Update to 1.14.2
This commit is contained in:
@@ -44,7 +44,7 @@ public class ConfigCategoryButcher
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for(String entity : this.entities)
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{
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ResourceLocation resource = ResourceLocation.makeResourceLocation(entity);
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ResourceLocation resource = ResourceLocation.tryCreate(entity);
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if(resource != null)
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{
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@@ -85,7 +85,7 @@ public class ConfigCategoryButcher
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{
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if(string != null)
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{
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return ForgeRegistries.ENTITIES.containsKey(ResourceLocation.makeResourceLocation(string.toString()));
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return ForgeRegistries.ENTITIES.containsKey(ResourceLocation.tryCreate(string.toString()));
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}
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return false;
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@@ -2,7 +2,6 @@ package exopandora.worldhandler.config;
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import java.util.Arrays;
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import net.minecraft.client.resources.I18n;
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import net.minecraftforge.api.distmarker.Dist;
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import net.minecraftforge.api.distmarker.OnlyIn;
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import net.minecraftforge.common.ForgeConfigSpec;
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@@ -50,66 +49,66 @@ public class ConfigCategorySettings
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builder.push("settings");
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this.valueCommandSyntax = builder
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.comment(I18n.format("gui.worldhandler.config.comment.settings.command_syntax"))
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.translation("gui.worldhandler.config.key.settings.command_syntax")
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.translation("gui.worldhandler.config.settings.command_syntax")
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.comment("Whether or not to display the current command at the bottom")
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.define("command_syntax", false);
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this.valueShortcuts = builder
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.comment(I18n.format("gui.worldhandler.config.comment.settings.shortcuts"))
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.translation("gui.worldhandler.config.key.settings.shortcuts")
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.translation("gui.worldhandler.config.settings.shortcuts")
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.comment("Whether or not to display a row of quick access buttons at the top")
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.define("shortcuts", false);
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this.valueShortcutKeys = builder
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.comment(I18n.format("gui.worldhandler.config.comment.settings.key_shortcuts"))
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.translation("gui.worldhandler.config.key.settings.key_shortcuts")
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.translation("gui.worldhandler.config.settings.key_shortcuts")
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.comment("Whether or not to enable button keys for pos1 and pos2")
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.define("key_shortcuts", false);
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this.valueTooltips = builder
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.comment(I18n.format("gui.worldhandler.config.comment.settings.tooltips"))
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.translation("gui.worldhandler.config.key.settings.tooltips")
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.translation("gui.worldhandler.config.settings.tooltips")
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.comment("Whether or not to display tooltips for buttons")
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.define("tooltips", true);
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this.valueWatch = builder
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.comment(I18n.format("gui.worldhandler.config.comment.settings.watch"))
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.translation("gui.worldhandler.config.key.settings.watch")
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.translation("gui.worldhandler.config.settings.watch")
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.comment("Whether or not to display a watch")
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.define("watch", true);
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this.valueSmoothWatch = builder
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.comment(I18n.format("gui.worldhandler.config.comment.settings.smooth_watch"))
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.translation("gui.worldhandler.config.key.settings.smooth_watch")
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.translation("gui.worldhandler.config.settings.smooth_watch")
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.comment("Whether or not the watch pointers move smoothly")
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.define("smooth_watch", true);
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this.valuePause = builder
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.comment(I18n.format("gui.worldhandler.config.comment.settings.pause_game"))
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.translation("gui.worldhandler.config.key.settings.pause_game")
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.translation("gui.worldhandler.config.settings.pause_game")
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.comment("Whether or not to pause the game when the gui is opened")
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.define("pause_game", false);
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this.valueCustomTimes = builder
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.comment(I18n.format("gui.worldhandler.config.comment.settings.custom_times"))
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.translation("gui.worldhandler.config.key.settings.custom_times")
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.translation("gui.worldhandler.config.settings.custom_times")
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.comment("Whether or not to use the custom times")
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.define("custom_times", false);
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this.valuePermissionQuery = builder
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.comment(I18n.format("gui.worldhandler.config.comment.settings.permission_query"))
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.translation("gui.worldhandler.config.key.settings.permission_query")
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.translation("gui.worldhandler.config.settings.permission_query")
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.comment("Whether or not the permission query is enabled")
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.define("permission_query", true);
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this.valueHighlightBlocks = builder
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.comment(I18n.format("gui.worldhandler.config.comment.settings.highlight_blocks"))
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.translation("gui.worldhandler.config.key.settings.highlight_blocks")
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.translation("gui.worldhandler.config.settings.highlight_blocks")
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.comment("Whether or not selected blocks will be highlighted")
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.define("highlight_blocks", true);
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this.valueDawn = builder
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.comment(I18n.format("gui.worldhandler.config.comment.settings.custom_time_dawn"))
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.translation("gui.worldhandler.config.key.settings.custom_time_dawn")
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.translation("gui.worldhandler.config.settings.custom_time_dawn")
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.comment("Ticks upon dawn")
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.defineInRange("custom_time_dawn", 1000, 0, 24000);
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this.valueNoon = builder
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.comment(I18n.format("gui.worldhandler.config.comment.settings.custom_time_noon"))
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.translation("gui.worldhandler.config.key.settings.custom_time_noon")
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.translation("gui.worldhandler.config.settings.custom_time_noon")
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.comment("Ticks upon noon")
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.defineInRange("custom_time_noon", 6000, 0, 24000);
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this.valueSunset = builder
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.comment(I18n.format("gui.worldhandler.config.comment.settings.custom_time_sunset"))
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.translation("gui.worldhandler.config.key.settings.custom_time_sunset")
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.translation("gui.worldhandler.config.settings.custom_time_sunset")
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.comment("Ticks upon sunset")
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.defineInRange("custom_time_sunset", 12500, 0, 24000);
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this.valueMidnight = builder
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.comment(I18n.format("gui.worldhandler.config.comment.settings.custom_time_midnight"))
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.translation("gui.worldhandler.config.key.settings.custom_time_midnight")
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.translation("gui.worldhandler.config.settings.custom_time_midnight")
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.comment("Ticks upon midnight")
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.defineInRange("custom_time_midnight", 18000, 0, 24000);
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this.valueBlockPlacingMode = builder
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.comment(I18n.format("gui.worldhandler.config.comment.settings.block_placing_mode"))
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.translation("gui.worldhandler.config.key.settings.block_placing_mode")
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.translation("gui.worldhandler.config.settings.block_placing_mode")
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.comment("Block placing mode (keep, replace, destroy)")
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.defineInList("block_placing_mode", "keep", Arrays.asList("keep", "replace", "destroy"));
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builder.pop();
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@@ -2,7 +2,6 @@ package exopandora.worldhandler.config;
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import java.util.Arrays;
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import net.minecraft.client.resources.I18n;
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import net.minecraftforge.api.distmarker.Dist;
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import net.minecraftforge.api.distmarker.OnlyIn;
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import net.minecraftforge.common.ForgeConfigSpec;
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@@ -48,64 +47,64 @@ public class ConfigCategorySkin
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builder.push("skin");
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this.valueIconSize = builder
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.comment(I18n.format("gui.worldhandler.config.comment.skin.icon_size"))
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.translation("gui.worldhandler.config.key.skin.icon_size")
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.translation("gui.worldhandler.config.skin.icon_size")
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.comment("Size of the icons")
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.defineInList("icon_size", 16, Arrays.asList(16, 32, 64));
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this.valueLabelColor = builder
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.comment(I18n.format("gui.worldhandler.config.comment.skin.label_color"))
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.translation("gui.worldhandler.config.key.skin.label_color")
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.translation("gui.worldhandler.config.skin.label_color")
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.comment("Label color")
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.defineInRange("label_color", 0x1F1F1F, 0x80000000, 0x7FFFFFFF);
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this.valueHeadlineColor = builder
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.comment(I18n.format("gui.worldhandler.config.comment.skin.headline_color"))
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.translation("gui.worldhandler.config.key.skin.headline_color")
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.translation("gui.worldhandler.config.skin.headline_color")
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.comment("Headline color")
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.defineInRange("headline_color", 0x4F4F4F, 0x80000000, 0x7FFFFFFF);
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this.valueBackgroundRed = builder
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.comment(I18n.format("gui.worldhandler.config.comment.skin.background_red"))
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.translation("gui.worldhandler.config.key.skin.background_red")
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.translation("gui.worldhandler.config.skin.background_red")
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.comment("Background red")
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.defineInRange("background_red", 255, 0, 255);
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this.valueBackgroundGreen = builder
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.comment(I18n.format("gui.worldhandler.config.comment.skin.background_green"))
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.translation("gui.worldhandler.config.key.skin.background_green")
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.translation("gui.worldhandler.config.skin.background_green")
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.comment("Background green")
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.defineInRange("background_green", 255, 0, 255);
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this.valueBackgroundBlue = builder
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.comment(I18n.format("gui.worldhandler.config.comment.skin.background_blue"))
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.translation("gui.worldhandler.config.key.skin.background_blue")
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.translation("gui.worldhandler.config.skin.background_blue")
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.comment("Background blue")
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.defineInRange("background_blue", 255, 0, 255);
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this.valueBackgroundAlpha = builder
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.comment(I18n.format("gui.worldhandler.config.comment.skin.background_alpha"))
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.translation("gui.worldhandler.config.key.skin.background_alpha")
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.translation("gui.worldhandler.config.skin.background_alpha")
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.comment("Background alpha")
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.defineInRange("background_alpha", 255, 0, 255);
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this.valueButtonRed = builder
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.comment(I18n.format("gui.worldhandler.config.comment.skin.button_red"))
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.translation("gui.worldhandler.config.key.skin.button_red")
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.translation("gui.worldhandler.config.skin.button_red")
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.comment("Button eed")
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.defineInRange("button_red", 255, 0, 255);
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this.valueButtonGreen = builder
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.comment(I18n.format("gui.worldhandler.config.comment.skin.button_green"))
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.translation("gui.worldhandler.config.key.skin.button_green")
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.translation("gui.worldhandler.config.skin.button_green")
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.comment("Button green")
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.defineInRange("button_green", 255, 0, 255);
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this.valueButtonBlue = builder
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.comment(I18n.format("gui.worldhandler.config.comment.skin.button_blue"))
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.translation("gui.worldhandler.config.key.skin.button_blue")
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.translation("gui.worldhandler.config.skin.button_blue")
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.comment("Button blue")
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.defineInRange("button_blue", 255, 0, 255);
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this.valueButtonAlpha = builder
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.comment(I18n.format("gui.worldhandler.config.comment.skin.button_alpha"))
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.translation("gui.worldhandler.config.key.skin.button_alpha")
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.translation("gui.worldhandler.config.skin.button_alpha")
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.comment("Button alpha")
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.defineInRange("button_alpha", 255, 0, 255);
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this.valueType = builder
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.comment(I18n.format("gui.worldhandler.config.comment.skin.textures"))
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.translation("gui.worldhandler.config.key.skin.textures")
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.translation("gui.worldhandler.config.skin.textures")
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.comment("Background texture (resourcepack, vanilla)")
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.defineInList("textures", "resourcepack", Arrays.asList("resourcepack", "vanilla"));
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this.valueSharpEdges = builder
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.comment(I18n.format("gui.worldhandler.config.comment.settings.sharp_tab_edges"))
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.translation("gui.worldhandler.config.key.settings.sharp_tab_edges")
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.translation("gui.worldhandler.config.settings.sharp_tab_edges")
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.comment("Whether or not the gui has sharp or smooth tab edges")
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.define("sharp_tab_edges", false);
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this.valueDrawBackground = builder
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.comment(I18n.format("gui.worldhandler.config.comment.settings.draw_background"))
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.translation("gui.worldhandler.config.key.settings.draw_background")
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.translation("gui.worldhandler.config.settings.draw_background")
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.comment("Whether or not to enable background drawing")
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.define("draw_background", true);
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builder.pop();
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@@ -1,6 +1,5 @@
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package exopandora.worldhandler.config;
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import net.minecraft.client.resources.I18n;
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import net.minecraftforge.api.distmarker.Dist;
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import net.minecraftforge.api.distmarker.OnlyIn;
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import net.minecraftforge.common.ForgeConfigSpec;
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@@ -34,43 +33,43 @@ public class ConfigCategorySliders
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builder.push("sliders");
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this.valueMaxPotionAmplifier = builder
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.comment(I18n.format("gui.worldhandler.config.comment.sliders.max_potion_amplifier"))
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.translation("gui.worldhandler.config.key.sliders.max_potion_amplifier")
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.translation("gui.worldhandler.config.sliders.max_potion_amplifier")
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.comment("Maximum value for the potion amplifier")
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.defineInRange("max_potion_amplifier", 100D, 0D, Byte.MAX_VALUE);
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this.valueMaxItemEnchantment = builder
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.comment(I18n.format("gui.worldhandler.config.comment.sliders.max_item_enchantment"))
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.translation("gui.worldhandler.config.key.sliders.max_item_enchantment")
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.translation("gui.worldhandler.config.sliders.max_item_enchantment")
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.comment("Maximum value for an item enchantment")
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.defineInRange("max_item_enchantment", 100D, 0D, Integer.MAX_VALUE);
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this.valueMaxItemAttributes = builder
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.comment(I18n.format("gui.worldhandler.config.comment.sliders.max_item_attributes"))
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.translation("gui.worldhandler.config.key.sliders.max_item_attributes")
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.translation("gui.worldhandler.config.sliders.max_item_attributes")
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.comment("Maximum value for an item attribute")
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.defineInRange("max_item_attributes", 100D, 0D, Double.MAX_VALUE);
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this.valueMaxSummonPotionAmplifier = builder
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.comment(I18n.format("gui.worldhandler.config.comment.sliders.max_summon_potion_amplifier"))
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.translation("gui.worldhandler.config.key.sliders.max_summon_potion_amplifier")
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.translation("gui.worldhandler.config.sliders.max_summon_potion_amplifier")
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.comment("Maximum value for the potion amplifier for summon")
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.defineInRange("max_summon_potion_amplifier", 100D, 0D, Byte.MAX_VALUE);
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this.valueMaxSummonPotionMinutes = builder
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.comment(I18n.format("gui.worldhandler.config.comment.sliders.max_summon_potion_minutes"))
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.translation("gui.worldhandler.config.key.sliders.max_summon_potion_minutes")
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.translation("gui.worldhandler.config.sliders.max_summon_potion_minutes")
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.comment("Maximum value for the potion duration in minutes for summon")
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.defineInRange("max_summon_potion_minutes", 100D, 0D, 16000);
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this.valueMaxSummonAttributes = builder
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.comment(I18n.format("gui.worldhandler.config.comment.sliders.max_summon_attributes"))
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.translation("gui.worldhandler.config.key.sliders.max_summon_attributes")
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.translation("gui.worldhandler.config.sliders.max_summon_attributes")
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.comment("Maximum value for attributes")
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.defineInRange("max_summon_attributes", 100D, 0D, Double.MAX_VALUE);
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this.valueMaxExperience = builder
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.comment(I18n.format("gui.worldhandler.config.comment.sliders.max_experience"))
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.translation("gui.worldhandler.config.key.sliders.max_experience")
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.translation("gui.worldhandler.config.sliders.max_experience")
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.comment("Maximum value for experience")
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.defineInRange("max_experience", 100D, 0D, 100000D);
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this.valueMaxPlayerPoints = builder
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.comment(I18n.format("gui.worldhandler.config.comment.sliders.max_player_points"))
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.translation("gui.worldhandler.config.key.sliders.max_player_points")
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.translation("gui.worldhandler.config.sliders.max_player_points")
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.comment("Maximum value for player points")
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.defineInRange("max_player_points", 100D, 0D, 100000D);
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this.valueMaxTriggerValue = builder
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.comment(I18n.format("gui.worldhandler.config.comment.sliders.max_trigger_value"))
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.translation("gui.worldhandler.config.key.sliders.max_trigger_value")
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.translation("gui.worldhandler.config.sliders.max_trigger_value")
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.comment("Maximum value for triggers")
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.defineInRange("max_trigger_value", 100D, 0D, 100000D);
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builder.pop();
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Reference in New Issue
Block a user