficulty.hard=困难
|
||||
|
||||
gui.worldhandler.shortcuts.tooltip.weather=天气:%s
|
||||
gui.worldhandler.shortcuts.tooltip.weather.thunder=雷雨
|
||||
gui.worldhandler.shortcuts.tooltip.weather.rainy=雨天
|
||||
gui.worldhandler.shortcuts.tooltip.weather.clear=晴朗
|
||||
|
||||
gui.worldhandler.shortcuts.tooltip.time=时间:%s
|
||||
gui.worldhandler.shortcuts.tooltip.time.midnight=午夜(%s)
|
||||
gui.worldhandler.shortcuts.tooltip.time.sunset=日落(%s)
|
||||
gui.worldhandler.shortcuts.tooltip.time.noon=正午(%s)
|
||||
gui.worldhandler.shortcuts.tooltip.time.dawn=日出(%s)
|
||||
|
||||
gui.worldhandler.generic.back=返回
|
||||
gui.worldhandler.generic.backToGame=返回游戏
|
||||
gui.worldhandler.generic.on=开
|
||||
gui.worldhandler.generic.off=关
|
||||
gui.worldhandler.generic.yes=是
|
||||
gui.worldhandler.generic.no=否
|
||||
gui.worldhandler.generic.value=值
|
||||
gui.worldhandler.generic.name=名称
|
||||
gui.worldhandler.generic.enable=开启
|
||||
gui.worldhandler.generic.disable=关闭
|
||||
gui.worldhandler.generic.edit_username=编辑用户名
|
||||
|
||||
gui.worldhandler.actions.add=添加
|
||||
gui.worldhandler.actions.remove=删除
|
||||
gui.worldhandler.actions.reset=重置
|
||||
gui.worldhandler.actions.set_to_0=重置为 0
|
||||
gui.worldhandler.actions.perform=执行
|
||||
gui.worldhandler.actions.send=发送
|
||||
gui.worldhandler.actions.copy=复制
|
||||
gui.worldhandler.actions.place_command_block=放置命令方块
|
||||
|
||||
gui.worldhandler.color=颜色
|
||||
gui.worldhandler.color.black=黑色
|
||||
gui.worldhandler.color.dark_blue=深蓝色
|
||||
gui.worldhandler.color.dark_green=深绿色
|
||||
gui.worldhandler.color.dark_aqua=湖蓝色
|
||||
gui.worldhandler.color.dark_red=深红色
|
||||
gui.worldhandler.color.dark_purple=紫色
|
||||
gui.worldhandler.color.gold=金色
|
||||
gui.worldhandler.color.gray=灰色
|
||||
gui.worldhandler.color.dark_gray=深灰色
|
||||
gui.worldhandler.color.blue=蓝色
|
||||
gui.worldhandler.color.green=绿色
|
||||
gui.worldhandler.color.aqua=天蓝色
|
||||
gui.worldhandler.color.red=红色
|
||||
gui.worldhandler.color.light_purple=粉色
|
||||
gui.worldhandler.color.yellow=黄色
|
||||
gui.worldhandler.color.white=白色
|
||||
gui.worldhandler.color.reset=默认
|
||||
|
||||
worldhandler.permission.refused=您没有权限使用 World Handler
|
||||
worldhandler.permission.refused.change=更改 "%s" 来停止显示这条信息
|
||||
|
||||
Reference in New Issue
Block a user