Move recipe gui from world to items

This commit is contained in:
Marcel Konrad
2018-07-01 13:30:24 +02:00
parent 8e9609c039
commit d8d63ed959
5 changed files with 1511 additions and 1511 deletions

View File

@@ -62,9 +62,9 @@ public class Category
{
registerCategory(0, "main", new Category(Contents.MAIN, Contents.CONTAINERS, Contents.MULTIPLAYER));
registerCategory(1, "entities", new Category(Contents.SUMMON));
registerCategory(2, "items", new Category(Contents.CUSTOM_ITEM, Contents.ENCHANTMENT));
registerCategory(2, "items", new Category(Contents.CUSTOM_ITEM, Contents.ENCHANTMENT, Contents.RECIPES));
registerCategory(3, "blocks", new Category(Contents.EDIT_BLOCKS, Contents.SIGN_EDITOR, Contents.NOTE_EDITOR));
registerCategory(4, "world", new Category(Contents.WORLD_INFO, Contents.GAMERULES, Contents.RECIPES));
registerCategory(4, "world", new Category(Contents.WORLD_INFO, Contents.GAMERULES));
registerCategory(5, "player", new Category(Contents.PLAYER, Contents.EXPERIENCE, Contents.ADVANCEMENTS));
registerCategory(6, "scoreboard", new Category(Contents.SCOREBOARD_OBJECTIVES, Contents.SCOREBOARD_TEAMS, Contents.SCOREBOARD_PLAYERS));
}

View File

@@ -1,158 +1,158 @@
package exopandora.worldhandler.gui.content.impl;
import java.util.ArrayList;
import java.util.List;
import exopandora.worldhandler.WorldHandler;
import exopandora.worldhandler.builder.ICommandBuilder;
import exopandora.worldhandler.builder.impl.BuilderRecipe;
import exopandora.worldhandler.builder.impl.BuilderRecipe.EnumMode;
import exopandora.worldhandler.builder.types.Type;
import exopandora.worldhandler.gui.button.EnumTooltip;
import exopandora.worldhandler.gui.button.GuiButtonWorldHandler;
import exopandora.worldhandler.gui.category.Categories;
import exopandora.worldhandler.gui.category.Category;
import exopandora.worldhandler.gui.container.Container;
import exopandora.worldhandler.gui.content.Content;
import exopandora.worldhandler.gui.content.Contents;
import exopandora.worldhandler.gui.content.element.impl.ElementPageList;
import exopandora.worldhandler.gui.content.element.logic.ILogicPageList;
import net.minecraft.client.gui.GuiButton;
import net.minecraft.client.resources.I18n;
import net.minecraft.item.ItemStack;
import net.minecraft.item.crafting.CraftingManager;
import net.minecraft.item.crafting.IRecipe;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
@SideOnly(Side.CLIENT)
public class ContentRecipes extends Content
{
private final BuilderRecipe builderRecipe = new BuilderRecipe();
@Override
public ICommandBuilder getCommandBuilder()
{
return this.builderRecipe;
}
@Override
public void initGui(Container container, int x, int y)
{
List<IRecipe> recipes = new ArrayList<IRecipe>();
for(IRecipe recipe : CraftingManager.REGISTRY)
{
if(!recipe.isDynamic())
{
recipes.add(recipe);
}
}
ElementPageList<IRecipe, String> list = new ElementPageList<IRecipe, String>(x, y, recipes, null, 114, 20, 3, this, new int[] {4, 5, 6}, new ILogicPageList<IRecipe, String>()
{
@Override
public String translate(IRecipe key)
{
if(!key.getRecipeOutput().equals(ItemStack.EMPTY))
{
return key.getRecipeOutput().getDisplayName();
}
return key.getRegistryName().toString();
}
@Override
public void onClick(IRecipe clicked)
{
builderRecipe.setRecipe(clicked.getRegistryName());
}
@Override
public String getRegistryName(IRecipe key)
{
return key.getRegistryName().toString();
}
@Override
public void onRegister(int id, int x, int y, int width, int height, String display, String registry, boolean enabled, IRecipe value, Container container)
{
GuiButtonWorldHandler button;
container.add(button = new GuiButtonWorldHandler(id, x, y, width, height, display, value.getRegistryName().toString(), EnumTooltip.TOP_RIGHT));
button.enabled = enabled;
}
@Override
public IRecipe convert(String object)
{
return CraftingManager.REGISTRY.getObject(Type.parseResourceLocation(object));
}
@Override
public String getId()
{
return "recipe";
}
});
container.add(list);
}
@Override
public void initButtons(Container container, int x, int y)
{
container.add(new GuiButtonWorldHandler(0, x, y + 96, 114, 20, I18n.format("gui.worldhandler.generic.back")));
container.add(new GuiButtonWorldHandler(1, x + 118, y + 96, 114, 20, I18n.format("gui.worldhandler.generic.backToGame")));
container.add(new GuiButtonWorldHandler(2, x + 118, y + 24, 114, 20, I18n.format("gui.worldhandler.recipes.give")));
container.add(new GuiButtonWorldHandler(3, x + 118, y + 48, 114, 20, I18n.format("gui.worldhandler.recipes.take")));
}
@Override
public void actionPerformed(Container container, GuiButton button)
{
switch(button.id)
{
case 2:
WorldHandler.sendCommand(this.builderRecipe.getBuilderForMode(EnumMode.GIVE));
container.initButtons();
break;
case 3:
WorldHandler.sendCommand(this.builderRecipe.getBuilderForMode(EnumMode.TAKE));
container.initButtons();
break;
default:
break;
}
}
@Override
public Category getCategory()
{
return Categories.WORLD;
}
@Override
public String getTitle()
{
return I18n.format("gui.worldhandler.title.world.recipes");
}
@Override
public String getTabTitle()
{
return I18n.format("gui.worldhandler.tab.world.recipes");
}
@Override
public Content getActiveContent()
{
return Contents.RECIPES;
}
@Override
public void onPlayerNameChanged(String username)
{
this.builderRecipe.setPlayer(username);
}
}
package exopandora.worldhandler.gui.content.impl;
import java.util.ArrayList;
import java.util.List;
import exopandora.worldhandler.WorldHandler;
import exopandora.worldhandler.builder.ICommandBuilder;
import exopandora.worldhandler.builder.impl.BuilderRecipe;
import exopandora.worldhandler.builder.impl.BuilderRecipe.EnumMode;
import exopandora.worldhandler.builder.types.Type;
import exopandora.worldhandler.gui.button.EnumTooltip;
import exopandora.worldhandler.gui.button.GuiButtonWorldHandler;
import exopandora.worldhandler.gui.category.Categories;
import exopandora.worldhandler.gui.category.Category;
import exopandora.worldhandler.gui.container.Container;
import exopandora.worldhandler.gui.content.Content;
import exopandora.worldhandler.gui.content.Contents;
import exopandora.worldhandler.gui.content.element.impl.ElementPageList;
import exopandora.worldhandler.gui.content.element.logic.ILogicPageList;
import net.minecraft.client.gui.GuiButton;
import net.minecraft.client.resources.I18n;
import net.minecraft.item.ItemStack;
import net.minecraft.item.crafting.CraftingManager;
import net.minecraft.item.crafting.IRecipe;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
@SideOnly(Side.CLIENT)
public class ContentRecipes extends Content
{
private final BuilderRecipe builderRecipe = new BuilderRecipe();
@Override
public ICommandBuilder getCommandBuilder()
{
return this.builderRecipe;
}
@Override
public void initGui(Container container, int x, int y)
{
List<IRecipe> recipes = new ArrayList<IRecipe>();
for(IRecipe recipe : CraftingManager.REGISTRY)
{
if(!recipe.isDynamic())
{
recipes.add(recipe);
}
}
ElementPageList<IRecipe, String> list = new ElementPageList<IRecipe, String>(x, y, recipes, null, 114, 20, 3, this, new int[] {4, 5, 6}, new ILogicPageList<IRecipe, String>()
{
@Override
public String translate(IRecipe key)
{
if(!key.getRecipeOutput().equals(ItemStack.EMPTY))
{
return key.getRecipeOutput().getDisplayName();
}
return key.getRegistryName().toString();
}
@Override
public void onClick(IRecipe clicked)
{
builderRecipe.setRecipe(clicked.getRegistryName());
}
@Override
public String getRegistryName(IRecipe key)
{
return key.getRegistryName().toString();
}
@Override
public void onRegister(int id, int x, int y, int width, int height, String display, String registry, boolean enabled, IRecipe value, Container container)
{
GuiButtonWorldHandler button;
container.add(button = new GuiButtonWorldHandler(id, x, y, width, height, display, value.getRegistryName().toString(), EnumTooltip.TOP_RIGHT));
button.enabled = enabled;
}
@Override
public IRecipe convert(String object)
{
return CraftingManager.REGISTRY.getObject(Type.parseResourceLocation(object));
}
@Override
public String getId()
{
return "recipe";
}
});
container.add(list);
}
@Override
public void initButtons(Container container, int x, int y)
{
container.add(new GuiButtonWorldHandler(0, x, y + 96, 114, 20, I18n.format("gui.worldhandler.generic.back")));
container.add(new GuiButtonWorldHandler(1, x + 118, y + 96, 114, 20, I18n.format("gui.worldhandler.generic.backToGame")));
container.add(new GuiButtonWorldHandler(2, x + 118, y + 24, 114, 20, I18n.format("gui.worldhandler.recipes.give")));
container.add(new GuiButtonWorldHandler(3, x + 118, y + 48, 114, 20, I18n.format("gui.worldhandler.recipes.take")));
}
@Override
public void actionPerformed(Container container, GuiButton button)
{
switch(button.id)
{
case 2:
WorldHandler.sendCommand(this.builderRecipe.getBuilderForMode(EnumMode.GIVE));
container.initButtons();
break;
case 3:
WorldHandler.sendCommand(this.builderRecipe.getBuilderForMode(EnumMode.TAKE));
container.initButtons();
break;
default:
break;
}
}
@Override
public Category getCategory()
{
return Categories.ITEMS;
}
@Override
public String getTitle()
{
return I18n.format("gui.worldhandler.title.items.recipes");
}
@Override
public String getTabTitle()
{
return I18n.format("gui.worldhandler.tab.items.recipes");
}
@Override
public Content getActiveContent()
{
return Contents.RECIPES;
}
@Override
public void onPlayerNameChanged(String username)
{
this.builderRecipe.setPlayer(username);
}
}

View File

@@ -1,451 +1,451 @@
gui.worldhandler.config.tooltip=World Handler Einstellungen
gui.worldhandler.config.category.settings=Einstellungen
gui.worldhandler.config.category.skin=Skin
gui.worldhandler.config.category.butcher=Metzler
gui.worldhandler.config.category.sliders=Regler
gui.worldhandler.config.key.settings.biome_indicator=Biome Indikator
gui.worldhandler.config.key.settings.command_syntax=Befehlssyntax
gui.worldhandler.config.key.settings.shortcuts=Schnellsteuerleiste
gui.worldhandler.config.key.settings.key_shortcuts=Tasten Abkürzungen
gui.worldhandler.config.key.settings.tooltips=Tooltips
gui.worldhandler.config.key.settings.watch=Uhr
gui.worldhandler.config.key.settings.smooth_watch=Geschmeidige Uhr
gui.worldhandler.config.key.settings.pause_game=Spiel Pausieren
gui.worldhandler.config.key.settings.custom_times=Benutzerdefinierte Zeiten
gui.worldhandler.config.key.settings.permission_query=Berechtigungsabfrage
gui.worldhandler.config.key.settings.highlight_blocks=Blöcke Hervorheben
gui.worldhandler.config.key.settings.custom_time_dawn=Sonnenaufgangszeit
gui.worldhandler.config.key.settings.custom_time_noon=Mittagszeit
gui.worldhandler.config.key.settings.custom_time_sunset=Sonnenuntergangszeit
gui.worldhandler.config.key.settings.custom_time_midnight=Mitternachtszeit
gui.worldhandler.config.key.settings.block_placing_mode=Platziermodus für Blöcke
gui.worldhandler.config.comment.settings.custom_time_dawn=Aktiviert Biome Indikator
gui.worldhandler.config.comment.settings.command_syntax=Aktiviert Befehlssyntax
gui.worldhandler.config.comment.settings.shortcuts=Aktiviert Schnellsteuerleiste
gui.worldhandler.config.comment.settings.key_shortcuts=Aktiviert Tasten Abkürzungen
gui.worldhandler.config.comment.settings.tooltips=Aktiviert Tooltips
gui.worldhandler.config.comment.settings.watch=Aktiviert Uhr
gui.worldhandler.config.comment.settings.smooth_watch=Aktiviert Geschmeidige Uhr
gui.worldhandler.config.comment.settings.pause_game=Spiel Pausieren
gui.worldhandler.config.comment.settings.custom_times=Aktiviert Benutzerdefinierte Zeiten
gui.worldhandler.config.comment.settings.permission_query=Aktiviert Berechtigungsabfrage
gui.worldhandler.config.comment.settings.highlight_blocks=Hebt ausgewählte Blöcke hervor
gui.worldhandler.config.comment.settings.custom_time_dawn=Sonnenaufgangszeit in Ticks
gui.worldhandler.config.comment.settings.custom_time_noon=Mittagszeit in Ticks
gui.worldhandler.config.comment.settings.custom_time_sunset=Sonnenuntergangszeit in Ticks
gui.worldhandler.config.comment.settings.custom_time_midnight=Mitternachtszeit in Ticks
gui.worldhandler.config.comment.settings.block_placing_mode=Platziermodus für Blöcke
gui.worldhandler.config.key.skin.icons=Ikon Größe
gui.worldhandler.config.key.skin.label_color=Label Farbe
gui.worldhandler.config.key.skin.headline_color=Farbe der Überschrift
gui.worldhandler.config.key.skin.background_red=Hintergrund Rot
gui.worldhandler.config.key.skin.background_green=Hintergrund Grün
gui.worldhandler.config.key.skin.background_blue=Hintergrund Blau
gui.worldhandler.config.key.skin.button_red=Schaltflächen Rot
gui.worldhandler.config.key.skin.button_green=Schaltflächen Grün
gui.worldhandler.config.key.skin.button_blue=Schaltflächen Blau
gui.worldhandler.config.key.skin.textures=Texturen
gui.worldhandler.config.key.skin.sharp_tab_edges=Scharfe Tab Kanten
gui.worldhandler.config.key.skin.draw_background=Zeichne Hintergrund
gui.worldhandler.config.key.skin.background_alpha=Hintergrund Alpha
gui.worldhandler.config.key.skin.button_alpha=Hintergrund Alpha
gui.worldhandler.config.comment.skin.icons=Größe der Ikons
gui.worldhandler.config.comment.skin.label_color=Label Farbe
gui.worldhandler.config.comment.skin.headline_color=Farbe der Überschrift
gui.worldhandler.config.comment.skin.background_red=Hintergrund Rot
gui.worldhandler.config.comment.skin.background_green=Hintergrund Grün
gui.worldhandler.config.comment.skin.background_blue=Hintergrund Blau
gui.worldhandler.config.comment.skin.button_red=Schaltflächen Rot
gui.worldhandler.config.comment.skin.button_green=Schaltflächen Grün
gui.worldhandler.config.comment.skin.button_blue=Schaltflächen Blau
gui.worldhandler.config.comment.skin.textures=Hintergrund Texturen
gui.worldhandler.config.comment.skin.sharp_tab_edges=Scharfe Tab Kanten Aktiviert
gui.worldhandler.config.comment.skin.draw_background=Hintergrund Aktiviert
gui.worldhandler.config.comment.skin.background_alpha=Hintergrund Alpha
gui.worldhandler.config.comment.skin.button_alpha=Schaltflächen Alpha
gui.worldhandler.config.comment.butcher=Metzeln von %s Aktiviert
gui.worldhandler.config.key.sliders.max_potion_amplifier=Max Trank Verstärker
gui.worldhandler.config.key.sliders.max_item_enchantment=Max Item Verzauberung
gui.worldhandler.config.key.sliders.max_item_attributes=Max Item Attribute
gui.worldhandler.config.key.sliders.max_summon_potion_amplifier=Max Trank Verstärker (Beschwören)
gui.worldhandler.config.key.sliders.max_summon_potion_minutes=Max Trank Minuten (Beschwören)
gui.worldhandler.config.key.sliders.max_summon_attributes=Max Attribute (Beschwören)
gui.worldhandler.config.key.sliders.max_experience=Max Erfahrungspunkte
gui.worldhandler.config.key.sliders.max_player_points=Max Spielerpunkte
gui.worldhandler.config.comment.sliders.max_potion_amplifier=Max Trank Verstärker
gui.worldhandler.config.comment.sliders.max_item_enchantment=Max Item Verzauberung
gui.worldhandler.config.comment.sliders.max_item_attributes=Max Item Attribute
gui.worldhandler.config.comment.sliders.max_summon_potion_amplifier=Max Trank Verstärker (Beschwören)
gui.worldhandler.config.comment.sliders.max_summon_potion_minutes=Max Trank Minuten (Beschwören)
gui.worldhandler.config.comment.sliders.max_summon_attributes=Max Attribute (Beschwören)
gui.worldhandler.config.comment.sliders.max_experience=Max Erfahrungspunkte
gui.worldhandler.config.comment.sliders.max_player_points=Max Spielerpunkte
gui.worldhandler.tab.scoreboard.objectives=Objekte
gui.worldhandler.tab.scoreboard.teams=Teams
gui.worldhandler.tab.scoreboard.players=Spieler
gui.worldhandler.tab.player.player=Player
gui.worldhandler.tab.player.experience=Experience
gui.worldhandler.tab.player.advancements=Fortschritt
gui.worldhandler.tab.entities.summon=Beschwören
gui.worldhandler.tab.world.world=Welt
gui.worldhandler.tab.world.gamerules=Spielregeln
gui.worldhandler.tab.world.recipes=Rezepte
gui.worldhandler.tab.blocks.edit_blocks=Blöcke Ändern
gui.worldhandler.tab.blocks.sign_editor=Schilder Ändern
gui.worldhandler.tab.blocks.note_block_editor=Noten Ändern
gui.worldhandler.tab.items.custom_item=Item Erstellen
gui.worldhandler.tab.items.enchantment=Verzaubern
gui.worldhandler.tab.containers=Container
gui.worldhandler.tab.multiplayer=Mehrspieler
gui.worldhandler.title.entities.summon=Beschwören
gui.worldhandler.title.items.custom_item=Item Erstellen
gui.worldhandler.title.items.enchantment=Verzaubern
gui.worldhandler.title.blocks.edit_blocks=Blöcke Ändern
gui.worldhandler.title.blocks.sign_editor=Schilder Ändern
gui.worldhandler.title.blocks.note_block_editor=Noten Ändern
gui.worldhandler.title.scoreboard=Anzeigetafel
gui.worldhandler.title.world.world=Welt
gui.worldhandler.title.world.gamerules=Gamerules
gui.worldhandler.title.world.recipes=Rezepte
gui.worldhandler.title.player.player=Spieler
gui.worldhandler.title.player.experience=Erfahrung
gui.worldhandler.title.player.advancements=Fortschritt
gui.worldhandler.title.butcher=Metzler
gui.worldhandler.title.change_world=Welt Wechseln
gui.worldhandler.title.potions=Tränke
gui.worldhandler.title.containers=Container
gui.worldhandler.title.multiplayer=Mehrspieler
gui.worldhandler.advancements.grant=Vergeben
gui.worldhandler.advancements.revoke=Wiederrufen
gui.worldhandler.advancements.only=Nur
gui.worldhandler.advancements.until=Bis
gui.worldhandler.advancements.from=Von
gui.worldhandler.advancements.through=Durch
gui.worldhandler.advancements.everything=Alles
gui.worldhandler.change_world.singleplayer=Einzelspieler Welt
gui.worldhandler.change_world.multiplayer=Mehrspieler Server
gui.worldhandler.butcher.radius=Radius
gui.worldhandler.butcher.configure=Konfigurieren
gui.worldhandler.butcher.slaughter=Metzeln
gui.worldhandler.multiplayer.kick=Kicken
gui.worldhandler.multiplayer.ban=Bannen
gui.worldhandler.multiplayer.pardon=Pardon
gui.worldhandler.multiplayer.permissions=Berechtigung
gui.worldhandler.multiplayer.runtime=Laufzeit
gui.worldhandler.multiplayer.whitelist=Weiße Liste
gui.worldhandler.multiplayer.username=Benutzername
gui.worldhandler.multiplayer.kick_ban.reason=Grund
gui.worldhandler.multiplayer.permissions.give=Berechtigung Geben
gui.worldhandler.multiplayer.permissions.take=Berechtigung Nehmen
gui.worldhandler.multiplayer.runtime.save_world=Welt Speichern
gui.worldhandler.multiplayer.runtime.autosave=Autom. Speichern: %s
gui.worldhandler.multiplayer.runtime.stop_server=Server Stoppen
gui.worldhandler.multiplayer.whitelist.reload=Weiße Liste Neu Laden
gui.worldhandler.multiplayer.whitelist.whitelist=Weiße Liste: %s
gui.worldhandler.multiplayer.whitelist.add=Hinzuf
gui.worldhandler.multiplayer.whitelist.remove=Entf
gui.worldhandler.potions.effect=Effekt
gui.worldhandler.potions.effect.give=Geben
gui.worldhandler.potions.effect.remove=Entfernen
gui.worldhandler.potions.effect.remove_all=Alle Entfernen
gui.worldhandler.potions.effect.amplifier=Verstärker
gui.worldhandler.potions.effect.ambient=Umgebung: %s
gui.worldhandler.potions.effect.particles=Partikel: %s
gui.worldhandler.potions.effect.bottle=Trank
gui.worldhandler.potions.effect.splash=Wurftrank
gui.worldhandler.potions.effect.lingering=Verweil
gui.worldhandler.potions.effect.tipped_arrow=Pfeil
gui.worldhandler.entities=Lebewesen
gui.worldhandler.items=Items
gui.worldhandler.scoreboard=Anzeigetafel
gui.worldhandler.resourcepack=Ressourcen
gui.worldhandler.change_world=Welt Wechseln
gui.worldhandler.world=Welt
gui.worldhandler.blocks=Blöcke
gui.worldhandler.player=Spieler
gui.worldhandler.items.custom_item.start=Start
gui.worldhandler.items.custom_item.enchantment=Verzauberung
gui.worldhandler.items.custom_item.attributes=Attribute
gui.worldhandler.items.custom_item.custom_item=Erstellen
gui.worldhandler.items.custom_item.start.item_id=Item
gui.worldhandler.items.custom_item.start.lore_1=Sage I
gui.worldhandler.items.custom_item.start.lore_2=Sage II
gui.worldhandler.items.custom_item.start.custom_name=Eigener Name
gui.worldhandler.items.enchantment.level=Level
gui.worldhandler.items.enchantment.enchant=Verzaubern
gui.worldhandler.blocks.sign_editor.look_at_sign=Gucke auf ein Schild und drücke '%s'
gui.worldhandler.blocks.sign_editor.text_line_1=Textzeile I
gui.worldhandler.blocks.sign_editor.text_line_2=Textzeile II
gui.worldhandler.blocks.sign_editor.text_line_3=Textzeile III
gui.worldhandler.blocks.sign_editor.text_line_4=Textzeile IV
gui.worldhandler.blocks.sign_editor.commmand=Befehl
gui.worldhandler.blocks.sign_editor.done=Fertig
gui.worldhandler.blocks.sign_editor.format_text_line=Textzeile formatieren
gui.worldhandler.blocks.note_block_editor.look_at_note_block=Gucke auf einen Notenblock und drücke '%s'
gui.worldhandler.blocks.note_block_editor.c=C
gui.worldhandler.blocks.note_block_editor.d=D
gui.worldhandler.blocks.note_block_editor.e=E
gui.worldhandler.blocks.note_block_editor.f=F
gui.worldhandler.blocks.note_block_editor.g=G
gui.worldhandler.blocks.note_block_editor.a=A
gui.worldhandler.blocks.note_block_editor.b=H
gui.worldhandler.gamerules.rule.commandBlockOutput=Befehlsblock Feedback
gui.worldhandler.gamerules.rule.disableElytraMovementCheck=Deaktiviere Speed-Check
gui.worldhandler.gamerules.rule.doDaylightCycle=Tageszyklus
gui.worldhandler.gamerules.rule.doEntityDrops=Entity Drops
gui.worldhandler.gamerules.rule.doFireTick=Feuerverbreitung
gui.worldhandler.gamerules.rule.doMobLoot=Tierdrops
gui.worldhandler.gamerules.rule.doMobSpawning=Tiere Spawnen
gui.worldhandler.gamerules.rule.doTileDrops=Block Drops
gui.worldhandler.gamerules.rule.keepInventory=Behalte Inventar
gui.worldhandler.gamerules.rule.logAdminCommands=Adminbefehle Aufschreiben
gui.worldhandler.gamerules.rule.mobGriefing=Griefing von Tieren
gui.worldhandler.gamerules.rule.naturalRegeneration=Natürliche Regeneration
gui.worldhandler.gamerules.rule.randomTickSpeed=Zufällige Tickgeschwindigkeit
gui.worldhandler.gamerules.rule.reducedDebugInfo=Reduzierte Debug Info
gui.worldhandler.gamerules.rule.sendCommandFeedback=Befehlsfeedback
gui.worldhandler.gamerules.rule.showDeathMessages=Todesnachrichten
gui.worldhandler.gamerules.rule.spawnRadius=Spawn Radius
gui.worldhandler.gamerules.rule.spectatorsGenerateChunks=Zuschauer Generieren Chunks
gui.worldhandler.gamerules.rule.doWeatherCycle=Wetterzyklus
gui.worldhandler.gamerules.rule.maxEntityCramming=Max Entity Stapel
gui.worldhandler.gamerules.rule.announceAdvancements=Fortschritte bekanntgeben
gui.worldhandler.gamerules.rule.doLimitedCrafting=Limitertes Craften
gui.worldhandler.gamerules.rule.gameLoopFunction=Game Loop Funktion
gui.worldhandler.gamerules.rule.maxCommandChainLength=Kommandokettenlänge
gui.worldhandler.world_info.start=Start
gui.worldhandler.world_info.world=Welt
gui.worldhandler.world_info.statistics=Statistiken
gui.worldhandler.world_info.n_a=n/v
gui.worldhandler.world_info.start.spawn=Spawn
gui.worldhandler.world_info.world.name=Name
gui.worldhandler.world_info.world.world_type=Welttyp
gui.worldhandler.world_info.world.seed=Seed
gui.worldhandler.world_info.statistics.world_time=Weltzeit
gui.worldhandler.world_info.statistics.played=Played
gui.worldhandler.edit_blocks.coordinates=Koordinaten
gui.worldhandler.edit_blocks.fill=Füllen
gui.worldhandler.edit_blocks.replace=Ersetzen
gui.worldhandler.edit_blocks.clone=Klonen
gui.worldhandler.edit_blocks.replace.block_id_replace=Block ID Ersetze
gui.worldhandler.edit_blocks.replace.block_id_place=Block ID Platzier
gui.worldhandler.edit_blocks.fill.block_id_to_fill=Block ID Füllen
gui.worldhandler.edit_blocks.clone.mode.replace=Ersetzen
gui.worldhandler.edit_blocks.clone.mode.masked=Maskiert
gui.worldhandler.edit_blocks.clone.mode.filtered=Gefiltert
gui.worldhandler.edit_blocks.pos.set_pos_1=Position 1
gui.worldhandler.edit_blocks.pos.set_pos_2=Position 2
gui.worldhandler.recipes.give=Geben
gui.worldhandler.recipes.take=Nehmen
gui.worldhandler.scoreboard.slot.list=Liste
gui.worldhandler.scoreboard.slot.belowName=Unter Name
gui.worldhandler.scoreboard.slot.sidebar=Seitentafel
gui.worldhandler.scoreboard.slot.sidebar.team=Seitentafel Team
gui.worldhandler.scoreboard.objectives.objective=Objekt
gui.worldhandler.scoreboard.objectives.create=Erstellen
gui.worldhandler.scoreboard.objectives.display=Anzeigen
gui.worldhandler.scoreboard.objectives.undisplay=Verstecken
gui.worldhandler.scoreboard.objectives.remove=Entfernen
gui.worldhandler.scoreboard.objectives.criteria.air=Spieler Luft
gui.worldhandler.scoreboard.objectives.criteria.armor=Spieler Rüstung
gui.worldhandler.scoreboard.objectives.criteria.deathCount=Tode
gui.worldhandler.scoreboard.objectives.criteria.dummy=Dummy
gui.worldhandler.scoreboard.objectives.criteria.food=Spieler Hunger
gui.worldhandler.scoreboard.objectives.criteria.health=Spieler Leben
gui.worldhandler.scoreboard.objectives.criteria.killedByTeam=Von Team Getötet
gui.worldhandler.scoreboard.objectives.criteria.level=Erfahrungslevel
gui.worldhandler.scoreboard.objectives.criteria.playerKillCount=Spieler Getötet
gui.worldhandler.scoreboard.objectives.criteria.stat=Statistik
gui.worldhandler.scoreboard.objectives.criteria.stat.craftingTableInteraction=Werkbank Interaktionen
gui.worldhandler.scoreboard.objectives.criteria.stat.breakItem=Items Verbraucht
gui.worldhandler.scoreboard.objectives.criteria.stat.craftItem=Items Hergestellt
gui.worldhandler.scoreboard.objectives.criteria.stat.drop=Items Fallen Gelassen
gui.worldhandler.scoreboard.objectives.criteria.stat.entityKilledBy=Getötet Von Zähler
gui.worldhandler.scoreboard.objectives.criteria.stat.killEntity=Tötungen Von Lebewesen
gui.worldhandler.scoreboard.objectives.criteria.stat.mineBlock=Blöcke Abgebaut
gui.worldhandler.scoreboard.objectives.criteria.stat.pickup=Items Aufgenommen
gui.worldhandler.scoreboard.objectives.criteria.stat.useItem=Items Benutzt
gui.worldhandler.scoreboard.objectives.criteria.teamkill=Teamtötungen
gui.worldhandler.scoreboard.objectives.criteria.totalKillCount=Tötungen
gui.worldhandler.scoreboard.objectives.criteria.trigger=Auslöser
gui.worldhandler.scoreboard.objectives.criteria.xp=Erfahrung
gui.worldhandler.scoreboard.team.options.friendlyfire=Freundliches Feuer
gui.worldhandler.scoreboard.team.options.seeFriendlyInvisibles=Unsichtbare Freunde
gui.worldhandler.scoreboard.team.options.nametagVisibility=Namensschild Sichtbarkeit
gui.worldhandler.scoreboard.team.options.deathMessageVisibility=Todesnachrichten
gui.worldhandler.scoreboard.team.options.collisionRule=Teamkollision
gui.worldhandler.scoreboard.team.options.color=Farbe
gui.worldhandler.scoreboard.team.suboption.always=Immer
gui.worldhandler.scoreboard.team.suboption.never=Niemals
gui.worldhandler.scoreboard.team.suboption.hideForOtherTeams=Für Andere Unsichtbar
gui.worldhandler.scoreboard.team.suboption.hideForOwnTeam=Für Eigene Unsichtbar
gui.worldhandler.scoreboard.team.suboption.pushOwnTeam=Bewege Eigenes Team
gui.worldhandler.scoreboard.team.suboption.pushOtherTeams=Bewege Andere Teams
gui.worldhandler.scoreboard.team.suboption.true=Ein
gui.worldhandler.scoreboard.team.suboption.false=Aus
gui.worldhandler.scoreboard.team.team=Team
gui.worldhandler.scoreboard.team.create=Erstellen
gui.worldhandler.scoreboard.team.join=Beitreten
gui.worldhandler.scoreboard.team.leave=Verlassen
gui.worldhandler.scoreboard.team.remove=Entfernen
gui.worldhandler.scoreboard.team.empty=Leeren
gui.worldhandler.scoreboard.team.options=Team Optionen
gui.worldhandler.scoreboard.players.points=Punkte
gui.worldhandler.scoreboard.players.tag=Etikett
gui.worldhandler.scoreboard.players.trigger=Auslöser
gui.worldhandler.entities.player.start=Start
gui.worldhandler.entities.player.score=Wertung
gui.worldhandler.entities.player.position=Position
gui.worldhandler.entities.player.miscellaneous=Sonstige
gui.worldhandler.entities.player.score.experience=Erfahrung
gui.worldhandler.entities.player.score.experience_coins=Erf-Punkte
gui.worldhandler.entities.player.position.copy_position=Kopiere Position
gui.worldhandler.entities.player.miscellaneous.set_spawn=Setze Spawn
gui.worldhandler.entities.player.miscellaneous.set_global_spawn=Setze Globalen Spawn
gui.worldhandler.entities.player.miscellaneous.kill=Töten
gui.worldhandler.entities.player.miscellaneous.clear_inventory=Leere Inventar
gui.worldhandler.entities.summon.start=Start
gui.worldhandler.entities.summon.potion_effects=Statuseffekte
gui.worldhandler.entities.summon.attributes=Attribute
gui.worldhandler.entities.summon.equipment=Ausrüstung
gui.worldhandler.entities.summon.start.mob_id=Tier ID
gui.worldhandler.entities.summon.start.custom_name=Eigener Name
gui.worldhandler.entities.summon.start.passenger_mob_id=Passagier Tier ID
gui.worldhandler.potion.time.hours=Stunden
gui.worldhandler.potion.time.minutes=Minuten
gui.worldhandler.potion.time.seconds=Sekunden
gui.worldhandler.shortcuts.tooltip.home=Home
gui.worldhandler.shortcuts.tooltip.butcher=Metzeln
gui.worldhandler.shortcuts.tooltip.settings=Einstellungen
gui.worldhandler.shortcuts.tooltip.potions=Tränke
gui.worldhandler.shortcuts.tooltip.gamemode=Spielmodus: %s
gui.worldhandler.shortcuts.tooltip.gamemode.survival=Überleben
gui.worldhandler.shortcuts.tooltip.gamemode.creative=Kreativ
gui.worldhandler.shortcuts.tooltip.gamemode.adventure=Abenteuer
gui.worldhandler.shortcuts.tooltip.gamemode.spectator=Zuschauer
gui.worldhandler.shortcuts.tooltip.difficulty=Schwierigkeit: %s
gui.worldhandler.shortcuts.tooltip.difficulty.peaceful=Friedlich
gui.worldhandler.shortcuts.tooltip.difficulty.easy=Einfach
gui.worldhandler.shortcuts.tooltip.difficulty.normal=Normal
gui.worldhandler.shortcuts.tooltip.difficulty.hard=Schwer
gui.worldhandler.shortcuts.tooltip.weather=Wetter: %s
gui.worldhandler.shortcuts.tooltip.weather.thunder=Unwetter
gui.worldhandler.shortcuts.tooltip.weather.rainy=Regen
gui.worldhandler.shortcuts.tooltip.weather.clear=Sonnig
gui.worldhandler.shortcuts.tooltip.time=Zeit: %s
gui.worldhandler.shortcuts.tooltip.time.midnight=Mitternacht (%s)
gui.worldhandler.shortcuts.tooltip.time.sunset=Sonnenuntergang (%s)
gui.worldhandler.shortcuts.tooltip.time.noon=Mittag (%s)
gui.worldhandler.shortcuts.tooltip.time.dawn=Sonnenaufgang (%s)
gui.worldhandler.generic.back=Zurück
gui.worldhandler.generic.backToGame=Schließen
gui.worldhandler.generic.on=An
gui.worldhandler.generic.off=Aus
gui.worldhandler.generic.yes=Ja
gui.worldhandler.generic.no=Nein
gui.worldhandler.generic.value=Wert
gui.worldhandler.generic.name=Name
gui.worldhandler.generic.enable=Ein
gui.worldhandler.generic.disable=Aus
gui.worldhandler.generic.edit_username=Benutzername
gui.worldhandler.actions.add=Hinzufügen
gui.worldhandler.actions.remove=Entfernen
gui.worldhandler.actions.reset=Zurücksetzen
gui.worldhandler.actions.set_to_0=Auf 0 setzen
gui.worldhandler.actions.perform=Ausführen
gui.worldhandler.actions.send=Senden
gui.worldhandler.actions.copy=Kopieren
gui.worldhandler.actions.place_command_block=Platziere Befehlsblock
gui.worldhandler.color=Farbe
gui.worldhandler.color.black=Schwarz
gui.worldhandler.color.dark_blue=Dunkel Blau
gui.worldhandler.color.dark_green=Dunkel Grün
gui.worldhandler.color.dark_aqua=Dunkel Türkis
gui.worldhandler.color.dark_red=Dunkel Rot
gui.worldhandler.color.dark_purple=Dunkel Lila
gui.worldhandler.color.gold=Gold
gui.worldhandler.color.gray=Grau
gui.worldhandler.color.dark_gray=Dunkel Grau
gui.worldhandler.color.blue=Blau
gui.worldhandler.color.green=Grün
gui.worldhandler.color.aqua=Türkis
gui.worldhandler.color.red=Rot
gui.worldhandler.color.light_purple=Pink
gui.worldhandler.color.yellow=Gelb
gui.worldhandler.color.white=Weiss
gui.worldhandler.color.reset=Normal
worldhandler.permission.refused=Du hast nicht die benötigte Berechtigung, um den World Handler zu benutzen
gui.worldhandler.config.tooltip=World Handler Einstellungen
gui.worldhandler.config.category.settings=Einstellungen
gui.worldhandler.config.category.skin=Skin
gui.worldhandler.config.category.butcher=Metzler
gui.worldhandler.config.category.sliders=Regler
gui.worldhandler.config.key.settings.biome_indicator=Biome Indikator
gui.worldhandler.config.key.settings.command_syntax=Befehlssyntax
gui.worldhandler.config.key.settings.shortcuts=Schnellsteuerleiste
gui.worldhandler.config.key.settings.key_shortcuts=Tasten Abkürzungen
gui.worldhandler.config.key.settings.tooltips=Tooltips
gui.worldhandler.config.key.settings.watch=Uhr
gui.worldhandler.config.key.settings.smooth_watch=Geschmeidige Uhr
gui.worldhandler.config.key.settings.pause_game=Spiel Pausieren
gui.worldhandler.config.key.settings.custom_times=Benutzerdefinierte Zeiten
gui.worldhandler.config.key.settings.permission_query=Berechtigungsabfrage
gui.worldhandler.config.key.settings.highlight_blocks=Blöcke Hervorheben
gui.worldhandler.config.key.settings.custom_time_dawn=Sonnenaufgangszeit
gui.worldhandler.config.key.settings.custom_time_noon=Mittagszeit
gui.worldhandler.config.key.settings.custom_time_sunset=Sonnenuntergangszeit
gui.worldhandler.config.key.settings.custom_time_midnight=Mitternachtszeit
gui.worldhandler.config.key.settings.block_placing_mode=Platziermodus für Blöcke
gui.worldhandler.config.comment.settings.custom_time_dawn=Aktiviert Biome Indikator
gui.worldhandler.config.comment.settings.command_syntax=Aktiviert Befehlssyntax
gui.worldhandler.config.comment.settings.shortcuts=Aktiviert Schnellsteuerleiste
gui.worldhandler.config.comment.settings.key_shortcuts=Aktiviert Tasten Abkürzungen
gui.worldhandler.config.comment.settings.tooltips=Aktiviert Tooltips
gui.worldhandler.config.comment.settings.watch=Aktiviert Uhr
gui.worldhandler.config.comment.settings.smooth_watch=Aktiviert Geschmeidige Uhr
gui.worldhandler.config.comment.settings.pause_game=Spiel Pausieren
gui.worldhandler.config.comment.settings.custom_times=Aktiviert Benutzerdefinierte Zeiten
gui.worldhandler.config.comment.settings.permission_query=Aktiviert Berechtigungsabfrage
gui.worldhandler.config.comment.settings.highlight_blocks=Hebt ausgewählte Blöcke hervor
gui.worldhandler.config.comment.settings.custom_time_dawn=Sonnenaufgangszeit in Ticks
gui.worldhandler.config.comment.settings.custom_time_noon=Mittagszeit in Ticks
gui.worldhandler.config.comment.settings.custom_time_sunset=Sonnenuntergangszeit in Ticks
gui.worldhandler.config.comment.settings.custom_time_midnight=Mitternachtszeit in Ticks
gui.worldhandler.config.comment.settings.block_placing_mode=Platziermodus für Blöcke
gui.worldhandler.config.key.skin.icons=Ikon Größe
gui.worldhandler.config.key.skin.label_color=Label Farbe
gui.worldhandler.config.key.skin.headline_color=Farbe der Überschrift
gui.worldhandler.config.key.skin.background_red=Hintergrund Rot
gui.worldhandler.config.key.skin.background_green=Hintergrund Grün
gui.worldhandler.config.key.skin.background_blue=Hintergrund Blau
gui.worldhandler.config.key.skin.button_red=Schaltflächen Rot
gui.worldhandler.config.key.skin.button_green=Schaltflächen Grün
gui.worldhandler.config.key.skin.button_blue=Schaltflächen Blau
gui.worldhandler.config.key.skin.textures=Texturen
gui.worldhandler.config.key.skin.sharp_tab_edges=Scharfe Tab Kanten
gui.worldhandler.config.key.skin.draw_background=Zeichne Hintergrund
gui.worldhandler.config.key.skin.background_alpha=Hintergrund Alpha
gui.worldhandler.config.key.skin.button_alpha=Hintergrund Alpha
gui.worldhandler.config.comment.skin.icons=Größe der Ikons
gui.worldhandler.config.comment.skin.label_color=Label Farbe
gui.worldhandler.config.comment.skin.headline_color=Farbe der Überschrift
gui.worldhandler.config.comment.skin.background_red=Hintergrund Rot
gui.worldhandler.config.comment.skin.background_green=Hintergrund Grün
gui.worldhandler.config.comment.skin.background_blue=Hintergrund Blau
gui.worldhandler.config.comment.skin.button_red=Schaltflächen Rot
gui.worldhandler.config.comment.skin.button_green=Schaltflächen Grün
gui.worldhandler.config.comment.skin.button_blue=Schaltflächen Blau
gui.worldhandler.config.comment.skin.textures=Hintergrund Texturen
gui.worldhandler.config.comment.skin.sharp_tab_edges=Scharfe Tab Kanten Aktiviert
gui.worldhandler.config.comment.skin.draw_background=Hintergrund Aktiviert
gui.worldhandler.config.comment.skin.background_alpha=Hintergrund Alpha
gui.worldhandler.config.comment.skin.button_alpha=Schaltflächen Alpha
gui.worldhandler.config.comment.butcher=Metzeln von %s Aktiviert
gui.worldhandler.config.key.sliders.max_potion_amplifier=Max Trank Verstärker
gui.worldhandler.config.key.sliders.max_item_enchantment=Max Item Verzauberung
gui.worldhandler.config.key.sliders.max_item_attributes=Max Item Attribute
gui.worldhandler.config.key.sliders.max_summon_potion_amplifier=Max Trank Verstärker (Beschwören)
gui.worldhandler.config.key.sliders.max_summon_potion_minutes=Max Trank Minuten (Beschwören)
gui.worldhandler.config.key.sliders.max_summon_attributes=Max Attribute (Beschwören)
gui.worldhandler.config.key.sliders.max_experience=Max Erfahrungspunkte
gui.worldhandler.config.key.sliders.max_player_points=Max Spielerpunkte
gui.worldhandler.config.comment.sliders.max_potion_amplifier=Max Trank Verstärker
gui.worldhandler.config.comment.sliders.max_item_enchantment=Max Item Verzauberung
gui.worldhandler.config.comment.sliders.max_item_attributes=Max Item Attribute
gui.worldhandler.config.comment.sliders.max_summon_potion_amplifier=Max Trank Verstärker (Beschwören)
gui.worldhandler.config.comment.sliders.max_summon_potion_minutes=Max Trank Minuten (Beschwören)
gui.worldhandler.config.comment.sliders.max_summon_attributes=Max Attribute (Beschwören)
gui.worldhandler.config.comment.sliders.max_experience=Max Erfahrungspunkte
gui.worldhandler.config.comment.sliders.max_player_points=Max Spielerpunkte
gui.worldhandler.tab.scoreboard.objectives=Objekte
gui.worldhandler.tab.scoreboard.teams=Teams
gui.worldhandler.tab.scoreboard.players=Spieler
gui.worldhandler.tab.player.player=Player
gui.worldhandler.tab.player.experience=Experience
gui.worldhandler.tab.player.advancements=Fortschritt
gui.worldhandler.tab.entities.summon=Beschwören
gui.worldhandler.tab.world.world=Welt
gui.worldhandler.tab.world.gamerules=Spielregeln
gui.worldhandler.tab.blocks.edit_blocks=Blöcke Ändern
gui.worldhandler.tab.blocks.sign_editor=Schilder Ändern
gui.worldhandler.tab.blocks.note_block_editor=Noten Ändern
gui.worldhandler.tab.items.custom_item=Item Erstellen
gui.worldhandler.tab.items.enchantment=Verzaubern
gui.worldhandler.tab.items.recipes=Rezepte
gui.worldhandler.tab.containers=Container
gui.worldhandler.tab.multiplayer=Mehrspieler
gui.worldhandler.title.entities.summon=Beschwören
gui.worldhandler.title.items.custom_item=Item Erstellen
gui.worldhandler.title.items.enchantment=Verzaubern
gui.worldhandler.title.items.recipes=Rezepte
gui.worldhandler.title.blocks.edit_blocks=Blöcke Ändern
gui.worldhandler.title.blocks.sign_editor=Schilder Ändern
gui.worldhandler.title.blocks.note_block_editor=Noten Ändern
gui.worldhandler.title.scoreboard=Anzeigetafel
gui.worldhandler.title.world.world=Welt
gui.worldhandler.title.world.gamerules=Gamerules
gui.worldhandler.title.player.player=Spieler
gui.worldhandler.title.player.experience=Erfahrung
gui.worldhandler.title.player.advancements=Fortschritt
gui.worldhandler.title.butcher=Metzler
gui.worldhandler.title.change_world=Welt Wechseln
gui.worldhandler.title.potions=Tränke
gui.worldhandler.title.containers=Container
gui.worldhandler.title.multiplayer=Mehrspieler
gui.worldhandler.advancements.grant=Vergeben
gui.worldhandler.advancements.revoke=Wiederrufen
gui.worldhandler.advancements.only=Nur
gui.worldhandler.advancements.until=Bis
gui.worldhandler.advancements.from=Von
gui.worldhandler.advancements.through=Durch
gui.worldhandler.advancements.everything=Alles
gui.worldhandler.change_world.singleplayer=Einzelspieler Welt
gui.worldhandler.change_world.multiplayer=Mehrspieler Server
gui.worldhandler.butcher.radius=Radius
gui.worldhandler.butcher.configure=Konfigurieren
gui.worldhandler.butcher.slaughter=Metzeln
gui.worldhandler.multiplayer.kick=Kicken
gui.worldhandler.multiplayer.ban=Bannen
gui.worldhandler.multiplayer.pardon=Pardon
gui.worldhandler.multiplayer.permissions=Berechtigung
gui.worldhandler.multiplayer.runtime=Laufzeit
gui.worldhandler.multiplayer.whitelist=Weiße Liste
gui.worldhandler.multiplayer.username=Benutzername
gui.worldhandler.multiplayer.kick_ban.reason=Grund
gui.worldhandler.multiplayer.permissions.give=Berechtigung Geben
gui.worldhandler.multiplayer.permissions.take=Berechtigung Nehmen
gui.worldhandler.multiplayer.runtime.save_world=Welt Speichern
gui.worldhandler.multiplayer.runtime.autosave=Autom. Speichern: %s
gui.worldhandler.multiplayer.runtime.stop_server=Server Stoppen
gui.worldhandler.multiplayer.whitelist.reload=Weiße Liste Neu Laden
gui.worldhandler.multiplayer.whitelist.whitelist=Weiße Liste: %s
gui.worldhandler.multiplayer.whitelist.add=Hinzuf
gui.worldhandler.multiplayer.whitelist.remove=Entf
gui.worldhandler.potions.effect=Effekt
gui.worldhandler.potions.effect.give=Geben
gui.worldhandler.potions.effect.remove=Entfernen
gui.worldhandler.potions.effect.remove_all=Alle Entfernen
gui.worldhandler.potions.effect.amplifier=Verstärker
gui.worldhandler.potions.effect.ambient=Umgebung: %s
gui.worldhandler.potions.effect.particles=Partikel: %s
gui.worldhandler.potions.effect.bottle=Trank
gui.worldhandler.potions.effect.splash=Wurftrank
gui.worldhandler.potions.effect.lingering=Verweil
gui.worldhandler.potions.effect.tipped_arrow=Pfeil
gui.worldhandler.entities=Lebewesen
gui.worldhandler.items=Items
gui.worldhandler.scoreboard=Anzeigetafel
gui.worldhandler.resourcepack=Ressourcen
gui.worldhandler.change_world=Welt Wechseln
gui.worldhandler.world=Welt
gui.worldhandler.blocks=Blöcke
gui.worldhandler.player=Spieler
gui.worldhandler.items.custom_item.start=Start
gui.worldhandler.items.custom_item.enchantment=Verzauberung
gui.worldhandler.items.custom_item.attributes=Attribute
gui.worldhandler.items.custom_item.custom_item=Erstellen
gui.worldhandler.items.custom_item.start.item_id=Item
gui.worldhandler.items.custom_item.start.lore_1=Sage I
gui.worldhandler.items.custom_item.start.lore_2=Sage II
gui.worldhandler.items.custom_item.start.custom_name=Eigener Name
gui.worldhandler.items.enchantment.level=Level
gui.worldhandler.items.enchantment.enchant=Verzaubern
gui.worldhandler.blocks.sign_editor.look_at_sign=Gucke auf ein Schild und drücke '%s'
gui.worldhandler.blocks.sign_editor.text_line_1=Textzeile I
gui.worldhandler.blocks.sign_editor.text_line_2=Textzeile II
gui.worldhandler.blocks.sign_editor.text_line_3=Textzeile III
gui.worldhandler.blocks.sign_editor.text_line_4=Textzeile IV
gui.worldhandler.blocks.sign_editor.commmand=Befehl
gui.worldhandler.blocks.sign_editor.done=Fertig
gui.worldhandler.blocks.sign_editor.format_text_line=Textzeile formatieren
gui.worldhandler.blocks.note_block_editor.look_at_note_block=Gucke auf einen Notenblock und drücke '%s'
gui.worldhandler.blocks.note_block_editor.c=C
gui.worldhandler.blocks.note_block_editor.d=D
gui.worldhandler.blocks.note_block_editor.e=E
gui.worldhandler.blocks.note_block_editor.f=F
gui.worldhandler.blocks.note_block_editor.g=G
gui.worldhandler.blocks.note_block_editor.a=A
gui.worldhandler.blocks.note_block_editor.b=H
gui.worldhandler.gamerules.rule.commandBlockOutput=Befehlsblock Feedback
gui.worldhandler.gamerules.rule.disableElytraMovementCheck=Deaktiviere Speed-Check
gui.worldhandler.gamerules.rule.doDaylightCycle=Tageszyklus
gui.worldhandler.gamerules.rule.doEntityDrops=Entity Drops
gui.worldhandler.gamerules.rule.doFireTick=Feuerverbreitung
gui.worldhandler.gamerules.rule.doMobLoot=Tierdrops
gui.worldhandler.gamerules.rule.doMobSpawning=Tiere Spawnen
gui.worldhandler.gamerules.rule.doTileDrops=Block Drops
gui.worldhandler.gamerules.rule.keepInventory=Behalte Inventar
gui.worldhandler.gamerules.rule.logAdminCommands=Adminbefehle Aufschreiben
gui.worldhandler.gamerules.rule.mobGriefing=Griefing von Tieren
gui.worldhandler.gamerules.rule.naturalRegeneration=Natürliche Regeneration
gui.worldhandler.gamerules.rule.randomTickSpeed=Zufällige Tickgeschwindigkeit
gui.worldhandler.gamerules.rule.reducedDebugInfo=Reduzierte Debug Info
gui.worldhandler.gamerules.rule.sendCommandFeedback=Befehlsfeedback
gui.worldhandler.gamerules.rule.showDeathMessages=Todesnachrichten
gui.worldhandler.gamerules.rule.spawnRadius=Spawn Radius
gui.worldhandler.gamerules.rule.spectatorsGenerateChunks=Zuschauer Generieren Chunks
gui.worldhandler.gamerules.rule.doWeatherCycle=Wetterzyklus
gui.worldhandler.gamerules.rule.maxEntityCramming=Max Entity Stapel
gui.worldhandler.gamerules.rule.announceAdvancements=Fortschritte bekanntgeben
gui.worldhandler.gamerules.rule.doLimitedCrafting=Limitertes Craften
gui.worldhandler.gamerules.rule.gameLoopFunction=Game Loop Funktion
gui.worldhandler.gamerules.rule.maxCommandChainLength=Kommandokettenlänge
gui.worldhandler.world_info.start=Start
gui.worldhandler.world_info.world=Welt
gui.worldhandler.world_info.statistics=Statistiken
gui.worldhandler.world_info.n_a=n/v
gui.worldhandler.world_info.start.spawn=Spawn
gui.worldhandler.world_info.world.name=Name
gui.worldhandler.world_info.world.world_type=Welttyp
gui.worldhandler.world_info.world.seed=Seed
gui.worldhandler.world_info.statistics.world_time=Weltzeit
gui.worldhandler.world_info.statistics.played=Played
gui.worldhandler.edit_blocks.coordinates=Koordinaten
gui.worldhandler.edit_blocks.fill=Füllen
gui.worldhandler.edit_blocks.replace=Ersetzen
gui.worldhandler.edit_blocks.clone=Klonen
gui.worldhandler.edit_blocks.replace.block_id_replace=Block ID Ersetze
gui.worldhandler.edit_blocks.replace.block_id_place=Block ID Platzier
gui.worldhandler.edit_blocks.fill.block_id_to_fill=Block ID Füllen
gui.worldhandler.edit_blocks.clone.mode.replace=Ersetzen
gui.worldhandler.edit_blocks.clone.mode.masked=Maskiert
gui.worldhandler.edit_blocks.clone.mode.filtered=Gefiltert
gui.worldhandler.edit_blocks.pos.set_pos_1=Position 1
gui.worldhandler.edit_blocks.pos.set_pos_2=Position 2
gui.worldhandler.recipes.give=Geben
gui.worldhandler.recipes.take=Nehmen
gui.worldhandler.scoreboard.slot.list=Liste
gui.worldhandler.scoreboard.slot.belowName=Unter Name
gui.worldhandler.scoreboard.slot.sidebar=Seitentafel
gui.worldhandler.scoreboard.slot.sidebar.team=Seitentafel Team
gui.worldhandler.scoreboard.objectives.objective=Objekt
gui.worldhandler.scoreboard.objectives.create=Erstellen
gui.worldhandler.scoreboard.objectives.display=Anzeigen
gui.worldhandler.scoreboard.objectives.undisplay=Verstecken
gui.worldhandler.scoreboard.objectives.remove=Entfernen
gui.worldhandler.scoreboard.objectives.criteria.air=Spieler Luft
gui.worldhandler.scoreboard.objectives.criteria.armor=Spieler Rüstung
gui.worldhandler.scoreboard.objectives.criteria.deathCount=Tode
gui.worldhandler.scoreboard.objectives.criteria.dummy=Dummy
gui.worldhandler.scoreboard.objectives.criteria.food=Spieler Hunger
gui.worldhandler.scoreboard.objectives.criteria.health=Spieler Leben
gui.worldhandler.scoreboard.objectives.criteria.killedByTeam=Von Team Getötet
gui.worldhandler.scoreboard.objectives.criteria.level=Erfahrungslevel
gui.worldhandler.scoreboard.objectives.criteria.playerKillCount=Spieler Getötet
gui.worldhandler.scoreboard.objectives.criteria.stat=Statistik
gui.worldhandler.scoreboard.objectives.criteria.stat.craftingTableInteraction=Werkbank Interaktionen
gui.worldhandler.scoreboard.objectives.criteria.stat.breakItem=Items Verbraucht
gui.worldhandler.scoreboard.objectives.criteria.stat.craftItem=Items Hergestellt
gui.worldhandler.scoreboard.objectives.criteria.stat.drop=Items Fallen Gelassen
gui.worldhandler.scoreboard.objectives.criteria.stat.entityKilledBy=Getötet Von Zähler
gui.worldhandler.scoreboard.objectives.criteria.stat.killEntity=Tötungen Von Lebewesen
gui.worldhandler.scoreboard.objectives.criteria.stat.mineBlock=Blöcke Abgebaut
gui.worldhandler.scoreboard.objectives.criteria.stat.pickup=Items Aufgenommen
gui.worldhandler.scoreboard.objectives.criteria.stat.useItem=Items Benutzt
gui.worldhandler.scoreboard.objectives.criteria.teamkill=Teamtötungen
gui.worldhandler.scoreboard.objectives.criteria.totalKillCount=Tötungen
gui.worldhandler.scoreboard.objectives.criteria.trigger=Auslöser
gui.worldhandler.scoreboard.objectives.criteria.xp=Erfahrung
gui.worldhandler.scoreboard.team.options.friendlyfire=Freundliches Feuer
gui.worldhandler.scoreboard.team.options.seeFriendlyInvisibles=Unsichtbare Freunde
gui.worldhandler.scoreboard.team.options.nametagVisibility=Namensschild Sichtbarkeit
gui.worldhandler.scoreboard.team.options.deathMessageVisibility=Todesnachrichten
gui.worldhandler.scoreboard.team.options.collisionRule=Teamkollision
gui.worldhandler.scoreboard.team.options.color=Farbe
gui.worldhandler.scoreboard.team.suboption.always=Immer
gui.worldhandler.scoreboard.team.suboption.never=Niemals
gui.worldhandler.scoreboard.team.suboption.hideForOtherTeams=Für Andere Unsichtbar
gui.worldhandler.scoreboard.team.suboption.hideForOwnTeam=Für Eigene Unsichtbar
gui.worldhandler.scoreboard.team.suboption.pushOwnTeam=Bewege Eigenes Team
gui.worldhandler.scoreboard.team.suboption.pushOtherTeams=Bewege Andere Teams
gui.worldhandler.scoreboard.team.suboption.true=Ein
gui.worldhandler.scoreboard.team.suboption.false=Aus
gui.worldhandler.scoreboard.team.team=Team
gui.worldhandler.scoreboard.team.create=Erstellen
gui.worldhandler.scoreboard.team.join=Beitreten
gui.worldhandler.scoreboard.team.leave=Verlassen
gui.worldhandler.scoreboard.team.remove=Entfernen
gui.worldhandler.scoreboard.team.empty=Leeren
gui.worldhandler.scoreboard.team.options=Team Optionen
gui.worldhandler.scoreboard.players.points=Punkte
gui.worldhandler.scoreboard.players.tag=Etikett
gui.worldhandler.scoreboard.players.trigger=Auslöser
gui.worldhandler.entities.player.start=Start
gui.worldhandler.entities.player.score=Wertung
gui.worldhandler.entities.player.position=Position
gui.worldhandler.entities.player.miscellaneous=Sonstige
gui.worldhandler.entities.player.score.experience=Erfahrung
gui.worldhandler.entities.player.score.experience_coins=Erf-Punkte
gui.worldhandler.entities.player.position.copy_position=Kopiere Position
gui.worldhandler.entities.player.miscellaneous.set_spawn=Setze Spawn
gui.worldhandler.entities.player.miscellaneous.set_global_spawn=Setze Globalen Spawn
gui.worldhandler.entities.player.miscellaneous.kill=Töten
gui.worldhandler.entities.player.miscellaneous.clear_inventory=Leere Inventar
gui.worldhandler.entities.summon.start=Start
gui.worldhandler.entities.summon.potion_effects=Statuseffekte
gui.worldhandler.entities.summon.attributes=Attribute
gui.worldhandler.entities.summon.equipment=Ausrüstung
gui.worldhandler.entities.summon.start.mob_id=Tier ID
gui.worldhandler.entities.summon.start.custom_name=Eigener Name
gui.worldhandler.entities.summon.start.passenger_mob_id=Passagier Tier ID
gui.worldhandler.potion.time.hours=Stunden
gui.worldhandler.potion.time.minutes=Minuten
gui.worldhandler.potion.time.seconds=Sekunden
gui.worldhandler.shortcuts.tooltip.home=Home
gui.worldhandler.shortcuts.tooltip.butcher=Metzeln
gui.worldhandler.shortcuts.tooltip.settings=Einstellungen
gui.worldhandler.shortcuts.tooltip.potions=Tränke
gui.worldhandler.shortcuts.tooltip.gamemode=Spielmodus: %s
gui.worldhandler.shortcuts.tooltip.gamemode.survival=Überleben
gui.worldhandler.shortcuts.tooltip.gamemode.creative=Kreativ
gui.worldhandler.shortcuts.tooltip.gamemode.adventure=Abenteuer
gui.worldhandler.shortcuts.tooltip.gamemode.spectator=Zuschauer
gui.worldhandler.shortcuts.tooltip.difficulty=Schwierigkeit: %s
gui.worldhandler.shortcuts.tooltip.difficulty.peaceful=Friedlich
gui.worldhandler.shortcuts.tooltip.difficulty.easy=Einfach
gui.worldhandler.shortcuts.tooltip.difficulty.normal=Normal
gui.worldhandler.shortcuts.tooltip.difficulty.hard=Schwer
gui.worldhandler.shortcuts.tooltip.weather=Wetter: %s
gui.worldhandler.shortcuts.tooltip.weather.thunder=Unwetter
gui.worldhandler.shortcuts.tooltip.weather.rainy=Regen
gui.worldhandler.shortcuts.tooltip.weather.clear=Sonnig
gui.worldhandler.shortcuts.tooltip.time=Zeit: %s
gui.worldhandler.shortcuts.tooltip.time.midnight=Mitternacht (%s)
gui.worldhandler.shortcuts.tooltip.time.sunset=Sonnenuntergang (%s)
gui.worldhandler.shortcuts.tooltip.time.noon=Mittag (%s)
gui.worldhandler.shortcuts.tooltip.time.dawn=Sonnenaufgang (%s)
gui.worldhandler.generic.back=Zurück
gui.worldhandler.generic.backToGame=Schließen
gui.worldhandler.generic.on=An
gui.worldhandler.generic.off=Aus
gui.worldhandler.generic.yes=Ja
gui.worldhandler.generic.no=Nein
gui.worldhandler.generic.value=Wert
gui.worldhandler.generic.name=Name
gui.worldhandler.generic.enable=Ein
gui.worldhandler.generic.disable=Aus
gui.worldhandler.generic.edit_username=Benutzername
gui.worldhandler.actions.add=Hinzufügen
gui.worldhandler.actions.remove=Entfernen
gui.worldhandler.actions.reset=Zurücksetzen
gui.worldhandler.actions.set_to_0=Auf 0 setzen
gui.worldhandler.actions.perform=Ausführen
gui.worldhandler.actions.send=Senden
gui.worldhandler.actions.copy=Kopieren
gui.worldhandler.actions.place_command_block=Platziere Befehlsblock
gui.worldhandler.color=Farbe
gui.worldhandler.color.black=Schwarz
gui.worldhandler.color.dark_blue=Dunkel Blau
gui.worldhandler.color.dark_green=Dunkel Grün
gui.worldhandler.color.dark_aqua=Dunkel Türkis
gui.worldhandler.color.dark_red=Dunkel Rot
gui.worldhandler.color.dark_purple=Dunkel Lila
gui.worldhandler.color.gold=Gold
gui.worldhandler.color.gray=Grau
gui.worldhandler.color.dark_gray=Dunkel Grau
gui.worldhandler.color.blue=Blau
gui.worldhandler.color.green=Grün
gui.worldhandler.color.aqua=Türkis
gui.worldhandler.color.red=Rot
gui.worldhandler.color.light_purple=Pink
gui.worldhandler.color.yellow=Gelb
gui.worldhandler.color.white=Weiss
gui.worldhandler.color.reset=Normal
worldhandler.permission.refused=Du hast nicht die benötigte Berechtigung, um den World Handler zu benutzen
worldhandler.permission.refused.change=Ändere "%s" um diese Nachricht zu umgehen

View File

@@ -1,451 +1,451 @@
gui.worldhandler.config.tooltip=World Handler Settings
gui.worldhandler.config.category.settings=Settings
gui.worldhandler.config.category.skin=Skin
gui.worldhandler.config.category.butcher=Butcher
gui.worldhandler.config.category.sliders=Sliders
gui.worldhandler.config.key.settings.biome_indicator=Biome Indicator
gui.worldhandler.config.key.settings.command_syntax=Command Syntax
gui.worldhandler.config.key.settings.shortcuts=Shortcuts
gui.worldhandler.config.key.settings.key_shortcuts=Key Shortcuts
gui.worldhandler.config.key.settings.tooltips=Tooltips
gui.worldhandler.config.key.settings.watch=Watch
gui.worldhandler.config.key.settings.smooth_watch=Smooth Watch
gui.worldhandler.config.key.settings.pause_game=Pause Game
gui.worldhandler.config.key.settings.custom_times=Custom Times
gui.worldhandler.config.key.settings.permission_query=Permission Query
gui.worldhandler.config.key.settings.highlight_blocks=Highlight Blocks
gui.worldhandler.config.key.settings.custom_time_dawn=Custom Dawn Ticks
gui.worldhandler.config.key.settings.custom_time_noon=Custom Noon Ticks
gui.worldhandler.config.key.settings.custom_time_sunset=Custom Sunset Ticks
gui.worldhandler.config.key.settings.custom_time_midnight=Custom Midnight Ticks
gui.worldhandler.config.key.settings.block_placing_mode=Block Placing Mode
gui.worldhandler.config.comment.settings.biome_indicator=Displays a text when you walk into another biome
gui.worldhandler.config.comment.settings.command_syntax=Displays the current command at the bottom
gui.worldhandler.config.comment.settings.shortcuts=Adds a row of buttons at the top for quick access
gui.worldhandler.config.comment.settings.key_shortcuts=Enables button keys for pos1 and pos2
gui.worldhandler.config.comment.settings.tooltips=Whether or not to display tooltips
gui.worldhandler.config.comment.settings.watch=Whether or not to display a watch
gui.worldhandler.config.comment.settings.smooth_watch=Whether or not the watch pointers move smooth
gui.worldhandler.config.comment.settings.pause_game=Whether or not to pause the game when the gui is opened
gui.worldhandler.config.comment.settings.custom_times=Whether or not to use the custom times
gui.worldhandler.config.comment.settings.permission_query=Whether or not the permission query is enabled
gui.worldhandler.config.comment.settings.highlight_blocks=Whether or not selected blocks will be highlighted
gui.worldhandler.config.comment.settings.custom_time_dawn=Ticks upon dawn
gui.worldhandler.config.comment.settings.custom_time_noon=Ticks upon noon
gui.worldhandler.config.comment.settings.custom_time_sunset=Ticks upon sunset
gui.worldhandler.config.comment.settings.custom_time_midnight=Ticks upon midnight
gui.worldhandler.config.comment.settings.block_placing_mode=Block placing mode
gui.worldhandler.config.key.skin.icons=Icon Size
gui.worldhandler.config.key.skin.label_color=Label Color
gui.worldhandler.config.key.skin.headline_color=Headline Color
gui.worldhandler.config.key.skin.background_red=Background Red
gui.worldhandler.config.key.skin.background_green=Background Green
gui.worldhandler.config.key.skin.background_blue=Background Blue
gui.worldhandler.config.key.skin.button_red=Button Red
gui.worldhandler.config.key.skin.button_green=Button Green
gui.worldhandler.config.key.skin.button_blue=Button Blue
gui.worldhandler.config.key.skin.textures=Textures
gui.worldhandler.config.key.skin.sharp_tab_edges=Sharp Tab Edges
gui.worldhandler.config.key.skin.draw_background=Draw Background
gui.worldhandler.config.key.skin.background_alpha=Background Alpha
gui.worldhandler.config.key.skin.button_alpha=Button Alpha
gui.worldhandler.config.comment.skin.icons=Size of the icons
gui.worldhandler.config.comment.skin.label_color=Label color
gui.worldhandler.config.comment.skin.headline_color=Headline color
gui.worldhandler.config.comment.skin.background_red=Background red
gui.worldhandler.config.comment.skin.background_green=Background green
gui.worldhandler.config.comment.skin.background_blue=Background blue
gui.worldhandler.config.comment.skin.button_red=Button red
gui.worldhandler.config.comment.skin.button_green=Button green
gui.worldhandler.config.comment.skin.button_blue=Button blue
gui.worldhandler.config.comment.skin.textures=Background texture
gui.worldhandler.config.comment.skin.sharp_tab_edges=Disables the background blending
gui.worldhandler.config.comment.skin.draw_background=Background drawing enabled
gui.worldhandler.config.comment.skin.background_alpha=Background alpha
gui.worldhandler.config.comment.skin.button_alpha=Button alpha
gui.worldhandler.config.comment.butcher=Butcher %s Enabled
gui.worldhandler.config.key.sliders.max_potion_amplifier=Max Potion Amplifier
gui.worldhandler.config.key.sliders.max_item_enchantment=Max Item Enchantment
gui.worldhandler.config.key.sliders.max_item_attributes=Max Item Attribute
gui.worldhandler.config.key.sliders.max_summon_potion_amplifier=Max Summon Potion Amplifier
gui.worldhandler.config.key.sliders.max_summon_potion_minutes=Max Summon Potion Minutes
gui.worldhandler.config.key.sliders.max_summon_attributes=Max Summon Attributes
gui.worldhandler.config.key.sliders.max_experience=Max Experience
gui.worldhandler.config.key.sliders.max_player_points=Max Player Points
gui.worldhandler.config.comment.sliders.max_potion_amplifier=Maximum value for the potion amplifier
gui.worldhandler.config.comment.sliders.max_item_enchantment=Maximum value for an item enchantment
gui.worldhandler.config.comment.sliders.max_item_attributes=Maximum value for an item attribute
gui.worldhandler.config.comment.sliders.max_summon_potion_amplifier=Maximum value for the potion amplifier for summon
gui.worldhandler.config.comment.sliders.max_summon_potion_minutes=Maximum value for the potion duration in minutes for summon
gui.worldhandler.config.comment.sliders.max_summon_attributes=Maximum value for attributes
gui.worldhandler.config.comment.sliders.max_experience=Maximum value for experience
gui.worldhandler.config.comment.sliders.max_player_points=Maximum value for player points
gui.worldhandler.tab.scoreboard.objectives=Objectives
gui.worldhandler.tab.scoreboard.teams=Teams
gui.worldhandler.tab.scoreboard.players=Players
gui.worldhandler.tab.player.player=Player
gui.worldhandler.tab.player.experience=Experience
gui.worldhandler.tab.player.advancements=Advancements
gui.worldhandler.tab.entities.summon=Summon
gui.worldhandler.tab.world.world=World
gui.worldhandler.tab.world.gamerules=Gamerules
gui.worldhandler.tab.world.recipes=Recipes
gui.worldhandler.tab.blocks.edit_blocks=Edit Blocks
gui.worldhandler.tab.blocks.sign_editor=Sign Editor
gui.worldhandler.tab.blocks.note_block_editor=Note Editor
gui.worldhandler.tab.items.custom_item=Custom Item
gui.worldhandler.tab.items.enchantment=Enchantment
gui.worldhandler.tab.containers=Containers
gui.worldhandler.tab.multiplayer=Multiplayer
gui.worldhandler.title.entities.summon=Summon
gui.worldhandler.title.items.custom_item=Custom Item
gui.worldhandler.title.items.enchantment=Enchantment
gui.worldhandler.title.blocks.edit_blocks=Edit Blocks
gui.worldhandler.title.blocks.sign_editor=Sign Editor
gui.worldhandler.title.blocks.note_block_editor=Note Block Editor
gui.worldhandler.title.scoreboard=Scoreboard
gui.worldhandler.title.world.world=World
gui.worldhandler.title.world.gamerules=Gamerules
gui.worldhandler.title.world.recipes=Recipes
gui.worldhandler.title.player.player=Player
gui.worldhandler.title.player.experience=Experience
gui.worldhandler.title.player.advancements=Advancements
gui.worldhandler.title.butcher=Butcher
gui.worldhandler.title.change_world=Change World
gui.worldhandler.title.potions=Potions
gui.worldhandler.title.containers=Containers
gui.worldhandler.title.multiplayer=Multiplayer
gui.worldhandler.advancements.grant=Grant
gui.worldhandler.advancements.revoke=Revoke
gui.worldhandler.advancements.only=Only
gui.worldhandler.advancements.until=Until
gui.worldhandler.advancements.from=From
gui.worldhandler.advancements.through=Through
gui.worldhandler.advancements.everything=Everything
gui.worldhandler.change_world.singleplayer=Singleplayer World
gui.worldhandler.change_world.multiplayer=Multiplayer Server
gui.worldhandler.butcher.radius=Radius
gui.worldhandler.butcher.configure=Configure
gui.worldhandler.butcher.slaughter=Slaughter
gui.worldhandler.multiplayer.kick=Kick
gui.worldhandler.multiplayer.ban=Ban
gui.worldhandler.multiplayer.pardon=Pardon
gui.worldhandler.multiplayer.permissions=Permissions
gui.worldhandler.multiplayer.runtime=Runtime
gui.worldhandler.multiplayer.whitelist=Whitelist
gui.worldhandler.multiplayer.username=Username
gui.worldhandler.multiplayer.kick_ban.reason=Reason
gui.worldhandler.multiplayer.permissions.give=Give Permissions
gui.worldhandler.multiplayer.permissions.take=Take Permissions
gui.worldhandler.multiplayer.runtime.save_world=Save World
gui.worldhandler.multiplayer.runtime.autosave=Autosave: %s
gui.worldhandler.multiplayer.runtime.stop_server=Stop Server
gui.worldhandler.multiplayer.whitelist.reload=Reload Whitelist
gui.worldhandler.multiplayer.whitelist.whitelist=Whitelist: %s
gui.worldhandler.multiplayer.whitelist.add=Add
gui.worldhandler.multiplayer.whitelist.remove=Remove
gui.worldhandler.potions.effect=Effect
gui.worldhandler.potions.effect.give=Give
gui.worldhandler.potions.effect.remove=Remove
gui.worldhandler.potions.effect.remove_all=Remove All
gui.worldhandler.potions.effect.amplifier=Amplifier
gui.worldhandler.potions.effect.ambient=Ambient: %s
gui.worldhandler.potions.effect.particles=Particles: %s
gui.worldhandler.potions.effect.bottle=Bottle
gui.worldhandler.potions.effect.splash=Splash
gui.worldhandler.potions.effect.lingering=Lingering
gui.worldhandler.potions.effect.tipped_arrow=Arrow
gui.worldhandler.entities=Entities
gui.worldhandler.items=Items
gui.worldhandler.scoreboard=Scoreboard
gui.worldhandler.resourcepack=Resourcepack
gui.worldhandler.change_world=Change World
gui.worldhandler.world=World
gui.worldhandler.blocks=Blocks
gui.worldhandler.player=Player
gui.worldhandler.items.custom_item.start=Start
gui.worldhandler.items.custom_item.enchantment=Enchantment
gui.worldhandler.items.custom_item.attributes=Attributes
gui.worldhandler.items.custom_item.custom_item=Give
gui.worldhandler.items.custom_item.start.item_id=Item
gui.worldhandler.items.custom_item.start.lore_1=Lore I
gui.worldhandler.items.custom_item.start.lore_2=Lore II
gui.worldhandler.items.custom_item.start.custom_name=Custom Name
gui.worldhandler.items.enchantment.level=Level
gui.worldhandler.items.enchantment.enchant=Enchant
gui.worldhandler.blocks.sign_editor.look_at_sign=Look at a Sign and press '%s'
gui.worldhandler.blocks.sign_editor.text_line_1=Text Line I
gui.worldhandler.blocks.sign_editor.text_line_2=Text Line II
gui.worldhandler.blocks.sign_editor.text_line_3=Text Line III
gui.worldhandler.blocks.sign_editor.text_line_4=Text Line IV
gui.worldhandler.blocks.sign_editor.commmand=Command
gui.worldhandler.blocks.sign_editor.done=Done
gui.worldhandler.blocks.sign_editor.format_text_line=Format Text Line
gui.worldhandler.blocks.note_block_editor.look_at_note_block=Look at a Note Block and press '%s'
gui.worldhandler.blocks.note_block_editor.c=C
gui.worldhandler.blocks.note_block_editor.d=D
gui.worldhandler.blocks.note_block_editor.e=E
gui.worldhandler.blocks.note_block_editor.f=F
gui.worldhandler.blocks.note_block_editor.g=G
gui.worldhandler.blocks.note_block_editor.a=A
gui.worldhandler.blocks.note_block_editor.b=B
gui.worldhandler.gamerules.rule.commandBlockOutput=Commandblock Messages
gui.worldhandler.gamerules.rule.disableElytraMovementCheck=Disable Speed Check
gui.worldhandler.gamerules.rule.doDaylightCycle=Daylight Cycle
gui.worldhandler.gamerules.rule.doEntityDrops=Entity Drops
gui.worldhandler.gamerules.rule.doFireTick=Fire Spread
gui.worldhandler.gamerules.rule.doMobLoot=Mob Drops
gui.worldhandler.gamerules.rule.doMobSpawning=Mob Spawning
gui.worldhandler.gamerules.rule.doTileDrops=Block Drops
gui.worldhandler.gamerules.rule.keepInventory=Keep Inventory
gui.worldhandler.gamerules.rule.logAdminCommands=Log Admin Commands
gui.worldhandler.gamerules.rule.mobGriefing=Mob Griefing
gui.worldhandler.gamerules.rule.naturalRegeneration=Natural Regeneration
gui.worldhandler.gamerules.rule.randomTickSpeed=Random Tick Speed
gui.worldhandler.gamerules.rule.reducedDebugInfo=Reduced Debug Info
gui.worldhandler.gamerules.rule.sendCommandFeedback=Command Feedback
gui.worldhandler.gamerules.rule.showDeathMessages=Death Messages
gui.worldhandler.gamerules.rule.spawnRadius=Spawn Radius
gui.worldhandler.gamerules.rule.spectatorsGenerateChunks=Spectators Generate Chunks
gui.worldhandler.gamerules.rule.doWeatherCycle=Weather Cycle
gui.worldhandler.gamerules.rule.maxEntityCramming=Max Entitiy Cramming
gui.worldhandler.gamerules.rule.announceAdvancements=Anncounce Advancements
gui.worldhandler.gamerules.rule.doLimitedCrafting=Limited Crafting
gui.worldhandler.gamerules.rule.gameLoopFunction=Game Loop Function
gui.worldhandler.gamerules.rule.maxCommandChainLength=Command Chain Length
gui.worldhandler.world_info.start=Start
gui.worldhandler.world_info.world=World
gui.worldhandler.world_info.statistics=Statistics
gui.worldhandler.world_info.n_a=n/a
gui.worldhandler.world_info.start.spawn=Spawn
gui.worldhandler.world_info.world.name=Name
gui.worldhandler.world_info.world.world_type=World Type
gui.worldhandler.world_info.world.seed=Seed
gui.worldhandler.world_info.statistics.world_time=World Time
gui.worldhandler.world_info.statistics.played=Played
gui.worldhandler.edit_blocks.coordinates=Coordinates
gui.worldhandler.edit_blocks.fill=Fill
gui.worldhandler.edit_blocks.replace=Replace
gui.worldhandler.edit_blocks.clone=Clone
gui.worldhandler.edit_blocks.replace.block_id_replace=Block ID Replace
gui.worldhandler.edit_blocks.replace.block_id_place=Block ID Place
gui.worldhandler.edit_blocks.fill.block_id_to_fill=Block ID To Fill
gui.worldhandler.edit_blocks.clone.mode.replace=Replace
gui.worldhandler.edit_blocks.clone.mode.masked=Masked
gui.worldhandler.edit_blocks.clone.mode.filtered=Filtered
gui.worldhandler.edit_blocks.pos.set_pos_1=Set Pos 1
gui.worldhandler.edit_blocks.pos.set_pos_2=Set Pos 2
gui.worldhandler.recipes.give=Give
gui.worldhandler.recipes.take=Take
gui.worldhandler.scoreboard.slot.list=List
gui.worldhandler.scoreboard.slot.belowName=Below Name
gui.worldhandler.scoreboard.slot.sidebar=Sidebar
gui.worldhandler.scoreboard.slot.sidebar.team=Sidebar Team
gui.worldhandler.scoreboard.objectives.objective=Objective
gui.worldhandler.scoreboard.objectives.create=Create
gui.worldhandler.scoreboard.objectives.display=Display
gui.worldhandler.scoreboard.objectives.undisplay=Undisplay
gui.worldhandler.scoreboard.objectives.remove=Remove
gui.worldhandler.scoreboard.objectives.criteria.air=Player Air
gui.worldhandler.scoreboard.objectives.criteria.armor=Player Armor
gui.worldhandler.scoreboard.objectives.criteria.deathCount=Death Count
gui.worldhandler.scoreboard.objectives.criteria.dummy=Dummy
gui.worldhandler.scoreboard.objectives.criteria.food=Player Food
gui.worldhandler.scoreboard.objectives.criteria.health=Player Health
gui.worldhandler.scoreboard.objectives.criteria.killedByTeam=Killed By Team
gui.worldhandler.scoreboard.objectives.criteria.level=Experience Level
gui.worldhandler.scoreboard.objectives.criteria.playerKillCount=Players Killed
gui.worldhandler.scoreboard.objectives.criteria.stat=Stat
gui.worldhandler.scoreboard.objectives.criteria.stat.craftingTableInteraction=Crafting Table Interaction
gui.worldhandler.scoreboard.objectives.criteria.stat.breakItem=Break Item
gui.worldhandler.scoreboard.objectives.criteria.stat.craftItem=Craft Item
gui.worldhandler.scoreboard.objectives.criteria.stat.drop=Drop Item
gui.worldhandler.scoreboard.objectives.criteria.stat.entityKilledBy=Killed By Count
gui.worldhandler.scoreboard.objectives.criteria.stat.killEntity=Kill Count
gui.worldhandler.scoreboard.objectives.criteria.stat.mineBlock=Block Mined Count
gui.worldhandler.scoreboard.objectives.criteria.stat.pickup=Item Pickup Count
gui.worldhandler.scoreboard.objectives.criteria.stat.useItem=Item Used Count
gui.worldhandler.scoreboard.objectives.criteria.teamkill=Teamkills
gui.worldhandler.scoreboard.objectives.criteria.totalKillCount=Total Kill Count
gui.worldhandler.scoreboard.objectives.criteria.trigger=Trigger
gui.worldhandler.scoreboard.objectives.criteria.xp=Total Experience
gui.worldhandler.scoreboard.team.options.friendlyfire=Friendly Fire
gui.worldhandler.scoreboard.team.options.seeFriendlyInvisibles=Friendly Invisibles
gui.worldhandler.scoreboard.team.options.nametagVisibility=Name Tag Visibility
gui.worldhandler.scoreboard.team.options.deathMessageVisibility=Death Messages
gui.worldhandler.scoreboard.team.options.collisionRule=Team Collision
gui.worldhandler.scoreboard.team.options.color=Color
gui.worldhandler.scoreboard.team.suboption.always=Always
gui.worldhandler.scoreboard.team.suboption.never=Never
gui.worldhandler.scoreboard.team.suboption.hideForOtherTeams=Hide For Others
gui.worldhandler.scoreboard.team.suboption.hideForOwnTeam=Hide For Own
gui.worldhandler.scoreboard.team.suboption.pushOwnTeam=Push Own Team
gui.worldhandler.scoreboard.team.suboption.pushOtherTeams=Push Other Team
gui.worldhandler.scoreboard.team.suboption.true=Enable
gui.worldhandler.scoreboard.team.suboption.false=Disable
gui.worldhandler.scoreboard.team.team=Team
gui.worldhandler.scoreboard.team.create=Create
gui.worldhandler.scoreboard.team.join=Join
gui.worldhandler.scoreboard.team.leave=Leave
gui.worldhandler.scoreboard.team.remove=Remove
gui.worldhandler.scoreboard.team.empty=Empty
gui.worldhandler.scoreboard.team.options=Team Options
gui.worldhandler.scoreboard.players.points=Points
gui.worldhandler.scoreboard.players.tag=Tag
gui.worldhandler.scoreboard.players.trigger=Trigger
gui.worldhandler.entities.player.start=Start
gui.worldhandler.entities.player.score=Score
gui.worldhandler.entities.player.position=Position
gui.worldhandler.entities.player.miscellaneous=Miscellaneous
gui.worldhandler.entities.player.score.experience=Experience
gui.worldhandler.entities.player.score.experience_coins=Exp Coins
gui.worldhandler.entities.player.position.copy_position=Copy Position
gui.worldhandler.entities.player.miscellaneous.set_spawn=Set Spawn
gui.worldhandler.entities.player.miscellaneous.set_global_spawn=Set Global Spawn
gui.worldhandler.entities.player.miscellaneous.kill=Kill
gui.worldhandler.entities.player.miscellaneous.clear_inventory=Clear Inventory
gui.worldhandler.entities.summon.start=Start
gui.worldhandler.entities.summon.potion_effects=Potion Effects
gui.worldhandler.entities.summon.attributes=Attributes
gui.worldhandler.entities.summon.equipment=Equipment
gui.worldhandler.entities.summon.start.mob_id=Mob ID
gui.worldhandler.entities.summon.start.custom_name=Custom Name
gui.worldhandler.entities.summon.start.passenger_mob_id=Passenger Mob ID
gui.worldhandler.potion.time.hours=Hours
gui.worldhandler.potion.time.minutes=Minutes
gui.worldhandler.potion.time.seconds=Seconds
gui.worldhandler.shortcuts.tooltip.home=Home
gui.worldhandler.shortcuts.tooltip.butcher=Butcher
gui.worldhandler.shortcuts.tooltip.settings=Settings
gui.worldhandler.shortcuts.tooltip.potions=Potions
gui.worldhandler.shortcuts.tooltip.gamemode=Gamemode: %s
gui.worldhandler.shortcuts.tooltip.gamemode.survival=Survival
gui.worldhandler.shortcuts.tooltip.gamemode.creative=Creative
gui.worldhandler.shortcuts.tooltip.gamemode.adventure=Adventure
gui.worldhandler.shortcuts.tooltip.gamemode.spectator=Spectator
gui.worldhandler.shortcuts.tooltip.difficulty=Difficulty: %s
gui.worldhandler.shortcuts.tooltip.difficulty.peaceful=Peaceful
gui.worldhandler.shortcuts.tooltip.difficulty.easy=Easy
gui.worldhandler.shortcuts.tooltip.difficulty.normal=Normal
gui.worldhandler.shortcuts.tooltip.difficulty.hard=Hard
gui.worldhandler.shortcuts.tooltip.weather=Weather: %s
gui.worldhandler.shortcuts.tooltip.weather.thunder=Thunderstorm
gui.worldhandler.shortcuts.tooltip.weather.rainy=Rain
gui.worldhandler.shortcuts.tooltip.weather.clear=Clear
gui.worldhandler.shortcuts.tooltip.time=Time: %s
gui.worldhandler.shortcuts.tooltip.time.midnight=Midnight (%s)
gui.worldhandler.shortcuts.tooltip.time.sunset=Sunset (%s)
gui.worldhandler.shortcuts.tooltip.time.noon=Noon (%s)
gui.worldhandler.shortcuts.tooltip.time.dawn=Dawn (%s)
gui.worldhandler.generic.back=Back
gui.worldhandler.generic.backToGame=Back to Game
gui.worldhandler.generic.on=On
gui.worldhandler.generic.off=Off
gui.worldhandler.generic.yes=Yes
gui.worldhandler.generic.no=No
gui.worldhandler.generic.value=Value
gui.worldhandler.generic.name=Name
gui.worldhandler.generic.enable=Enable
gui.worldhandler.generic.disable=Disable
gui.worldhandler.generic.edit_username=Edit Username
gui.worldhandler.actions.add=Add
gui.worldhandler.actions.remove=Remove
gui.worldhandler.actions.reset=Reset
gui.worldhandler.actions.set_to_0=Set To 0
gui.worldhandler.actions.perform=Perform
gui.worldhandler.actions.send=Send
gui.worldhandler.actions.copy=Copy
gui.worldhandler.actions.place_command_block=Place Command Block
gui.worldhandler.color=Color
gui.worldhandler.color.black=Black
gui.worldhandler.color.dark_blue=Dark Blue
gui.worldhandler.color.dark_green=Dark Green
gui.worldhandler.color.dark_aqua=Dark Aqua
gui.worldhandler.color.dark_red=Dark Red
gui.worldhandler.color.dark_purple=Dark Purple
gui.worldhandler.color.gold=Gold
gui.worldhandler.color.gray=Gray
gui.worldhandler.color.dark_gray=Dark Gray
gui.worldhandler.color.blue=Blue
gui.worldhandler.color.green=Green
gui.worldhandler.color.aqua=Aqua
gui.worldhandler.color.red=Red
gui.worldhandler.color.light_purple=Light Purple
gui.worldhandler.color.yellow=Yellow
gui.worldhandler.color.white=White
gui.worldhandler.color.reset=Default
worldhandler.permission.refused=You do not have permission to use the World Handler
gui.worldhandler.config.tooltip=World Handler Settings
gui.worldhandler.config.category.settings=Settings
gui.worldhandler.config.category.skin=Skin
gui.worldhandler.config.category.butcher=Butcher
gui.worldhandler.config.category.sliders=Sliders
gui.worldhandler.config.key.settings.biome_indicator=Biome Indicator
gui.worldhandler.config.key.settings.command_syntax=Command Syntax
gui.worldhandler.config.key.settings.shortcuts=Shortcuts
gui.worldhandler.config.key.settings.key_shortcuts=Key Shortcuts
gui.worldhandler.config.key.settings.tooltips=Tooltips
gui.worldhandler.config.key.settings.watch=Watch
gui.worldhandler.config.key.settings.smooth_watch=Smooth Watch
gui.worldhandler.config.key.settings.pause_game=Pause Game
gui.worldhandler.config.key.settings.custom_times=Custom Times
gui.worldhandler.config.key.settings.permission_query=Permission Query
gui.worldhandler.config.key.settings.highlight_blocks=Highlight Blocks
gui.worldhandler.config.key.settings.custom_time_dawn=Custom Dawn Ticks
gui.worldhandler.config.key.settings.custom_time_noon=Custom Noon Ticks
gui.worldhandler.config.key.settings.custom_time_sunset=Custom Sunset Ticks
gui.worldhandler.config.key.settings.custom_time_midnight=Custom Midnight Ticks
gui.worldhandler.config.key.settings.block_placing_mode=Block Placing Mode
gui.worldhandler.config.comment.settings.biome_indicator=Displays a text when you walk into another biome
gui.worldhandler.config.comment.settings.command_syntax=Displays the current command at the bottom
gui.worldhandler.config.comment.settings.shortcuts=Adds a row of buttons at the top for quick access
gui.worldhandler.config.comment.settings.key_shortcuts=Enables button keys for pos1 and pos2
gui.worldhandler.config.comment.settings.tooltips=Whether or not to display tooltips
gui.worldhandler.config.comment.settings.watch=Whether or not to display a watch
gui.worldhandler.config.comment.settings.smooth_watch=Whether or not the watch pointers move smooth
gui.worldhandler.config.comment.settings.pause_game=Whether or not to pause the game when the gui is opened
gui.worldhandler.config.comment.settings.custom_times=Whether or not to use the custom times
gui.worldhandler.config.comment.settings.permission_query=Whether or not the permission query is enabled
gui.worldhandler.config.comment.settings.highlight_blocks=Whether or not selected blocks will be highlighted
gui.worldhandler.config.comment.settings.custom_time_dawn=Ticks upon dawn
gui.worldhandler.config.comment.settings.custom_time_noon=Ticks upon noon
gui.worldhandler.config.comment.settings.custom_time_sunset=Ticks upon sunset
gui.worldhandler.config.comment.settings.custom_time_midnight=Ticks upon midnight
gui.worldhandler.config.comment.settings.block_placing_mode=Block placing mode
gui.worldhandler.config.key.skin.icons=Icon Size
gui.worldhandler.config.key.skin.label_color=Label Color
gui.worldhandler.config.key.skin.headline_color=Headline Color
gui.worldhandler.config.key.skin.background_red=Background Red
gui.worldhandler.config.key.skin.background_green=Background Green
gui.worldhandler.config.key.skin.background_blue=Background Blue
gui.worldhandler.config.key.skin.button_red=Button Red
gui.worldhandler.config.key.skin.button_green=Button Green
gui.worldhandler.config.key.skin.button_blue=Button Blue
gui.worldhandler.config.key.skin.textures=Textures
gui.worldhandler.config.key.skin.sharp_tab_edges=Sharp Tab Edges
gui.worldhandler.config.key.skin.draw_background=Draw Background
gui.worldhandler.config.key.skin.background_alpha=Background Alpha
gui.worldhandler.config.key.skin.button_alpha=Button Alpha
gui.worldhandler.config.comment.skin.icons=Size of the icons
gui.worldhandler.config.comment.skin.label_color=Label color
gui.worldhandler.config.comment.skin.headline_color=Headline color
gui.worldhandler.config.comment.skin.background_red=Background red
gui.worldhandler.config.comment.skin.background_green=Background green
gui.worldhandler.config.comment.skin.background_blue=Background blue
gui.worldhandler.config.comment.skin.button_red=Button red
gui.worldhandler.config.comment.skin.button_green=Button green
gui.worldhandler.config.comment.skin.button_blue=Button blue
gui.worldhandler.config.comment.skin.textures=Background texture
gui.worldhandler.config.comment.skin.sharp_tab_edges=Disables the background blending
gui.worldhandler.config.comment.skin.draw_background=Background drawing enabled
gui.worldhandler.config.comment.skin.background_alpha=Background alpha
gui.worldhandler.config.comment.skin.button_alpha=Button alpha
gui.worldhandler.config.comment.butcher=Butcher %s Enabled
gui.worldhandler.config.key.sliders.max_potion_amplifier=Max Potion Amplifier
gui.worldhandler.config.key.sliders.max_item_enchantment=Max Item Enchantment
gui.worldhandler.config.key.sliders.max_item_attributes=Max Item Attribute
gui.worldhandler.config.key.sliders.max_summon_potion_amplifier=Max Summon Potion Amplifier
gui.worldhandler.config.key.sliders.max_summon_potion_minutes=Max Summon Potion Minutes
gui.worldhandler.config.key.sliders.max_summon_attributes=Max Summon Attributes
gui.worldhandler.config.key.sliders.max_experience=Max Experience
gui.worldhandler.config.key.sliders.max_player_points=Max Player Points
gui.worldhandler.config.comment.sliders.max_potion_amplifier=Maximum value for the potion amplifier
gui.worldhandler.config.comment.sliders.max_item_enchantment=Maximum value for an item enchantment
gui.worldhandler.config.comment.sliders.max_item_attributes=Maximum value for an item attribute
gui.worldhandler.config.comment.sliders.max_summon_potion_amplifier=Maximum value for the potion amplifier for summon
gui.worldhandler.config.comment.sliders.max_summon_potion_minutes=Maximum value for the potion duration in minutes for summon
gui.worldhandler.config.comment.sliders.max_summon_attributes=Maximum value for attributes
gui.worldhandler.config.comment.sliders.max_experience=Maximum value for experience
gui.worldhandler.config.comment.sliders.max_player_points=Maximum value for player points
gui.worldhandler.tab.scoreboard.objectives=Objectives
gui.worldhandler.tab.scoreboard.teams=Teams
gui.worldhandler.tab.scoreboard.players=Players
gui.worldhandler.tab.player.player=Player
gui.worldhandler.tab.player.experience=Experience
gui.worldhandler.tab.player.advancements=Advancements
gui.worldhandler.tab.entities.summon=Summon
gui.worldhandler.tab.world.world=World
gui.worldhandler.tab.world.gamerules=Gamerules
gui.worldhandler.tab.blocks.edit_blocks=Edit Blocks
gui.worldhandler.tab.blocks.sign_editor=Sign Editor
gui.worldhandler.tab.blocks.note_block_editor=Note Editor
gui.worldhandler.tab.items.custom_item=Custom Item
gui.worldhandler.tab.items.enchantment=Enchantment
gui.worldhandler.tab.items.recipes=Recipes
gui.worldhandler.tab.containers=Containers
gui.worldhandler.tab.multiplayer=Multiplayer
gui.worldhandler.title.entities.summon=Summon
gui.worldhandler.title.items.custom_item=Custom Item
gui.worldhandler.title.items.enchantment=Enchantment
gui.worldhandler.title.items.recipes=Recipes
gui.worldhandler.title.blocks.edit_blocks=Edit Blocks
gui.worldhandler.title.blocks.sign_editor=Sign Editor
gui.worldhandler.title.blocks.note_block_editor=Note Block Editor
gui.worldhandler.title.scoreboard=Scoreboard
gui.worldhandler.title.world.world=World
gui.worldhandler.title.world.gamerules=Gamerules
gui.worldhandler.title.player.player=Player
gui.worldhandler.title.player.experience=Experience
gui.worldhandler.title.player.advancements=Advancements
gui.worldhandler.title.butcher=Butcher
gui.worldhandler.title.change_world=Change World
gui.worldhandler.title.potions=Potions
gui.worldhandler.title.containers=Containers
gui.worldhandler.title.multiplayer=Multiplayer
gui.worldhandler.advancements.grant=Grant
gui.worldhandler.advancements.revoke=Revoke
gui.worldhandler.advancements.only=Only
gui.worldhandler.advancements.until=Until
gui.worldhandler.advancements.from=From
gui.worldhandler.advancements.through=Through
gui.worldhandler.advancements.everything=Everything
gui.worldhandler.change_world.singleplayer=Singleplayer World
gui.worldhandler.change_world.multiplayer=Multiplayer Server
gui.worldhandler.butcher.radius=Radius
gui.worldhandler.butcher.configure=Configure
gui.worldhandler.butcher.slaughter=Slaughter
gui.worldhandler.multiplayer.kick=Kick
gui.worldhandler.multiplayer.ban=Ban
gui.worldhandler.multiplayer.pardon=Pardon
gui.worldhandler.multiplayer.permissions=Permissions
gui.worldhandler.multiplayer.runtime=Runtime
gui.worldhandler.multiplayer.whitelist=Whitelist
gui.worldhandler.multiplayer.username=Username
gui.worldhandler.multiplayer.kick_ban.reason=Reason
gui.worldhandler.multiplayer.permissions.give=Give Permissions
gui.worldhandler.multiplayer.permissions.take=Take Permissions
gui.worldhandler.multiplayer.runtime.save_world=Save World
gui.worldhandler.multiplayer.runtime.autosave=Autosave: %s
gui.worldhandler.multiplayer.runtime.stop_server=Stop Server
gui.worldhandler.multiplayer.whitelist.reload=Reload Whitelist
gui.worldhandler.multiplayer.whitelist.whitelist=Whitelist: %s
gui.worldhandler.multiplayer.whitelist.add=Add
gui.worldhandler.multiplayer.whitelist.remove=Remove
gui.worldhandler.potions.effect=Effect
gui.worldhandler.potions.effect.give=Give
gui.worldhandler.potions.effect.remove=Remove
gui.worldhandler.potions.effect.remove_all=Remove All
gui.worldhandler.potions.effect.amplifier=Amplifier
gui.worldhandler.potions.effect.ambient=Ambient: %s
gui.worldhandler.potions.effect.particles=Particles: %s
gui.worldhandler.potions.effect.bottle=Bottle
gui.worldhandler.potions.effect.splash=Splash
gui.worldhandler.potions.effect.lingering=Lingering
gui.worldhandler.potions.effect.tipped_arrow=Arrow
gui.worldhandler.entities=Entities
gui.worldhandler.items=Items
gui.worldhandler.scoreboard=Scoreboard
gui.worldhandler.resourcepack=Resourcepack
gui.worldhandler.change_world=Change World
gui.worldhandler.world=World
gui.worldhandler.blocks=Blocks
gui.worldhandler.player=Player
gui.worldhandler.items.custom_item.start=Start
gui.worldhandler.items.custom_item.enchantment=Enchantment
gui.worldhandler.items.custom_item.attributes=Attributes
gui.worldhandler.items.custom_item.custom_item=Give
gui.worldhandler.items.custom_item.start.item_id=Item
gui.worldhandler.items.custom_item.start.lore_1=Lore I
gui.worldhandler.items.custom_item.start.lore_2=Lore II
gui.worldhandler.items.custom_item.start.custom_name=Custom Name
gui.worldhandler.items.enchantment.level=Level
gui.worldhandler.items.enchantment.enchant=Enchant
gui.worldhandler.blocks.sign_editor.look_at_sign=Look at a Sign and press '%s'
gui.worldhandler.blocks.sign_editor.text_line_1=Text Line I
gui.worldhandler.blocks.sign_editor.text_line_2=Text Line II
gui.worldhandler.blocks.sign_editor.text_line_3=Text Line III
gui.worldhandler.blocks.sign_editor.text_line_4=Text Line IV
gui.worldhandler.blocks.sign_editor.commmand=Command
gui.worldhandler.blocks.sign_editor.done=Done
gui.worldhandler.blocks.sign_editor.format_text_line=Format Text Line
gui.worldhandler.blocks.note_block_editor.look_at_note_block=Look at a Note Block and press '%s'
gui.worldhandler.blocks.note_block_editor.c=C
gui.worldhandler.blocks.note_block_editor.d=D
gui.worldhandler.blocks.note_block_editor.e=E
gui.worldhandler.blocks.note_block_editor.f=F
gui.worldhandler.blocks.note_block_editor.g=G
gui.worldhandler.blocks.note_block_editor.a=A
gui.worldhandler.blocks.note_block_editor.b=B
gui.worldhandler.gamerules.rule.commandBlockOutput=Commandblock Messages
gui.worldhandler.gamerules.rule.disableElytraMovementCheck=Disable Speed Check
gui.worldhandler.gamerules.rule.doDaylightCycle=Daylight Cycle
gui.worldhandler.gamerules.rule.doEntityDrops=Entity Drops
gui.worldhandler.gamerules.rule.doFireTick=Fire Spread
gui.worldhandler.gamerules.rule.doMobLoot=Mob Drops
gui.worldhandler.gamerules.rule.doMobSpawning=Mob Spawning
gui.worldhandler.gamerules.rule.doTileDrops=Block Drops
gui.worldhandler.gamerules.rule.keepInventory=Keep Inventory
gui.worldhandler.gamerules.rule.logAdminCommands=Log Admin Commands
gui.worldhandler.gamerules.rule.mobGriefing=Mob Griefing
gui.worldhandler.gamerules.rule.naturalRegeneration=Natural Regeneration
gui.worldhandler.gamerules.rule.randomTickSpeed=Random Tick Speed
gui.worldhandler.gamerules.rule.reducedDebugInfo=Reduced Debug Info
gui.worldhandler.gamerules.rule.sendCommandFeedback=Command Feedback
gui.worldhandler.gamerules.rule.showDeathMessages=Death Messages
gui.worldhandler.gamerules.rule.spawnRadius=Spawn Radius
gui.worldhandler.gamerules.rule.spectatorsGenerateChunks=Spectators Generate Chunks
gui.worldhandler.gamerules.rule.doWeatherCycle=Weather Cycle
gui.worldhandler.gamerules.rule.maxEntityCramming=Max Entitiy Cramming
gui.worldhandler.gamerules.rule.announceAdvancements=Anncounce Advancements
gui.worldhandler.gamerules.rule.doLimitedCrafting=Limited Crafting
gui.worldhandler.gamerules.rule.gameLoopFunction=Game Loop Function
gui.worldhandler.gamerules.rule.maxCommandChainLength=Command Chain Length
gui.worldhandler.world_info.start=Start
gui.worldhandler.world_info.world=World
gui.worldhandler.world_info.statistics=Statistics
gui.worldhandler.world_info.n_a=n/a
gui.worldhandler.world_info.start.spawn=Spawn
gui.worldhandler.world_info.world.name=Name
gui.worldhandler.world_info.world.world_type=World Type
gui.worldhandler.world_info.world.seed=Seed
gui.worldhandler.world_info.statistics.world_time=World Time
gui.worldhandler.world_info.statistics.played=Played
gui.worldhandler.edit_blocks.coordinates=Coordinates
gui.worldhandler.edit_blocks.fill=Fill
gui.worldhandler.edit_blocks.replace=Replace
gui.worldhandler.edit_blocks.clone=Clone
gui.worldhandler.edit_blocks.replace.block_id_replace=Block ID Replace
gui.worldhandler.edit_blocks.replace.block_id_place=Block ID Place
gui.worldhandler.edit_blocks.fill.block_id_to_fill=Block ID To Fill
gui.worldhandler.edit_blocks.clone.mode.replace=Replace
gui.worldhandler.edit_blocks.clone.mode.masked=Masked
gui.worldhandler.edit_blocks.clone.mode.filtered=Filtered
gui.worldhandler.edit_blocks.pos.set_pos_1=Set Pos 1
gui.worldhandler.edit_blocks.pos.set_pos_2=Set Pos 2
gui.worldhandler.recipes.give=Give
gui.worldhandler.recipes.take=Take
gui.worldhandler.scoreboard.slot.list=List
gui.worldhandler.scoreboard.slot.belowName=Below Name
gui.worldhandler.scoreboard.slot.sidebar=Sidebar
gui.worldhandler.scoreboard.slot.sidebar.team=Sidebar Team
gui.worldhandler.scoreboard.objectives.objective=Objective
gui.worldhandler.scoreboard.objectives.create=Create
gui.worldhandler.scoreboard.objectives.display=Display
gui.worldhandler.scoreboard.objectives.undisplay=Undisplay
gui.worldhandler.scoreboard.objectives.remove=Remove
gui.worldhandler.scoreboard.objectives.criteria.air=Player Air
gui.worldhandler.scoreboard.objectives.criteria.armor=Player Armor
gui.worldhandler.scoreboard.objectives.criteria.deathCount=Death Count
gui.worldhandler.scoreboard.objectives.criteria.dummy=Dummy
gui.worldhandler.scoreboard.objectives.criteria.food=Player Food
gui.worldhandler.scoreboard.objectives.criteria.health=Player Health
gui.worldhandler.scoreboard.objectives.criteria.killedByTeam=Killed By Team
gui.worldhandler.scoreboard.objectives.criteria.level=Experience Level
gui.worldhandler.scoreboard.objectives.criteria.playerKillCount=Players Killed
gui.worldhandler.scoreboard.objectives.criteria.stat=Stat
gui.worldhandler.scoreboard.objectives.criteria.stat.craftingTableInteraction=Crafting Table Interaction
gui.worldhandler.scoreboard.objectives.criteria.stat.breakItem=Break Item
gui.worldhandler.scoreboard.objectives.criteria.stat.craftItem=Craft Item
gui.worldhandler.scoreboard.objectives.criteria.stat.drop=Drop Item
gui.worldhandler.scoreboard.objectives.criteria.stat.entityKilledBy=Killed By Count
gui.worldhandler.scoreboard.objectives.criteria.stat.killEntity=Kill Count
gui.worldhandler.scoreboard.objectives.criteria.stat.mineBlock=Block Mined Count
gui.worldhandler.scoreboard.objectives.criteria.stat.pickup=Item Pickup Count
gui.worldhandler.scoreboard.objectives.criteria.stat.useItem=Item Used Count
gui.worldhandler.scoreboard.objectives.criteria.teamkill=Teamkills
gui.worldhandler.scoreboard.objectives.criteria.totalKillCount=Total Kill Count
gui.worldhandler.scoreboard.objectives.criteria.trigger=Trigger
gui.worldhandler.scoreboard.objectives.criteria.xp=Total Experience
gui.worldhandler.scoreboard.team.options.friendlyfire=Friendly Fire
gui.worldhandler.scoreboard.team.options.seeFriendlyInvisibles=Friendly Invisibles
gui.worldhandler.scoreboard.team.options.nametagVisibility=Name Tag Visibility
gui.worldhandler.scoreboard.team.options.deathMessageVisibility=Death Messages
gui.worldhandler.scoreboard.team.options.collisionRule=Team Collision
gui.worldhandler.scoreboard.team.options.color=Color
gui.worldhandler.scoreboard.team.suboption.always=Always
gui.worldhandler.scoreboard.team.suboption.never=Never
gui.worldhandler.scoreboard.team.suboption.hideForOtherTeams=Hide For Others
gui.worldhandler.scoreboard.team.suboption.hideForOwnTeam=Hide For Own
gui.worldhandler.scoreboard.team.suboption.pushOwnTeam=Push Own Team
gui.worldhandler.scoreboard.team.suboption.pushOtherTeams=Push Other Team
gui.worldhandler.scoreboard.team.suboption.true=Enable
gui.worldhandler.scoreboard.team.suboption.false=Disable
gui.worldhandler.scoreboard.team.team=Team
gui.worldhandler.scoreboard.team.create=Create
gui.worldhandler.scoreboard.team.join=Join
gui.worldhandler.scoreboard.team.leave=Leave
gui.worldhandler.scoreboard.team.remove=Remove
gui.worldhandler.scoreboard.team.empty=Empty
gui.worldhandler.scoreboard.team.options=Team Options
gui.worldhandler.scoreboard.players.points=Points
gui.worldhandler.scoreboard.players.tag=Tag
gui.worldhandler.scoreboard.players.trigger=Trigger
gui.worldhandler.entities.player.start=Start
gui.worldhandler.entities.player.score=Score
gui.worldhandler.entities.player.position=Position
gui.worldhandler.entities.player.miscellaneous=Miscellaneous
gui.worldhandler.entities.player.score.experience=Experience
gui.worldhandler.entities.player.score.experience_coins=Exp Coins
gui.worldhandler.entities.player.position.copy_position=Copy Position
gui.worldhandler.entities.player.miscellaneous.set_spawn=Set Spawn
gui.worldhandler.entities.player.miscellaneous.set_global_spawn=Set Global Spawn
gui.worldhandler.entities.player.miscellaneous.kill=Kill
gui.worldhandler.entities.player.miscellaneous.clear_inventory=Clear Inventory
gui.worldhandler.entities.summon.start=Start
gui.worldhandler.entities.summon.potion_effects=Potion Effects
gui.worldhandler.entities.summon.attributes=Attributes
gui.worldhandler.entities.summon.equipment=Equipment
gui.worldhandler.entities.summon.start.mob_id=Mob ID
gui.worldhandler.entities.summon.start.custom_name=Custom Name
gui.worldhandler.entities.summon.start.passenger_mob_id=Passenger Mob ID
gui.worldhandler.potion.time.hours=Hours
gui.worldhandler.potion.time.minutes=Minutes
gui.worldhandler.potion.time.seconds=Seconds
gui.worldhandler.shortcuts.tooltip.home=Home
gui.worldhandler.shortcuts.tooltip.butcher=Butcher
gui.worldhandler.shortcuts.tooltip.settings=Settings
gui.worldhandler.shortcuts.tooltip.potions=Potions
gui.worldhandler.shortcuts.tooltip.gamemode=Gamemode: %s
gui.worldhandler.shortcuts.tooltip.gamemode.survival=Survival
gui.worldhandler.shortcuts.tooltip.gamemode.creative=Creative
gui.worldhandler.shortcuts.tooltip.gamemode.adventure=Adventure
gui.worldhandler.shortcuts.tooltip.gamemode.spectator=Spectator
gui.worldhandler.shortcuts.tooltip.difficulty=Difficulty: %s
gui.worldhandler.shortcuts.tooltip.difficulty.peaceful=Peaceful
gui.worldhandler.shortcuts.tooltip.difficulty.easy=Easy
gui.worldhandler.shortcuts.tooltip.difficulty.normal=Normal
gui.worldhandler.shortcuts.tooltip.difficulty.hard=Hard
gui.worldhandler.shortcuts.tooltip.weather=Weather: %s
gui.worldhandler.shortcuts.tooltip.weather.thunder=Thunderstorm
gui.worldhandler.shortcuts.tooltip.weather.rainy=Rain
gui.worldhandler.shortcuts.tooltip.weather.clear=Clear
gui.worldhandler.shortcuts.tooltip.time=Time: %s
gui.worldhandler.shortcuts.tooltip.time.midnight=Midnight (%s)
gui.worldhandler.shortcuts.tooltip.time.sunset=Sunset (%s)
gui.worldhandler.shortcuts.tooltip.time.noon=Noon (%s)
gui.worldhandler.shortcuts.tooltip.time.dawn=Dawn (%s)
gui.worldhandler.generic.back=Back
gui.worldhandler.generic.backToGame=Back to Game
gui.worldhandler.generic.on=On
gui.worldhandler.generic.off=Off
gui.worldhandler.generic.yes=Yes
gui.worldhandler.generic.no=No
gui.worldhandler.generic.value=Value
gui.worldhandler.generic.name=Name
gui.worldhandler.generic.enable=Enable
gui.worldhandler.generic.disable=Disable
gui.worldhandler.generic.edit_username=Edit Username
gui.worldhandler.actions.add=Add
gui.worldhandler.actions.remove=Remove
gui.worldhandler.actions.reset=Reset
gui.worldhandler.actions.set_to_0=Set To 0
gui.worldhandler.actions.perform=Perform
gui.worldhandler.actions.send=Send
gui.worldhandler.actions.copy=Copy
gui.worldhandler.actions.place_command_block=Place Command Block
gui.worldhandler.color=Color
gui.worldhandler.color.black=Black
gui.worldhandler.color.dark_blue=Dark Blue
gui.worldhandler.color.dark_green=Dark Green
gui.worldhandler.color.dark_aqua=Dark Aqua
gui.worldhandler.color.dark_red=Dark Red
gui.worldhandler.color.dark_purple=Dark Purple
gui.worldhandler.color.gold=Gold
gui.worldhandler.color.gray=Gray
gui.worldhandler.color.dark_gray=Dark Gray
gui.worldhandler.color.blue=Blue
gui.worldhandler.color.green=Green
gui.worldhandler.color.aqua=Aqua
gui.worldhandler.color.red=Red
gui.worldhandler.color.light_purple=Light Purple
gui.worldhandler.color.yellow=Yellow
gui.worldhandler.color.white=White
gui.worldhandler.color.reset=Default
worldhandler.permission.refused=You do not have permission to use the World Handler
worldhandler.permission.refused.change=Change "%s" to disable this message

View File

@@ -1,451 +1,451 @@
gui.worldhandler.config.tooltip=World Handler 设置
gui.worldhandler.config.category.settings=设置
gui.worldhandler.config.category.skin=皮肤样式
gui.worldhandler.config.category.butcher=屠宰
gui.worldhandler.config.category.sliders=滑块
gui.worldhandler.config.key.settings.biome_indicator=生物群系指示器
gui.worldhandler.config.key.settings.command_syntax=命令句法
gui.worldhandler.config.key.settings.shortcuts=快捷键
gui.worldhandler.config.key.settings.key_shortcuts=键盘快捷键
gui.worldhandler.config.key.settings.tooltips=浮动提示
gui.worldhandler.config.key.settings.watch=时钟
gui.worldhandler.config.key.settings.smooth_watch=时钟平滑效果
gui.worldhandler.config.key.settings.pause_game=暂停游戏
gui.worldhandler.config.key.settings.custom_times=自定义时间
gui.worldhandler.config.key.settings.permission_query=权限队列
gui.worldhandler.config.key.settings.highlight_blocks=高亮方块
gui.worldhandler.config.key.settings.custom_time_dawn=自定义日出时间
gui.worldhandler.config.key.settings.custom_time_noon=自定义正午时间
gui.worldhandler.config.key.settings.custom_time_sunset=自定义日落时间
gui.worldhandler.config.key.settings.custom_time_midnight=自定义午夜时间
gui.worldhandler.config.key.settings.block_placing_mode=方块放置方式
gui.worldhandler.config.comment.settings.custom_time_dawn=生物群系指示器开启
gui.worldhandler.config.comment.settings.command_syntax=命令句法开启
gui.worldhandler.config.comment.settings.shortcuts=快捷键开启
gui.worldhandler.config.comment.settings.key_shortcuts=键盘快捷键开启
gui.worldhandler.config.comment.settings.tooltips=浮动提示开启
gui.worldhandler.config.comment.settings.watch=时钟开启
gui.worldhandler.config.comment.settings.smooth_watch=时钟平滑效果开启
gui.worldhandler.config.comment.settings.pause_game=暂停游戏
gui.worldhandler.config.comment.settings.custom_times=自定义时间开启
gui.worldhandler.config.comment.settings.permission_query=权限队列开启
gui.worldhandler.config.comment.settings.highlight_blocks=被选中的方块会不会高亮
gui.worldhandler.config.comment.settings.custom_time_dawn=日出的时间
gui.worldhandler.config.comment.settings.custom_time_noon=正午的时间
gui.worldhandler.config.comment.settings.custom_time_sunset=日落的时间
gui.worldhandler.config.comment.settings.custom_time_midnight=午夜的时间
gui.worldhandler.config.comment.settings.block_placing_mode=方块放置方式
gui.worldhandler.config.key.skin.icons=图标尺寸
gui.worldhandler.config.key.skin.label_color=标签颜色
gui.worldhandler.config.key.skin.headline_color=标题颜色
gui.worldhandler.config.key.skin.background_red=背景红色
gui.worldhandler.config.key.skin.background_green=背景绿色
gui.worldhandler.config.key.skin.background_blue=背景蓝色
gui.worldhandler.config.key.skin.button_red=按钮红色
gui.worldhandler.config.key.skin.button_green=按钮绿色
gui.worldhandler.config.key.skin.button_blue=按钮蓝色
gui.worldhandler.config.key.skin.textures=材质
gui.worldhandler.config.key.skin.sharp_tab_edges=尖锐分栏边缘
gui.worldhandler.config.key.skin.draw_background=绘制暗色背景
gui.worldhandler.config.key.skin.background_alpha=背景透明度
gui.worldhandler.config.key.skin.button_alpha=按钮透明度
gui.worldhandler.config.comment.skin.icons=图标的大小
gui.worldhandler.config.comment.skin.label_color=标签的颜色
gui.worldhandler.config.comment.skin.headline_color=标题颜色
gui.worldhandler.config.comment.skin.background_red=背景 R
gui.worldhandler.config.comment.skin.background_green=背景 G
gui.worldhandler.config.comment.skin.background_blue=背景 B
gui.worldhandler.config.comment.skin.button_red=按钮 R
gui.worldhandler.config.comment.skin.button_green=按钮 G
gui.worldhandler.config.comment.skin.button_blue=按钮 B
gui.worldhandler.config.comment.skin.textures=背景材质
gui.worldhandler.config.comment.skin.sharp_tab_edges=尖锐分栏边缘开启
gui.worldhandler.config.comment.skin.draw_background=绘制暗色背景开启
gui.worldhandler.config.comment.skin.background_alpha=背景 Alpha
gui.worldhandler.config.comment.skin.button_alpha=按钮 Alpha
gui.worldhandler.config.comment.butcher=屠宰 %s 开启
gui.worldhandler.config.key.sliders.max_potion_amplifier=药水倍率最大值
gui.worldhandler.config.key.sliders.max_item_enchantment=物品附魔最大值
gui.worldhandler.config.key.sliders.max_item_attributes=物品属性最大值
gui.worldhandler.config.key.sliders.max_summon_potion_amplifier=召唤药水倍率最大值
gui.worldhandler.config.key.sliders.max_summon_potion_minutes=召唤药水持续时间最大值
gui.worldhandler.config.key.sliders.max_summon_attributes=召唤属性最大值
gui.worldhandler.config.key.sliders.max_experience=经验最大值
gui.worldhandler.config.key.sliders.max_player_points=玩家分数最大值
gui.worldhandler.config.comment.sliders.max_potion_amplifier=药水倍率最大值
gui.worldhandler.config.comment.sliders.max_item_enchantment=物品附魔最大值
gui.worldhandler.config.comment.sliders.max_item_attributes=物品属性最大值
gui.worldhandler.config.comment.sliders.max_summon_potion_amplifier=召唤药水倍率最大值
gui.worldhandler.config.comment.sliders.max_summon_potion_minutes=召唤药水持续时间最大值
gui.worldhandler.config.comment.sliders.max_summon_attributes=召唤属性最大值
gui.worldhandler.config.comment.sliders.max_experience=经验最大值
gui.worldhandler.config.comment.sliders.max_player_points=玩家分数最大值
gui.worldhandler.tab.scoreboard.objectives=变量
gui.worldhandler.tab.scoreboard.teams=团队
gui.worldhandler.tab.scoreboard.players=玩家
gui.worldhandler.tab.player.player=玩家
gui.worldhandler.tab.player.experience=经验等级
gui.worldhandler.tab.player.advancements=进度
gui.worldhandler.tab.entities.summon=召唤
gui.worldhandler.tab.world.world=世界
gui.worldhandler.tab.world.gamerules=游戏规则
gui.worldhandler.tab.world.recipes=配方
gui.worldhandler.tab.blocks.edit_blocks=编辑方块
gui.worldhandler.tab.blocks.sign_editor=告示牌编辑器
gui.worldhandler.tab.blocks.note_block_editor=音符编辑器
gui.worldhandler.tab.items.custom_item=给予自定义物品
gui.worldhandler.tab.items.enchantment=附魔
gui.worldhandler.tab.containers=容器
gui.worldhandler.tab.multiplayer=多人
gui.worldhandler.title.entities.summon=召唤
gui.worldhandler.title.items.custom_item=给予自定义物品
gui.worldhandler.title.items.enchantment=附魔
gui.worldhandler.title.blocks.edit_blocks=编辑方块
gui.worldhandler.title.blocks.sign_editor=告示牌编辑器
gui.worldhandler.title.blocks.note_block_editor=音符盒编辑器
gui.worldhandler.title.scoreboard=记分板
gui.worldhandler.title.world.world=世界
gui.worldhandler.title.world.gamerules=游戏规则
gui.worldhandler.title.world.recipes=配方
gui.worldhandler.title.player.player=玩家
gui.worldhandler.title.player.experience=经验等级
gui.worldhandler.title.player.advancements=进度
gui.worldhandler.title.butcher=屠宰
gui.worldhandler.title.change_world=更改世界
gui.worldhandler.title.potions=药水
gui.worldhandler.title.containers=容器
gui.worldhandler.title.multiplayer=多人
gui.worldhandler.advancements.grant=给予
gui.worldhandler.advancements.revoke=移除
gui.worldhandler.advancements.only=仅此
gui.worldhandler.advancements.until=直到
gui.worldhandler.advancements.from=自
gui.worldhandler.advancements.through=经由
gui.worldhandler.advancements.everything=全部
gui.worldhandler.change_world.singleplayer=单人世界
gui.worldhandler.change_world.multiplayer=多人世界
gui.worldhandler.butcher.radius=范围
gui.worldhandler.butcher.configure=配置
gui.worldhandler.butcher.slaughter=屠杀
gui.worldhandler.multiplayer.kick=踢出
gui.worldhandler.multiplayer.ban=封禁
gui.worldhandler.multiplayer.pardon=解封
gui.worldhandler.multiplayer.permissions=权限
gui.worldhandler.multiplayer.runtime=运行时
gui.worldhandler.multiplayer.whitelist=白名单
gui.worldhandler.multiplayer.username=用户名
gui.worldhandler.multiplayer.kick_ban.reason=理由
gui.worldhandler.multiplayer.permissions.give=给予权限
gui.worldhandler.multiplayer.permissions.take=收回权限
gui.worldhandler.multiplayer.runtime.save_world=保存世界
gui.worldhandler.multiplayer.runtime.autosave=自动保存:%s
gui.worldhandler.multiplayer.runtime.stop_server=停止服务器
gui.worldhandler.multiplayer.whitelist.reload=重新加载白名单
gui.worldhandler.multiplayer.whitelist.whitelist=白名单:%s
gui.worldhandler.multiplayer.whitelist.add=添加
gui.worldhandler.multiplayer.whitelist.remove=删除
gui.worldhandler.potions.effect=效果
gui.worldhandler.potions.effect.give=给予
gui.worldhandler.potions.effect.remove=删除
gui.worldhandler.potions.effect.remove_all=移除所有
gui.worldhandler.potions.effect.amplifier=效果等级
gui.worldhandler.potions.effect.ambient=减少粒子显示:%s
gui.worldhandler.potions.effect.particles=粒子:%s
gui.worldhandler.potions.effect.bottle=瓶装
gui.worldhandler.potions.effect.splash=喷溅
gui.worldhandler.potions.effect.lingering=滞留
gui.worldhandler.potions.effect.tipped_arrow=箭
gui.worldhandler.entities=实体
gui.worldhandler.items=物品
gui.worldhandler.scoreboard=记分板
gui.worldhandler.resourcepack=资源包
gui.worldhandler.change_world=更改世界
gui.worldhandler.world=世界
gui.worldhandler.blocks=方块
gui.worldhandler.player=玩家
gui.worldhandler.items.custom_item.start=首选项
gui.worldhandler.items.custom_item.enchantment=附魔
gui.worldhandler.items.custom_item.attributes=属性
gui.worldhandler.items.custom_item.custom_item=给予自定义物品
gui.worldhandler.items.custom_item.start.item_id=物品 ID
gui.worldhandler.items.custom_item.start.lore_1=描述 I
gui.worldhandler.items.custom_item.start.lore_2=描述 II
gui.worldhandler.items.custom_item.start.custom_name=自定义名称
gui.worldhandler.items.enchantment.level=等级
gui.worldhandler.items.enchantment.enchant=附魔
gui.worldhandler.blocks.sign_editor.look_at_sign=看着一个告示牌并按 '%s'
gui.worldhandler.blocks.sign_editor.text_line_1=文字行 I
gui.worldhandler.blocks.sign_editor.text_line_2=文字行 II
gui.worldhandler.blocks.sign_editor.text_line_3=文字行 III
gui.worldhandler.blocks.sign_editor.text_line_4=文字行 IV
gui.worldhandler.blocks.sign_editor.commmand=命令
gui.worldhandler.blocks.sign_editor.done=完成
gui.worldhandler.blocks.sign_editor.format_text_line=文本行格式
gui.worldhandler.blocks.note_block_editor.look_at_note_block=看着一个音符盒并按 '%s'
gui.worldhandler.blocks.note_block_editor.c=C
gui.worldhandler.blocks.note_block_editor.d=D
gui.worldhandler.blocks.note_block_editor.e=E
gui.worldhandler.blocks.note_block_editor.f=F
gui.worldhandler.blocks.note_block_editor.g=G
gui.worldhandler.blocks.note_block_editor.a=A
gui.worldhandler.blocks.note_block_editor.b=B
gui.worldhandler.gamerules.rule.commandBlockOutput=命令方块输出信息
gui.worldhandler.gamerules.rule.disableElytraMovementCheck=禁用鞘翅速度检查
gui.worldhandler.gamerules.rule.doDaylightCycle=昼夜循环
gui.worldhandler.gamerules.rule.doEntityDrops=实体掉落
gui.worldhandler.gamerules.rule.doFireTick=火焰扩散
gui.worldhandler.gamerules.rule.doMobLoot=生物掉落
gui.worldhandler.gamerules.rule.doMobSpawning=生物出生
gui.worldhandler.gamerules.rule.doTileDrops=方块掉落
gui.worldhandler.gamerules.rule.keepInventory=死亡保留物品
gui.worldhandler.gamerules.rule.logAdminCommands=存储命令输出到聊天记录
gui.worldhandler.gamerules.rule.mobGriefing=生物对世界的破坏
gui.worldhandler.gamerules.rule.naturalRegeneration=自然回血
gui.worldhandler.gamerules.rule.randomTickSpeed=随机方块刻速度
gui.worldhandler.gamerules.rule.reducedDebugInfo=简化调试信息
gui.worldhandler.gamerules.rule.sendCommandFeedback=命令反馈
gui.worldhandler.gamerules.rule.showDeathMessages=死亡信息
gui.worldhandler.gamerules.rule.spawnRadius=出生范围
gui.worldhandler.gamerules.rule.spectatorsGenerateChunks=旁观者生成区块
gui.worldhandler.gamerules.rule.doWeatherCycle=天气循环
gui.worldhandler.gamerules.rule.maxEntityCramming=最大实体堆叠
gui.worldhandler.gamerules.rule.announceAdvancements=广播进度
gui.worldhandler.gamerules.rule.doLimitedCrafting=限制合成配方
gui.worldhandler.gamerules.rule.gameLoopFunction=每刻运行的函数
gui.worldhandler.gamerules.rule.maxCommandChainLength=命令连锁长度
gui.worldhandler.world_info.start=首选项
gui.worldhandler.world_info.world=世界
gui.worldhandler.world_info.statistics=统计数据
gui.worldhandler.world_info.n_a=n/a
gui.worldhandler.world_info.start.spawn=出生
gui.worldhandler.world_info.world.name=名称
gui.worldhandler.world_info.world.world_type=世界类型
gui.worldhandler.world_info.world.seed=种子
gui.worldhandler.world_info.statistics.world_time=世界时间
gui.worldhandler.world_info.statistics.played=已游玩
gui.worldhandler.edit_blocks.coordinates=坐标
gui.worldhandler.edit_blocks.fill=填充
gui.worldhandler.edit_blocks.replace=替换
gui.worldhandler.edit_blocks.clone=克隆
gui.worldhandler.edit_blocks.replace.block_id_replace=被替换方块 ID
gui.worldhandler.edit_blocks.replace.block_id_place=放置方块 ID
gui.worldhandler.edit_blocks.fill.block_id_to_fill=填充方块 ID
gui.worldhandler.edit_blocks.clone.mode.replace=替换
gui.worldhandler.edit_blocks.clone.mode.masked=叠加
gui.worldhandler.edit_blocks.clone.mode.filtered=仅指定方块
gui.worldhandler.edit_blocks.pos.set_pos_1=设置位点 1
gui.worldhandler.edit_blocks.pos.set_pos_2=设置位点 2
gui.worldhandler.recipes.give=给予
gui.worldhandler.recipes.take=拿取
gui.worldhandler.scoreboard.slot.list=列表
gui.worldhandler.scoreboard.slot.belowName=名称下方
gui.worldhandler.scoreboard.slot.sidebar=侧边栏
gui.worldhandler.scoreboard.slot.sidebar.team=侧边栏队伍
gui.worldhandler.scoreboard.objectives.objective=变量
gui.worldhandler.scoreboard.objectives.create=创建
gui.worldhandler.scoreboard.objectives.display=显示
gui.worldhandler.scoreboard.objectives.undisplay=取消显示
gui.worldhandler.scoreboard.objectives.remove=删除
gui.worldhandler.scoreboard.objectives.criteria.air=空气值
gui.worldhandler.scoreboard.objectives.criteria.armor=盔甲值
gui.worldhandler.scoreboard.objectives.criteria.deathCount=死亡次数
gui.worldhandler.scoreboard.objectives.criteria.dummy=虚拟型
gui.worldhandler.scoreboard.objectives.criteria.food=饱食度
gui.worldhandler.scoreboard.objectives.criteria.health=生命值
gui.worldhandler.scoreboard.objectives.criteria.killedByTeam=团队被击杀数
gui.worldhandler.scoreboard.objectives.criteria.level=经验等级
gui.worldhandler.scoreboard.objectives.criteria.playerKillCount=击杀玩家数
gui.worldhandler.scoreboard.objectives.criteria.stat=统计
gui.worldhandler.scoreboard.objectives.criteria.stat.craftingTableInteraction=与工作台互动
gui.worldhandler.scoreboard.objectives.criteria.stat.breakItem=用坏物品
gui.worldhandler.scoreboard.objectives.criteria.stat.craftItem=合成物品
gui.worldhandler.scoreboard.objectives.criteria.stat.drop=掉落物品
gui.worldhandler.scoreboard.objectives.criteria.stat.entityKilledBy=被实体击杀数
gui.worldhandler.scoreboard.objectives.criteria.stat.killEntity=击杀实体数
gui.worldhandler.scoreboard.objectives.criteria.stat.mineBlock=挖掘方块数
gui.worldhandler.scoreboard.objectives.criteria.stat.pickup=物品拾起数
gui.worldhandler.scoreboard.objectives.criteria.stat.useItem=物品使用数
gui.worldhandler.scoreboard.objectives.criteria.teamkill=团队击杀数
gui.worldhandler.scoreboard.objectives.criteria.totalKillCount=击杀生物数
gui.worldhandler.scoreboard.objectives.criteria.trigger=触发器
gui.worldhandler.scoreboard.objectives.criteria.xp=经验值
gui.worldhandler.scoreboard.team.options.friendlyfire=误伤
gui.worldhandler.scoreboard.team.options.seeFriendlyInvisibles=可看到隐身队友
gui.worldhandler.scoreboard.team.options.nametagVisibility=成员名称牌可见性
gui.worldhandler.scoreboard.team.options.deathMessageVisibility=死亡信息可见性
gui.worldhandler.scoreboard.team.options.collisionRule=碰撞模式
gui.worldhandler.scoreboard.team.options.color=颜色
gui.worldhandler.scoreboard.team.suboption.always=总是
gui.worldhandler.scoreboard.team.suboption.never=从不
gui.worldhandler.scoreboard.team.suboption.hideForOtherTeams=对其他队伍隐藏
gui.worldhandler.scoreboard.team.suboption.hideForOwnTeam=对己方队伍隐藏
gui.worldhandler.scoreboard.team.suboption.pushOwnTeam=推动己方队伍
gui.worldhandler.scoreboard.team.suboption.pushOtherTeams=推动其它队伍
gui.worldhandler.scoreboard.team.suboption.true=开启
gui.worldhandler.scoreboard.team.suboption.false=关闭
gui.worldhandler.scoreboard.team.team=队伍
gui.worldhandler.scoreboard.team.create=创建
gui.worldhandler.scoreboard.team.join=加入
gui.worldhandler.scoreboard.team.leave=离开
gui.worldhandler.scoreboard.team.remove=删除
gui.worldhandler.scoreboard.team.empty=空
gui.worldhandler.scoreboard.team.options=队伍选项
gui.worldhandler.scoreboard.players.points=点数
gui.worldhandler.scoreboard.players.tag=标签
gui.worldhandler.scoreboard.players.trigger=触发器
gui.worldhandler.entities.player.start=首选项
gui.worldhandler.entities.player.score=记分
gui.worldhandler.entities.player.position=位置
gui.worldhandler.entities.player.miscellaneous=杂项
gui.worldhandler.entities.player.score.experience=经验等级
gui.worldhandler.entities.player.score.experience_coins=经验值
gui.worldhandler.entities.player.position.copy_position=复制位置
gui.worldhandler.entities.player.miscellaneous.set_spawn=设置出生点
gui.worldhandler.entities.player.miscellaneous.set_global_spawn=设置全局出生点
gui.worldhandler.entities.player.miscellaneous.kill=杀死
gui.worldhandler.entities.player.miscellaneous.clear_inventory=清空物品栏
gui.worldhandler.entities.summon.start=首选项
gui.worldhandler.entities.summon.potion_effects=药水效果
gui.worldhandler.entities.summon.attributes=属性
gui.worldhandler.entities.summon.equipment=装备
gui.worldhandler.entities.summon.start.mob_id=生物 ID
gui.worldhandler.entities.summon.start.custom_name=自定义名称
gui.worldhandler.entities.summon.start.passenger_mob_id=骑乘生物 ID
gui.worldhandler.potion.time.hours=小时
gui.worldhandler.potion.time.minutes=分钟
gui.worldhandler.potion.time.seconds=秒
gui.worldhandler.shortcuts.tooltip.home=主页
gui.worldhandler.shortcuts.tooltip.butcher=屠宰
gui.worldhandler.shortcuts.tooltip.settings=设置
gui.worldhandler.shortcuts.tooltip.potions=药水
gui.worldhandler.shortcuts.tooltip.gamemode=游戏模式:%s
gui.worldhandler.shortcuts.tooltip.gamemode.survival=生存
gui.worldhandler.shortcuts.tooltip.gamemode.creative=创造
gui.worldhandler.shortcuts.tooltip.gamemode.adventure=冒险
gui.worldhandler.shortcuts.tooltip.gamemode.spectator=旁观
gui.worldhandler.shortcuts.tooltip.difficulty=难度:%s
gui.worldhandler.shortcuts.tooltip.difficulty.peaceful=和平
gui.worldhandler.shortcuts.tooltip.difficulty.easy=简单
gui.worldhandler.shortcuts.tooltip.difficulty.normal=普通
gui.worldhandler.shortcuts.tooltip.difficulty.hard=困难
gui.worldhandler.shortcuts.tooltip.weather=天气:%s
gui.worldhandler.shortcuts.tooltip.weather.thunder=雷雨
gui.worldhandler.shortcuts.tooltip.weather.rainy=雨天
gui.worldhandler.shortcuts.tooltip.weather.clear=晴朗
gui.worldhandler.shortcuts.tooltip.time=时间:%s
gui.worldhandler.shortcuts.tooltip.time.midnight=午夜(%s
gui.worldhandler.shortcuts.tooltip.time.sunset=日落(%s
gui.worldhandler.shortcuts.tooltip.time.noon=正午(%s
gui.worldhandler.shortcuts.tooltip.time.dawn=日出(%s
gui.worldhandler.generic.back=返回
gui.worldhandler.generic.backToGame=返回游戏
gui.worldhandler.generic.on=开
gui.worldhandler.generic.off=关
gui.worldhandler.generic.yes=是
gui.worldhandler.generic.no=否
gui.worldhandler.generic.value=值
gui.worldhandler.generic.name=名称
gui.worldhandler.generic.enable=开启
gui.worldhandler.generic.disable=关闭
gui.worldhandler.generic.edit_username=编辑用户名
gui.worldhandler.actions.add=添加
gui.worldhandler.actions.remove=删除
gui.worldhandler.actions.reset=重置
gui.worldhandler.actions.set_to_0=重置为 0
gui.worldhandler.actions.perform=执行
gui.worldhandler.actions.send=发送
gui.worldhandler.actions.copy=复制
gui.worldhandler.actions.place_command_block=放置命令方块
gui.worldhandler.color=颜色
gui.worldhandler.color.black=黑色
gui.worldhandler.color.dark_blue=深蓝色
gui.worldhandler.color.dark_green=深绿色
gui.worldhandler.color.dark_aqua=湖蓝色
gui.worldhandler.color.dark_red=深红色
gui.worldhandler.color.dark_purple=紫色
gui.worldhandler.color.gold=金色
gui.worldhandler.color.gray=灰色
gui.worldhandler.color.dark_gray=深灰色
gui.worldhandler.color.blue=蓝色
gui.worldhandler.color.green=绿色
gui.worldhandler.color.aqua=天蓝色
gui.worldhandler.color.red=红色
gui.worldhandler.color.light_purple=粉色
gui.worldhandler.color.yellow=黄色
gui.worldhandler.color.white=白色
gui.worldhandler.color.reset=默认
worldhandler.permission.refused=您没有权限使用 World Handler
worldhandler.permission.refused.change=更改 "%s" 来停止显示这条信息
gui.worldhandler.config.tooltip=World Handler 设置
gui.worldhandler.config.category.settings=设置
gui.worldhandler.config.category.skin=皮肤样式
gui.worldhandler.config.category.butcher=屠宰
gui.worldhandler.config.category.sliders=滑块
gui.worldhandler.config.key.settings.biome_indicator=生物群系指示器
gui.worldhandler.config.key.settings.command_syntax=命令句法
gui.worldhandler.config.key.settings.shortcuts=快捷键
gui.worldhandler.config.key.settings.key_shortcuts=键盘快捷键
gui.worldhandler.config.key.settings.tooltips=浮动提示
gui.worldhandler.config.key.settings.watch=时钟
gui.worldhandler.config.key.settings.smooth_watch=时钟平滑效果
gui.worldhandler.config.key.settings.pause_game=暂停游戏
gui.worldhandler.config.key.settings.custom_times=自定义时间
gui.worldhandler.config.key.settings.permission_query=权限队列
gui.worldhandler.config.key.settings.highlight_blocks=高亮方块
gui.worldhandler.config.key.settings.custom_time_dawn=自定义日出时间
gui.worldhandler.config.key.settings.custom_time_noon=自定义正午时间
gui.worldhandler.config.key.settings.custom_time_sunset=自定义日落时间
gui.worldhandler.config.key.settings.custom_time_midnight=自定义午夜时间
gui.worldhandler.config.key.settings.block_placing_mode=方块放置方式
gui.worldhandler.config.comment.settings.custom_time_dawn=生物群系指示器开启
gui.worldhandler.config.comment.settings.command_syntax=命令句法开启
gui.worldhandler.config.comment.settings.shortcuts=快捷键开启
gui.worldhandler.config.comment.settings.key_shortcuts=键盘快捷键开启
gui.worldhandler.config.comment.settings.tooltips=浮动提示开启
gui.worldhandler.config.comment.settings.watch=时钟开启
gui.worldhandler.config.comment.settings.smooth_watch=时钟平滑效果开启
gui.worldhandler.config.comment.settings.pause_game=暂停游戏
gui.worldhandler.config.comment.settings.custom_times=自定义时间开启
gui.worldhandler.config.comment.settings.permission_query=权限队列开启
gui.worldhandler.config.comment.settings.highlight_blocks=被选中的方块会不会高亮
gui.worldhandler.config.comment.settings.custom_time_dawn=日出的时间
gui.worldhandler.config.comment.settings.custom_time_noon=正午的时间
gui.worldhandler.config.comment.settings.custom_time_sunset=日落的时间
gui.worldhandler.config.comment.settings.custom_time_midnight=午夜的时间
gui.worldhandler.config.comment.settings.block_placing_mode=方块放置方式
gui.worldhandler.config.key.skin.icons=图标尺寸
gui.worldhandler.config.key.skin.label_color=标签颜色
gui.worldhandler.config.key.skin.headline_color=标题颜色
gui.worldhandler.config.key.skin.background_red=背景红色
gui.worldhandler.config.key.skin.background_green=背景绿色
gui.worldhandler.config.key.skin.background_blue=背景蓝色
gui.worldhandler.config.key.skin.button_red=按钮红色
gui.worldhandler.config.key.skin.button_green=按钮绿色
gui.worldhandler.config.key.skin.button_blue=按钮蓝色
gui.worldhandler.config.key.skin.textures=材质
gui.worldhandler.config.key.skin.sharp_tab_edges=尖锐分栏边缘
gui.worldhandler.config.key.skin.draw_background=绘制暗色背景
gui.worldhandler.config.key.skin.background_alpha=背景透明度
gui.worldhandler.config.key.skin.button_alpha=按钮透明度
gui.worldhandler.config.comment.skin.icons=图标的大小
gui.worldhandler.config.comment.skin.label_color=标签的颜色
gui.worldhandler.config.comment.skin.headline_color=标题颜色
gui.worldhandler.config.comment.skin.background_red=背景 R
gui.worldhandler.config.comment.skin.background_green=背景 G
gui.worldhandler.config.comment.skin.background_blue=背景 B
gui.worldhandler.config.comment.skin.button_red=按钮 R
gui.worldhandler.config.comment.skin.button_green=按钮 G
gui.worldhandler.config.comment.skin.button_blue=按钮 B
gui.worldhandler.config.comment.skin.textures=背景材质
gui.worldhandler.config.comment.skin.sharp_tab_edges=尖锐分栏边缘开启
gui.worldhandler.config.comment.skin.draw_background=绘制暗色背景开启
gui.worldhandler.config.comment.skin.background_alpha=背景 Alpha
gui.worldhandler.config.comment.skin.button_alpha=按钮 Alpha
gui.worldhandler.config.comment.butcher=屠宰 %s 开启
gui.worldhandler.config.key.sliders.max_potion_amplifier=药水倍率最大值
gui.worldhandler.config.key.sliders.max_item_enchantment=物品附魔最大值
gui.worldhandler.config.key.sliders.max_item_attributes=物品属性最大值
gui.worldhandler.config.key.sliders.max_summon_potion_amplifier=召唤药水倍率最大值
gui.worldhandler.config.key.sliders.max_summon_potion_minutes=召唤药水持续时间最大值
gui.worldhandler.config.key.sliders.max_summon_attributes=召唤属性最大值
gui.worldhandler.config.key.sliders.max_experience=经验最大值
gui.worldhandler.config.key.sliders.max_player_points=玩家分数最大值
gui.worldhandler.config.comment.sliders.max_potion_amplifier=药水倍率最大值
gui.worldhandler.config.comment.sliders.max_item_enchantment=物品附魔最大值
gui.worldhandler.config.comment.sliders.max_item_attributes=物品属性最大值
gui.worldhandler.config.comment.sliders.max_summon_potion_amplifier=召唤药水倍率最大值
gui.worldhandler.config.comment.sliders.max_summon_potion_minutes=召唤药水持续时间最大值
gui.worldhandler.config.comment.sliders.max_summon_attributes=召唤属性最大值
gui.worldhandler.config.comment.sliders.max_experience=经验最大值
gui.worldhandler.config.comment.sliders.max_player_points=玩家分数最大值
gui.worldhandler.tab.scoreboard.objectives=变量
gui.worldhandler.tab.scoreboard.teams=团队
gui.worldhandler.tab.scoreboard.players=玩家
gui.worldhandler.tab.player.player=玩家
gui.worldhandler.tab.player.experience=经验等级
gui.worldhandler.tab.player.advancements=进度
gui.worldhandler.tab.entities.summon=召唤
gui.worldhandler.tab.world.world=世界
gui.worldhandler.tab.world.gamerules=游戏规则
gui.worldhandler.tab.blocks.edit_blocks=编辑方块
gui.worldhandler.tab.blocks.sign_editor=告示牌编辑器
gui.worldhandler.tab.blocks.note_block_editor=音符编辑器
gui.worldhandler.tab.items.custom_item=给予自定义物品
gui.worldhandler.tab.items.enchantment=附魔
gui.worldhandler.tab.items.recipes=配方
gui.worldhandler.tab.containers=容器
gui.worldhandler.tab.multiplayer=多人
gui.worldhandler.title.entities.summon=召唤
gui.worldhandler.title.items.custom_item=给予自定义物品
gui.worldhandler.title.items.enchantment=附魔
gui.worldhandler.title.items.recipes=配方
gui.worldhandler.title.blocks.edit_blocks=编辑方块
gui.worldhandler.title.blocks.sign_editor=告示牌编辑器
gui.worldhandler.title.blocks.note_block_editor=音符盒编辑器
gui.worldhandler.title.scoreboard=记分板
gui.worldhandler.title.world.world=世界
gui.worldhandler.title.world.gamerules=游戏规则
gui.worldhandler.title.player.player=玩家
gui.worldhandler.title.player.experience=经验等级
gui.worldhandler.title.player.advancements=进度
gui.worldhandler.title.butcher=屠宰
gui.worldhandler.title.change_world=更改世界
gui.worldhandler.title.potions=药水
gui.worldhandler.title.containers=容器
gui.worldhandler.title.multiplayer=多人
gui.worldhandler.advancements.grant=给予
gui.worldhandler.advancements.revoke=移除
gui.worldhandler.advancements.only=仅此
gui.worldhandler.advancements.until=直到
gui.worldhandler.advancements.from=自
gui.worldhandler.advancements.through=经由
gui.worldhandler.advancements.everything=全部
gui.worldhandler.change_world.singleplayer=单人世界
gui.worldhandler.change_world.multiplayer=多人世界
gui.worldhandler.butcher.radius=范围
gui.worldhandler.butcher.configure=配置
gui.worldhandler.butcher.slaughter=屠杀
gui.worldhandler.multiplayer.kick=踢出
gui.worldhandler.multiplayer.ban=封禁
gui.worldhandler.multiplayer.pardon=解封
gui.worldhandler.multiplayer.permissions=权限
gui.worldhandler.multiplayer.runtime=运行时
gui.worldhandler.multiplayer.whitelist=白名单
gui.worldhandler.multiplayer.username=用户名
gui.worldhandler.multiplayer.kick_ban.reason=理由
gui.worldhandler.multiplayer.permissions.give=给予权限
gui.worldhandler.multiplayer.permissions.take=收回权限
gui.worldhandler.multiplayer.runtime.save_world=保存世界
gui.worldhandler.multiplayer.runtime.autosave=自动保存:%s
gui.worldhandler.multiplayer.runtime.stop_server=停止服务器
gui.worldhandler.multiplayer.whitelist.reload=重新加载白名单
gui.worldhandler.multiplayer.whitelist.whitelist=白名单:%s
gui.worldhandler.multiplayer.whitelist.add=添加
gui.worldhandler.multiplayer.whitelist.remove=删除
gui.worldhandler.potions.effect=效果
gui.worldhandler.potions.effect.give=给予
gui.worldhandler.potions.effect.remove=删除
gui.worldhandler.potions.effect.remove_all=移除所有
gui.worldhandler.potions.effect.amplifier=效果等级
gui.worldhandler.potions.effect.ambient=减少粒子显示:%s
gui.worldhandler.potions.effect.particles=粒子:%s
gui.worldhandler.potions.effect.bottle=瓶装
gui.worldhandler.potions.effect.splash=喷溅
gui.worldhandler.potions.effect.lingering=滞留
gui.worldhandler.potions.effect.tipped_arrow=箭
gui.worldhandler.entities=实体
gui.worldhandler.items=物品
gui.worldhandler.scoreboard=记分板
gui.worldhandler.resourcepack=资源包
gui.worldhandler.change_world=更改世界
gui.worldhandler.world=世界
gui.worldhandler.blocks=方块
gui.worldhandler.player=玩家
gui.worldhandler.items.custom_item.start=首选项
gui.worldhandler.items.custom_item.enchantment=附魔
gui.worldhandler.items.custom_item.attributes=属性
gui.worldhandler.items.custom_item.custom_item=给予自定义物品
gui.worldhandler.items.custom_item.start.item_id=物品 ID
gui.worldhandler.items.custom_item.start.lore_1=描述 I
gui.worldhandler.items.custom_item.start.lore_2=描述 II
gui.worldhandler.items.custom_item.start.custom_name=自定义名称
gui.worldhandler.items.enchantment.level=等级
gui.worldhandler.items.enchantment.enchant=附魔
gui.worldhandler.blocks.sign_editor.look_at_sign=看着一个告示牌并按 '%s'
gui.worldhandler.blocks.sign_editor.text_line_1=文字行 I
gui.worldhandler.blocks.sign_editor.text_line_2=文字行 II
gui.worldhandler.blocks.sign_editor.text_line_3=文字行 III
gui.worldhandler.blocks.sign_editor.text_line_4=文字行 IV
gui.worldhandler.blocks.sign_editor.commmand=命令
gui.worldhandler.blocks.sign_editor.done=完成
gui.worldhandler.blocks.sign_editor.format_text_line=文本行格式
gui.worldhandler.blocks.note_block_editor.look_at_note_block=看着一个音符盒并按 '%s'
gui.worldhandler.blocks.note_block_editor.c=C
gui.worldhandler.blocks.note_block_editor.d=D
gui.worldhandler.blocks.note_block_editor.e=E
gui.worldhandler.blocks.note_block_editor.f=F
gui.worldhandler.blocks.note_block_editor.g=G
gui.worldhandler.blocks.note_block_editor.a=A
gui.worldhandler.blocks.note_block_editor.b=B
gui.worldhandler.gamerules.rule.commandBlockOutput=命令方块输出信息
gui.worldhandler.gamerules.rule.disableElytraMovementCheck=禁用鞘翅速度检查
gui.worldhandler.gamerules.rule.doDaylightCycle=昼夜循环
gui.worldhandler.gamerules.rule.doEntityDrops=实体掉落
gui.worldhandler.gamerules.rule.doFireTick=火焰扩散
gui.worldhandler.gamerules.rule.doMobLoot=生物掉落
gui.worldhandler.gamerules.rule.doMobSpawning=生物出生
gui.worldhandler.gamerules.rule.doTileDrops=方块掉落
gui.worldhandler.gamerules.rule.keepInventory=死亡保留物品
gui.worldhandler.gamerules.rule.logAdminCommands=存储命令输出到聊天记录
gui.worldhandler.gamerules.rule.mobGriefing=生物对世界的破坏
gui.worldhandler.gamerules.rule.naturalRegeneration=自然回血
gui.worldhandler.gamerules.rule.randomTickSpeed=随机方块刻速度
gui.worldhandler.gamerules.rule.reducedDebugInfo=简化调试信息
gui.worldhandler.gamerules.rule.sendCommandFeedback=命令反馈
gui.worldhandler.gamerules.rule.showDeathMessages=死亡信息
gui.worldhandler.gamerules.rule.spawnRadius=出生范围
gui.worldhandler.gamerules.rule.spectatorsGenerateChunks=旁观者生成区块
gui.worldhandler.gamerules.rule.doWeatherCycle=天气循环
gui.worldhandler.gamerules.rule.maxEntityCramming=最大实体堆叠
gui.worldhandler.gamerules.rule.announceAdvancements=广播进度
gui.worldhandler.gamerules.rule.doLimitedCrafting=限制合成配方
gui.worldhandler.gamerules.rule.gameLoopFunction=每刻运行的函数
gui.worldhandler.gamerules.rule.maxCommandChainLength=命令连锁长度
gui.worldhandler.world_info.start=首选项
gui.worldhandler.world_info.world=世界
gui.worldhandler.world_info.statistics=统计数据
gui.worldhandler.world_info.n_a=n/a
gui.worldhandler.world_info.start.spawn=出生
gui.worldhandler.world_info.world.name=名称
gui.worldhandler.world_info.world.world_type=世界类型
gui.worldhandler.world_info.world.seed=种子
gui.worldhandler.world_info.statistics.world_time=世界时间
gui.worldhandler.world_info.statistics.played=已游玩
gui.worldhandler.edit_blocks.coordinates=坐标
gui.worldhandler.edit_blocks.fill=填充
gui.worldhandler.edit_blocks.replace=替换
gui.worldhandler.edit_blocks.clone=克隆
gui.worldhandler.edit_blocks.replace.block_id_replace=被替换方块 ID
gui.worldhandler.edit_blocks.replace.block_id_place=放置方块 ID
gui.worldhandler.edit_blocks.fill.block_id_to_fill=填充方块 ID
gui.worldhandler.edit_blocks.clone.mode.replace=替换
gui.worldhandler.edit_blocks.clone.mode.masked=叠加
gui.worldhandler.edit_blocks.clone.mode.filtered=仅指定方块
gui.worldhandler.edit_blocks.pos.set_pos_1=设置位点 1
gui.worldhandler.edit_blocks.pos.set_pos_2=设置位点 2
gui.worldhandler.recipes.give=给予
gui.worldhandler.recipes.take=拿取
gui.worldhandler.scoreboard.slot.list=列表
gui.worldhandler.scoreboard.slot.belowName=名称下方
gui.worldhandler.scoreboard.slot.sidebar=侧边栏
gui.worldhandler.scoreboard.slot.sidebar.team=侧边栏队伍
gui.worldhandler.scoreboard.objectives.objective=变量
gui.worldhandler.scoreboard.objectives.create=创建
gui.worldhandler.scoreboard.objectives.display=显示
gui.worldhandler.scoreboard.objectives.undisplay=取消显示
gui.worldhandler.scoreboard.objectives.remove=删除
gui.worldhandler.scoreboard.objectives.criteria.air=空气值
gui.worldhandler.scoreboard.objectives.criteria.armor=盔甲值
gui.worldhandler.scoreboard.objectives.criteria.deathCount=死亡次数
gui.worldhandler.scoreboard.objectives.criteria.dummy=虚拟型
gui.worldhandler.scoreboard.objectives.criteria.food=饱食度
gui.worldhandler.scoreboard.objectives.criteria.health=生命值
gui.worldhandler.scoreboard.objectives.criteria.killedByTeam=团队被击杀数
gui.worldhandler.scoreboard.objectives.criteria.level=经验等级
gui.worldhandler.scoreboard.objectives.criteria.playerKillCount=击杀玩家数
gui.worldhandler.scoreboard.objectives.criteria.stat=统计
gui.worldhandler.scoreboard.objectives.criteria.stat.craftingTableInteraction=与工作台互动
gui.worldhandler.scoreboard.objectives.criteria.stat.breakItem=用坏物品
gui.worldhandler.scoreboard.objectives.criteria.stat.craftItem=合成物品
gui.worldhandler.scoreboard.objectives.criteria.stat.drop=掉落物品
gui.worldhandler.scoreboard.objectives.criteria.stat.entityKilledBy=被实体击杀数
gui.worldhandler.scoreboard.objectives.criteria.stat.killEntity=击杀实体数
gui.worldhandler.scoreboard.objectives.criteria.stat.mineBlock=挖掘方块数
gui.worldhandler.scoreboard.objectives.criteria.stat.pickup=物品拾起数
gui.worldhandler.scoreboard.objectives.criteria.stat.useItem=物品使用数
gui.worldhandler.scoreboard.objectives.criteria.teamkill=团队击杀数
gui.worldhandler.scoreboard.objectives.criteria.totalKillCount=击杀生物数
gui.worldhandler.scoreboard.objectives.criteria.trigger=触发器
gui.worldhandler.scoreboard.objectives.criteria.xp=经验值
gui.worldhandler.scoreboard.team.options.friendlyfire=误伤
gui.worldhandler.scoreboard.team.options.seeFriendlyInvisibles=可看到隐身队友
gui.worldhandler.scoreboard.team.options.nametagVisibility=成员名称牌可见性
gui.worldhandler.scoreboard.team.options.deathMessageVisibility=死亡信息可见性
gui.worldhandler.scoreboard.team.options.collisionRule=碰撞模式
gui.worldhandler.scoreboard.team.options.color=颜色
gui.worldhandler.scoreboard.team.suboption.always=总是
gui.worldhandler.scoreboard.team.suboption.never=从不
gui.worldhandler.scoreboard.team.suboption.hideForOtherTeams=对其他队伍隐藏
gui.worldhandler.scoreboard.team.suboption.hideForOwnTeam=对己方队伍隐藏
gui.worldhandler.scoreboard.team.suboption.pushOwnTeam=推动己方队伍
gui.worldhandler.scoreboard.team.suboption.pushOtherTeams=推动其它队伍
gui.worldhandler.scoreboard.team.suboption.true=开启
gui.worldhandler.scoreboard.team.suboption.false=关闭
gui.worldhandler.scoreboard.team.team=队伍
gui.worldhandler.scoreboard.team.create=创建
gui.worldhandler.scoreboard.team.join=加入
gui.worldhandler.scoreboard.team.leave=离开
gui.worldhandler.scoreboard.team.remove=删除
gui.worldhandler.scoreboard.team.empty=空
gui.worldhandler.scoreboard.team.options=队伍选项
gui.worldhandler.scoreboard.players.points=点数
gui.worldhandler.scoreboard.players.tag=标签
gui.worldhandler.scoreboard.players.trigger=触发器
gui.worldhandler.entities.player.start=首选项
gui.worldhandler.entities.player.score=记分
gui.worldhandler.entities.player.position=位置
gui.worldhandler.entities.player.miscellaneous=杂项
gui.worldhandler.entities.player.score.experience=经验等级
gui.worldhandler.entities.player.score.experience_coins=经验值
gui.worldhandler.entities.player.position.copy_position=复制位置
gui.worldhandler.entities.player.miscellaneous.set_spawn=设置出生点
gui.worldhandler.entities.player.miscellaneous.set_global_spawn=设置全局出生点
gui.worldhandler.entities.player.miscellaneous.kill=杀死
gui.worldhandler.entities.player.miscellaneous.clear_inventory=清空物品栏
gui.worldhandler.entities.summon.start=首选项
gui.worldhandler.entities.summon.potion_effects=药水效果
gui.worldhandler.entities.summon.attributes=属性
gui.worldhandler.entities.summon.equipment=装备
gui.worldhandler.entities.summon.start.mob_id=生物 ID
gui.worldhandler.entities.summon.start.custom_name=自定义名称
gui.worldhandler.entities.summon.start.passenger_mob_id=骑乘生物 ID
gui.worldhandler.potion.time.hours=小时
gui.worldhandler.potion.time.minutes=分钟
gui.worldhandler.potion.time.seconds=秒
gui.worldhandler.shortcuts.tooltip.home=主页
gui.worldhandler.shortcuts.tooltip.butcher=屠宰
gui.worldhandler.shortcuts.tooltip.settings=设置
gui.worldhandler.shortcuts.tooltip.potions=药水
gui.worldhandler.shortcuts.tooltip.gamemode=游戏模式:%s
gui.worldhandler.shortcuts.tooltip.gamemode.survival=生存
gui.worldhandler.shortcuts.tooltip.gamemode.creative=创造
gui.worldhandler.shortcuts.tooltip.gamemode.adventure=冒险
gui.worldhandler.shortcuts.tooltip.gamemode.spectator=旁观
gui.worldhandler.shortcuts.tooltip.difficulty=难度:%s
gui.worldhandler.shortcuts.tooltip.difficulty.peaceful=和平
gui.worldhandler.shortcuts.tooltip.difficulty.easy=简单
gui.worldhandler.shortcuts.tooltip.difficulty.normal=普通
gui.worldhandler.shortcuts.tooltip.difficulty.hard=困难
gui.worldhandler.shortcuts.tooltip.weather=天气:%s
gui.worldhandler.shortcuts.tooltip.weather.thunder=雷雨
gui.worldhandler.shortcuts.tooltip.weather.rainy=雨天
gui.worldhandler.shortcuts.tooltip.weather.clear=晴朗
gui.worldhandler.shortcuts.tooltip.time=时间:%s
gui.worldhandler.shortcuts.tooltip.time.midnight=午夜(%s
gui.worldhandler.shortcuts.tooltip.time.sunset=日落(%s
gui.worldhandler.shortcuts.tooltip.time.noon=正午(%s
gui.worldhandler.shortcuts.tooltip.time.dawn=日出(%s
gui.worldhandler.generic.back=返回
gui.worldhandler.generic.backToGame=返回游戏
gui.worldhandler.generic.on=开
gui.worldhandler.generic.off=关
gui.worldhandler.generic.yes=是
gui.worldhandler.generic.no=否
gui.worldhandler.generic.value=值
gui.worldhandler.generic.name=名称
gui.worldhandler.generic.enable=开启
gui.worldhandler.generic.disable=关闭
gui.worldhandler.generic.edit_username=编辑用户名
gui.worldhandler.actions.add=添加
gui.worldhandler.actions.remove=删除
gui.worldhandler.actions.reset=重置
gui.worldhandler.actions.set_to_0=重置为 0
gui.worldhandler.actions.perform=执行
gui.worldhandler.actions.send=发送
gui.worldhandler.actions.copy=复制
gui.worldhandler.actions.place_command_block=放置命令方块
gui.worldhandler.color=颜色
gui.worldhandler.color.black=黑色
gui.worldhandler.color.dark_blue=深蓝色
gui.worldhandler.color.dark_green=深绿色
gui.worldhandler.color.dark_aqua=湖蓝色
gui.worldhandler.color.dark_red=深红色
gui.worldhandler.color.dark_purple=紫色
gui.worldhandler.color.gold=金色
gui.worldhandler.color.gray=灰色
gui.worldhandler.color.dark_gray=深灰色
gui.worldhandler.color.blue=蓝色
gui.worldhandler.color.green=绿色
gui.worldhandler.color.aqua=天蓝色
gui.worldhandler.color.red=红色
gui.worldhandler.color.light_purple=粉色
gui.worldhandler.color.yellow=黄色
gui.worldhandler.color.white=白色
gui.worldhandler.color.reset=默认
worldhandler.permission.refused=您没有权限使用 World Handler
worldhandler.permission.refused.change=更改 "%s" 来停止显示这条信息