Update to 1.13.2
This commit is contained in:
24
src/main/resources/META-INF/mods.toml
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24
src/main/resources/META-INF/mods.toml
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modLoader="javafml"
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loaderVersion="[24,)"
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updateJSONURL="https://raw.githubusercontent.com/Exopandora/worldhandler/master/version.json"
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issueTrackerURL="https://github.com/Exopandora/WorldHandler/issues"
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displayURL="https://minecraft.curseforge.com/projects/world-handler-command-gui"
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logoFile="logo.png"
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credits="Author: Exopandora, Simplified Chinese Translation: fhfuih (samhzy)"
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authors="Exopandora"
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[[mods]]
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modId="worldhandler"
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version="1.13.2-2.3"
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displayName="World Handler"
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description='''
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The World Handler provides a smart Gui for people without having to know any complex commands and gives them a look inside the art of Minecraft map and world making.
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Now anyone can easily create maps or just save a few ammount of time and provides an easy to use interface.
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'''
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[[dependencies.worldhandler]]
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modId="minecraft"
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mandatory=true
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versionRange="[1.13,)"
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ordering="NONE"
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side="BOTH"
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450
src/main/resources/assets/worldhandler/lang/de_de.json
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450
src/main/resources/assets/worldhandler/lang/de_de.json
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{
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"gui.worldhandler.config.tooltip": "World Handler Einstellungen",
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"gui.worldhandler.config.category.settings": "Einstellungen",
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"gui.worldhandler.config.category.skin": "Skin",
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"gui.worldhandler.config.category.butcher": "Metzler",
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"gui.worldhandler.config.category.sliders": "Regler",
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"gui.worldhandler.config.key.settings.biome_indicator": "Biome Indikator",
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"gui.worldhandler.config.key.settings.command_syntax": "Befehlssyntax",
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"gui.worldhandler.config.key.settings.shortcuts": "Schnellsteuerleiste",
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"gui.worldhandler.config.key.settings.key_shortcuts": "Tasten Abkürzungen",
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"gui.worldhandler.config.key.settings.tooltips": "Tooltips",
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"gui.worldhandler.config.key.settings.watch": "Uhr",
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"gui.worldhandler.config.key.settings.smooth_watch": "Geschmeidige Uhr",
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"gui.worldhandler.config.key.settings.pause_game": "Spiel Pausieren",
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"gui.worldhandler.config.key.settings.custom_times": "Benutzerdefinierte Zeiten",
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"gui.worldhandler.config.key.settings.permission_query": "Berechtigungsabfrage",
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"gui.worldhandler.config.key.settings.highlight_blocks": "Blöcke Hervorheben",
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"gui.worldhandler.config.key.settings.custom_time_dawn": "Sonnenaufgangszeit",
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"gui.worldhandler.config.key.settings.custom_time_noon": "Mittagszeit",
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"gui.worldhandler.config.key.settings.custom_time_sunset": "Sonnenuntergangszeit",
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"gui.worldhandler.config.key.settings.custom_time_midnight": "Mitternachtszeit",
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"gui.worldhandler.config.key.settings.block_placing_mode": "Platziermodus für Blöcke",
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"gui.worldhandler.config.comment.settings.custom_time_dawn": "Aktiviert Biome Indikator",
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"gui.worldhandler.config.comment.settings.command_syntax": "Aktiviert Befehlssyntax",
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"gui.worldhandler.config.comment.settings.shortcuts": "Aktiviert Schnellsteuerleiste",
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"gui.worldhandler.config.comment.settings.key_shortcuts": "Aktiviert Tasten Abkürzungen",
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"gui.worldhandler.config.comment.settings.tooltips": "Aktiviert Tooltips",
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"gui.worldhandler.config.comment.settings.watch": "Aktiviert Uhr",
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"gui.worldhandler.config.comment.settings.smooth_watch": "Aktiviert Geschmeidige Uhr",
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"gui.worldhandler.config.comment.settings.pause_game": "Spiel Pausieren",
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"gui.worldhandler.config.comment.settings.custom_times": "Aktiviert Benutzerdefinierte Zeiten",
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"gui.worldhandler.config.comment.settings.permission_query": "Aktiviert Berechtigungsabfrage",
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"gui.worldhandler.config.comment.settings.highlight_blocks": "Hebt ausgewählte Blöcke hervor",
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"gui.worldhandler.config.comment.settings.custom_time_dawn": "Sonnenaufgangszeit in Ticks",
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"gui.worldhandler.config.comment.settings.custom_time_noon": "Mittagszeit in Ticks",
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"gui.worldhandler.config.comment.settings.custom_time_sunset": "Sonnenuntergangszeit in Ticks",
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"gui.worldhandler.config.comment.settings.custom_time_midnight": "Mitternachtszeit in Ticks",
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"gui.worldhandler.config.comment.settings.block_placing_mode": "Platziermodus für Blöcke",
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"gui.worldhandler.config.key.skin.icons": "Ikon Größe",
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"gui.worldhandler.config.key.skin.label_color": "Label Farbe",
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"gui.worldhandler.config.key.skin.headline_color": "Farbe der Überschrift",
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"gui.worldhandler.config.key.skin.background_red": "Hintergrund Rot",
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"gui.worldhandler.config.key.skin.background_green": "Hintergrund Grün",
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"gui.worldhandler.config.key.skin.background_blue": "Hintergrund Blau",
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"gui.worldhandler.config.key.skin.button_red": "Schaltflächen Rot",
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"gui.worldhandler.config.key.skin.button_green": "Schaltflächen Grün",
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"gui.worldhandler.config.key.skin.button_blue": "Schaltflächen Blau",
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"gui.worldhandler.config.key.skin.textures": "Texturen",
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"gui.worldhandler.config.key.skin.sharp_tab_edges": "Scharfe Tab Kanten",
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"gui.worldhandler.config.key.skin.draw_background": "Zeichne Hintergrund",
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"gui.worldhandler.config.key.skin.background_alpha": "Hintergrund Alpha",
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"gui.worldhandler.config.key.skin.button_alpha": "Hintergrund Alpha",
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"gui.worldhandler.config.comment.skin.icons": "Größe der Ikons",
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"gui.worldhandler.config.comment.skin.label_color": "Label Farbe",
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"gui.worldhandler.config.comment.skin.headline_color": "Farbe der Überschrift",
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"gui.worldhandler.config.comment.skin.background_red": "Hintergrund Rot",
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"gui.worldhandler.config.comment.skin.background_green": "Hintergrund Grün",
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"gui.worldhandler.config.comment.skin.background_blue": "Hintergrund Blau",
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"gui.worldhandler.config.comment.skin.button_red": "Schaltflächen Rot",
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"gui.worldhandler.config.comment.skin.button_green": "Schaltflächen Grün",
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"gui.worldhandler.config.comment.skin.button_blue": "Schaltflächen Blau",
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"gui.worldhandler.config.comment.skin.textures": "Hintergrund Texturen",
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"gui.worldhandler.config.comment.skin.sharp_tab_edges": "Scharfe Tab Kanten Aktiviert",
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"gui.worldhandler.config.comment.skin.draw_background": "Hintergrund Aktiviert",
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"gui.worldhandler.config.comment.skin.background_alpha": "Hintergrund Alpha",
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"gui.worldhandler.config.comment.skin.button_alpha": "Schaltflächen Alpha",
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"gui.worldhandler.config.comment.butcher": "Metzeln von %s Aktiviert",
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"gui.worldhandler.config.key.sliders.max_potion_amplifier": "Max Trank Verstärker",
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"gui.worldhandler.config.key.sliders.max_item_enchantment": "Max Item Verzauberung",
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"gui.worldhandler.config.key.sliders.max_item_attributes": "Max Item Attribute",
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"gui.worldhandler.config.key.sliders.max_summon_potion_amplifier": "Max Trank Verstärker (Beschwören)",
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"gui.worldhandler.config.key.sliders.max_summon_potion_minutes": "Max Trank Minuten (Beschwören)",
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"gui.worldhandler.config.key.sliders.max_summon_attributes": "Max Attribute (Beschwören)",
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"gui.worldhandler.config.key.sliders.max_experience": "Max Erfahrungspunkte",
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"gui.worldhandler.config.key.sliders.max_player_points": "Max Spielerpunkte",
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"gui.worldhandler.config.comment.sliders.max_potion_amplifier": "Max Trank Verstärker",
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"gui.worldhandler.config.comment.sliders.max_item_enchantment": "Max Item Verzauberung",
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"gui.worldhandler.config.comment.sliders.max_item_attributes": "Max Item Attribute",
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"gui.worldhandler.config.comment.sliders.max_summon_potion_amplifier": "Max Trank Verstärker (Beschwören)",
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"gui.worldhandler.config.comment.sliders.max_summon_potion_minutes": "Max Trank Minuten (Beschwören)",
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"gui.worldhandler.config.comment.sliders.max_summon_attributes": "Max Attribute (Beschwören)",
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"gui.worldhandler.config.comment.sliders.max_experience": "Max Erfahrungspunkte",
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"gui.worldhandler.config.comment.sliders.max_player_points": "Max Spielerpunkte",
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"gui.worldhandler.tab.scoreboard.objectives": "Objekte",
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"gui.worldhandler.tab.scoreboard.teams": "Teams",
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"gui.worldhandler.tab.scoreboard.players": "Spieler",
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"gui.worldhandler.tab.player.player": "Player",
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"gui.worldhandler.tab.player.experience": "Experience",
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"gui.worldhandler.tab.player.advancements": "Fortschritt",
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"gui.worldhandler.tab.entities.summon": "Beschwören",
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"gui.worldhandler.tab.world.world": "Welt",
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"gui.worldhandler.tab.world.gamerules": "Spielregeln",
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"gui.worldhandler.tab.blocks.edit_blocks": "Blöcke Ändern",
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"gui.worldhandler.tab.blocks.sign_editor": "Schilder Ändern",
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"gui.worldhandler.tab.blocks.note_block_editor": "Noten Ändern",
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"gui.worldhandler.tab.items.custom_item": "Item Erstellen",
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"gui.worldhandler.tab.items.enchantment": "Verzaubern",
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"gui.worldhandler.tab.items.recipes": "Rezepte",
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"gui.worldhandler.tab.containers": "Container",
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"gui.worldhandler.tab.multiplayer": "Mehrspieler",
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"gui.worldhandler.title.entities.summon": "Beschwören",
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"gui.worldhandler.title.items.custom_item": "Item Erstellen",
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"gui.worldhandler.title.items.enchantment": "Verzaubern",
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"gui.worldhandler.title.items.recipes": "Rezepte",
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"gui.worldhandler.title.blocks.edit_blocks": "Blöcke Ändern",
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"gui.worldhandler.title.blocks.sign_editor": "Schilder Ändern",
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"gui.worldhandler.title.blocks.note_block_editor": "Noten Ändern",
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"gui.worldhandler.title.scoreboard": "Anzeigetafel",
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"gui.worldhandler.title.world.world": "Welt",
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"gui.worldhandler.title.world.gamerules": "Gamerules",
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"gui.worldhandler.title.player.player": "Spieler",
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"gui.worldhandler.title.player.experience": "Erfahrung",
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"gui.worldhandler.title.player.advancements": "Fortschritt",
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"gui.worldhandler.title.butcher": "Metzler",
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"gui.worldhandler.title.change_world": "Welt Wechseln",
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"gui.worldhandler.title.potions": "Tränke",
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"gui.worldhandler.title.containers": "Container",
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"gui.worldhandler.title.multiplayer": "Mehrspieler",
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"gui.worldhandler.advancements.grant": "Vergeben",
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"gui.worldhandler.advancements.revoke": "Wiederrufen",
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"gui.worldhandler.advancements.only": "Nur",
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"gui.worldhandler.advancements.until": "Bis",
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"gui.worldhandler.advancements.from": "Von",
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"gui.worldhandler.advancements.through": "Durch",
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"gui.worldhandler.advancements.everything": "Alles",
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"gui.worldhandler.change_world.singleplayer": "Einzelspieler Welt",
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"gui.worldhandler.change_world.multiplayer": "Mehrspieler Server",
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"gui.worldhandler.butcher.radius": "Radius",
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"gui.worldhandler.butcher.configure": "Konfigurieren",
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"gui.worldhandler.butcher.slaughter": "Metzeln",
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"gui.worldhandler.multiplayer.kick": "Kicken",
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"gui.worldhandler.multiplayer.ban": "Bannen",
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"gui.worldhandler.multiplayer.pardon": "Pardon",
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"gui.worldhandler.multiplayer.permissions": "Berechtigung",
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"gui.worldhandler.multiplayer.runtime": "Laufzeit",
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"gui.worldhandler.multiplayer.whitelist": "Weiße Liste",
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"gui.worldhandler.multiplayer.username": "Benutzername",
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"gui.worldhandler.multiplayer.kick_ban.reason": "Grund",
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"gui.worldhandler.multiplayer.permissions.give": "Berechtigung Geben",
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"gui.worldhandler.multiplayer.permissions.take": "Berechtigung Nehmen",
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"gui.worldhandler.multiplayer.runtime.save_world": "Welt Speichern",
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"gui.worldhandler.multiplayer.runtime.autosave": "Autom. Speichern: %s",
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"gui.worldhandler.multiplayer.runtime.stop_server": "Server Stoppen",
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"gui.worldhandler.multiplayer.whitelist.reload": "Weiße Liste Neu Laden",
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"gui.worldhandler.multiplayer.whitelist.whitelist": "Weiße Liste: %s",
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"gui.worldhandler.multiplayer.whitelist.add": "Hinzuf",
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"gui.worldhandler.multiplayer.whitelist.remove": "Entf",
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"gui.worldhandler.potions.effect": "Effekt",
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"gui.worldhandler.potions.effect.give": "Geben",
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"gui.worldhandler.potions.effect.remove": "Entfernen",
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"gui.worldhandler.potions.effect.remove_all": "Alle Entfernen",
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"gui.worldhandler.potions.effect.amplifier": "Verstärker",
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"gui.worldhandler.potions.effect.ambient": "Umgebung: %s",
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||||
"gui.worldhandler.potions.effect.particles": "Partikel: %s",
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"gui.worldhandler.potions.effect.bottle": "Trank",
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"gui.worldhandler.potions.effect.splash": "Wurftrank",
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||||
"gui.worldhandler.potions.effect.lingering": "Verweil",
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"gui.worldhandler.potions.effect.tipped_arrow": "Pfeil",
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||||
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"gui.worldhandler.entities": "Lebewesen",
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"gui.worldhandler.items": "Items",
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||||
"gui.worldhandler.scoreboard": "Anzeigetafel",
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"gui.worldhandler.resourcepack": "Ressourcen",
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||||
"gui.worldhandler.change_world": "Welt Wechseln",
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||||
"gui.worldhandler.world": "Welt",
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||||
"gui.worldhandler.blocks": "Blöcke",
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||||
"gui.worldhandler.player": "Spieler",
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||||
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||||
"gui.worldhandler.items.custom_item.start": "Start",
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||||
"gui.worldhandler.items.custom_item.enchantment": "Verzauberung",
|
||||
"gui.worldhandler.items.custom_item.attributes": "Attribute",
|
||||
"gui.worldhandler.items.custom_item.custom_item": "Erstellen",
|
||||
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||||
"gui.worldhandler.items.custom_item.start.item_id": "Item",
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||||
"gui.worldhandler.items.custom_item.start.lore_1": "Sage I",
|
||||
"gui.worldhandler.items.custom_item.start.lore_2": "Sage II",
|
||||
"gui.worldhandler.items.custom_item.start.custom_name": "Eigener Name",
|
||||
|
||||
"gui.worldhandler.items.enchantment.level": "Level",
|
||||
"gui.worldhandler.items.enchantment.enchant": "Verzaubern",
|
||||
|
||||
"gui.worldhandler.blocks.sign_editor.look_at_sign": "Gucke auf ein Schild und drücke '%s'",
|
||||
"gui.worldhandler.blocks.sign_editor.text_line_1": "Textzeile I",
|
||||
"gui.worldhandler.blocks.sign_editor.text_line_2": "Textzeile II",
|
||||
"gui.worldhandler.blocks.sign_editor.text_line_3": "Textzeile III",
|
||||
"gui.worldhandler.blocks.sign_editor.text_line_4": "Textzeile IV",
|
||||
"gui.worldhandler.blocks.sign_editor.commmand": "Befehl",
|
||||
"gui.worldhandler.blocks.sign_editor.done": "Fertig",
|
||||
"gui.worldhandler.blocks.sign_editor.format_text_line": "Textzeile formatieren",
|
||||
|
||||
"gui.worldhandler.blocks.note_block_editor.look_at_note_block": "Gucke auf einen Notenblock und drücke '%s'",
|
||||
"gui.worldhandler.blocks.note_block_editor.c": "C",
|
||||
"gui.worldhandler.blocks.note_block_editor.d": "D",
|
||||
"gui.worldhandler.blocks.note_block_editor.e": "E",
|
||||
"gui.worldhandler.blocks.note_block_editor.f": "F",
|
||||
"gui.worldhandler.blocks.note_block_editor.g": "G",
|
||||
"gui.worldhandler.blocks.note_block_editor.a": "A",
|
||||
"gui.worldhandler.blocks.note_block_editor.b": "H",
|
||||
|
||||
"gui.worldhandler.gamerules.rule.commandBlockOutput": "Befehlsblock Feedback",
|
||||
"gui.worldhandler.gamerules.rule.disableElytraMovementCheck": "Deaktiviere Speed-Check",
|
||||
"gui.worldhandler.gamerules.rule.doDaylightCycle": "Tageszyklus",
|
||||
"gui.worldhandler.gamerules.rule.doEntityDrops": "Entity Drops",
|
||||
"gui.worldhandler.gamerules.rule.doFireTick": "Feuerverbreitung",
|
||||
"gui.worldhandler.gamerules.rule.doMobLoot": "Tierdrops",
|
||||
"gui.worldhandler.gamerules.rule.doMobSpawning": "Tiere Spawnen",
|
||||
"gui.worldhandler.gamerules.rule.doTileDrops": "Block Drops",
|
||||
"gui.worldhandler.gamerules.rule.keepInventory": "Behalte Inventar",
|
||||
"gui.worldhandler.gamerules.rule.logAdminCommands": "Adminbefehle Aufschreiben",
|
||||
"gui.worldhandler.gamerules.rule.mobGriefing": "Griefing von Tieren",
|
||||
"gui.worldhandler.gamerules.rule.naturalRegeneration": "Natürliche Regeneration",
|
||||
"gui.worldhandler.gamerules.rule.randomTickSpeed": "Zufällige Tickgeschwindigkeit",
|
||||
"gui.worldhandler.gamerules.rule.reducedDebugInfo": "Reduzierte Debug Info",
|
||||
"gui.worldhandler.gamerules.rule.sendCommandFeedback": "Befehlsfeedback",
|
||||
"gui.worldhandler.gamerules.rule.showDeathMessages": "Todesnachrichten",
|
||||
"gui.worldhandler.gamerules.rule.spawnRadius": "Spawn Radius",
|
||||
"gui.worldhandler.gamerules.rule.spectatorsGenerateChunks": "Zuschauer Generieren Chunks",
|
||||
"gui.worldhandler.gamerules.rule.doWeatherCycle": "Wetterzyklus",
|
||||
"gui.worldhandler.gamerules.rule.maxEntityCramming": "Max Entity Stapel",
|
||||
"gui.worldhandler.gamerules.rule.announceAdvancements": "Fortschritte bekanntgeben",
|
||||
"gui.worldhandler.gamerules.rule.doLimitedCrafting": "Limitertes Craften",
|
||||
"gui.worldhandler.gamerules.rule.gameLoopFunction": "Game Loop Funktion",
|
||||
"gui.worldhandler.gamerules.rule.maxCommandChainLength": "Kommandokettenlänge",
|
||||
|
||||
"gui.worldhandler.world_info.start": "Start",
|
||||
"gui.worldhandler.world_info.world": "Welt",
|
||||
"gui.worldhandler.world_info.statistics": "Statistiken",
|
||||
|
||||
"gui.worldhandler.world_info.n_a": "n/v",
|
||||
|
||||
"gui.worldhandler.world_info.start.spawn": "Spawn",
|
||||
|
||||
"gui.worldhandler.world_info.world.name": "Name",
|
||||
"gui.worldhandler.world_info.world.world_type": "Welttyp",
|
||||
"gui.worldhandler.world_info.world.seed": "Seed",
|
||||
"gui.worldhandler.world_info.world.copy_seed": "Seed Kopieren",
|
||||
|
||||
"gui.worldhandler.world_info.statistics.world_time": "Weltzeit",
|
||||
"gui.worldhandler.world_info.statistics.played": "Played",
|
||||
|
||||
"gui.worldhandler.edit_blocks.coordinates": "Koordinaten",
|
||||
"gui.worldhandler.edit_blocks.fill": "Füllen",
|
||||
"gui.worldhandler.edit_blocks.replace": "Ersetzen",
|
||||
"gui.worldhandler.edit_blocks.clone": "Klonen",
|
||||
|
||||
"gui.worldhandler.edit_blocks.replace.block_id_replace": "Block ID Ersetze",
|
||||
"gui.worldhandler.edit_blocks.replace.block_id_place": "Block ID Platzier",
|
||||
|
||||
"gui.worldhandler.edit_blocks.fill.block_id_to_fill": "Block ID Füllen",
|
||||
|
||||
"gui.worldhandler.edit_blocks.clone.mode.replace": "Ersetzen",
|
||||
"gui.worldhandler.edit_blocks.clone.mode.masked": "Maskiert",
|
||||
"gui.worldhandler.edit_blocks.clone.mode.filtered": "Gefiltert",
|
||||
|
||||
"gui.worldhandler.edit_blocks.pos.set_pos_1": "Position 1",
|
||||
"gui.worldhandler.edit_blocks.pos.set_pos_2": "Position 2",
|
||||
|
||||
"gui.worldhandler.recipes.give": "Geben",
|
||||
"gui.worldhandler.recipes.take": "Nehmen",
|
||||
|
||||
"gui.worldhandler.scoreboard.slot.list": "Liste",
|
||||
"gui.worldhandler.scoreboard.slot.belowName": "Unter Name",
|
||||
"gui.worldhandler.scoreboard.slot.sidebar": "Seitentafel",
|
||||
"gui.worldhandler.scoreboard.slot.sidebar.team": "Seitentafel Team",
|
||||
|
||||
"gui.worldhandler.scoreboard.objectives.objective": "Objekt",
|
||||
"gui.worldhandler.scoreboard.objectives.create": "Erstellen",
|
||||
"gui.worldhandler.scoreboard.objectives.display": "Anzeigen",
|
||||
"gui.worldhandler.scoreboard.objectives.undisplay": "Verstecken",
|
||||
"gui.worldhandler.scoreboard.objectives.remove": "Entfernen",
|
||||
|
||||
"gui.worldhandler.scoreboard.objectives.stat.air": "Spieler Luft",
|
||||
"gui.worldhandler.scoreboard.objectives.stat.armor": "Spieler Rüstung",
|
||||
"gui.worldhandler.scoreboard.objectives.stat.deathCount": "Tode",
|
||||
"gui.worldhandler.scoreboard.objectives.stat.dummy": "Dummy",
|
||||
"gui.worldhandler.scoreboard.objectives.stat.food": "Spieler Hunger",
|
||||
"gui.worldhandler.scoreboard.objectives.stat.health": "Spieler Leben",
|
||||
"gui.worldhandler.scoreboard.objectives.stat.killedByTeam": "Von Team Getötet",
|
||||
"gui.worldhandler.scoreboard.objectives.stat.level": "Erfahrungslevel",
|
||||
"gui.worldhandler.scoreboard.objectives.stat.custom": "Statistik",
|
||||
"gui.worldhandler.scoreboard.objectives.stat.killed": "Tötungen",
|
||||
"gui.worldhandler.scoreboard.objectives.stat.killed_by": "Getötet Von",
|
||||
"gui.worldhandler.scoreboard.objectives.stat.playerKillCount": "Spieler Getötet",
|
||||
"gui.worldhandler.scoreboard.objectives.stat.teamkill": "Teamtötungen",
|
||||
"gui.worldhandler.scoreboard.objectives.stat.totalKillCount": "Tötungen",
|
||||
"gui.worldhandler.scoreboard.objectives.stat.trigger": "Auslöser",
|
||||
"gui.worldhandler.scoreboard.objectives.stat.xp": "Erfahrung",
|
||||
|
||||
"gui.worldhandler.scoreboard.team.options.friendlyFire": "Freundliches Feuer",
|
||||
"gui.worldhandler.scoreboard.team.options.seeFriendlyInvisibles": "Unsichtbare Freunde",
|
||||
"gui.worldhandler.scoreboard.team.options.nametagVisibility": "Namensschild Sichtbarkeit",
|
||||
"gui.worldhandler.scoreboard.team.options.deathMessageVisibility": "Todesnachrichten",
|
||||
"gui.worldhandler.scoreboard.team.options.collisionRule": "Teamkollision",
|
||||
"gui.worldhandler.scoreboard.team.options.color": "Farbe",
|
||||
|
||||
"gui.worldhandler.scoreboard.team.suboption.always": "Immer",
|
||||
"gui.worldhandler.scoreboard.team.suboption.never": "Niemals",
|
||||
"gui.worldhandler.scoreboard.team.suboption.hideForOtherTeams": "Für Andere Unsichtbar",
|
||||
"gui.worldhandler.scoreboard.team.suboption.hideForOwnTeam": "Für Eigene Unsichtbar",
|
||||
"gui.worldhandler.scoreboard.team.suboption.pushOwnTeam": "Bewege Eigenes Team",
|
||||
"gui.worldhandler.scoreboard.team.suboption.pushOtherTeams": "Bewege Andere Teams",
|
||||
"gui.worldhandler.scoreboard.team.suboption.true": "Ein",
|
||||
"gui.worldhandler.scoreboard.team.suboption.false": "Aus",
|
||||
|
||||
"gui.worldhandler.scoreboard.team.team": "Team",
|
||||
"gui.worldhandler.scoreboard.team.create": "Erstellen",
|
||||
"gui.worldhandler.scoreboard.team.join": "Beitreten",
|
||||
"gui.worldhandler.scoreboard.team.leave": "Verlassen",
|
||||
"gui.worldhandler.scoreboard.team.remove": "Entfernen",
|
||||
"gui.worldhandler.scoreboard.team.empty": "Leeren",
|
||||
"gui.worldhandler.scoreboard.team.options": "Team Optionen",
|
||||
|
||||
"gui.worldhandler.scoreboard.players.points": "Punkte",
|
||||
"gui.worldhandler.scoreboard.players.tag": "Etikett",
|
||||
"gui.worldhandler.scoreboard.players.trigger": "Auslöser",
|
||||
|
||||
"gui.worldhandler.entities.player.start": "Start",
|
||||
"gui.worldhandler.entities.player.score": "Wertung",
|
||||
"gui.worldhandler.entities.player.position": "Position",
|
||||
"gui.worldhandler.entities.player.miscellaneous": "Sonstige",
|
||||
|
||||
"gui.worldhandler.entities.player.score.experience": "Erfahrung",
|
||||
"gui.worldhandler.entities.player.score.experience_coins": "Erf-Punkte",
|
||||
|
||||
"gui.worldhandler.entities.player.position.copy_position": "Kopiere Position",
|
||||
|
||||
"gui.worldhandler.entities.player.miscellaneous.set_spawn": "Setze Spawn",
|
||||
"gui.worldhandler.entities.player.miscellaneous.set_global_spawn": "Setze Globalen Spawn",
|
||||
"gui.worldhandler.entities.player.miscellaneous.kill": "Töten",
|
||||
"gui.worldhandler.entities.player.miscellaneous.clear_inventory": "Leere Inventar",
|
||||
|
||||
"gui.worldhandler.entities.summon.start": "Start",
|
||||
"gui.worldhandler.entities.summon.potion_effects": "Statuseffekte",
|
||||
"gui.worldhandler.entities.summon.attributes": "Attribute",
|
||||
"gui.worldhandler.entities.summon.equipment": "Ausrüstung",
|
||||
|
||||
"gui.worldhandler.entities.summon.start.mob_id": "Tier ID",
|
||||
"gui.worldhandler.entities.summon.start.custom_name": "Eigener Name",
|
||||
"gui.worldhandler.entities.summon.start.passenger_mob_id": "Passagier Tier ID",
|
||||
|
||||
"gui.worldhandler.potion.time.hours": "Stunden",
|
||||
"gui.worldhandler.potion.time.minutes": "Minuten",
|
||||
"gui.worldhandler.potion.time.seconds": "Sekunden",
|
||||
|
||||
"gui.worldhandler.shortcuts.tooltip.home": "Home",
|
||||
"gui.worldhandler.shortcuts.tooltip.butcher": "Metzeln",
|
||||
"gui.worldhandler.shortcuts.tooltip.settings": "Einstellungen",
|
||||
"gui.worldhandler.shortcuts.tooltip.potions": "Tränke",
|
||||
|
||||
"gui.worldhandler.shortcuts.tooltip.gamemode": "Spielmodus: %s",
|
||||
"gui.worldhandler.shortcuts.tooltip.gamemode.survival": "Überleben",
|
||||
"gui.worldhandler.shortcuts.tooltip.gamemode.creative": "Kreativ",
|
||||
"gui.worldhandler.shortcuts.tooltip.gamemode.adventure": "Abenteuer",
|
||||
"gui.worldhandler.shortcuts.tooltip.gamemode.spectator": "Zuschauer",
|
||||
|
||||
"gui.worldhandler.shortcuts.tooltip.difficulty": "Schwierigkeit: %s",
|
||||
"gui.worldhandler.shortcuts.tooltip.difficulty.peaceful": "Friedlich",
|
||||
"gui.worldhandler.shortcuts.tooltip.difficulty.easy": "Einfach",
|
||||
"gui.worldhandler.shortcuts.tooltip.difficulty.normal": "Normal",
|
||||
"gui.worldhandler.shortcuts.tooltip.difficulty.hard": "Schwer",
|
||||
|
||||
"gui.worldhandler.shortcuts.tooltip.weather": "Wetter: %s",
|
||||
"gui.worldhandler.shortcuts.tooltip.weather.thunder": "Unwetter",
|
||||
"gui.worldhandler.shortcuts.tooltip.weather.rainy": "Regen",
|
||||
"gui.worldhandler.shortcuts.tooltip.weather.clear": "Sonnig",
|
||||
|
||||
"gui.worldhandler.shortcuts.tooltip.time": "Zeit: %s",
|
||||
"gui.worldhandler.shortcuts.tooltip.time.midnight": "Mitternacht (%s)",
|
||||
"gui.worldhandler.shortcuts.tooltip.time.sunset": "Sonnenuntergang (%s)",
|
||||
"gui.worldhandler.shortcuts.tooltip.time.noon": "Mittag (%s)",
|
||||
"gui.worldhandler.shortcuts.tooltip.time.dawn": "Sonnenaufgang (%s)",
|
||||
|
||||
"gui.worldhandler.generic.back": "Zurück",
|
||||
"gui.worldhandler.generic.backToGame": "Schließen",
|
||||
"gui.worldhandler.generic.on": "An",
|
||||
"gui.worldhandler.generic.off": "Aus",
|
||||
"gui.worldhandler.generic.yes": "Ja",
|
||||
"gui.worldhandler.generic.no": "Nein",
|
||||
"gui.worldhandler.generic.value": "Wert",
|
||||
"gui.worldhandler.generic.name": "Name",
|
||||
"gui.worldhandler.generic.enable": "Ein",
|
||||
"gui.worldhandler.generic.disable": "Aus",
|
||||
"gui.worldhandler.generic.edit_username": "Benutzername",
|
||||
|
||||
"gui.worldhandler.actions.add": "Hinzufügen",
|
||||
"gui.worldhandler.actions.remove": "Entfernen",
|
||||
"gui.worldhandler.actions.set": "Setzen",
|
||||
"gui.worldhandler.actions.reset": "Zurücksetzen",
|
||||
"gui.worldhandler.actions.set_to_0": "Auf 0 setzen",
|
||||
"gui.worldhandler.actions.perform": "Ausführen",
|
||||
"gui.worldhandler.actions.send": "Senden",
|
||||
"gui.worldhandler.actions.copy": "Kopieren",
|
||||
"gui.worldhandler.actions.place_command_block": "Platziere Befehlsblock",
|
||||
|
||||
"gui.worldhandler.color": "Farbe",
|
||||
"gui.worldhandler.color.black": "Schwarz",
|
||||
"gui.worldhandler.color.dark_blue": "Dunkel Blau",
|
||||
"gui.worldhandler.color.dark_green": "Dunkel Grün",
|
||||
"gui.worldhandler.color.dark_aqua": "Dunkel Türkis",
|
||||
"gui.worldhandler.color.dark_red": "Dunkel Rot",
|
||||
"gui.worldhandler.color.dark_purple": "Dunkel Lila",
|
||||
"gui.worldhandler.color.gold": "Gold",
|
||||
"gui.worldhandler.color.gray": "Grau",
|
||||
"gui.worldhandler.color.dark_gray": "Dunkel Grau",
|
||||
"gui.worldhandler.color.blue": "Blau",
|
||||
"gui.worldhandler.color.green": "Grün",
|
||||
"gui.worldhandler.color.aqua": "Türkis",
|
||||
"gui.worldhandler.color.red": "Rot",
|
||||
"gui.worldhandler.color.light_purple": "Pink",
|
||||
"gui.worldhandler.color.yellow": "Gelb",
|
||||
"gui.worldhandler.color.white": "Weiss",
|
||||
"gui.worldhandler.color.reset": "Normal",
|
||||
|
||||
"worldhandler.permission.refused": "Du hast nicht die benötigte Berechtigung, um den World Handler zu benutzen",
|
||||
"worldhandler.permission.refused.change": "Ändere \"%s\" um diese Nachricht zu umgehen",
|
||||
|
||||
"worldhandler.error.gui": "Ein unerwarteter Fehler ist aufgetreten. Bitte sende einen Unfallbericht mit deinen Protokolldateien an das %s Forum"
|
||||
}
|
||||
@@ -1,453 +0,0 @@
|
||||
gui.worldhandler.config.tooltip=World Handler Einstellungen
|
||||
|
||||
gui.worldhandler.config.category.settings=Einstellungen
|
||||
gui.worldhandler.config.category.skin=Skin
|
||||
gui.worldhandler.config.category.butcher=Metzler
|
||||
gui.worldhandler.config.category.sliders=Regler
|
||||
|
||||
gui.worldhandler.config.key.settings.biome_indicator=Biome Indikator
|
||||
gui.worldhandler.config.key.settings.command_syntax=Befehlssyntax
|
||||
gui.worldhandler.config.key.settings.shortcuts=Schnellsteuerleiste
|
||||
gui.worldhandler.config.key.settings.key_shortcuts=Tasten Abkürzungen
|
||||
gui.worldhandler.config.key.settings.tooltips=Tooltips
|
||||
gui.worldhandler.config.key.settings.watch=Uhr
|
||||
gui.worldhandler.config.key.settings.smooth_watch=Geschmeidige Uhr
|
||||
gui.worldhandler.config.key.settings.pause_game=Spiel Pausieren
|
||||
gui.worldhandler.config.key.settings.custom_times=Benutzerdefinierte Zeiten
|
||||
gui.worldhandler.config.key.settings.permission_query=Berechtigungsabfrage
|
||||
gui.worldhandler.config.key.settings.highlight_blocks=Blöcke Hervorheben
|
||||
gui.worldhandler.config.key.settings.custom_time_dawn=Sonnenaufgangszeit
|
||||
gui.worldhandler.config.key.settings.custom_time_noon=Mittagszeit
|
||||
gui.worldhandler.config.key.settings.custom_time_sunset=Sonnenuntergangszeit
|
||||
gui.worldhandler.config.key.settings.custom_time_midnight=Mitternachtszeit
|
||||
gui.worldhandler.config.key.settings.block_placing_mode=Platziermodus für Blöcke
|
||||
|
||||
gui.worldhandler.config.comment.settings.custom_time_dawn=Aktiviert Biome Indikator
|
||||
gui.worldhandler.config.comment.settings.command_syntax=Aktiviert Befehlssyntax
|
||||
gui.worldhandler.config.comment.settings.shortcuts=Aktiviert Schnellsteuerleiste
|
||||
gui.worldhandler.config.comment.settings.key_shortcuts=Aktiviert Tasten Abkürzungen
|
||||
gui.worldhandler.config.comment.settings.tooltips=Aktiviert Tooltips
|
||||
gui.worldhandler.config.comment.settings.watch=Aktiviert Uhr
|
||||
gui.worldhandler.config.comment.settings.smooth_watch=Aktiviert Geschmeidige Uhr
|
||||
gui.worldhandler.config.comment.settings.pause_game=Spiel Pausieren
|
||||
gui.worldhandler.config.comment.settings.custom_times=Aktiviert Benutzerdefinierte Zeiten
|
||||
gui.worldhandler.config.comment.settings.permission_query=Aktiviert Berechtigungsabfrage
|
||||
gui.worldhandler.config.comment.settings.highlight_blocks=Hebt ausgewählte Blöcke hervor
|
||||
gui.worldhandler.config.comment.settings.custom_time_dawn=Sonnenaufgangszeit in Ticks
|
||||
gui.worldhandler.config.comment.settings.custom_time_noon=Mittagszeit in Ticks
|
||||
gui.worldhandler.config.comment.settings.custom_time_sunset=Sonnenuntergangszeit in Ticks
|
||||
gui.worldhandler.config.comment.settings.custom_time_midnight=Mitternachtszeit in Ticks
|
||||
gui.worldhandler.config.comment.settings.block_placing_mode=Platziermodus für Blöcke
|
||||
|
||||
gui.worldhandler.config.key.skin.icons=Ikon Größe
|
||||
gui.worldhandler.config.key.skin.label_color=Label Farbe
|
||||
gui.worldhandler.config.key.skin.headline_color=Farbe der Überschrift
|
||||
gui.worldhandler.config.key.skin.background_red=Hintergrund Rot
|
||||
gui.worldhandler.config.key.skin.background_green=Hintergrund Grün
|
||||
gui.worldhandler.config.key.skin.background_blue=Hintergrund Blau
|
||||
gui.worldhandler.config.key.skin.button_red=Schaltflächen Rot
|
||||
gui.worldhandler.config.key.skin.button_green=Schaltflächen Grün
|
||||
gui.worldhandler.config.key.skin.button_blue=Schaltflächen Blau
|
||||
gui.worldhandler.config.key.skin.textures=Texturen
|
||||
gui.worldhandler.config.key.skin.sharp_tab_edges=Scharfe Tab Kanten
|
||||
gui.worldhandler.config.key.skin.draw_background=Zeichne Hintergrund
|
||||
gui.worldhandler.config.key.skin.background_alpha=Hintergrund Alpha
|
||||
gui.worldhandler.config.key.skin.button_alpha=Hintergrund Alpha
|
||||
|
||||
gui.worldhandler.config.comment.skin.icons=Größe der Ikons
|
||||
gui.worldhandler.config.comment.skin.label_color=Label Farbe
|
||||
gui.worldhandler.config.comment.skin.headline_color=Farbe der Überschrift
|
||||
gui.worldhandler.config.comment.skin.background_red=Hintergrund Rot
|
||||
gui.worldhandler.config.comment.skin.background_green=Hintergrund Grün
|
||||
gui.worldhandler.config.comment.skin.background_blue=Hintergrund Blau
|
||||
gui.worldhandler.config.comment.skin.button_red=Schaltflächen Rot
|
||||
gui.worldhandler.config.comment.skin.button_green=Schaltflächen Grün
|
||||
gui.worldhandler.config.comment.skin.button_blue=Schaltflächen Blau
|
||||
gui.worldhandler.config.comment.skin.textures=Hintergrund Texturen
|
||||
gui.worldhandler.config.comment.skin.sharp_tab_edges=Scharfe Tab Kanten Aktiviert
|
||||
gui.worldhandler.config.comment.skin.draw_background=Hintergrund Aktiviert
|
||||
gui.worldhandler.config.comment.skin.background_alpha=Hintergrund Alpha
|
||||
gui.worldhandler.config.comment.skin.button_alpha=Schaltflächen Alpha
|
||||
|
||||
gui.worldhandler.config.comment.butcher=Metzeln von %s Aktiviert
|
||||
|
||||
gui.worldhandler.config.key.sliders.max_potion_amplifier=Max Trank Verstärker
|
||||
gui.worldhandler.config.key.sliders.max_item_enchantment=Max Item Verzauberung
|
||||
gui.worldhandler.config.key.sliders.max_item_attributes=Max Item Attribute
|
||||
gui.worldhandler.config.key.sliders.max_summon_potion_amplifier=Max Trank Verstärker (Beschwören)
|
||||
gui.worldhandler.config.key.sliders.max_summon_potion_minutes=Max Trank Minuten (Beschwören)
|
||||
gui.worldhandler.config.key.sliders.max_summon_attributes=Max Attribute (Beschwören)
|
||||
gui.worldhandler.config.key.sliders.max_experience=Max Erfahrungspunkte
|
||||
gui.worldhandler.config.key.sliders.max_player_points=Max Spielerpunkte
|
||||
|
||||
gui.worldhandler.config.comment.sliders.max_potion_amplifier=Max Trank Verstärker
|
||||
gui.worldhandler.config.comment.sliders.max_item_enchantment=Max Item Verzauberung
|
||||
gui.worldhandler.config.comment.sliders.max_item_attributes=Max Item Attribute
|
||||
gui.worldhandler.config.comment.sliders.max_summon_potion_amplifier=Max Trank Verstärker (Beschwören)
|
||||
gui.worldhandler.config.comment.sliders.max_summon_potion_minutes=Max Trank Minuten (Beschwören)
|
||||
gui.worldhandler.config.comment.sliders.max_summon_attributes=Max Attribute (Beschwören)
|
||||
gui.worldhandler.config.comment.sliders.max_experience=Max Erfahrungspunkte
|
||||
gui.worldhandler.config.comment.sliders.max_player_points=Max Spielerpunkte
|
||||
|
||||
gui.worldhandler.tab.scoreboard.objectives=Objekte
|
||||
gui.worldhandler.tab.scoreboard.teams=Teams
|
||||
gui.worldhandler.tab.scoreboard.players=Spieler
|
||||
|
||||
gui.worldhandler.tab.player.player=Player
|
||||
gui.worldhandler.tab.player.experience=Experience
|
||||
gui.worldhandler.tab.player.advancements=Fortschritt
|
||||
|
||||
gui.worldhandler.tab.entities.summon=Beschwören
|
||||
|
||||
gui.worldhandler.tab.world.world=Welt
|
||||
gui.worldhandler.tab.world.gamerules=Spielregeln
|
||||
|
||||
gui.worldhandler.tab.blocks.edit_blocks=Blöcke Ändern
|
||||
gui.worldhandler.tab.blocks.sign_editor=Schilder Ändern
|
||||
gui.worldhandler.tab.blocks.note_block_editor=Noten Ändern
|
||||
|
||||
gui.worldhandler.tab.items.custom_item=Item Erstellen
|
||||
gui.worldhandler.tab.items.enchantment=Verzaubern
|
||||
gui.worldhandler.tab.items.recipes=Rezepte
|
||||
|
||||
gui.worldhandler.tab.containers=Container
|
||||
gui.worldhandler.tab.multiplayer=Mehrspieler
|
||||
|
||||
gui.worldhandler.title.entities.summon=Beschwören
|
||||
|
||||
gui.worldhandler.title.items.custom_item=Item Erstellen
|
||||
gui.worldhandler.title.items.enchantment=Verzaubern
|
||||
gui.worldhandler.title.items.recipes=Rezepte
|
||||
|
||||
gui.worldhandler.title.blocks.edit_blocks=Blöcke Ändern
|
||||
gui.worldhandler.title.blocks.sign_editor=Schilder Ändern
|
||||
gui.worldhandler.title.blocks.note_block_editor=Noten Ändern
|
||||
|
||||
gui.worldhandler.title.scoreboard=Anzeigetafel
|
||||
|
||||
gui.worldhandler.title.world.world=Welt
|
||||
gui.worldhandler.title.world.gamerules=Gamerules
|
||||
|
||||
gui.worldhandler.title.player.player=Spieler
|
||||
gui.worldhandler.title.player.experience=Erfahrung
|
||||
gui.worldhandler.title.player.advancements=Fortschritt
|
||||
|
||||
gui.worldhandler.title.butcher=Metzler
|
||||
gui.worldhandler.title.change_world=Welt Wechseln
|
||||
gui.worldhandler.title.potions=Tränke
|
||||
|
||||
gui.worldhandler.title.containers=Container
|
||||
gui.worldhandler.title.multiplayer=Mehrspieler
|
||||
|
||||
gui.worldhandler.advancements.grant=Vergeben
|
||||
gui.worldhandler.advancements.revoke=Wiederrufen
|
||||
gui.worldhandler.advancements.only=Nur
|
||||
gui.worldhandler.advancements.until=Bis
|
||||
gui.worldhandler.advancements.from=Von
|
||||
gui.worldhandler.advancements.through=Durch
|
||||
gui.worldhandler.advancements.everything=Alles
|
||||
|
||||
gui.worldhandler.change_world.singleplayer=Einzelspieler Welt
|
||||
gui.worldhandler.change_world.multiplayer=Mehrspieler Server
|
||||
|
||||
gui.worldhandler.butcher.radius=Radius
|
||||
gui.worldhandler.butcher.configure=Konfigurieren
|
||||
gui.worldhandler.butcher.slaughter=Metzeln
|
||||
|
||||
gui.worldhandler.multiplayer.kick=Kicken
|
||||
gui.worldhandler.multiplayer.ban=Bannen
|
||||
gui.worldhandler.multiplayer.pardon=Pardon
|
||||
gui.worldhandler.multiplayer.permissions=Berechtigung
|
||||
gui.worldhandler.multiplayer.runtime=Laufzeit
|
||||
gui.worldhandler.multiplayer.whitelist=Weiße Liste
|
||||
gui.worldhandler.multiplayer.username=Benutzername
|
||||
|
||||
gui.worldhandler.multiplayer.kick_ban.reason=Grund
|
||||
|
||||
gui.worldhandler.multiplayer.permissions.give=Berechtigung Geben
|
||||
gui.worldhandler.multiplayer.permissions.take=Berechtigung Nehmen
|
||||
|
||||
gui.worldhandler.multiplayer.runtime.save_world=Welt Speichern
|
||||
gui.worldhandler.multiplayer.runtime.autosave=Autom. Speichern: %s
|
||||
gui.worldhandler.multiplayer.runtime.stop_server=Server Stoppen
|
||||
|
||||
gui.worldhandler.multiplayer.whitelist.reload=Weiße Liste Neu Laden
|
||||
gui.worldhandler.multiplayer.whitelist.whitelist=Weiße Liste: %s
|
||||
gui.worldhandler.multiplayer.whitelist.add=Hinzuf
|
||||
gui.worldhandler.multiplayer.whitelist.remove=Entf
|
||||
|
||||
gui.worldhandler.potions.effect=Effekt
|
||||
gui.worldhandler.potions.effect.give=Geben
|
||||
gui.worldhandler.potions.effect.remove=Entfernen
|
||||
gui.worldhandler.potions.effect.remove_all=Alle Entfernen
|
||||
gui.worldhandler.potions.effect.amplifier=Verstärker
|
||||
gui.worldhandler.potions.effect.ambient=Umgebung: %s
|
||||
gui.worldhandler.potions.effect.particles=Partikel: %s
|
||||
gui.worldhandler.potions.effect.bottle=Trank
|
||||
gui.worldhandler.potions.effect.splash=Wurftrank
|
||||
gui.worldhandler.potions.effect.lingering=Verweil
|
||||
gui.worldhandler.potions.effect.tipped_arrow=Pfeil
|
||||
|
||||
gui.worldhandler.entities=Lebewesen
|
||||
gui.worldhandler.items=Items
|
||||
gui.worldhandler.scoreboard=Anzeigetafel
|
||||
gui.worldhandler.resourcepack=Ressourcen
|
||||
gui.worldhandler.change_world=Welt Wechseln
|
||||
gui.worldhandler.world=Welt
|
||||
gui.worldhandler.blocks=Blöcke
|
||||
gui.worldhandler.player=Spieler
|
||||
|
||||
gui.worldhandler.items.custom_item.start=Start
|
||||
gui.worldhandler.items.custom_item.enchantment=Verzauberung
|
||||
gui.worldhandler.items.custom_item.attributes=Attribute
|
||||
gui.worldhandler.items.custom_item.custom_item=Erstellen
|
||||
|
||||
gui.worldhandler.items.custom_item.start.item_id=Item
|
||||
gui.worldhandler.items.custom_item.start.lore_1=Sage I
|
||||
gui.worldhandler.items.custom_item.start.lore_2=Sage II
|
||||
gui.worldhandler.items.custom_item.start.custom_name=Eigener Name
|
||||
|
||||
gui.worldhandler.items.enchantment.level=Level
|
||||
gui.worldhandler.items.enchantment.enchant=Verzaubern
|
||||
|
||||
gui.worldhandler.blocks.sign_editor.look_at_sign=Gucke auf ein Schild und drücke '%s'
|
||||
gui.worldhandler.blocks.sign_editor.text_line_1=Textzeile I
|
||||
gui.worldhandler.blocks.sign_editor.text_line_2=Textzeile II
|
||||
gui.worldhandler.blocks.sign_editor.text_line_3=Textzeile III
|
||||
gui.worldhandler.blocks.sign_editor.text_line_4=Textzeile IV
|
||||
gui.worldhandler.blocks.sign_editor.commmand=Befehl
|
||||
gui.worldhandler.blocks.sign_editor.done=Fertig
|
||||
gui.worldhandler.blocks.sign_editor.format_text_line=Textzeile formatieren
|
||||
|
||||
gui.worldhandler.blocks.note_block_editor.look_at_note_block=Gucke auf einen Notenblock und drücke '%s'
|
||||
gui.worldhandler.blocks.note_block_editor.c=C
|
||||
gui.worldhandler.blocks.note_block_editor.d=D
|
||||
gui.worldhandler.blocks.note_block_editor.e=E
|
||||
gui.worldhandler.blocks.note_block_editor.f=F
|
||||
gui.worldhandler.blocks.note_block_editor.g=G
|
||||
gui.worldhandler.blocks.note_block_editor.a=A
|
||||
gui.worldhandler.blocks.note_block_editor.b=H
|
||||
|
||||
gui.worldhandler.gamerules.rule.commandBlockOutput=Befehlsblock Feedback
|
||||
gui.worldhandler.gamerules.rule.disableElytraMovementCheck=Deaktiviere Speed-Check
|
||||
gui.worldhandler.gamerules.rule.doDaylightCycle=Tageszyklus
|
||||
gui.worldhandler.gamerules.rule.doEntityDrops=Entity Drops
|
||||
gui.worldhandler.gamerules.rule.doFireTick=Feuerverbreitung
|
||||
gui.worldhandler.gamerules.rule.doMobLoot=Tierdrops
|
||||
gui.worldhandler.gamerules.rule.doMobSpawning=Tiere Spawnen
|
||||
gui.worldhandler.gamerules.rule.doTileDrops=Block Drops
|
||||
gui.worldhandler.gamerules.rule.keepInventory=Behalte Inventar
|
||||
gui.worldhandler.gamerules.rule.logAdminCommands=Adminbefehle Aufschreiben
|
||||
gui.worldhandler.gamerules.rule.mobGriefing=Griefing von Tieren
|
||||
gui.worldhandler.gamerules.rule.naturalRegeneration=Natürliche Regeneration
|
||||
gui.worldhandler.gamerules.rule.randomTickSpeed=Zufällige Tickgeschwindigkeit
|
||||
gui.worldhandler.gamerules.rule.reducedDebugInfo=Reduzierte Debug Info
|
||||
gui.worldhandler.gamerules.rule.sendCommandFeedback=Befehlsfeedback
|
||||
gui.worldhandler.gamerules.rule.showDeathMessages=Todesnachrichten
|
||||
gui.worldhandler.gamerules.rule.spawnRadius=Spawn Radius
|
||||
gui.worldhandler.gamerules.rule.spectatorsGenerateChunks=Zuschauer Generieren Chunks
|
||||
gui.worldhandler.gamerules.rule.doWeatherCycle=Wetterzyklus
|
||||
gui.worldhandler.gamerules.rule.maxEntityCramming=Max Entity Stapel
|
||||
gui.worldhandler.gamerules.rule.announceAdvancements=Fortschritte bekanntgeben
|
||||
gui.worldhandler.gamerules.rule.doLimitedCrafting=Limitertes Craften
|
||||
gui.worldhandler.gamerules.rule.gameLoopFunction=Game Loop Funktion
|
||||
gui.worldhandler.gamerules.rule.maxCommandChainLength=Kommandokettenlänge
|
||||
|
||||
gui.worldhandler.world_info.start=Start
|
||||
gui.worldhandler.world_info.world=Welt
|
||||
gui.worldhandler.world_info.statistics=Statistiken
|
||||
|
||||
gui.worldhandler.world_info.n_a=n/v
|
||||
|
||||
gui.worldhandler.world_info.start.spawn=Spawn
|
||||
|
||||
gui.worldhandler.world_info.world.name=Name
|
||||
gui.worldhandler.world_info.world.world_type=Welttyp
|
||||
gui.worldhandler.world_info.world.seed=Seed
|
||||
|
||||
gui.worldhandler.world_info.statistics.world_time=Weltzeit
|
||||
gui.worldhandler.world_info.statistics.played=Played
|
||||
|
||||
gui.worldhandler.edit_blocks.coordinates=Koordinaten
|
||||
gui.worldhandler.edit_blocks.fill=Füllen
|
||||
gui.worldhandler.edit_blocks.replace=Ersetzen
|
||||
gui.worldhandler.edit_blocks.clone=Klonen
|
||||
|
||||
gui.worldhandler.edit_blocks.replace.block_id_replace=Block ID Ersetze
|
||||
gui.worldhandler.edit_blocks.replace.block_id_place=Block ID Platzier
|
||||
|
||||
gui.worldhandler.edit_blocks.fill.block_id_to_fill=Block ID Füllen
|
||||
|
||||
gui.worldhandler.edit_blocks.clone.mode.replace=Ersetzen
|
||||
gui.worldhandler.edit_blocks.clone.mode.masked=Maskiert
|
||||
gui.worldhandler.edit_blocks.clone.mode.filtered=Gefiltert
|
||||
|
||||
gui.worldhandler.edit_blocks.pos.set_pos_1=Position 1
|
||||
gui.worldhandler.edit_blocks.pos.set_pos_2=Position 2
|
||||
|
||||
gui.worldhandler.recipes.give=Geben
|
||||
gui.worldhandler.recipes.take=Nehmen
|
||||
|
||||
gui.worldhandler.scoreboard.slot.list=Liste
|
||||
gui.worldhandler.scoreboard.slot.belowName=Unter Name
|
||||
gui.worldhandler.scoreboard.slot.sidebar=Seitentafel
|
||||
gui.worldhandler.scoreboard.slot.sidebar.team=Seitentafel Team
|
||||
|
||||
gui.worldhandler.scoreboard.objectives.objective=Objekt
|
||||
gui.worldhandler.scoreboard.objectives.create=Erstellen
|
||||
gui.worldhandler.scoreboard.objectives.display=Anzeigen
|
||||
gui.worldhandler.scoreboard.objectives.undisplay=Verstecken
|
||||
gui.worldhandler.scoreboard.objectives.remove=Entfernen
|
||||
|
||||
gui.worldhandler.scoreboard.objectives.criteria.air=Spieler Luft
|
||||
gui.worldhandler.scoreboard.objectives.criteria.armor=Spieler Rüstung
|
||||
gui.worldhandler.scoreboard.objectives.criteria.deathCount=Tode
|
||||
gui.worldhandler.scoreboard.objectives.criteria.dummy=Dummy
|
||||
gui.worldhandler.scoreboard.objectives.criteria.food=Spieler Hunger
|
||||
gui.worldhandler.scoreboard.objectives.criteria.health=Spieler Leben
|
||||
gui.worldhandler.scoreboard.objectives.criteria.killedByTeam=Von Team Getötet
|
||||
gui.worldhandler.scoreboard.objectives.criteria.level=Erfahrungslevel
|
||||
gui.worldhandler.scoreboard.objectives.criteria.playerKillCount=Spieler Getötet
|
||||
gui.worldhandler.scoreboard.objectives.criteria.stat=Statistik
|
||||
gui.worldhandler.scoreboard.objectives.criteria.stat.craftingTableInteraction=Werkbank Interaktionen
|
||||
gui.worldhandler.scoreboard.objectives.criteria.stat.breakItem=Items Verbraucht
|
||||
gui.worldhandler.scoreboard.objectives.criteria.stat.craftItem=Items Hergestellt
|
||||
gui.worldhandler.scoreboard.objectives.criteria.stat.drop=Items Fallen Gelassen
|
||||
gui.worldhandler.scoreboard.objectives.criteria.stat.entityKilledBy=Getötet Von Zähler
|
||||
gui.worldhandler.scoreboard.objectives.criteria.stat.killEntity=Tötungen Von Lebewesen
|
||||
gui.worldhandler.scoreboard.objectives.criteria.stat.mineBlock=Blöcke Abgebaut
|
||||
gui.worldhandler.scoreboard.objectives.criteria.stat.pickup=Items Aufgenommen
|
||||
gui.worldhandler.scoreboard.objectives.criteria.stat.useItem=Items Benutzt
|
||||
gui.worldhandler.scoreboard.objectives.criteria.teamkill=Teamtötungen
|
||||
gui.worldhandler.scoreboard.objectives.criteria.totalKillCount=Tötungen
|
||||
gui.worldhandler.scoreboard.objectives.criteria.trigger=Auslöser
|
||||
gui.worldhandler.scoreboard.objectives.criteria.xp=Erfahrung
|
||||
|
||||
gui.worldhandler.scoreboard.team.options.friendlyfire=Freundliches Feuer
|
||||
gui.worldhandler.scoreboard.team.options.seeFriendlyInvisibles=Unsichtbare Freunde
|
||||
gui.worldhandler.scoreboard.team.options.nametagVisibility=Namensschild Sichtbarkeit
|
||||
gui.worldhandler.scoreboard.team.options.deathMessageVisibility=Todesnachrichten
|
||||
gui.worldhandler.scoreboard.team.options.collisionRule=Teamkollision
|
||||
gui.worldhandler.scoreboard.team.options.color=Farbe
|
||||
|
||||
gui.worldhandler.scoreboard.team.suboption.always=Immer
|
||||
gui.worldhandler.scoreboard.team.suboption.never=Niemals
|
||||
gui.worldhandler.scoreboard.team.suboption.hideForOtherTeams=Für Andere Unsichtbar
|
||||
gui.worldhandler.scoreboard.team.suboption.hideForOwnTeam=Für Eigene Unsichtbar
|
||||
gui.worldhandler.scoreboard.team.suboption.pushOwnTeam=Bewege Eigenes Team
|
||||
gui.worldhandler.scoreboard.team.suboption.pushOtherTeams=Bewege Andere Teams
|
||||
gui.worldhandler.scoreboard.team.suboption.true=Ein
|
||||
gui.worldhandler.scoreboard.team.suboption.false=Aus
|
||||
|
||||
gui.worldhandler.scoreboard.team.team=Team
|
||||
gui.worldhandler.scoreboard.team.create=Erstellen
|
||||
gui.worldhandler.scoreboard.team.join=Beitreten
|
||||
gui.worldhandler.scoreboard.team.leave=Verlassen
|
||||
gui.worldhandler.scoreboard.team.remove=Entfernen
|
||||
gui.worldhandler.scoreboard.team.empty=Leeren
|
||||
gui.worldhandler.scoreboard.team.options=Team Optionen
|
||||
|
||||
gui.worldhandler.scoreboard.players.points=Punkte
|
||||
gui.worldhandler.scoreboard.players.tag=Etikett
|
||||
gui.worldhandler.scoreboard.players.trigger=Auslöser
|
||||
|
||||
gui.worldhandler.entities.player.start=Start
|
||||
gui.worldhandler.entities.player.score=Wertung
|
||||
gui.worldhandler.entities.player.position=Position
|
||||
gui.worldhandler.entities.player.miscellaneous=Sonstige
|
||||
|
||||
gui.worldhandler.entities.player.score.experience=Erfahrung
|
||||
gui.worldhandler.entities.player.score.experience_coins=Erf-Punkte
|
||||
|
||||
gui.worldhandler.entities.player.position.copy_position=Kopiere Position
|
||||
|
||||
gui.worldhandler.entities.player.miscellaneous.set_spawn=Setze Spawn
|
||||
gui.worldhandler.entities.player.miscellaneous.set_global_spawn=Setze Globalen Spawn
|
||||
gui.worldhandler.entities.player.miscellaneous.kill=Töten
|
||||
gui.worldhandler.entities.player.miscellaneous.clear_inventory=Leere Inventar
|
||||
|
||||
gui.worldhandler.entities.summon.start=Start
|
||||
gui.worldhandler.entities.summon.potion_effects=Statuseffekte
|
||||
gui.worldhandler.entities.summon.attributes=Attribute
|
||||
gui.worldhandler.entities.summon.equipment=Ausrüstung
|
||||
|
||||
gui.worldhandler.entities.summon.start.mob_id=Tier ID
|
||||
gui.worldhandler.entities.summon.start.custom_name=Eigener Name
|
||||
gui.worldhandler.entities.summon.start.passenger_mob_id=Passagier Tier ID
|
||||
|
||||
gui.worldhandler.potion.time.hours=Stunden
|
||||
gui.worldhandler.potion.time.minutes=Minuten
|
||||
gui.worldhandler.potion.time.seconds=Sekunden
|
||||
|
||||
gui.worldhandler.shortcuts.tooltip.home=Home
|
||||
gui.worldhandler.shortcuts.tooltip.butcher=Metzeln
|
||||
gui.worldhandler.shortcuts.tooltip.settings=Einstellungen
|
||||
gui.worldhandler.shortcuts.tooltip.potions=Tränke
|
||||
|
||||
gui.worldhandler.shortcuts.tooltip.gamemode=Spielmodus: %s
|
||||
gui.worldhandler.shortcuts.tooltip.gamemode.survival=Überleben
|
||||
gui.worldhandler.shortcuts.tooltip.gamemode.creative=Kreativ
|
||||
gui.worldhandler.shortcuts.tooltip.gamemode.adventure=Abenteuer
|
||||
gui.worldhandler.shortcuts.tooltip.gamemode.spectator=Zuschauer
|
||||
|
||||
gui.worldhandler.shortcuts.tooltip.difficulty=Schwierigkeit: %s
|
||||
gui.worldhandler.shortcuts.tooltip.difficulty.peaceful=Friedlich
|
||||
gui.worldhandler.shortcuts.tooltip.difficulty.easy=Einfach
|
||||
gui.worldhandler.shortcuts.tooltip.difficulty.normal=Normal
|
||||
gui.worldhandler.shortcuts.tooltip.difficulty.hard=Schwer
|
||||
|
||||
gui.worldhandler.shortcuts.tooltip.weather=Wetter: %s
|
||||
gui.worldhandler.shortcuts.tooltip.weather.thunder=Unwetter
|
||||
gui.worldhandler.shortcuts.tooltip.weather.rainy=Regen
|
||||
gui.worldhandler.shortcuts.tooltip.weather.clear=Sonnig
|
||||
|
||||
gui.worldhandler.shortcuts.tooltip.time=Zeit: %s
|
||||
gui.worldhandler.shortcuts.tooltip.time.midnight=Mitternacht (%s)
|
||||
gui.worldhandler.shortcuts.tooltip.time.sunset=Sonnenuntergang (%s)
|
||||
gui.worldhandler.shortcuts.tooltip.time.noon=Mittag (%s)
|
||||
gui.worldhandler.shortcuts.tooltip.time.dawn=Sonnenaufgang (%s)
|
||||
|
||||
gui.worldhandler.generic.back=Zurück
|
||||
gui.worldhandler.generic.backToGame=Schließen
|
||||
gui.worldhandler.generic.on=An
|
||||
gui.worldhandler.generic.off=Aus
|
||||
gui.worldhandler.generic.yes=Ja
|
||||
gui.worldhandler.generic.no=Nein
|
||||
gui.worldhandler.generic.value=Wert
|
||||
gui.worldhandler.generic.name=Name
|
||||
gui.worldhandler.generic.enable=Ein
|
||||
gui.worldhandler.generic.disable=Aus
|
||||
gui.worldhandler.generic.edit_username=Benutzername
|
||||
|
||||
gui.worldhandler.actions.add=Hinzufügen
|
||||
gui.worldhandler.actions.remove=Entfernen
|
||||
gui.worldhandler.actions.reset=Zurücksetzen
|
||||
gui.worldhandler.actions.set_to_0=Auf 0 setzen
|
||||
gui.worldhandler.actions.perform=Ausführen
|
||||
gui.worldhandler.actions.send=Senden
|
||||
gui.worldhandler.actions.copy=Kopieren
|
||||
gui.worldhandler.actions.place_command_block=Platziere Befehlsblock
|
||||
|
||||
gui.worldhandler.color=Farbe
|
||||
gui.worldhandler.color.black=Schwarz
|
||||
gui.worldhandler.color.dark_blue=Dunkel Blau
|
||||
gui.worldhandler.color.dark_green=Dunkel Grün
|
||||
gui.worldhandler.color.dark_aqua=Dunkel Türkis
|
||||
gui.worldhandler.color.dark_red=Dunkel Rot
|
||||
gui.worldhandler.color.dark_purple=Dunkel Lila
|
||||
gui.worldhandler.color.gold=Gold
|
||||
gui.worldhandler.color.gray=Grau
|
||||
gui.worldhandler.color.dark_gray=Dunkel Grau
|
||||
gui.worldhandler.color.blue=Blau
|
||||
gui.worldhandler.color.green=Grün
|
||||
gui.worldhandler.color.aqua=Türkis
|
||||
gui.worldhandler.color.red=Rot
|
||||
gui.worldhandler.color.light_purple=Pink
|
||||
gui.worldhandler.color.yellow=Gelb
|
||||
gui.worldhandler.color.white=Weiss
|
||||
gui.worldhandler.color.reset=Normal
|
||||
|
||||
worldhandler.permission.refused=Du hast nicht die benötigte Berechtigung, um den World Handler zu benutzen
|
||||
worldhandler.permission.refused.change=Ändere "%s" um diese Nachricht zu umgehen
|
||||
|
||||
worldhandler.error.gui=Ein unerwarteter Fehler ist aufgetreten. Bitte sende einen Unfallbericht mit deinen Protokolldateien an das %s Forum
|
||||
450
src/main/resources/assets/worldhandler/lang/en_us.json
Normal file
450
src/main/resources/assets/worldhandler/lang/en_us.json
Normal file
@@ -0,0 +1,450 @@
|
||||
{
|
||||
"gui.worldhandler.config.tooltip": "World Handler Settings",
|
||||
|
||||
"gui.worldhandler.config.category.settings": "Settings",
|
||||
"gui.worldhandler.config.category.skin": "Skin",
|
||||
"gui.worldhandler.config.category.butcher": "Butcher",
|
||||
"gui.worldhandler.config.category.sliders": "Sliders",
|
||||
|
||||
"gui.worldhandler.config.key.settings.biome_indicator": "Biome Indicator",
|
||||
"gui.worldhandler.config.key.settings.command_syntax": "Command Syntax",
|
||||
"gui.worldhandler.config.key.settings.shortcuts": "Shortcuts",
|
||||
"gui.worldhandler.config.key.settings.key_shortcuts": "Key Shortcuts",
|
||||
"gui.worldhandler.config.key.settings.tooltips": "Tooltips",
|
||||
"gui.worldhandler.config.key.settings.watch": "Watch",
|
||||
"gui.worldhandler.config.key.settings.smooth_watch": "Smooth Watch",
|
||||
"gui.worldhandler.config.key.settings.pause_game": "Pause Game",
|
||||
"gui.worldhandler.config.key.settings.custom_times": "Custom Times",
|
||||
"gui.worldhandler.config.key.settings.permission_query": "Permission Query",
|
||||
"gui.worldhandler.config.key.settings.highlight_blocks": "Highlight Blocks",
|
||||
"gui.worldhandler.config.key.settings.custom_time_dawn": "Custom Dawn Ticks",
|
||||
"gui.worldhandler.config.key.settings.custom_time_noon": "Custom Noon Ticks",
|
||||
"gui.worldhandler.config.key.settings.custom_time_sunset": "Custom Sunset Ticks",
|
||||
"gui.worldhandler.config.key.settings.custom_time_midnight": "Custom Midnight Ticks",
|
||||
"gui.worldhandler.config.key.settings.block_placing_mode": "Block Placing Mode",
|
||||
|
||||
"gui.worldhandler.config.comment.settings.biome_indicator": "Displays a text when you walk into another biome",
|
||||
"gui.worldhandler.config.comment.settings.command_syntax": "Displays the current command at the bottom",
|
||||
"gui.worldhandler.config.comment.settings.shortcuts": "Adds a row of buttons at the top for quick access",
|
||||
"gui.worldhandler.config.comment.settings.key_shortcuts": "Enables button keys for pos1 and pos2",
|
||||
"gui.worldhandler.config.comment.settings.tooltips": "Whether or not to display tooltips",
|
||||
"gui.worldhandler.config.comment.settings.watch": "Whether or not to display a watch",
|
||||
"gui.worldhandler.config.comment.settings.smooth_watch": "Whether or not the watch pointers move smooth",
|
||||
"gui.worldhandler.config.comment.settings.pause_game": "Whether or not to pause the game when the gui is opened",
|
||||
"gui.worldhandler.config.comment.settings.custom_times": "Whether or not to use the custom times",
|
||||
"gui.worldhandler.config.comment.settings.permission_query": "Whether or not the permission query is enabled",
|
||||
"gui.worldhandler.config.comment.settings.highlight_blocks": "Whether or not selected blocks will be highlighted",
|
||||
"gui.worldhandler.config.comment.settings.custom_time_dawn": "Ticks upon dawn",
|
||||
"gui.worldhandler.config.comment.settings.custom_time_noon": "Ticks upon noon",
|
||||
"gui.worldhandler.config.comment.settings.custom_time_sunset": "Ticks upon sunset",
|
||||
"gui.worldhandler.config.comment.settings.custom_time_midnight": "Ticks upon midnight",
|
||||
"gui.worldhandler.config.comment.settings.block_placing_mode": "Block placing mode",
|
||||
|
||||
"gui.worldhandler.config.key.skin.icons": "Icon Size",
|
||||
"gui.worldhandler.config.key.skin.label_color": "Label Color",
|
||||
"gui.worldhandler.config.key.skin.headline_color": "Headline Color",
|
||||
"gui.worldhandler.config.key.skin.background_red": "Background Red",
|
||||
"gui.worldhandler.config.key.skin.background_green": "Background Green",
|
||||
"gui.worldhandler.config.key.skin.background_blue": "Background Blue",
|
||||
"gui.worldhandler.config.key.skin.button_red": "Button Red",
|
||||
"gui.worldhandler.config.key.skin.button_green": "Button Green",
|
||||
"gui.worldhandler.config.key.skin.button_blue": "Button Blue",
|
||||
"gui.worldhandler.config.key.skin.textures": "Textures",
|
||||
"gui.worldhandler.config.key.skin.sharp_tab_edges": "Sharp Tab Edges",
|
||||
"gui.worldhandler.config.key.skin.draw_background": "Draw Background",
|
||||
"gui.worldhandler.config.key.skin.background_alpha": "Background Alpha",
|
||||
"gui.worldhandler.config.key.skin.button_alpha": "Button Alpha",
|
||||
|
||||
"gui.worldhandler.config.comment.skin.icons": "Size of the icons",
|
||||
"gui.worldhandler.config.comment.skin.label_color": "Label color",
|
||||
"gui.worldhandler.config.comment.skin.headline_color": "Headline color",
|
||||
"gui.worldhandler.config.comment.skin.background_red": "Background red",
|
||||
"gui.worldhandler.config.comment.skin.background_green": "Background green",
|
||||
"gui.worldhandler.config.comment.skin.background_blue": "Background blue",
|
||||
"gui.worldhandler.config.comment.skin.button_red": "Button red",
|
||||
"gui.worldhandler.config.comment.skin.button_green": "Button green",
|
||||
"gui.worldhandler.config.comment.skin.button_blue": "Button blue",
|
||||
"gui.worldhandler.config.comment.skin.textures": "Background texture",
|
||||
"gui.worldhandler.config.comment.skin.sharp_tab_edges": "Disables the background blending",
|
||||
"gui.worldhandler.config.comment.skin.draw_background": "Background drawing enabled",
|
||||
"gui.worldhandler.config.comment.skin.background_alpha": "Background alpha",
|
||||
"gui.worldhandler.config.comment.skin.button_alpha": "Button alpha",
|
||||
|
||||
"gui.worldhandler.config.comment.butcher": "Butcher %s Enabled",
|
||||
|
||||
"gui.worldhandler.config.key.sliders.max_potion_amplifier": "Max Potion Amplifier",
|
||||
"gui.worldhandler.config.key.sliders.max_item_enchantment": "Max Item Enchantment",
|
||||
"gui.worldhandler.config.key.sliders.max_item_attributes": "Max Item Attribute",
|
||||
"gui.worldhandler.config.key.sliders.max_summon_potion_amplifier": "Max Summon Potion Amplifier",
|
||||
"gui.worldhandler.config.key.sliders.max_summon_potion_minutes": "Max Summon Potion Minutes",
|
||||
"gui.worldhandler.config.key.sliders.max_summon_attributes": "Max Summon Attributes",
|
||||
"gui.worldhandler.config.key.sliders.max_experience": "Max Experience",
|
||||
"gui.worldhandler.config.key.sliders.max_player_points": "Max Player Points",
|
||||
|
||||
"gui.worldhandler.config.comment.sliders.max_potion_amplifier": "Maximum value for the potion amplifier",
|
||||
"gui.worldhandler.config.comment.sliders.max_item_enchantment": "Maximum value for an item enchantment",
|
||||
"gui.worldhandler.config.comment.sliders.max_item_attributes": "Maximum value for an item attribute",
|
||||
"gui.worldhandler.config.comment.sliders.max_summon_potion_amplifier": "Maximum value for the potion amplifier for summon",
|
||||
"gui.worldhandler.config.comment.sliders.max_summon_potion_minutes": "Maximum value for the potion duration in minutes for summon",
|
||||
"gui.worldhandler.config.comment.sliders.max_summon_attributes": "Maximum value for attributes",
|
||||
"gui.worldhandler.config.comment.sliders.max_experience": "Maximum value for experience",
|
||||
"gui.worldhandler.config.comment.sliders.max_player_points": "Maximum value for player points",
|
||||
|
||||
"gui.worldhandler.tab.scoreboard.objectives": "Objectives",
|
||||
"gui.worldhandler.tab.scoreboard.teams": "Teams",
|
||||
"gui.worldhandler.tab.scoreboard.players": "Players",
|
||||
|
||||
"gui.worldhandler.tab.player.player": "Player",
|
||||
"gui.worldhandler.tab.player.experience": "Experience",
|
||||
"gui.worldhandler.tab.player.advancements": "Advancements",
|
||||
|
||||
"gui.worldhandler.tab.entities.summon": "Summon",
|
||||
|
||||
"gui.worldhandler.tab.world.world": "World",
|
||||
"gui.worldhandler.tab.world.gamerules": "Gamerules",
|
||||
|
||||
"gui.worldhandler.tab.blocks.edit_blocks": "Edit Blocks",
|
||||
"gui.worldhandler.tab.blocks.sign_editor": "Sign Editor",
|
||||
"gui.worldhandler.tab.blocks.note_block_editor": "Note Editor",
|
||||
|
||||
"gui.worldhandler.tab.items.custom_item": "Custom Item",
|
||||
"gui.worldhandler.tab.items.enchantment": "Enchantment",
|
||||
"gui.worldhandler.tab.items.recipes": "Recipes",
|
||||
|
||||
"gui.worldhandler.tab.containers": "Containers",
|
||||
"gui.worldhandler.tab.multiplayer": "Multiplayer",
|
||||
|
||||
"gui.worldhandler.title.entities.summon": "Summon",
|
||||
|
||||
"gui.worldhandler.title.items.custom_item": "Custom Item",
|
||||
"gui.worldhandler.title.items.enchantment": "Enchantment",
|
||||
"gui.worldhandler.title.items.recipes": "Recipes",
|
||||
|
||||
"gui.worldhandler.title.blocks.edit_blocks": "Edit Blocks",
|
||||
"gui.worldhandler.title.blocks.sign_editor": "Sign Editor",
|
||||
"gui.worldhandler.title.blocks.note_block_editor": "Note Block Editor",
|
||||
|
||||
"gui.worldhandler.title.scoreboard": "Scoreboard",
|
||||
|
||||
"gui.worldhandler.title.world.world": "World",
|
||||
"gui.worldhandler.title.world.gamerules": "Gamerules",
|
||||
|
||||
"gui.worldhandler.title.player.player": "Player",
|
||||
"gui.worldhandler.title.player.experience": "Experience",
|
||||
"gui.worldhandler.title.player.advancements": "Advancements",
|
||||
|
||||
"gui.worldhandler.title.butcher": "Butcher",
|
||||
"gui.worldhandler.title.change_world": "Change World",
|
||||
"gui.worldhandler.title.potions": "Potions",
|
||||
|
||||
"gui.worldhandler.title.containers": "Containers",
|
||||
"gui.worldhandler.title.multiplayer": "Multiplayer",
|
||||
|
||||
"gui.worldhandler.advancements.grant": "Grant",
|
||||
"gui.worldhandler.advancements.revoke": "Revoke",
|
||||
"gui.worldhandler.advancements.only": "Only",
|
||||
"gui.worldhandler.advancements.until": "Until",
|
||||
"gui.worldhandler.advancements.from": "From",
|
||||
"gui.worldhandler.advancements.through": "Through",
|
||||
"gui.worldhandler.advancements.everything": "Everything",
|
||||
|
||||
"gui.worldhandler.change_world.singleplayer": "Singleplayer World",
|
||||
"gui.worldhandler.change_world.multiplayer": "Multiplayer Server",
|
||||
|
||||
"gui.worldhandler.butcher.radius": "Radius",
|
||||
"gui.worldhandler.butcher.configure": "Configure",
|
||||
"gui.worldhandler.butcher.slaughter": "Slaughter",
|
||||
|
||||
"gui.worldhandler.multiplayer.kick": "Kick",
|
||||
"gui.worldhandler.multiplayer.ban": "Ban",
|
||||
"gui.worldhandler.multiplayer.pardon": "Pardon",
|
||||
"gui.worldhandler.multiplayer.permissions": "Permissions",
|
||||
"gui.worldhandler.multiplayer.runtime": "Runtime",
|
||||
"gui.worldhandler.multiplayer.whitelist": "Whitelist",
|
||||
"gui.worldhandler.multiplayer.username": "Username",
|
||||
|
||||
"gui.worldhandler.multiplayer.kick_ban.reason": "Reason",
|
||||
|
||||
"gui.worldhandler.multiplayer.permissions.give": "Give Permissions",
|
||||
"gui.worldhandler.multiplayer.permissions.take": "Take Permissions",
|
||||
|
||||
"gui.worldhandler.multiplayer.runtime.save_world": "Save World",
|
||||
"gui.worldhandler.multiplayer.runtime.autosave": "Autosave: %s",
|
||||
"gui.worldhandler.multiplayer.runtime.stop_server": "Stop Server",
|
||||
|
||||
"gui.worldhandler.multiplayer.whitelist.reload": "Reload Whitelist",
|
||||
"gui.worldhandler.multiplayer.whitelist.whitelist": "Whitelist: %s",
|
||||
"gui.worldhandler.multiplayer.whitelist.add": "Add",
|
||||
"gui.worldhandler.multiplayer.whitelist.remove": "Remove",
|
||||
|
||||
"gui.worldhandler.potions.effect": "Effect",
|
||||
"gui.worldhandler.potions.effect.give": "Give",
|
||||
"gui.worldhandler.potions.effect.remove": "Remove",
|
||||
"gui.worldhandler.potions.effect.remove_all": "Remove All",
|
||||
"gui.worldhandler.potions.effect.amplifier": "Amplifier",
|
||||
"gui.worldhandler.potions.effect.ambient": "Ambient: %s",
|
||||
"gui.worldhandler.potions.effect.particles": "Particles: %s",
|
||||
"gui.worldhandler.potions.effect.bottle": "Bottle",
|
||||
"gui.worldhandler.potions.effect.splash": "Splash",
|
||||
"gui.worldhandler.potions.effect.lingering": "Lingering",
|
||||
"gui.worldhandler.potions.effect.tipped_arrow": "Arrow",
|
||||
|
||||
"gui.worldhandler.entities": "Entities",
|
||||
"gui.worldhandler.items": "Items",
|
||||
"gui.worldhandler.scoreboard": "Scoreboard",
|
||||
"gui.worldhandler.resourcepack": "Resourcepack",
|
||||
"gui.worldhandler.change_world": "Change World",
|
||||
"gui.worldhandler.world": "World",
|
||||
"gui.worldhandler.blocks": "Blocks",
|
||||
"gui.worldhandler.player": "Player",
|
||||
|
||||
"gui.worldhandler.items.custom_item.start": "Start",
|
||||
"gui.worldhandler.items.custom_item.enchantment": "Enchantment",
|
||||
"gui.worldhandler.items.custom_item.attributes": "Attributes",
|
||||
"gui.worldhandler.items.custom_item.custom_item": "Give",
|
||||
|
||||
"gui.worldhandler.items.custom_item.start.item_id": "Item",
|
||||
"gui.worldhandler.items.custom_item.start.lore_1": "Lore I",
|
||||
"gui.worldhandler.items.custom_item.start.lore_2": "Lore II",
|
||||
"gui.worldhandler.items.custom_item.start.custom_name": "Custom Name",
|
||||
|
||||
"gui.worldhandler.items.enchantment.level": "Level",
|
||||
"gui.worldhandler.items.enchantment.enchant": "Enchant",
|
||||
|
||||
"gui.worldhandler.blocks.sign_editor.look_at_sign": "Look at a Sign and press '%s'",
|
||||
"gui.worldhandler.blocks.sign_editor.text_line_1": "Text Line I",
|
||||
"gui.worldhandler.blocks.sign_editor.text_line_2": "Text Line II",
|
||||
"gui.worldhandler.blocks.sign_editor.text_line_3": "Text Line III",
|
||||
"gui.worldhandler.blocks.sign_editor.text_line_4": "Text Line IV",
|
||||
"gui.worldhandler.blocks.sign_editor.commmand": "Command",
|
||||
"gui.worldhandler.blocks.sign_editor.done": "Done",
|
||||
"gui.worldhandler.blocks.sign_editor.format_text_line": "Format Text Line",
|
||||
|
||||
"gui.worldhandler.blocks.note_block_editor.look_at_note_block": "Look at a Note Block and press '%s'",
|
||||
"gui.worldhandler.blocks.note_block_editor.c": "C",
|
||||
"gui.worldhandler.blocks.note_block_editor.d": "D",
|
||||
"gui.worldhandler.blocks.note_block_editor.e": "E",
|
||||
"gui.worldhandler.blocks.note_block_editor.f": "F",
|
||||
"gui.worldhandler.blocks.note_block_editor.g": "G",
|
||||
"gui.worldhandler.blocks.note_block_editor.a": "A",
|
||||
"gui.worldhandler.blocks.note_block_editor.b": "B",
|
||||
|
||||
"gui.worldhandler.gamerules.rule.commandBlockOutput": "Commandblock Messages",
|
||||
"gui.worldhandler.gamerules.rule.disableElytraMovementCheck": "Disable Speed Check",
|
||||
"gui.worldhandler.gamerules.rule.doDaylightCycle": "Daylight Cycle",
|
||||
"gui.worldhandler.gamerules.rule.doEntityDrops": "Entity Drops",
|
||||
"gui.worldhandler.gamerules.rule.doFireTick": "Fire Spread",
|
||||
"gui.worldhandler.gamerules.rule.doMobLoot": "Mob Drops",
|
||||
"gui.worldhandler.gamerules.rule.doMobSpawning": "Mob Spawning",
|
||||
"gui.worldhandler.gamerules.rule.doTileDrops": "Block Drops",
|
||||
"gui.worldhandler.gamerules.rule.keepInventory": "Keep Inventory",
|
||||
"gui.worldhandler.gamerules.rule.logAdminCommands": "Log Admin Commands",
|
||||
"gui.worldhandler.gamerules.rule.mobGriefing": "Mob Griefing",
|
||||
"gui.worldhandler.gamerules.rule.naturalRegeneration": "Natural Regeneration",
|
||||
"gui.worldhandler.gamerules.rule.randomTickSpeed": "Random Tick Speed",
|
||||
"gui.worldhandler.gamerules.rule.reducedDebugInfo": "Reduced Debug Info",
|
||||
"gui.worldhandler.gamerules.rule.sendCommandFeedback": "Command Feedback",
|
||||
"gui.worldhandler.gamerules.rule.showDeathMessages": "Death Messages",
|
||||
"gui.worldhandler.gamerules.rule.spawnRadius": "Spawn Radius",
|
||||
"gui.worldhandler.gamerules.rule.spectatorsGenerateChunks": "Spectators Generate Chunks",
|
||||
"gui.worldhandler.gamerules.rule.doWeatherCycle": "Weather Cycle",
|
||||
"gui.worldhandler.gamerules.rule.maxEntityCramming": "Max Entitiy Cramming",
|
||||
"gui.worldhandler.gamerules.rule.announceAdvancements": "Anncounce Advancements",
|
||||
"gui.worldhandler.gamerules.rule.doLimitedCrafting": "Limited Crafting",
|
||||
"gui.worldhandler.gamerules.rule.gameLoopFunction": "Game Loop Function",
|
||||
"gui.worldhandler.gamerules.rule.maxCommandChainLength": "Command Chain Length",
|
||||
|
||||
"gui.worldhandler.world_info.start": "Start",
|
||||
"gui.worldhandler.world_info.world": "World",
|
||||
"gui.worldhandler.world_info.statistics": "Statistics",
|
||||
|
||||
"gui.worldhandler.world_info.n_a": "n/a",
|
||||
|
||||
"gui.worldhandler.world_info.start.spawn": "Spawn",
|
||||
|
||||
"gui.worldhandler.world_info.world.name": "Name",
|
||||
"gui.worldhandler.world_info.world.world_type": "World Type",
|
||||
"gui.worldhandler.world_info.world.seed": "Seed",
|
||||
"gui.worldhandler.world_info.world.copy_seed": "Copy Seed",
|
||||
|
||||
"gui.worldhandler.world_info.statistics.world_time": "World Time",
|
||||
"gui.worldhandler.world_info.statistics.played": "Played",
|
||||
|
||||
"gui.worldhandler.edit_blocks.coordinates": "Coordinates",
|
||||
"gui.worldhandler.edit_blocks.fill": "Fill",
|
||||
"gui.worldhandler.edit_blocks.replace": "Replace",
|
||||
"gui.worldhandler.edit_blocks.clone": "Clone",
|
||||
|
||||
"gui.worldhandler.edit_blocks.replace.block_id_replace": "Block ID Replace",
|
||||
"gui.worldhandler.edit_blocks.replace.block_id_place": "Block ID Place",
|
||||
|
||||
"gui.worldhandler.edit_blocks.fill.block_id_to_fill": "Block ID To Fill",
|
||||
|
||||
"gui.worldhandler.edit_blocks.clone.mode.replace": "Replace",
|
||||
"gui.worldhandler.edit_blocks.clone.mode.masked": "Masked",
|
||||
"gui.worldhandler.edit_blocks.clone.mode.filtered": "Filtered",
|
||||
|
||||
"gui.worldhandler.edit_blocks.pos.set_pos_1": "Set Pos 1",
|
||||
"gui.worldhandler.edit_blocks.pos.set_pos_2": "Set Pos 2",
|
||||
|
||||
"gui.worldhandler.recipes.give": "Give",
|
||||
"gui.worldhandler.recipes.take": "Take",
|
||||
|
||||
"gui.worldhandler.scoreboard.slot.list": "List",
|
||||
"gui.worldhandler.scoreboard.slot.belowName": "Below Name",
|
||||
"gui.worldhandler.scoreboard.slot.sidebar": "Sidebar",
|
||||
"gui.worldhandler.scoreboard.slot.sidebar.team": "Sidebar Team",
|
||||
|
||||
"gui.worldhandler.scoreboard.objectives.objective": "Objective",
|
||||
"gui.worldhandler.scoreboard.objectives.create": "Create",
|
||||
"gui.worldhandler.scoreboard.objectives.display": "Display",
|
||||
"gui.worldhandler.scoreboard.objectives.undisplay": "Undisplay",
|
||||
"gui.worldhandler.scoreboard.objectives.remove": "Remove",
|
||||
|
||||
"gui.worldhandler.scoreboard.objectives.stat.air": "Player Air",
|
||||
"gui.worldhandler.scoreboard.objectives.stat.armor": "Player Armor",
|
||||
"gui.worldhandler.scoreboard.objectives.stat.deathCount": "Death Count",
|
||||
"gui.worldhandler.scoreboard.objectives.stat.dummy": "Dummy",
|
||||
"gui.worldhandler.scoreboard.objectives.stat.food": "Player Food",
|
||||
"gui.worldhandler.scoreboard.objectives.stat.health": "Player Health",
|
||||
"gui.worldhandler.scoreboard.objectives.stat.killedByTeam": "Killed By Team",
|
||||
"gui.worldhandler.scoreboard.objectives.stat.level": "Experience Level",
|
||||
"gui.worldhandler.scoreboard.objectives.stat.custom": "Statistics",
|
||||
"gui.worldhandler.scoreboard.objectives.stat.killed": "Killed",
|
||||
"gui.worldhandler.scoreboard.objectives.stat.killed_by": "Killed By",
|
||||
"gui.worldhandler.scoreboard.objectives.stat.playerKillCount": "Players Killed",
|
||||
"gui.worldhandler.scoreboard.objectives.stat.teamkill": "Teamkills",
|
||||
"gui.worldhandler.scoreboard.objectives.stat.totalKillCount": "Total Kill Count",
|
||||
"gui.worldhandler.scoreboard.objectives.stat.trigger": "Trigger",
|
||||
"gui.worldhandler.scoreboard.objectives.stat.xp": "Total Experience",
|
||||
|
||||
"gui.worldhandler.scoreboard.team.options.friendlyFire": "Friendly Fire",
|
||||
"gui.worldhandler.scoreboard.team.options.seeFriendlyInvisibles": "Friendly Invisibles",
|
||||
"gui.worldhandler.scoreboard.team.options.nametagVisibility": "Name Tag Visibility",
|
||||
"gui.worldhandler.scoreboard.team.options.deathMessageVisibility": "Death Messages",
|
||||
"gui.worldhandler.scoreboard.team.options.collisionRule": "Team Collision",
|
||||
"gui.worldhandler.scoreboard.team.options.color": "Color",
|
||||
|
||||
"gui.worldhandler.scoreboard.team.suboption.always": "Always",
|
||||
"gui.worldhandler.scoreboard.team.suboption.never": "Never",
|
||||
"gui.worldhandler.scoreboard.team.suboption.hideForOtherTeams": "Hide For Others",
|
||||
"gui.worldhandler.scoreboard.team.suboption.hideForOwnTeam": "Hide For Own",
|
||||
"gui.worldhandler.scoreboard.team.suboption.pushOwnTeam": "Push Own Team",
|
||||
"gui.worldhandler.scoreboard.team.suboption.pushOtherTeams": "Push Other Team",
|
||||
"gui.worldhandler.scoreboard.team.suboption.true": "Enable",
|
||||
"gui.worldhandler.scoreboard.team.suboption.false": "Disable",
|
||||
|
||||
"gui.worldhandler.scoreboard.team.team": "Team",
|
||||
"gui.worldhandler.scoreboard.team.create": "Create",
|
||||
"gui.worldhandler.scoreboard.team.join": "Join",
|
||||
"gui.worldhandler.scoreboard.team.leave": "Leave",
|
||||
"gui.worldhandler.scoreboard.team.remove": "Remove",
|
||||
"gui.worldhandler.scoreboard.team.empty": "Empty",
|
||||
"gui.worldhandler.scoreboard.team.options": "Team Options",
|
||||
|
||||
"gui.worldhandler.scoreboard.players.points": "Points",
|
||||
"gui.worldhandler.scoreboard.players.tag": "Tag",
|
||||
"gui.worldhandler.scoreboard.players.trigger": "Trigger",
|
||||
|
||||
"gui.worldhandler.entities.player.start": "Start",
|
||||
"gui.worldhandler.entities.player.score": "Score",
|
||||
"gui.worldhandler.entities.player.position": "Position",
|
||||
"gui.worldhandler.entities.player.miscellaneous": "Miscellaneous",
|
||||
|
||||
"gui.worldhandler.entities.player.score.experience": "Experience",
|
||||
"gui.worldhandler.entities.player.score.experience_coins": "XP Coins",
|
||||
|
||||
"gui.worldhandler.entities.player.position.copy_position": "Copy Position",
|
||||
|
||||
"gui.worldhandler.entities.player.miscellaneous.set_spawn": "Set Spawn",
|
||||
"gui.worldhandler.entities.player.miscellaneous.set_global_spawn": "Set Global Spawn",
|
||||
"gui.worldhandler.entities.player.miscellaneous.kill": "Kill",
|
||||
"gui.worldhandler.entities.player.miscellaneous.clear_inventory": "Clear Inventory",
|
||||
|
||||
"gui.worldhandler.entities.summon.start": "Start",
|
||||
"gui.worldhandler.entities.summon.potion_effects": "Potion Effects",
|
||||
"gui.worldhandler.entities.summon.attributes": "Attributes",
|
||||
"gui.worldhandler.entities.summon.equipment": "Equipment",
|
||||
|
||||
"gui.worldhandler.entities.summon.start.mob_id": "Mob ID",
|
||||
"gui.worldhandler.entities.summon.start.custom_name": "Custom Name",
|
||||
"gui.worldhandler.entities.summon.start.passenger_mob_id": "Passenger Mob ID",
|
||||
|
||||
"gui.worldhandler.potion.time.hours": "Hours",
|
||||
"gui.worldhandler.potion.time.minutes": "Minutes",
|
||||
"gui.worldhandler.potion.time.seconds": "Seconds",
|
||||
|
||||
"gui.worldhandler.shortcuts.tooltip.home": "Home",
|
||||
"gui.worldhandler.shortcuts.tooltip.butcher": "Butcher",
|
||||
"gui.worldhandler.shortcuts.tooltip.settings": "Settings",
|
||||
"gui.worldhandler.shortcuts.tooltip.potions": "Potions",
|
||||
|
||||
"gui.worldhandler.shortcuts.tooltip.gamemode": "Gamemode: %s",
|
||||
"gui.worldhandler.shortcuts.tooltip.gamemode.survival": "Survival",
|
||||
"gui.worldhandler.shortcuts.tooltip.gamemode.creative": "Creative",
|
||||
"gui.worldhandler.shortcuts.tooltip.gamemode.adventure": "Adventure",
|
||||
"gui.worldhandler.shortcuts.tooltip.gamemode.spectator": "Spectator",
|
||||
|
||||
"gui.worldhandler.shortcuts.tooltip.difficulty": "Difficulty: %s",
|
||||
"gui.worldhandler.shortcuts.tooltip.difficulty.peaceful": "Peaceful",
|
||||
"gui.worldhandler.shortcuts.tooltip.difficulty.easy": "Easy",
|
||||
"gui.worldhandler.shortcuts.tooltip.difficulty.normal": "Normal",
|
||||
"gui.worldhandler.shortcuts.tooltip.difficulty.hard": "Hard",
|
||||
|
||||
"gui.worldhandler.shortcuts.tooltip.weather": "Weather: %s",
|
||||
"gui.worldhandler.shortcuts.tooltip.weather.thunder": "Thunderstorm",
|
||||
"gui.worldhandler.shortcuts.tooltip.weather.rainy": "Rain",
|
||||
"gui.worldhandler.shortcuts.tooltip.weather.clear": "Clear",
|
||||
|
||||
"gui.worldhandler.shortcuts.tooltip.time": "Time: %s",
|
||||
"gui.worldhandler.shortcuts.tooltip.time.midnight": "Midnight (%s)",
|
||||
"gui.worldhandler.shortcuts.tooltip.time.sunset": "Sunset (%s)",
|
||||
"gui.worldhandler.shortcuts.tooltip.time.noon": "Noon (%s)",
|
||||
"gui.worldhandler.shortcuts.tooltip.time.dawn": "Dawn (%s)",
|
||||
|
||||
"gui.worldhandler.generic.back": "Back",
|
||||
"gui.worldhandler.generic.backToGame": "Back to Game",
|
||||
"gui.worldhandler.generic.on": "On",
|
||||
"gui.worldhandler.generic.off": "Off",
|
||||
"gui.worldhandler.generic.yes": "Yes",
|
||||
"gui.worldhandler.generic.no": "No",
|
||||
"gui.worldhandler.generic.value": "Value",
|
||||
"gui.worldhandler.generic.name": "Name",
|
||||
"gui.worldhandler.generic.enable": "Enable",
|
||||
"gui.worldhandler.generic.disable": "Disable",
|
||||
"gui.worldhandler.generic.edit_username": "Edit Username",
|
||||
|
||||
"gui.worldhandler.actions.add": "Add",
|
||||
"gui.worldhandler.actions.remove": "Remove",
|
||||
"gui.worldhandler.actions.set": "Set",
|
||||
"gui.worldhandler.actions.reset": "Reset",
|
||||
"gui.worldhandler.actions.set_to_0": "Set To 0",
|
||||
"gui.worldhandler.actions.perform": "Perform",
|
||||
"gui.worldhandler.actions.send": "Send",
|
||||
"gui.worldhandler.actions.copy": "Copy",
|
||||
"gui.worldhandler.actions.place_command_block": "Place Command Block",
|
||||
|
||||
"gui.worldhandler.color": "Color",
|
||||
"gui.worldhandler.color.black": "Black",
|
||||
"gui.worldhandler.color.dark_blue": "Dark Blue",
|
||||
"gui.worldhandler.color.dark_green": "Dark Green",
|
||||
"gui.worldhandler.color.dark_aqua": "Dark Aqua",
|
||||
"gui.worldhandler.color.dark_red": "Dark Red",
|
||||
"gui.worldhandler.color.dark_purple": "Dark Purple",
|
||||
"gui.worldhandler.color.gold": "Gold",
|
||||
"gui.worldhandler.color.gray": "Gray",
|
||||
"gui.worldhandler.color.dark_gray": "Dark Gray",
|
||||
"gui.worldhandler.color.blue": "Blue",
|
||||
"gui.worldhandler.color.green": "Green",
|
||||
"gui.worldhandler.color.aqua": "Aqua",
|
||||
"gui.worldhandler.color.red": "Red",
|
||||
"gui.worldhandler.color.light_purple": "Light Purple",
|
||||
"gui.worldhandler.color.yellow": "Yellow",
|
||||
"gui.worldhandler.color.white": "White",
|
||||
"gui.worldhandler.color.reset": "Default",
|
||||
|
||||
"worldhandler.permission.refused": "You do not have permission to use the World Handler",
|
||||
"worldhandler.permission.refused.change": "Change \"%s\" to disable this message",
|
||||
|
||||
"worldhandler.error.gui": "An unexpected error occured. Please send a crash report with your log files to the %s forum"
|
||||
}
|
||||
@@ -1,453 +0,0 @@
|
||||
gui.worldhandler.config.tooltip=World Handler Settings
|
||||
|
||||
gui.worldhandler.config.category.settings=Settings
|
||||
gui.worldhandler.config.category.skin=Skin
|
||||
gui.worldhandler.config.category.butcher=Butcher
|
||||
gui.worldhandler.config.category.sliders=Sliders
|
||||
|
||||
gui.worldhandler.config.key.settings.biome_indicator=Biome Indicator
|
||||
gui.worldhandler.config.key.settings.command_syntax=Command Syntax
|
||||
gui.worldhandler.config.key.settings.shortcuts=Shortcuts
|
||||
gui.worldhandler.config.key.settings.key_shortcuts=Key Shortcuts
|
||||
gui.worldhandler.config.key.settings.tooltips=Tooltips
|
||||
gui.worldhandler.config.key.settings.watch=Watch
|
||||
gui.worldhandler.config.key.settings.smooth_watch=Smooth Watch
|
||||
gui.worldhandler.config.key.settings.pause_game=Pause Game
|
||||
gui.worldhandler.config.key.settings.custom_times=Custom Times
|
||||
gui.worldhandler.config.key.settings.permission_query=Permission Query
|
||||
gui.worldhandler.config.key.settings.highlight_blocks=Highlight Blocks
|
||||
gui.worldhandler.config.key.settings.custom_time_dawn=Custom Dawn Ticks
|
||||
gui.worldhandler.config.key.settings.custom_time_noon=Custom Noon Ticks
|
||||
gui.worldhandler.config.key.settings.custom_time_sunset=Custom Sunset Ticks
|
||||
gui.worldhandler.config.key.settings.custom_time_midnight=Custom Midnight Ticks
|
||||
gui.worldhandler.config.key.settings.block_placing_mode=Block Placing Mode
|
||||
|
||||
gui.worldhandler.config.comment.settings.biome_indicator=Displays a text when you walk into another biome
|
||||
gui.worldhandler.config.comment.settings.command_syntax=Displays the current command at the bottom
|
||||
gui.worldhandler.config.comment.settings.shortcuts=Adds a row of buttons at the top for quick access
|
||||
gui.worldhandler.config.comment.settings.key_shortcuts=Enables button keys for pos1 and pos2
|
||||
gui.worldhandler.config.comment.settings.tooltips=Whether or not to display tooltips
|
||||
gui.worldhandler.config.comment.settings.watch=Whether or not to display a watch
|
||||
gui.worldhandler.config.comment.settings.smooth_watch=Whether or not the watch pointers move smooth
|
||||
gui.worldhandler.config.comment.settings.pause_game=Whether or not to pause the game when the gui is opened
|
||||
gui.worldhandler.config.comment.settings.custom_times=Whether or not to use the custom times
|
||||
gui.worldhandler.config.comment.settings.permission_query=Whether or not the permission query is enabled
|
||||
gui.worldhandler.config.comment.settings.highlight_blocks=Whether or not selected blocks will be highlighted
|
||||
gui.worldhandler.config.comment.settings.custom_time_dawn=Ticks upon dawn
|
||||
gui.worldhandler.config.comment.settings.custom_time_noon=Ticks upon noon
|
||||
gui.worldhandler.config.comment.settings.custom_time_sunset=Ticks upon sunset
|
||||
gui.worldhandler.config.comment.settings.custom_time_midnight=Ticks upon midnight
|
||||
gui.worldhandler.config.comment.settings.block_placing_mode=Block placing mode
|
||||
|
||||
gui.worldhandler.config.key.skin.icons=Icon Size
|
||||
gui.worldhandler.config.key.skin.label_color=Label Color
|
||||
gui.worldhandler.config.key.skin.headline_color=Headline Color
|
||||
gui.worldhandler.config.key.skin.background_red=Background Red
|
||||
gui.worldhandler.config.key.skin.background_green=Background Green
|
||||
gui.worldhandler.config.key.skin.background_blue=Background Blue
|
||||
gui.worldhandler.config.key.skin.button_red=Button Red
|
||||
gui.worldhandler.config.key.skin.button_green=Button Green
|
||||
gui.worldhandler.config.key.skin.button_blue=Button Blue
|
||||
gui.worldhandler.config.key.skin.textures=Textures
|
||||
gui.worldhandler.config.key.skin.sharp_tab_edges=Sharp Tab Edges
|
||||
gui.worldhandler.config.key.skin.draw_background=Draw Background
|
||||
gui.worldhandler.config.key.skin.background_alpha=Background Alpha
|
||||
gui.worldhandler.config.key.skin.button_alpha=Button Alpha
|
||||
|
||||
gui.worldhandler.config.comment.skin.icons=Size of the icons
|
||||
gui.worldhandler.config.comment.skin.label_color=Label color
|
||||
gui.worldhandler.config.comment.skin.headline_color=Headline color
|
||||
gui.worldhandler.config.comment.skin.background_red=Background red
|
||||
gui.worldhandler.config.comment.skin.background_green=Background green
|
||||
gui.worldhandler.config.comment.skin.background_blue=Background blue
|
||||
gui.worldhandler.config.comment.skin.button_red=Button red
|
||||
gui.worldhandler.config.comment.skin.button_green=Button green
|
||||
gui.worldhandler.config.comment.skin.button_blue=Button blue
|
||||
gui.worldhandler.config.comment.skin.textures=Background texture
|
||||
gui.worldhandler.config.comment.skin.sharp_tab_edges=Disables the background blending
|
||||
gui.worldhandler.config.comment.skin.draw_background=Background drawing enabled
|
||||
gui.worldhandler.config.comment.skin.background_alpha=Background alpha
|
||||
gui.worldhandler.config.comment.skin.button_alpha=Button alpha
|
||||
|
||||
gui.worldhandler.config.comment.butcher=Butcher %s Enabled
|
||||
|
||||
gui.worldhandler.config.key.sliders.max_potion_amplifier=Max Potion Amplifier
|
||||
gui.worldhandler.config.key.sliders.max_item_enchantment=Max Item Enchantment
|
||||
gui.worldhandler.config.key.sliders.max_item_attributes=Max Item Attribute
|
||||
gui.worldhandler.config.key.sliders.max_summon_potion_amplifier=Max Summon Potion Amplifier
|
||||
gui.worldhandler.config.key.sliders.max_summon_potion_minutes=Max Summon Potion Minutes
|
||||
gui.worldhandler.config.key.sliders.max_summon_attributes=Max Summon Attributes
|
||||
gui.worldhandler.config.key.sliders.max_experience=Max Experience
|
||||
gui.worldhandler.config.key.sliders.max_player_points=Max Player Points
|
||||
|
||||
gui.worldhandler.config.comment.sliders.max_potion_amplifier=Maximum value for the potion amplifier
|
||||
gui.worldhandler.config.comment.sliders.max_item_enchantment=Maximum value for an item enchantment
|
||||
gui.worldhandler.config.comment.sliders.max_item_attributes=Maximum value for an item attribute
|
||||
gui.worldhandler.config.comment.sliders.max_summon_potion_amplifier=Maximum value for the potion amplifier for summon
|
||||
gui.worldhandler.config.comment.sliders.max_summon_potion_minutes=Maximum value for the potion duration in minutes for summon
|
||||
gui.worldhandler.config.comment.sliders.max_summon_attributes=Maximum value for attributes
|
||||
gui.worldhandler.config.comment.sliders.max_experience=Maximum value for experience
|
||||
gui.worldhandler.config.comment.sliders.max_player_points=Maximum value for player points
|
||||
|
||||
gui.worldhandler.tab.scoreboard.objectives=Objectives
|
||||
gui.worldhandler.tab.scoreboard.teams=Teams
|
||||
gui.worldhandler.tab.scoreboard.players=Players
|
||||
|
||||
gui.worldhandler.tab.player.player=Player
|
||||
gui.worldhandler.tab.player.experience=Experience
|
||||
gui.worldhandler.tab.player.advancements=Advancements
|
||||
|
||||
gui.worldhandler.tab.entities.summon=Summon
|
||||
|
||||
gui.worldhandler.tab.world.world=World
|
||||
gui.worldhandler.tab.world.gamerules=Gamerules
|
||||
|
||||
gui.worldhandler.tab.blocks.edit_blocks=Edit Blocks
|
||||
gui.worldhandler.tab.blocks.sign_editor=Sign Editor
|
||||
gui.worldhandler.tab.blocks.note_block_editor=Note Editor
|
||||
|
||||
gui.worldhandler.tab.items.custom_item=Custom Item
|
||||
gui.worldhandler.tab.items.enchantment=Enchantment
|
||||
gui.worldhandler.tab.items.recipes=Recipes
|
||||
|
||||
gui.worldhandler.tab.containers=Containers
|
||||
gui.worldhandler.tab.multiplayer=Multiplayer
|
||||
|
||||
gui.worldhandler.title.entities.summon=Summon
|
||||
|
||||
gui.worldhandler.title.items.custom_item=Custom Item
|
||||
gui.worldhandler.title.items.enchantment=Enchantment
|
||||
gui.worldhandler.title.items.recipes=Recipes
|
||||
|
||||
gui.worldhandler.title.blocks.edit_blocks=Edit Blocks
|
||||
gui.worldhandler.title.blocks.sign_editor=Sign Editor
|
||||
gui.worldhandler.title.blocks.note_block_editor=Note Block Editor
|
||||
|
||||
gui.worldhandler.title.scoreboard=Scoreboard
|
||||
|
||||
gui.worldhandler.title.world.world=World
|
||||
gui.worldhandler.title.world.gamerules=Gamerules
|
||||
|
||||
gui.worldhandler.title.player.player=Player
|
||||
gui.worldhandler.title.player.experience=Experience
|
||||
gui.worldhandler.title.player.advancements=Advancements
|
||||
|
||||
gui.worldhandler.title.butcher=Butcher
|
||||
gui.worldhandler.title.change_world=Change World
|
||||
gui.worldhandler.title.potions=Potions
|
||||
|
||||
gui.worldhandler.title.containers=Containers
|
||||
gui.worldhandler.title.multiplayer=Multiplayer
|
||||
|
||||
gui.worldhandler.advancements.grant=Grant
|
||||
gui.worldhandler.advancements.revoke=Revoke
|
||||
gui.worldhandler.advancements.only=Only
|
||||
gui.worldhandler.advancements.until=Until
|
||||
gui.worldhandler.advancements.from=From
|
||||
gui.worldhandler.advancements.through=Through
|
||||
gui.worldhandler.advancements.everything=Everything
|
||||
|
||||
gui.worldhandler.change_world.singleplayer=Singleplayer World
|
||||
gui.worldhandler.change_world.multiplayer=Multiplayer Server
|
||||
|
||||
gui.worldhandler.butcher.radius=Radius
|
||||
gui.worldhandler.butcher.configure=Configure
|
||||
gui.worldhandler.butcher.slaughter=Slaughter
|
||||
|
||||
gui.worldhandler.multiplayer.kick=Kick
|
||||
gui.worldhandler.multiplayer.ban=Ban
|
||||
gui.worldhandler.multiplayer.pardon=Pardon
|
||||
gui.worldhandler.multiplayer.permissions=Permissions
|
||||
gui.worldhandler.multiplayer.runtime=Runtime
|
||||
gui.worldhandler.multiplayer.whitelist=Whitelist
|
||||
gui.worldhandler.multiplayer.username=Username
|
||||
|
||||
gui.worldhandler.multiplayer.kick_ban.reason=Reason
|
||||
|
||||
gui.worldhandler.multiplayer.permissions.give=Give Permissions
|
||||
gui.worldhandler.multiplayer.permissions.take=Take Permissions
|
||||
|
||||
gui.worldhandler.multiplayer.runtime.save_world=Save World
|
||||
gui.worldhandler.multiplayer.runtime.autosave=Autosave: %s
|
||||
gui.worldhandler.multiplayer.runtime.stop_server=Stop Server
|
||||
|
||||
gui.worldhandler.multiplayer.whitelist.reload=Reload Whitelist
|
||||
gui.worldhandler.multiplayer.whitelist.whitelist=Whitelist: %s
|
||||
gui.worldhandler.multiplayer.whitelist.add=Add
|
||||
gui.worldhandler.multiplayer.whitelist.remove=Remove
|
||||
|
||||
gui.worldhandler.potions.effect=Effect
|
||||
gui.worldhandler.potions.effect.give=Give
|
||||
gui.worldhandler.potions.effect.remove=Remove
|
||||
gui.worldhandler.potions.effect.remove_all=Remove All
|
||||
gui.worldhandler.potions.effect.amplifier=Amplifier
|
||||
gui.worldhandler.potions.effect.ambient=Ambient: %s
|
||||
gui.worldhandler.potions.effect.particles=Particles: %s
|
||||
gui.worldhandler.potions.effect.bottle=Bottle
|
||||
gui.worldhandler.potions.effect.splash=Splash
|
||||
gui.worldhandler.potions.effect.lingering=Lingering
|
||||
gui.worldhandler.potions.effect.tipped_arrow=Arrow
|
||||
|
||||
gui.worldhandler.entities=Entities
|
||||
gui.worldhandler.items=Items
|
||||
gui.worldhandler.scoreboard=Scoreboard
|
||||
gui.worldhandler.resourcepack=Resourcepack
|
||||
gui.worldhandler.change_world=Change World
|
||||
gui.worldhandler.world=World
|
||||
gui.worldhandler.blocks=Blocks
|
||||
gui.worldhandler.player=Player
|
||||
|
||||
gui.worldhandler.items.custom_item.start=Start
|
||||
gui.worldhandler.items.custom_item.enchantment=Enchantment
|
||||
gui.worldhandler.items.custom_item.attributes=Attributes
|
||||
gui.worldhandler.items.custom_item.custom_item=Give
|
||||
|
||||
gui.worldhandler.items.custom_item.start.item_id=Item
|
||||
gui.worldhandler.items.custom_item.start.lore_1=Lore I
|
||||
gui.worldhandler.items.custom_item.start.lore_2=Lore II
|
||||
gui.worldhandler.items.custom_item.start.custom_name=Custom Name
|
||||
|
||||
gui.worldhandler.items.enchantment.level=Level
|
||||
gui.worldhandler.items.enchantment.enchant=Enchant
|
||||
|
||||
gui.worldhandler.blocks.sign_editor.look_at_sign=Look at a Sign and press '%s'
|
||||
gui.worldhandler.blocks.sign_editor.text_line_1=Text Line I
|
||||
gui.worldhandler.blocks.sign_editor.text_line_2=Text Line II
|
||||
gui.worldhandler.blocks.sign_editor.text_line_3=Text Line III
|
||||
gui.worldhandler.blocks.sign_editor.text_line_4=Text Line IV
|
||||
gui.worldhandler.blocks.sign_editor.commmand=Command
|
||||
gui.worldhandler.blocks.sign_editor.done=Done
|
||||
gui.worldhandler.blocks.sign_editor.format_text_line=Format Text Line
|
||||
|
||||
gui.worldhandler.blocks.note_block_editor.look_at_note_block=Look at a Note Block and press '%s'
|
||||
gui.worldhandler.blocks.note_block_editor.c=C
|
||||
gui.worldhandler.blocks.note_block_editor.d=D
|
||||
gui.worldhandler.blocks.note_block_editor.e=E
|
||||
gui.worldhandler.blocks.note_block_editor.f=F
|
||||
gui.worldhandler.blocks.note_block_editor.g=G
|
||||
gui.worldhandler.blocks.note_block_editor.a=A
|
||||
gui.worldhandler.blocks.note_block_editor.b=B
|
||||
|
||||
gui.worldhandler.gamerules.rule.commandBlockOutput=Commandblock Messages
|
||||
gui.worldhandler.gamerules.rule.disableElytraMovementCheck=Disable Speed Check
|
||||
gui.worldhandler.gamerules.rule.doDaylightCycle=Daylight Cycle
|
||||
gui.worldhandler.gamerules.rule.doEntityDrops=Entity Drops
|
||||
gui.worldhandler.gamerules.rule.doFireTick=Fire Spread
|
||||
gui.worldhandler.gamerules.rule.doMobLoot=Mob Drops
|
||||
gui.worldhandler.gamerules.rule.doMobSpawning=Mob Spawning
|
||||
gui.worldhandler.gamerules.rule.doTileDrops=Block Drops
|
||||
gui.worldhandler.gamerules.rule.keepInventory=Keep Inventory
|
||||
gui.worldhandler.gamerules.rule.logAdminCommands=Log Admin Commands
|
||||
gui.worldhandler.gamerules.rule.mobGriefing=Mob Griefing
|
||||
gui.worldhandler.gamerules.rule.naturalRegeneration=Natural Regeneration
|
||||
gui.worldhandler.gamerules.rule.randomTickSpeed=Random Tick Speed
|
||||
gui.worldhandler.gamerules.rule.reducedDebugInfo=Reduced Debug Info
|
||||
gui.worldhandler.gamerules.rule.sendCommandFeedback=Command Feedback
|
||||
gui.worldhandler.gamerules.rule.showDeathMessages=Death Messages
|
||||
gui.worldhandler.gamerules.rule.spawnRadius=Spawn Radius
|
||||
gui.worldhandler.gamerules.rule.spectatorsGenerateChunks=Spectators Generate Chunks
|
||||
gui.worldhandler.gamerules.rule.doWeatherCycle=Weather Cycle
|
||||
gui.worldhandler.gamerules.rule.maxEntityCramming=Max Entitiy Cramming
|
||||
gui.worldhandler.gamerules.rule.announceAdvancements=Anncounce Advancements
|
||||
gui.worldhandler.gamerules.rule.doLimitedCrafting=Limited Crafting
|
||||
gui.worldhandler.gamerules.rule.gameLoopFunction=Game Loop Function
|
||||
gui.worldhandler.gamerules.rule.maxCommandChainLength=Command Chain Length
|
||||
|
||||
gui.worldhandler.world_info.start=Start
|
||||
gui.worldhandler.world_info.world=World
|
||||
gui.worldhandler.world_info.statistics=Statistics
|
||||
|
||||
gui.worldhandler.world_info.n_a=n/a
|
||||
|
||||
gui.worldhandler.world_info.start.spawn=Spawn
|
||||
|
||||
gui.worldhandler.world_info.world.name=Name
|
||||
gui.worldhandler.world_info.world.world_type=World Type
|
||||
gui.worldhandler.world_info.world.seed=Seed
|
||||
|
||||
gui.worldhandler.world_info.statistics.world_time=World Time
|
||||
gui.worldhandler.world_info.statistics.played=Played
|
||||
|
||||
gui.worldhandler.edit_blocks.coordinates=Coordinates
|
||||
gui.worldhandler.edit_blocks.fill=Fill
|
||||
gui.worldhandler.edit_blocks.replace=Replace
|
||||
gui.worldhandler.edit_blocks.clone=Clone
|
||||
|
||||
gui.worldhandler.edit_blocks.replace.block_id_replace=Block ID Replace
|
||||
gui.worldhandler.edit_blocks.replace.block_id_place=Block ID Place
|
||||
|
||||
gui.worldhandler.edit_blocks.fill.block_id_to_fill=Block ID To Fill
|
||||
|
||||
gui.worldhandler.edit_blocks.clone.mode.replace=Replace
|
||||
gui.worldhandler.edit_blocks.clone.mode.masked=Masked
|
||||
gui.worldhandler.edit_blocks.clone.mode.filtered=Filtered
|
||||
|
||||
gui.worldhandler.edit_blocks.pos.set_pos_1=Set Pos 1
|
||||
gui.worldhandler.edit_blocks.pos.set_pos_2=Set Pos 2
|
||||
|
||||
gui.worldhandler.recipes.give=Give
|
||||
gui.worldhandler.recipes.take=Take
|
||||
|
||||
gui.worldhandler.scoreboard.slot.list=List
|
||||
gui.worldhandler.scoreboard.slot.belowName=Below Name
|
||||
gui.worldhandler.scoreboard.slot.sidebar=Sidebar
|
||||
gui.worldhandler.scoreboard.slot.sidebar.team=Sidebar Team
|
||||
|
||||
gui.worldhandler.scoreboard.objectives.objective=Objective
|
||||
gui.worldhandler.scoreboard.objectives.create=Create
|
||||
gui.worldhandler.scoreboard.objectives.display=Display
|
||||
gui.worldhandler.scoreboard.objectives.undisplay=Undisplay
|
||||
gui.worldhandler.scoreboard.objectives.remove=Remove
|
||||
|
||||
gui.worldhandler.scoreboard.objectives.criteria.air=Player Air
|
||||
gui.worldhandler.scoreboard.objectives.criteria.armor=Player Armor
|
||||
gui.worldhandler.scoreboard.objectives.criteria.deathCount=Death Count
|
||||
gui.worldhandler.scoreboard.objectives.criteria.dummy=Dummy
|
||||
gui.worldhandler.scoreboard.objectives.criteria.food=Player Food
|
||||
gui.worldhandler.scoreboard.objectives.criteria.health=Player Health
|
||||
gui.worldhandler.scoreboard.objectives.criteria.killedByTeam=Killed By Team
|
||||
gui.worldhandler.scoreboard.objectives.criteria.level=Experience Level
|
||||
gui.worldhandler.scoreboard.objectives.criteria.playerKillCount=Players Killed
|
||||
gui.worldhandler.scoreboard.objectives.criteria.stat=Stat
|
||||
gui.worldhandler.scoreboard.objectives.criteria.stat.craftingTableInteraction=Crafting Table Interaction
|
||||
gui.worldhandler.scoreboard.objectives.criteria.stat.breakItem=Break Item
|
||||
gui.worldhandler.scoreboard.objectives.criteria.stat.craftItem=Craft Item
|
||||
gui.worldhandler.scoreboard.objectives.criteria.stat.drop=Drop Item
|
||||
gui.worldhandler.scoreboard.objectives.criteria.stat.entityKilledBy=Killed By Count
|
||||
gui.worldhandler.scoreboard.objectives.criteria.stat.killEntity=Kill Count
|
||||
gui.worldhandler.scoreboard.objectives.criteria.stat.mineBlock=Block Mined Count
|
||||
gui.worldhandler.scoreboard.objectives.criteria.stat.pickup=Item Pickup Count
|
||||
gui.worldhandler.scoreboard.objectives.criteria.stat.useItem=Item Used Count
|
||||
gui.worldhandler.scoreboard.objectives.criteria.teamkill=Teamkills
|
||||
gui.worldhandler.scoreboard.objectives.criteria.totalKillCount=Total Kill Count
|
||||
gui.worldhandler.scoreboard.objectives.criteria.trigger=Trigger
|
||||
gui.worldhandler.scoreboard.objectives.criteria.xp=Total Experience
|
||||
|
||||
gui.worldhandler.scoreboard.team.options.friendlyfire=Friendly Fire
|
||||
gui.worldhandler.scoreboard.team.options.seeFriendlyInvisibles=Friendly Invisibles
|
||||
gui.worldhandler.scoreboard.team.options.nametagVisibility=Name Tag Visibility
|
||||
gui.worldhandler.scoreboard.team.options.deathMessageVisibility=Death Messages
|
||||
gui.worldhandler.scoreboard.team.options.collisionRule=Team Collision
|
||||
gui.worldhandler.scoreboard.team.options.color=Color
|
||||
|
||||
gui.worldhandler.scoreboard.team.suboption.always=Always
|
||||
gui.worldhandler.scoreboard.team.suboption.never=Never
|
||||
gui.worldhandler.scoreboard.team.suboption.hideForOtherTeams=Hide For Others
|
||||
gui.worldhandler.scoreboard.team.suboption.hideForOwnTeam=Hide For Own
|
||||
gui.worldhandler.scoreboard.team.suboption.pushOwnTeam=Push Own Team
|
||||
gui.worldhandler.scoreboard.team.suboption.pushOtherTeams=Push Other Team
|
||||
gui.worldhandler.scoreboard.team.suboption.true=Enable
|
||||
gui.worldhandler.scoreboard.team.suboption.false=Disable
|
||||
|
||||
gui.worldhandler.scoreboard.team.team=Team
|
||||
gui.worldhandler.scoreboard.team.create=Create
|
||||
gui.worldhandler.scoreboard.team.join=Join
|
||||
gui.worldhandler.scoreboard.team.leave=Leave
|
||||
gui.worldhandler.scoreboard.team.remove=Remove
|
||||
gui.worldhandler.scoreboard.team.empty=Empty
|
||||
gui.worldhandler.scoreboard.team.options=Team Options
|
||||
|
||||
gui.worldhandler.scoreboard.players.points=Points
|
||||
gui.worldhandler.scoreboard.players.tag=Tag
|
||||
gui.worldhandler.scoreboard.players.trigger=Trigger
|
||||
|
||||
gui.worldhandler.entities.player.start=Start
|
||||
gui.worldhandler.entities.player.score=Score
|
||||
gui.worldhandler.entities.player.position=Position
|
||||
gui.worldhandler.entities.player.miscellaneous=Miscellaneous
|
||||
|
||||
gui.worldhandler.entities.player.score.experience=Experience
|
||||
gui.worldhandler.entities.player.score.experience_coins=Exp Coins
|
||||
|
||||
gui.worldhandler.entities.player.position.copy_position=Copy Position
|
||||
|
||||
gui.worldhandler.entities.player.miscellaneous.set_spawn=Set Spawn
|
||||
gui.worldhandler.entities.player.miscellaneous.set_global_spawn=Set Global Spawn
|
||||
gui.worldhandler.entities.player.miscellaneous.kill=Kill
|
||||
gui.worldhandler.entities.player.miscellaneous.clear_inventory=Clear Inventory
|
||||
|
||||
gui.worldhandler.entities.summon.start=Start
|
||||
gui.worldhandler.entities.summon.potion_effects=Potion Effects
|
||||
gui.worldhandler.entities.summon.attributes=Attributes
|
||||
gui.worldhandler.entities.summon.equipment=Equipment
|
||||
|
||||
gui.worldhandler.entities.summon.start.mob_id=Mob ID
|
||||
gui.worldhandler.entities.summon.start.custom_name=Custom Name
|
||||
gui.worldhandler.entities.summon.start.passenger_mob_id=Passenger Mob ID
|
||||
|
||||
gui.worldhandler.potion.time.hours=Hours
|
||||
gui.worldhandler.potion.time.minutes=Minutes
|
||||
gui.worldhandler.potion.time.seconds=Seconds
|
||||
|
||||
gui.worldhandler.shortcuts.tooltip.home=Home
|
||||
gui.worldhandler.shortcuts.tooltip.butcher=Butcher
|
||||
gui.worldhandler.shortcuts.tooltip.settings=Settings
|
||||
gui.worldhandler.shortcuts.tooltip.potions=Potions
|
||||
|
||||
gui.worldhandler.shortcuts.tooltip.gamemode=Gamemode: %s
|
||||
gui.worldhandler.shortcuts.tooltip.gamemode.survival=Survival
|
||||
gui.worldhandler.shortcuts.tooltip.gamemode.creative=Creative
|
||||
gui.worldhandler.shortcuts.tooltip.gamemode.adventure=Adventure
|
||||
gui.worldhandler.shortcuts.tooltip.gamemode.spectator=Spectator
|
||||
|
||||
gui.worldhandler.shortcuts.tooltip.difficulty=Difficulty: %s
|
||||
gui.worldhandler.shortcuts.tooltip.difficulty.peaceful=Peaceful
|
||||
gui.worldhandler.shortcuts.tooltip.difficulty.easy=Easy
|
||||
gui.worldhandler.shortcuts.tooltip.difficulty.normal=Normal
|
||||
gui.worldhandler.shortcuts.tooltip.difficulty.hard=Hard
|
||||
|
||||
gui.worldhandler.shortcuts.tooltip.weather=Weather: %s
|
||||
gui.worldhandler.shortcuts.tooltip.weather.thunder=Thunderstorm
|
||||
gui.worldhandler.shortcuts.tooltip.weather.rainy=Rain
|
||||
gui.worldhandler.shortcuts.tooltip.weather.clear=Clear
|
||||
|
||||
gui.worldhandler.shortcuts.tooltip.time=Time: %s
|
||||
gui.worldhandler.shortcuts.tooltip.time.midnight=Midnight (%s)
|
||||
gui.worldhandler.shortcuts.tooltip.time.sunset=Sunset (%s)
|
||||
gui.worldhandler.shortcuts.tooltip.time.noon=Noon (%s)
|
||||
gui.worldhandler.shortcuts.tooltip.time.dawn=Dawn (%s)
|
||||
|
||||
gui.worldhandler.generic.back=Back
|
||||
gui.worldhandler.generic.backToGame=Back to Game
|
||||
gui.worldhandler.generic.on=On
|
||||
gui.worldhandler.generic.off=Off
|
||||
gui.worldhandler.generic.yes=Yes
|
||||
gui.worldhandler.generic.no=No
|
||||
gui.worldhandler.generic.value=Value
|
||||
gui.worldhandler.generic.name=Name
|
||||
gui.worldhandler.generic.enable=Enable
|
||||
gui.worldhandler.generic.disable=Disable
|
||||
gui.worldhandler.generic.edit_username=Edit Username
|
||||
|
||||
gui.worldhandler.actions.add=Add
|
||||
gui.worldhandler.actions.remove=Remove
|
||||
gui.worldhandler.actions.reset=Reset
|
||||
gui.worldhandler.actions.set_to_0=Set To 0
|
||||
gui.worldhandler.actions.perform=Perform
|
||||
gui.worldhandler.actions.send=Send
|
||||
gui.worldhandler.actions.copy=Copy
|
||||
gui.worldhandler.actions.place_command_block=Place Command Block
|
||||
|
||||
gui.worldhandler.color=Color
|
||||
gui.worldhandler.color.black=Black
|
||||
gui.worldhandler.color.dark_blue=Dark Blue
|
||||
gui.worldhandler.color.dark_green=Dark Green
|
||||
gui.worldhandler.color.dark_aqua=Dark Aqua
|
||||
gui.worldhandler.color.dark_red=Dark Red
|
||||
gui.worldhandler.color.dark_purple=Dark Purple
|
||||
gui.worldhandler.color.gold=Gold
|
||||
gui.worldhandler.color.gray=Gray
|
||||
gui.worldhandler.color.dark_gray=Dark Gray
|
||||
gui.worldhandler.color.blue=Blue
|
||||
gui.worldhandler.color.green=Green
|
||||
gui.worldhandler.color.aqua=Aqua
|
||||
gui.worldhandler.color.red=Red
|
||||
gui.worldhandler.color.light_purple=Light Purple
|
||||
gui.worldhandler.color.yellow=Yellow
|
||||
gui.worldhandler.color.white=White
|
||||
gui.worldhandler.color.reset=Default
|
||||
|
||||
worldhandler.permission.refused=You do not have permission to use the World Handler
|
||||
worldhandler.permission.refused.change=Change "%s" to disable this message
|
||||
|
||||
worldhandler.error.gui=An unexpected error occured. Please send a crash report with your log files to the %s forum
|
||||
450
src/main/resources/assets/worldhandler/lang/zh_cn.json
Normal file
450
src/main/resources/assets/worldhandler/lang/zh_cn.json
Normal file
@@ -0,0 +1,450 @@
|
||||
{
|
||||
"gui.worldhandler.config.tooltip": "World Handler 设置",
|
||||
|
||||
"gui.worldhandler.config.category.settings": "设置",
|
||||
"gui.worldhandler.config.category.skin": "皮肤样式",
|
||||
"gui.worldhandler.config.category.butcher": "屠宰",
|
||||
"gui.worldhandler.config.category.sliders": "滑块",
|
||||
|
||||
"gui.worldhandler.config.key.settings.biome_indicator": "生物群系指示器",
|
||||
"gui.worldhandler.config.key.settings.command_syntax": "命令句法",
|
||||
"gui.worldhandler.config.key.settings.shortcuts": "快捷键",
|
||||
"gui.worldhandler.config.key.settings.key_shortcuts": "键盘快捷键",
|
||||
"gui.worldhandler.config.key.settings.tooltips": "浮动提示",
|
||||
"gui.worldhandler.config.key.settings.watch": "时钟",
|
||||
"gui.worldhandler.config.key.settings.smooth_watch": "时钟平滑效果",
|
||||
"gui.worldhandler.config.key.settings.pause_game": "暂停游戏",
|
||||
"gui.worldhandler.config.key.settings.custom_times": "自定义时间",
|
||||
"gui.worldhandler.config.key.settings.permission_query": "权限队列",
|
||||
"gui.worldhandler.config.key.settings.highlight_blocks": "高亮方块",
|
||||
"gui.worldhandler.config.key.settings.custom_time_dawn": "自定义日出时间",
|
||||
"gui.worldhandler.config.key.settings.custom_time_noon": "自定义正午时间",
|
||||
"gui.worldhandler.config.key.settings.custom_time_sunset": "自定义日落时间",
|
||||
"gui.worldhandler.config.key.settings.custom_time_midnight": "自定义午夜时间",
|
||||
"gui.worldhandler.config.key.settings.block_placing_mode": "方块放置方式",
|
||||
|
||||
"gui.worldhandler.config.comment.settings.custom_time_dawn": "生物群系指示器开启",
|
||||
"gui.worldhandler.config.comment.settings.command_syntax": "命令句法开启",
|
||||
"gui.worldhandler.config.comment.settings.shortcuts": "快捷键开启",
|
||||
"gui.worldhandler.config.comment.settings.key_shortcuts": "键盘快捷键开启",
|
||||
"gui.worldhandler.config.comment.settings.tooltips": "浮动提示开启",
|
||||
"gui.worldhandler.config.comment.settings.watch": "时钟开启",
|
||||
"gui.worldhandler.config.comment.settings.smooth_watch": "时钟平滑效果开启",
|
||||
"gui.worldhandler.config.comment.settings.pause_game": "暂停游戏",
|
||||
"gui.worldhandler.config.comment.settings.custom_times": "自定义时间开启",
|
||||
"gui.worldhandler.config.comment.settings.permission_query": "权限队列开启",
|
||||
"gui.worldhandler.config.comment.settings.highlight_blocks": "被选中的方块会不会高亮",
|
||||
"gui.worldhandler.config.comment.settings.custom_time_dawn": "日出的时间",
|
||||
"gui.worldhandler.config.comment.settings.custom_time_noon": "正午的时间",
|
||||
"gui.worldhandler.config.comment.settings.custom_time_sunset": "日落的时间",
|
||||
"gui.worldhandler.config.comment.settings.custom_time_midnight": "午夜的时间",
|
||||
"gui.worldhandler.config.comment.settings.block_placing_mode": "方块放置方式",
|
||||
|
||||
"gui.worldhandler.config.key.skin.icons": "图标尺寸",
|
||||
"gui.worldhandler.config.key.skin.label_color": "标签颜色",
|
||||
"gui.worldhandler.config.key.skin.headline_color": "标题颜色",
|
||||
"gui.worldhandler.config.key.skin.background_red": "背景红色",
|
||||
"gui.worldhandler.config.key.skin.background_green": "背景绿色",
|
||||
"gui.worldhandler.config.key.skin.background_blue": "背景蓝色",
|
||||
"gui.worldhandler.config.key.skin.button_red": "按钮红色",
|
||||
"gui.worldhandler.config.key.skin.button_green": "按钮绿色",
|
||||
"gui.worldhandler.config.key.skin.button_blue": "按钮蓝色",
|
||||
"gui.worldhandler.config.key.skin.textures": "材质",
|
||||
"gui.worldhandler.config.key.skin.sharp_tab_edges": "尖锐分栏边缘",
|
||||
"gui.worldhandler.config.key.skin.draw_background": "绘制暗色背景",
|
||||
"gui.worldhandler.config.key.skin.background_alpha": "背景透明度",
|
||||
"gui.worldhandler.config.key.skin.button_alpha": "按钮透明度",
|
||||
|
||||
"gui.worldhandler.config.comment.skin.icons": "图标的大小",
|
||||
"gui.worldhandler.config.comment.skin.label_color": "标签的颜色",
|
||||
"gui.worldhandler.config.comment.skin.headline_color": "标题颜色",
|
||||
"gui.worldhandler.config.comment.skin.background_red": "背景 R",
|
||||
"gui.worldhandler.config.comment.skin.background_green": "背景 G",
|
||||
"gui.worldhandler.config.comment.skin.background_blue": "背景 B",
|
||||
"gui.worldhandler.config.comment.skin.button_red": "按钮 R",
|
||||
"gui.worldhandler.config.comment.skin.button_green": "按钮 G",
|
||||
"gui.worldhandler.config.comment.skin.button_blue": "按钮 B",
|
||||
"gui.worldhandler.config.comment.skin.textures": "背景材质",
|
||||
"gui.worldhandler.config.comment.skin.sharp_tab_edges": "尖锐分栏边缘开启",
|
||||
"gui.worldhandler.config.comment.skin.draw_background": "绘制暗色背景开启",
|
||||
"gui.worldhandler.config.comment.skin.background_alpha": "背景 Alpha",
|
||||
"gui.worldhandler.config.comment.skin.button_alpha": "按钮 Alpha",
|
||||
|
||||
"gui.worldhandler.config.comment.butcher": "屠宰 %s 开启",
|
||||
|
||||
"gui.worldhandler.config.key.sliders.max_potion_amplifier": "药水倍率最大值",
|
||||
"gui.worldhandler.config.key.sliders.max_item_enchantment": "物品附魔最大值",
|
||||
"gui.worldhandler.config.key.sliders.max_item_attributes": "物品属性最大值",
|
||||
"gui.worldhandler.config.key.sliders.max_summon_potion_amplifier": "召唤药水倍率最大值",
|
||||
"gui.worldhandler.config.key.sliders.max_summon_potion_minutes": "召唤药水持续时间最大值",
|
||||
"gui.worldhandler.config.key.sliders.max_summon_attributes": "召唤属性最大值",
|
||||
"gui.worldhandler.config.key.sliders.max_experience": "经验最大值",
|
||||
"gui.worldhandler.config.key.sliders.max_player_points": "玩家分数最大值",
|
||||
|
||||
"gui.worldhandler.config.comment.sliders.max_potion_amplifier": "药水倍率最大值",
|
||||
"gui.worldhandler.config.comment.sliders.max_item_enchantment": "物品附魔最大值",
|
||||
"gui.worldhandler.config.comment.sliders.max_item_attributes": "物品属性最大值",
|
||||
"gui.worldhandler.config.comment.sliders.max_summon_potion_amplifier": "召唤药水倍率最大值",
|
||||
"gui.worldhandler.config.comment.sliders.max_summon_potion_minutes": "召唤药水持续时间最大值",
|
||||
"gui.worldhandler.config.comment.sliders.max_summon_attributes": "召唤属性最大值",
|
||||
"gui.worldhandler.config.comment.sliders.max_experience": "经验最大值",
|
||||
"gui.worldhandler.config.comment.sliders.max_player_points": "玩家分数最大值",
|
||||
|
||||
"gui.worldhandler.tab.scoreboard.objectives": "变量",
|
||||
"gui.worldhandler.tab.scoreboard.teams": "团队",
|
||||
"gui.worldhandler.tab.scoreboard.players": "玩家",
|
||||
|
||||
"gui.worldhandler.tab.player.player": "玩家",
|
||||
"gui.worldhandler.tab.player.experience": "经验等级",
|
||||
"gui.worldhandler.tab.player.advancements": "进度",
|
||||
|
||||
"gui.worldhandler.tab.entities.summon": "召唤",
|
||||
|
||||
"gui.worldhandler.tab.world.world": "世界",
|
||||
"gui.worldhandler.tab.world.gamerules": "游戏规则",
|
||||
|
||||
"gui.worldhandler.tab.blocks.edit_blocks": "编辑方块",
|
||||
"gui.worldhandler.tab.blocks.sign_editor": "告示牌编辑器",
|
||||
"gui.worldhandler.tab.blocks.note_block_editor": "音符编辑器",
|
||||
|
||||
"gui.worldhandler.tab.items.custom_item": "给予自定义物品",
|
||||
"gui.worldhandler.tab.items.enchantment": "附魔",
|
||||
"gui.worldhandler.tab.items.recipes": "配方",
|
||||
|
||||
"gui.worldhandler.tab.containers": "容器",
|
||||
"gui.worldhandler.tab.multiplayer": "多人",
|
||||
|
||||
"gui.worldhandler.title.entities.summon": "召唤",
|
||||
|
||||
"gui.worldhandler.title.items.custom_item": "给予自定义物品",
|
||||
"gui.worldhandler.title.items.enchantment": "附魔",
|
||||
"gui.worldhandler.title.items.recipes": "配方",
|
||||
|
||||
"gui.worldhandler.title.blocks.edit_blocks": "编辑方块",
|
||||
"gui.worldhandler.title.blocks.sign_editor": "告示牌编辑器",
|
||||
"gui.worldhandler.title.blocks.note_block_editor": "音符盒编辑器",
|
||||
|
||||
"gui.worldhandler.title.scoreboard": "记分板",
|
||||
|
||||
"gui.worldhandler.title.world.world": "世界",
|
||||
"gui.worldhandler.title.world.gamerules": "游戏规则",
|
||||
|
||||
"gui.worldhandler.title.player.player": "玩家",
|
||||
"gui.worldhandler.title.player.experience": "经验等级",
|
||||
"gui.worldhandler.title.player.advancements": "进度",
|
||||
|
||||
"gui.worldhandler.title.butcher": "屠宰",
|
||||
"gui.worldhandler.title.change_world": "更改世界",
|
||||
"gui.worldhandler.title.potions": "药水",
|
||||
|
||||
"gui.worldhandler.title.containers": "容器",
|
||||
"gui.worldhandler.title.multiplayer": "多人",
|
||||
|
||||
"gui.worldhandler.advancements.grant": "给予",
|
||||
"gui.worldhandler.advancements.revoke": "移除",
|
||||
"gui.worldhandler.advancements.only": "仅此",
|
||||
"gui.worldhandler.advancements.until": "直到",
|
||||
"gui.worldhandler.advancements.from": "自",
|
||||
"gui.worldhandler.advancements.through": "经由",
|
||||
"gui.worldhandler.advancements.everything": "全部",
|
||||
|
||||
"gui.worldhandler.change_world.singleplayer": "单人世界",
|
||||
"gui.worldhandler.change_world.multiplayer": "多人世界",
|
||||
|
||||
"gui.worldhandler.butcher.radius": "范围",
|
||||
"gui.worldhandler.butcher.configure": "配置",
|
||||
"gui.worldhandler.butcher.slaughter": "屠杀",
|
||||
|
||||
"gui.worldhandler.multiplayer.kick": "踢出",
|
||||
"gui.worldhandler.multiplayer.ban": "封禁",
|
||||
"gui.worldhandler.multiplayer.pardon": "解封",
|
||||
"gui.worldhandler.multiplayer.permissions": "权限",
|
||||
"gui.worldhandler.multiplayer.runtime": "运行时",
|
||||
"gui.worldhandler.multiplayer.whitelist": "白名单",
|
||||
"gui.worldhandler.multiplayer.username": "用户名",
|
||||
|
||||
"gui.worldhandler.multiplayer.kick_ban.reason": "理由",
|
||||
|
||||
"gui.worldhandler.multiplayer.permissions.give": "给予权限",
|
||||
"gui.worldhandler.multiplayer.permissions.take": "收回权限",
|
||||
|
||||
"gui.worldhandler.multiplayer.runtime.save_world": "保存世界",
|
||||
"gui.worldhandler.multiplayer.runtime.autosave": "自动保存:%s",
|
||||
"gui.worldhandler.multiplayer.runtime.stop_server": "停止服务器",
|
||||
|
||||
"gui.worldhandler.multiplayer.whitelist.reload": "重新加载白名单",
|
||||
"gui.worldhandler.multiplayer.whitelist.whitelist": "白名单:%s",
|
||||
"gui.worldhandler.multiplayer.whitelist.add": "添加",
|
||||
"gui.worldhandler.multiplayer.whitelist.remove": "删除",
|
||||
|
||||
"gui.worldhandler.potions.effect": "效果",
|
||||
"gui.worldhandler.potions.effect.give": "给予",
|
||||
"gui.worldhandler.potions.effect.remove": "删除",
|
||||
"gui.worldhandler.potions.effect.remove_all": "移除所有",
|
||||
"gui.worldhandler.potions.effect.amplifier": "效果等级",
|
||||
"gui.worldhandler.potions.effect.ambient": "减少粒子显示:%s",
|
||||
"gui.worldhandler.potions.effect.particles": "粒子:%s",
|
||||
"gui.worldhandler.potions.effect.bottle": "瓶装",
|
||||
"gui.worldhandler.potions.effect.splash": "喷溅",
|
||||
"gui.worldhandler.potions.effect.lingering": "滞留",
|
||||
"gui.worldhandler.potions.effect.tipped_arrow": "箭",
|
||||
|
||||
"gui.worldhandler.entities": "实体",
|
||||
"gui.worldhandler.items": "物品",
|
||||
"gui.worldhandler.scoreboard": "记分板",
|
||||
"gui.worldhandler.resourcepack": "资源包",
|
||||
"gui.worldhandler.change_world": "更改世界",
|
||||
"gui.worldhandler.world": "世界",
|
||||
"gui.worldhandler.blocks": "方块",
|
||||
"gui.worldhandler.player": "玩家",
|
||||
|
||||
"gui.worldhandler.items.custom_item.start": "首选项",
|
||||
"gui.worldhandler.items.custom_item.enchantment": "附魔",
|
||||
"gui.worldhandler.items.custom_item.attributes": "属性",
|
||||
"gui.worldhandler.items.custom_item.custom_item": "给予自定义物品",
|
||||
|
||||
"gui.worldhandler.items.custom_item.start.item_id": "物品 ID",
|
||||
"gui.worldhandler.items.custom_item.start.lore_1": "描述 I",
|
||||
"gui.worldhandler.items.custom_item.start.lore_2": "描述 II",
|
||||
"gui.worldhandler.items.custom_item.start.custom_name": "自定义名称",
|
||||
|
||||
"gui.worldhandler.items.enchantment.level": "等级",
|
||||
"gui.worldhandler.items.enchantment.enchant": "附魔",
|
||||
|
||||
"gui.worldhandler.blocks.sign_editor.look_at_sign": "看着一个告示牌并按 '%s'",
|
||||
"gui.worldhandler.blocks.sign_editor.text_line_1": "文字行 I",
|
||||
"gui.worldhandler.blocks.sign_editor.text_line_2": "文字行 II",
|
||||
"gui.worldhandler.blocks.sign_editor.text_line_3": "文字行 III",
|
||||
"gui.worldhandler.blocks.sign_editor.text_line_4": "文字行 IV",
|
||||
"gui.worldhandler.blocks.sign_editor.commmand": "命令",
|
||||
"gui.worldhandler.blocks.sign_editor.done": "完成",
|
||||
"gui.worldhandler.blocks.sign_editor.format_text_line": "文本行格式",
|
||||
|
||||
"gui.worldhandler.blocks.note_block_editor.look_at_note_block": "看着一个音符盒并按 '%s'",
|
||||
"gui.worldhandler.blocks.note_block_editor.c": "C",
|
||||
"gui.worldhandler.blocks.note_block_editor.d": "D",
|
||||
"gui.worldhandler.blocks.note_block_editor.e": "E",
|
||||
"gui.worldhandler.blocks.note_block_editor.f": "F",
|
||||
"gui.worldhandler.blocks.note_block_editor.g": "G",
|
||||
"gui.worldhandler.blocks.note_block_editor.a": "A",
|
||||
"gui.worldhandler.blocks.note_block_editor.b": "B",
|
||||
|
||||
"gui.worldhandler.gamerules.rule.commandBlockOutput": "命令方块输出信息",
|
||||
"gui.worldhandler.gamerules.rule.disableElytraMovementCheck": "禁用鞘翅速度检查",
|
||||
"gui.worldhandler.gamerules.rule.doDaylightCycle": "昼夜循环",
|
||||
"gui.worldhandler.gamerules.rule.doEntityDrops": "实体掉落",
|
||||
"gui.worldhandler.gamerules.rule.doFireTick": "火焰扩散",
|
||||
"gui.worldhandler.gamerules.rule.doMobLoot": "生物掉落",
|
||||
"gui.worldhandler.gamerules.rule.doMobSpawning": "生物出生",
|
||||
"gui.worldhandler.gamerules.rule.doTileDrops": "方块掉落",
|
||||
"gui.worldhandler.gamerules.rule.keepInventory": "死亡保留物品",
|
||||
"gui.worldhandler.gamerules.rule.logAdminCommands": "存储命令输出到聊天记录",
|
||||
"gui.worldhandler.gamerules.rule.mobGriefing": "生物对世界的破坏",
|
||||
"gui.worldhandler.gamerules.rule.naturalRegeneration": "自然回血",
|
||||
"gui.worldhandler.gamerules.rule.randomTickSpeed": "随机方块刻速度",
|
||||
"gui.worldhandler.gamerules.rule.reducedDebugInfo": "简化调试信息",
|
||||
"gui.worldhandler.gamerules.rule.sendCommandFeedback": "命令反馈",
|
||||
"gui.worldhandler.gamerules.rule.showDeathMessages": "死亡信息",
|
||||
"gui.worldhandler.gamerules.rule.spawnRadius": "出生范围",
|
||||
"gui.worldhandler.gamerules.rule.spectatorsGenerateChunks": "旁观者生成区块",
|
||||
"gui.worldhandler.gamerules.rule.doWeatherCycle": "天气循环",
|
||||
"gui.worldhandler.gamerules.rule.maxEntityCramming": "最大实体堆叠",
|
||||
"gui.worldhandler.gamerules.rule.announceAdvancements": "广播进度",
|
||||
"gui.worldhandler.gamerules.rule.doLimitedCrafting": "限制合成配方",
|
||||
"gui.worldhandler.gamerules.rule.gameLoopFunction": "每刻运行的函数",
|
||||
"gui.worldhandler.gamerules.rule.maxCommandChainLength": "命令连锁长度",
|
||||
|
||||
"gui.worldhandler.world_info.start": "首选项",
|
||||
"gui.worldhandler.world_info.world": "世界",
|
||||
"gui.worldhandler.world_info.statistics": "统计数据",
|
||||
|
||||
"gui.worldhandler.world_info.n_a": "n/a",
|
||||
|
||||
"gui.worldhandler.world_info.start.spawn": "出生",
|
||||
|
||||
"gui.worldhandler.world_info.world.name": "名称",
|
||||
"gui.worldhandler.world_info.world.world_type": "世界类型",
|
||||
"gui.worldhandler.world_info.world.seed": "种子",
|
||||
"gui.worldhandler.world_info.world.copy_seed": "复制种子",
|
||||
|
||||
"gui.worldhandler.world_info.statistics.world_time": "世界时间",
|
||||
"gui.worldhandler.world_info.statistics.played": "已游玩",
|
||||
|
||||
"gui.worldhandler.edit_blocks.coordinates": "坐标",
|
||||
"gui.worldhandler.edit_blocks.fill": "填充",
|
||||
"gui.worldhandler.edit_blocks.replace": "替换",
|
||||
"gui.worldhandler.edit_blocks.clone": "克隆",
|
||||
|
||||
"gui.worldhandler.edit_blocks.replace.block_id_replace": "被替换方块 ID",
|
||||
"gui.worldhandler.edit_blocks.replace.block_id_place": "放置方块 ID",
|
||||
|
||||
"gui.worldhandler.edit_blocks.fill.block_id_to_fill": "填充方块 ID",
|
||||
|
||||
"gui.worldhandler.edit_blocks.clone.mode.replace": "替换",
|
||||
"gui.worldhandler.edit_blocks.clone.mode.masked": "叠加",
|
||||
"gui.worldhandler.edit_blocks.clone.mode.filtered": "仅指定方块",
|
||||
|
||||
"gui.worldhandler.edit_blocks.pos.set_pos_1": "设置位点 1",
|
||||
"gui.worldhandler.edit_blocks.pos.set_pos_2": "设置位点 2",
|
||||
|
||||
"gui.worldhandler.recipes.give": "给予",
|
||||
"gui.worldhandler.recipes.take": "拿取",
|
||||
|
||||
"gui.worldhandler.scoreboard.slot.list": "列表",
|
||||
"gui.worldhandler.scoreboard.slot.belowName": "名称下方",
|
||||
"gui.worldhandler.scoreboard.slot.sidebar": "侧边栏",
|
||||
"gui.worldhandler.scoreboard.slot.sidebar.team": "侧边栏队伍",
|
||||
|
||||
"gui.worldhandler.scoreboard.objectives.objective": "变量",
|
||||
"gui.worldhandler.scoreboard.objectives.create": "创建",
|
||||
"gui.worldhandler.scoreboard.objectives.display": "显示",
|
||||
"gui.worldhandler.scoreboard.objectives.undisplay": "取消显示",
|
||||
"gui.worldhandler.scoreboard.objectives.remove": "删除",
|
||||
|
||||
"gui.worldhandler.scoreboard.objectives.stat.air": "空气值",
|
||||
"gui.worldhandler.scoreboard.objectives.stat.armor": "盔甲值",
|
||||
"gui.worldhandler.scoreboard.objectives.stat.deathCount": "死亡次数",
|
||||
"gui.worldhandler.scoreboard.objectives.stat.dummy": "虚拟型",
|
||||
"gui.worldhandler.scoreboard.objectives.stat.food": "饱食度",
|
||||
"gui.worldhandler.scoreboard.objectives.stat.health": "生命值",
|
||||
"gui.worldhandler.scoreboard.objectives.stat.killedByTeam": "团队被击杀数",
|
||||
"gui.worldhandler.scoreboard.objectives.stat.level": "经验等级",
|
||||
"gui.worldhandler.scoreboard.objectives.stat.custom": "Statistics",
|
||||
"gui.worldhandler.scoreboard.objectives.stat.killed": "击杀实体数",
|
||||
"gui.worldhandler.scoreboard.objectives.stat.killed_by": "被实体击杀数",
|
||||
"gui.worldhandler.scoreboard.objectives.stat.playerKillCount": "击杀玩家数",
|
||||
"gui.worldhandler.scoreboard.objectives.stat.teamkill": "团队击杀数",
|
||||
"gui.worldhandler.scoreboard.objectives.stat.totalKillCount": "击杀生物数",
|
||||
"gui.worldhandler.scoreboard.objectives.stat.trigger": "触发器",
|
||||
"gui.worldhandler.scoreboard.objectives.stat.xp": "经验值",
|
||||
|
||||
"gui.worldhandler.scoreboard.team.options.friendlyFire": "误伤",
|
||||
"gui.worldhandler.scoreboard.team.options.seeFriendlyInvisibles": "可看到隐身队友",
|
||||
"gui.worldhandler.scoreboard.team.options.nametagVisibility": "成员名称牌可见性",
|
||||
"gui.worldhandler.scoreboard.team.options.deathMessageVisibility": "死亡信息可见性",
|
||||
"gui.worldhandler.scoreboard.team.options.collisionRule": "碰撞模式",
|
||||
"gui.worldhandler.scoreboard.team.options.color": "颜色",
|
||||
|
||||
"gui.worldhandler.scoreboard.team.suboption.always": "总是",
|
||||
"gui.worldhandler.scoreboard.team.suboption.never": "从不",
|
||||
"gui.worldhandler.scoreboard.team.suboption.hideForOtherTeams": "对其他队伍隐藏",
|
||||
"gui.worldhandler.scoreboard.team.suboption.hideForOwnTeam": "对己方队伍隐藏",
|
||||
"gui.worldhandler.scoreboard.team.suboption.pushOwnTeam": "推动己方队伍",
|
||||
"gui.worldhandler.scoreboard.team.suboption.pushOtherTeams": "推动其它队伍",
|
||||
"gui.worldhandler.scoreboard.team.suboption.true": "开启",
|
||||
"gui.worldhandler.scoreboard.team.suboption.false": "关闭",
|
||||
|
||||
"gui.worldhandler.scoreboard.team.team": "队伍",
|
||||
"gui.worldhandler.scoreboard.team.create": "创建",
|
||||
"gui.worldhandler.scoreboard.team.join": "加入",
|
||||
"gui.worldhandler.scoreboard.team.leave": "离开",
|
||||
"gui.worldhandler.scoreboard.team.remove": "删除",
|
||||
"gui.worldhandler.scoreboard.team.empty": "空",
|
||||
"gui.worldhandler.scoreboard.team.options": "队伍选项",
|
||||
|
||||
"gui.worldhandler.scoreboard.players.points": "点数",
|
||||
"gui.worldhandler.scoreboard.players.tag": "标签",
|
||||
"gui.worldhandler.scoreboard.players.trigger": "触发器",
|
||||
|
||||
"gui.worldhandler.entities.player.start": "首选项",
|
||||
"gui.worldhandler.entities.player.score": "记分",
|
||||
"gui.worldhandler.entities.player.position": "位置",
|
||||
"gui.worldhandler.entities.player.miscellaneous": "杂项",
|
||||
|
||||
"gui.worldhandler.entities.player.score.experience": "经验等级",
|
||||
"gui.worldhandler.entities.player.score.experience_coins": "经验值",
|
||||
|
||||
"gui.worldhandler.entities.player.position.copy_position": "复制位置",
|
||||
|
||||
"gui.worldhandler.entities.player.miscellaneous.set_spawn": "设置出生点",
|
||||
"gui.worldhandler.entities.player.miscellaneous.set_global_spawn": "设置全局出生点",
|
||||
"gui.worldhandler.entities.player.miscellaneous.kill": "杀死",
|
||||
"gui.worldhandler.entities.player.miscellaneous.clear_inventory": "清空物品栏",
|
||||
|
||||
"gui.worldhandler.entities.summon.start": "首选项",
|
||||
"gui.worldhandler.entities.summon.potion_effects": "药水效果",
|
||||
"gui.worldhandler.entities.summon.attributes": "属性",
|
||||
"gui.worldhandler.entities.summon.equipment": "装备",
|
||||
|
||||
"gui.worldhandler.entities.summon.start.mob_id": "生物 ID",
|
||||
"gui.worldhandler.entities.summon.start.custom_name": "自定义名称",
|
||||
"gui.worldhandler.entities.summon.start.passenger_mob_id": "骑乘生物 ID",
|
||||
|
||||
"gui.worldhandler.potion.time.hours": "小时",
|
||||
"gui.worldhandler.potion.time.minutes": "分钟",
|
||||
"gui.worldhandler.potion.time.seconds": "秒",
|
||||
|
||||
"gui.worldhandler.shortcuts.tooltip.home": "主页",
|
||||
"gui.worldhandler.shortcuts.tooltip.butcher": "屠宰",
|
||||
"gui.worldhandler.shortcuts.tooltip.settings": "设置",
|
||||
"gui.worldhandler.shortcuts.tooltip.potions": "药水",
|
||||
|
||||
"gui.worldhandler.shortcuts.tooltip.gamemode": "游戏模式:%s",
|
||||
"gui.worldhandler.shortcuts.tooltip.gamemode.survival": "生存",
|
||||
"gui.worldhandler.shortcuts.tooltip.gamemode.creative": "创造",
|
||||
"gui.worldhandler.shortcuts.tooltip.gamemode.adventure": "冒险",
|
||||
"gui.worldhandler.shortcuts.tooltip.gamemode.spectator": "旁观",
|
||||
|
||||
"gui.worldhandler.shortcuts.tooltip.difficulty": "难度:%s",
|
||||
"gui.worldhandler.shortcuts.tooltip.difficulty.peaceful": "和平",
|
||||
"gui.worldhandler.shortcuts.tooltip.difficulty.easy": "简单",
|
||||
"gui.worldhandler.shortcuts.tooltip.difficulty.normal": "普通",
|
||||
"gui.worldhandler.shortcuts.tooltip.difficulty.hard": "困难",
|
||||
|
||||
"gui.worldhandler.shortcuts.tooltip.weather": "天气:%s",
|
||||
"gui.worldhandler.shortcuts.tooltip.weather.thunder": "雷雨",
|
||||
"gui.worldhandler.shortcuts.tooltip.weather.rainy": "雨天",
|
||||
"gui.worldhandler.shortcuts.tooltip.weather.clear": "晴朗",
|
||||
|
||||
"gui.worldhandler.shortcuts.tooltip.time": "时间:%s",
|
||||
"gui.worldhandler.shortcuts.tooltip.time.midnight": "午夜(%s)",
|
||||
"gui.worldhandler.shortcuts.tooltip.time.sunset": "日落(%s)",
|
||||
"gui.worldhandler.shortcuts.tooltip.time.noon": "正午(%s)",
|
||||
"gui.worldhandler.shortcuts.tooltip.time.dawn": "日出(%s)",
|
||||
|
||||
"gui.worldhandler.generic.back": "返回",
|
||||
"gui.worldhandler.generic.backToGame": "返回游戏",
|
||||
"gui.worldhandler.generic.on": "开",
|
||||
"gui.worldhandler.generic.off": "关",
|
||||
"gui.worldhandler.generic.yes": "是",
|
||||
"gui.worldhandler.generic.no": "否",
|
||||
"gui.worldhandler.generic.value": "值",
|
||||
"gui.worldhandler.generic.name": "名称",
|
||||
"gui.worldhandler.generic.enable": "开启",
|
||||
"gui.worldhandler.generic.disable": "关闭",
|
||||
"gui.worldhandler.generic.edit_username": "编辑用户名",
|
||||
|
||||
"gui.worldhandler.actions.add": "添加",
|
||||
"gui.worldhandler.actions.remove": "删除",
|
||||
"gui.worldhandler.actions.set": "固定",
|
||||
"gui.worldhandler.actions.reset": "重置",
|
||||
"gui.worldhandler.actions.set_to_0": "重置为 0",
|
||||
"gui.worldhandler.actions.perform": "执行",
|
||||
"gui.worldhandler.actions.send": "发送",
|
||||
"gui.worldhandler.actions.copy": "复制",
|
||||
"gui.worldhandler.actions.place_command_block": "放置命令方块",
|
||||
|
||||
"gui.worldhandler.color": "颜色",
|
||||
"gui.worldhandler.color.black": "黑色",
|
||||
"gui.worldhandler.color.dark_blue": "深蓝色",
|
||||
"gui.worldhandler.color.dark_green": "深绿色",
|
||||
"gui.worldhandler.color.dark_aqua": "湖蓝色",
|
||||
"gui.worldhandler.color.dark_red": "深红色",
|
||||
"gui.worldhandler.color.dark_purple": "紫色",
|
||||
"gui.worldhandler.color.gold": "金色",
|
||||
"gui.worldhandler.color.gray": "灰色",
|
||||
"gui.worldhandler.color.dark_gray": "深灰色",
|
||||
"gui.worldhandler.color.blue": "蓝色",
|
||||
"gui.worldhandler.color.green": "绿色",
|
||||
"gui.worldhandler.color.aqua": "天蓝色",
|
||||
"gui.worldhandler.color.red": "红色",
|
||||
"gui.worldhandler.color.light_purple": "粉色",
|
||||
"gui.worldhandler.color.yellow": "黄色",
|
||||
"gui.worldhandler.color.white": "白色",
|
||||
"gui.worldhandler.color.reset": "默认",
|
||||
|
||||
"worldhandler.permission.refused": "您没有权限使用 World Handler",
|
||||
"worldhandler.permission.refused.change": "更改 \"%s\" 来停止显示这条信息",
|
||||
|
||||
"worldhandler.error.gui": "An unexpected error occured. Please send a crash report with your log files to the %s forum"
|
||||
}
|
||||
@@ -1,453 +0,0 @@
|
||||
gui.worldhandler.config.tooltip=World Handler 设置
|
||||
|
||||
gui.worldhandler.config.category.settings=设置
|
||||
gui.worldhandler.config.category.skin=皮肤样式
|
||||
gui.worldhandler.config.category.butcher=屠宰
|
||||
gui.worldhandler.config.category.sliders=滑块
|
||||
|
||||
gui.worldhandler.config.key.settings.biome_indicator=生物群系指示器
|
||||
gui.worldhandler.config.key.settings.command_syntax=命令句法
|
||||
gui.worldhandler.config.key.settings.shortcuts=快捷键
|
||||
gui.worldhandler.config.key.settings.key_shortcuts=键盘快捷键
|
||||
gui.worldhandler.config.key.settings.tooltips=浮动提示
|
||||
gui.worldhandler.config.key.settings.watch=时钟
|
||||
gui.worldhandler.config.key.settings.smooth_watch=时钟平滑效果
|
||||
gui.worldhandler.config.key.settings.pause_game=暂停游戏
|
||||
gui.worldhandler.config.key.settings.custom_times=自定义时间
|
||||
gui.worldhandler.config.key.settings.permission_query=权限队列
|
||||
gui.worldhandler.config.key.settings.highlight_blocks=高亮方块
|
||||
gui.worldhandler.config.key.settings.custom_time_dawn=自定义日出时间
|
||||
gui.worldhandler.config.key.settings.custom_time_noon=自定义正午时间
|
||||
gui.worldhandler.config.key.settings.custom_time_sunset=自定义日落时间
|
||||
gui.worldhandler.config.key.settings.custom_time_midnight=自定义午夜时间
|
||||
gui.worldhandler.config.key.settings.block_placing_mode=方块放置方式
|
||||
|
||||
gui.worldhandler.config.comment.settings.custom_time_dawn=生物群系指示器开启
|
||||
gui.worldhandler.config.comment.settings.command_syntax=命令句法开启
|
||||
gui.worldhandler.config.comment.settings.shortcuts=快捷键开启
|
||||
gui.worldhandler.config.comment.settings.key_shortcuts=键盘快捷键开启
|
||||
gui.worldhandler.config.comment.settings.tooltips=浮动提示开启
|
||||
gui.worldhandler.config.comment.settings.watch=时钟开启
|
||||
gui.worldhandler.config.comment.settings.smooth_watch=时钟平滑效果开启
|
||||
gui.worldhandler.config.comment.settings.pause_game=暂停游戏
|
||||
gui.worldhandler.config.comment.settings.custom_times=自定义时间开启
|
||||
gui.worldhandler.config.comment.settings.permission_query=权限队列开启
|
||||
gui.worldhandler.config.comment.settings.highlight_blocks=被选中的方块会不会高亮
|
||||
gui.worldhandler.config.comment.settings.custom_time_dawn=日出的时间
|
||||
gui.worldhandler.config.comment.settings.custom_time_noon=正午的时间
|
||||
gui.worldhandler.config.comment.settings.custom_time_sunset=日落的时间
|
||||
gui.worldhandler.config.comment.settings.custom_time_midnight=午夜的时间
|
||||
gui.worldhandler.config.comment.settings.block_placing_mode=方块放置方式
|
||||
|
||||
gui.worldhandler.config.key.skin.icons=图标尺寸
|
||||
gui.worldhandler.config.key.skin.label_color=标签颜色
|
||||
gui.worldhandler.config.key.skin.headline_color=标题颜色
|
||||
gui.worldhandler.config.key.skin.background_red=背景红色
|
||||
gui.worldhandler.config.key.skin.background_green=背景绿色
|
||||
gui.worldhandler.config.key.skin.background_blue=背景蓝色
|
||||
gui.worldhandler.config.key.skin.button_red=按钮红色
|
||||
gui.worldhandler.config.key.skin.button_green=按钮绿色
|
||||
gui.worldhandler.config.key.skin.button_blue=按钮蓝色
|
||||
gui.worldhandler.config.key.skin.textures=材质
|
||||
gui.worldhandler.config.key.skin.sharp_tab_edges=尖锐分栏边缘
|
||||
gui.worldhandler.config.key.skin.draw_background=绘制暗色背景
|
||||
gui.worldhandler.config.key.skin.background_alpha=背景透明度
|
||||
gui.worldhandler.config.key.skin.button_alpha=按钮透明度
|
||||
|
||||
gui.worldhandler.config.comment.skin.icons=图标的大小
|
||||
gui.worldhandler.config.comment.skin.label_color=标签的颜色
|
||||
gui.worldhandler.config.comment.skin.headline_color=标题颜色
|
||||
gui.worldhandler.config.comment.skin.background_red=背景 R
|
||||
gui.worldhandler.config.comment.skin.background_green=背景 G
|
||||
gui.worldhandler.config.comment.skin.background_blue=背景 B
|
||||
gui.worldhandler.config.comment.skin.button_red=按钮 R
|
||||
gui.worldhandler.config.comment.skin.button_green=按钮 G
|
||||
gui.worldhandler.config.comment.skin.button_blue=按钮 B
|
||||
gui.worldhandler.config.comment.skin.textures=背景材质
|
||||
gui.worldhandler.config.comment.skin.sharp_tab_edges=尖锐分栏边缘开启
|
||||
gui.worldhandler.config.comment.skin.draw_background=绘制暗色背景开启
|
||||
gui.worldhandler.config.comment.skin.background_alpha=背景 Alpha
|
||||
gui.worldhandler.config.comment.skin.button_alpha=按钮 Alpha
|
||||
|
||||
gui.worldhandler.config.comment.butcher=屠宰 %s 开启
|
||||
|
||||
gui.worldhandler.config.key.sliders.max_potion_amplifier=药水倍率最大值
|
||||
gui.worldhandler.config.key.sliders.max_item_enchantment=物品附魔最大值
|
||||
gui.worldhandler.config.key.sliders.max_item_attributes=物品属性最大值
|
||||
gui.worldhandler.config.key.sliders.max_summon_potion_amplifier=召唤药水倍率最大值
|
||||
gui.worldhandler.config.key.sliders.max_summon_potion_minutes=召唤药水持续时间最大值
|
||||
gui.worldhandler.config.key.sliders.max_summon_attributes=召唤属性最大值
|
||||
gui.worldhandler.config.key.sliders.max_experience=经验最大值
|
||||
gui.worldhandler.config.key.sliders.max_player_points=玩家分数最大值
|
||||
|
||||
gui.worldhandler.config.comment.sliders.max_potion_amplifier=药水倍率最大值
|
||||
gui.worldhandler.config.comment.sliders.max_item_enchantment=物品附魔最大值
|
||||
gui.worldhandler.config.comment.sliders.max_item_attributes=物品属性最大值
|
||||
gui.worldhandler.config.comment.sliders.max_summon_potion_amplifier=召唤药水倍率最大值
|
||||
gui.worldhandler.config.comment.sliders.max_summon_potion_minutes=召唤药水持续时间最大值
|
||||
gui.worldhandler.config.comment.sliders.max_summon_attributes=召唤属性最大值
|
||||
gui.worldhandler.config.comment.sliders.max_experience=经验最大值
|
||||
gui.worldhandler.config.comment.sliders.max_player_points=玩家分数最大值
|
||||
|
||||
gui.worldhandler.tab.scoreboard.objectives=变量
|
||||
gui.worldhandler.tab.scoreboard.teams=团队
|
||||
gui.worldhandler.tab.scoreboard.players=玩家
|
||||
|
||||
gui.worldhandler.tab.player.player=玩家
|
||||
gui.worldhandler.tab.player.experience=经验等级
|
||||
gui.worldhandler.tab.player.advancements=进度
|
||||
|
||||
gui.worldhandler.tab.entities.summon=召唤
|
||||
|
||||
gui.worldhandler.tab.world.world=世界
|
||||
gui.worldhandler.tab.world.gamerules=游戏规则
|
||||
|
||||
gui.worldhandler.tab.blocks.edit_blocks=编辑方块
|
||||
gui.worldhandler.tab.blocks.sign_editor=告示牌编辑器
|
||||
gui.worldhandler.tab.blocks.note_block_editor=音符编辑器
|
||||
|
||||
gui.worldhandler.tab.items.custom_item=给予自定义物品
|
||||
gui.worldhandler.tab.items.enchantment=附魔
|
||||
gui.worldhandler.tab.items.recipes=配方
|
||||
|
||||
gui.worldhandler.tab.containers=容器
|
||||
gui.worldhandler.tab.multiplayer=多人
|
||||
|
||||
gui.worldhandler.title.entities.summon=召唤
|
||||
|
||||
gui.worldhandler.title.items.custom_item=给予自定义物品
|
||||
gui.worldhandler.title.items.enchantment=附魔
|
||||
gui.worldhandler.title.items.recipes=配方
|
||||
|
||||
gui.worldhandler.title.blocks.edit_blocks=编辑方块
|
||||
gui.worldhandler.title.blocks.sign_editor=告示牌编辑器
|
||||
gui.worldhandler.title.blocks.note_block_editor=音符盒编辑器
|
||||
|
||||
gui.worldhandler.title.scoreboard=记分板
|
||||
|
||||
gui.worldhandler.title.world.world=世界
|
||||
gui.worldhandler.title.world.gamerules=游戏规则
|
||||
|
||||
gui.worldhandler.title.player.player=玩家
|
||||
gui.worldhandler.title.player.experience=经验等级
|
||||
gui.worldhandler.title.player.advancements=进度
|
||||
|
||||
gui.worldhandler.title.butcher=屠宰
|
||||
gui.worldhandler.title.change_world=更改世界
|
||||
gui.worldhandler.title.potions=药水
|
||||
|
||||
gui.worldhandler.title.containers=容器
|
||||
gui.worldhandler.title.multiplayer=多人
|
||||
|
||||
gui.worldhandler.advancements.grant=给予
|
||||
gui.worldhandler.advancements.revoke=移除
|
||||
gui.worldhandler.advancements.only=仅此
|
||||
gui.worldhandler.advancements.until=直到
|
||||
gui.worldhandler.advancements.from=自
|
||||
gui.worldhandler.advancements.through=经由
|
||||
gui.worldhandler.advancements.everything=全部
|
||||
|
||||
gui.worldhandler.change_world.singleplayer=单人世界
|
||||
gui.worldhandler.change_world.multiplayer=多人世界
|
||||
|
||||
gui.worldhandler.butcher.radius=范围
|
||||
gui.worldhandler.butcher.configure=配置
|
||||
gui.worldhandler.butcher.slaughter=屠杀
|
||||
|
||||
gui.worldhandler.multiplayer.kick=踢出
|
||||
gui.worldhandler.multiplayer.ban=封禁
|
||||
gui.worldhandler.multiplayer.pardon=解封
|
||||
gui.worldhandler.multiplayer.permissions=权限
|
||||
gui.worldhandler.multiplayer.runtime=运行时
|
||||
gui.worldhandler.multiplayer.whitelist=白名单
|
||||
gui.worldhandler.multiplayer.username=用户名
|
||||
|
||||
gui.worldhandler.multiplayer.kick_ban.reason=理由
|
||||
|
||||
gui.worldhandler.multiplayer.permissions.give=给予权限
|
||||
gui.worldhandler.multiplayer.permissions.take=收回权限
|
||||
|
||||
gui.worldhandler.multiplayer.runtime.save_world=保存世界
|
||||
gui.worldhandler.multiplayer.runtime.autosave=自动保存:%s
|
||||
gui.worldhandler.multiplayer.runtime.stop_server=停止服务器
|
||||
|
||||
gui.worldhandler.multiplayer.whitelist.reload=重新加载白名单
|
||||
gui.worldhandler.multiplayer.whitelist.whitelist=白名单:%s
|
||||
gui.worldhandler.multiplayer.whitelist.add=添加
|
||||
gui.worldhandler.multiplayer.whitelist.remove=删除
|
||||
|
||||
gui.worldhandler.potions.effect=效果
|
||||
gui.worldhandler.potions.effect.give=给予
|
||||
gui.worldhandler.potions.effect.remove=删除
|
||||
gui.worldhandler.potions.effect.remove_all=移除所有
|
||||
gui.worldhandler.potions.effect.amplifier=效果等级
|
||||
gui.worldhandler.potions.effect.ambient=减少粒子显示:%s
|
||||
gui.worldhandler.potions.effect.particles=粒子:%s
|
||||
gui.worldhandler.potions.effect.bottle=瓶装
|
||||
gui.worldhandler.potions.effect.splash=喷溅
|
||||
gui.worldhandler.potions.effect.lingering=滞留
|
||||
gui.worldhandler.potions.effect.tipped_arrow=箭
|
||||
|
||||
gui.worldhandler.entities=实体
|
||||
gui.worldhandler.items=物品
|
||||
gui.worldhandler.scoreboard=记分板
|
||||
gui.worldhandler.resourcepack=资源包
|
||||
gui.worldhandler.change_world=更改世界
|
||||
gui.worldhandler.world=世界
|
||||
gui.worldhandler.blocks=方块
|
||||
gui.worldhandler.player=玩家
|
||||
|
||||
gui.worldhandler.items.custom_item.start=首选项
|
||||
gui.worldhandler.items.custom_item.enchantment=附魔
|
||||
gui.worldhandler.items.custom_item.attributes=属性
|
||||
gui.worldhandler.items.custom_item.custom_item=给予自定义物品
|
||||
|
||||
gui.worldhandler.items.custom_item.start.item_id=物品 ID
|
||||
gui.worldhandler.items.custom_item.start.lore_1=描述 I
|
||||
gui.worldhandler.items.custom_item.start.lore_2=描述 II
|
||||
gui.worldhandler.items.custom_item.start.custom_name=自定义名称
|
||||
|
||||
gui.worldhandler.items.enchantment.level=等级
|
||||
gui.worldhandler.items.enchantment.enchant=附魔
|
||||
|
||||
gui.worldhandler.blocks.sign_editor.look_at_sign=看着一个告示牌并按 '%s'
|
||||
gui.worldhandler.blocks.sign_editor.text_line_1=文字行 I
|
||||
gui.worldhandler.blocks.sign_editor.text_line_2=文字行 II
|
||||
gui.worldhandler.blocks.sign_editor.text_line_3=文字行 III
|
||||
gui.worldhandler.blocks.sign_editor.text_line_4=文字行 IV
|
||||
gui.worldhandler.blocks.sign_editor.commmand=命令
|
||||
gui.worldhandler.blocks.sign_editor.done=完成
|
||||
gui.worldhandler.blocks.sign_editor.format_text_line=文本行格式
|
||||
|
||||
gui.worldhandler.blocks.note_block_editor.look_at_note_block=看着一个音符盒并按 '%s'
|
||||
gui.worldhandler.blocks.note_block_editor.c=C
|
||||
gui.worldhandler.blocks.note_block_editor.d=D
|
||||
gui.worldhandler.blocks.note_block_editor.e=E
|
||||
gui.worldhandler.blocks.note_block_editor.f=F
|
||||
gui.worldhandler.blocks.note_block_editor.g=G
|
||||
gui.worldhandler.blocks.note_block_editor.a=A
|
||||
gui.worldhandler.blocks.note_block_editor.b=B
|
||||
|
||||
gui.worldhandler.gamerules.rule.commandBlockOutput=命令方块输出信息
|
||||
gui.worldhandler.gamerules.rule.disableElytraMovementCheck=禁用鞘翅速度检查
|
||||
gui.worldhandler.gamerules.rule.doDaylightCycle=昼夜循环
|
||||
gui.worldhandler.gamerules.rule.doEntityDrops=实体掉落
|
||||
gui.worldhandler.gamerules.rule.doFireTick=火焰扩散
|
||||
gui.worldhandler.gamerules.rule.doMobLoot=生物掉落
|
||||
gui.worldhandler.gamerules.rule.doMobSpawning=生物出生
|
||||
gui.worldhandler.gamerules.rule.doTileDrops=方块掉落
|
||||
gui.worldhandler.gamerules.rule.keepInventory=死亡保留物品
|
||||
gui.worldhandler.gamerules.rule.logAdminCommands=存储命令输出到聊天记录
|
||||
gui.worldhandler.gamerules.rule.mobGriefing=生物对世界的破坏
|
||||
gui.worldhandler.gamerules.rule.naturalRegeneration=自然回血
|
||||
gui.worldhandler.gamerules.rule.randomTickSpeed=随机方块刻速度
|
||||
gui.worldhandler.gamerules.rule.reducedDebugInfo=简化调试信息
|
||||
gui.worldhandler.gamerules.rule.sendCommandFeedback=命令反馈
|
||||
gui.worldhandler.gamerules.rule.showDeathMessages=死亡信息
|
||||
gui.worldhandler.gamerules.rule.spawnRadius=出生范围
|
||||
gui.worldhandler.gamerules.rule.spectatorsGenerateChunks=旁观者生成区块
|
||||
gui.worldhandler.gamerules.rule.doWeatherCycle=天气循环
|
||||
gui.worldhandler.gamerules.rule.maxEntityCramming=最大实体堆叠
|
||||
gui.worldhandler.gamerules.rule.announceAdvancements=广播进度
|
||||
gui.worldhandler.gamerules.rule.doLimitedCrafting=限制合成配方
|
||||
gui.worldhandler.gamerules.rule.gameLoopFunction=每刻运行的函数
|
||||
gui.worldhandler.gamerules.rule.maxCommandChainLength=命令连锁长度
|
||||
|
||||
gui.worldhandler.world_info.start=首选项
|
||||
gui.worldhandler.world_info.world=世界
|
||||
gui.worldhandler.world_info.statistics=统计数据
|
||||
|
||||
gui.worldhandler.world_info.n_a=n/a
|
||||
|
||||
gui.worldhandler.world_info.start.spawn=出生
|
||||
|
||||
gui.worldhandler.world_info.world.name=名称
|
||||
gui.worldhandler.world_info.world.world_type=世界类型
|
||||
gui.worldhandler.world_info.world.seed=种子
|
||||
|
||||
gui.worldhandler.world_info.statistics.world_time=世界时间
|
||||
gui.worldhandler.world_info.statistics.played=已游玩
|
||||
|
||||
gui.worldhandler.edit_blocks.coordinates=坐标
|
||||
gui.worldhandler.edit_blocks.fill=填充
|
||||
gui.worldhandler.edit_blocks.replace=替换
|
||||
gui.worldhandler.edit_blocks.clone=克隆
|
||||
|
||||
gui.worldhandler.edit_blocks.replace.block_id_replace=被替换方块 ID
|
||||
gui.worldhandler.edit_blocks.replace.block_id_place=放置方块 ID
|
||||
|
||||
gui.worldhandler.edit_blocks.fill.block_id_to_fill=填充方块 ID
|
||||
|
||||
gui.worldhandler.edit_blocks.clone.mode.replace=替换
|
||||
gui.worldhandler.edit_blocks.clone.mode.masked=叠加
|
||||
gui.worldhandler.edit_blocks.clone.mode.filtered=仅指定方块
|
||||
|
||||
gui.worldhandler.edit_blocks.pos.set_pos_1=设置位点 1
|
||||
gui.worldhandler.edit_blocks.pos.set_pos_2=设置位点 2
|
||||
|
||||
gui.worldhandler.recipes.give=给予
|
||||
gui.worldhandler.recipes.take=拿取
|
||||
|
||||
gui.worldhandler.scoreboard.slot.list=列表
|
||||
gui.worldhandler.scoreboard.slot.belowName=名称下方
|
||||
gui.worldhandler.scoreboard.slot.sidebar=侧边栏
|
||||
gui.worldhandler.scoreboard.slot.sidebar.team=侧边栏队伍
|
||||
|
||||
gui.worldhandler.scoreboard.objectives.objective=变量
|
||||
gui.worldhandler.scoreboard.objectives.create=创建
|
||||
gui.worldhandler.scoreboard.objectives.display=显示
|
||||
gui.worldhandler.scoreboard.objectives.undisplay=取消显示
|
||||
gui.worldhandler.scoreboard.objectives.remove=删除
|
||||
|
||||
gui.worldhandler.scoreboard.objectives.criteria.air=空气值
|
||||
gui.worldhandler.scoreboard.objectives.criteria.armor=盔甲值
|
||||
gui.worldhandler.scoreboard.objectives.criteria.deathCount=死亡次数
|
||||
gui.worldhandler.scoreboard.objectives.criteria.dummy=虚拟型
|
||||
gui.worldhandler.scoreboard.objectives.criteria.food=饱食度
|
||||
gui.worldhandler.scoreboard.objectives.criteria.health=生命值
|
||||
gui.worldhandler.scoreboard.objectives.criteria.killedByTeam=团队被击杀数
|
||||
gui.worldhandler.scoreboard.objectives.criteria.level=经验等级
|
||||
gui.worldhandler.scoreboard.objectives.criteria.playerKillCount=击杀玩家数
|
||||
gui.worldhandler.scoreboard.objectives.criteria.stat=统计
|
||||
gui.worldhandler.scoreboard.objectives.criteria.stat.craftingTableInteraction=与工作台互动
|
||||
gui.worldhandler.scoreboard.objectives.criteria.stat.breakItem=用坏物品
|
||||
gui.worldhandler.scoreboard.objectives.criteria.stat.craftItem=合成物品
|
||||
gui.worldhandler.scoreboard.objectives.criteria.stat.drop=掉落物品
|
||||
gui.worldhandler.scoreboard.objectives.criteria.stat.entityKilledBy=被实体击杀数
|
||||
gui.worldhandler.scoreboard.objectives.criteria.stat.killEntity=击杀实体数
|
||||
gui.worldhandler.scoreboard.objectives.criteria.stat.mineBlock=挖掘方块数
|
||||
gui.worldhandler.scoreboard.objectives.criteria.stat.pickup=物品拾起数
|
||||
gui.worldhandler.scoreboard.objectives.criteria.stat.useItem=物品使用数
|
||||
gui.worldhandler.scoreboard.objectives.criteria.teamkill=团队击杀数
|
||||
gui.worldhandler.scoreboard.objectives.criteria.totalKillCount=击杀生物数
|
||||
gui.worldhandler.scoreboard.objectives.criteria.trigger=触发器
|
||||
gui.worldhandler.scoreboard.objectives.criteria.xp=经验值
|
||||
|
||||
gui.worldhandler.scoreboard.team.options.friendlyfire=误伤
|
||||
gui.worldhandler.scoreboard.team.options.seeFriendlyInvisibles=可看到隐身队友
|
||||
gui.worldhandler.scoreboard.team.options.nametagVisibility=成员名称牌可见性
|
||||
gui.worldhandler.scoreboard.team.options.deathMessageVisibility=死亡信息可见性
|
||||
gui.worldhandler.scoreboard.team.options.collisionRule=碰撞模式
|
||||
gui.worldhandler.scoreboard.team.options.color=颜色
|
||||
|
||||
gui.worldhandler.scoreboard.team.suboption.always=总是
|
||||
gui.worldhandler.scoreboard.team.suboption.never=从不
|
||||
gui.worldhandler.scoreboard.team.suboption.hideForOtherTeams=对其他队伍隐藏
|
||||
gui.worldhandler.scoreboard.team.suboption.hideForOwnTeam=对己方队伍隐藏
|
||||
gui.worldhandler.scoreboard.team.suboption.pushOwnTeam=推动己方队伍
|
||||
gui.worldhandler.scoreboard.team.suboption.pushOtherTeams=推动其它队伍
|
||||
gui.worldhandler.scoreboard.team.suboption.true=开启
|
||||
gui.worldhandler.scoreboard.team.suboption.false=关闭
|
||||
|
||||
gui.worldhandler.scoreboard.team.team=队伍
|
||||
gui.worldhandler.scoreboard.team.create=创建
|
||||
gui.worldhandler.scoreboard.team.join=加入
|
||||
gui.worldhandler.scoreboard.team.leave=离开
|
||||
gui.worldhandler.scoreboard.team.remove=删除
|
||||
gui.worldhandler.scoreboard.team.empty=空
|
||||
gui.worldhandler.scoreboard.team.options=队伍选项
|
||||
|
||||
gui.worldhandler.scoreboard.players.points=点数
|
||||
gui.worldhandler.scoreboard.players.tag=标签
|
||||
gui.worldhandler.scoreboard.players.trigger=触发器
|
||||
|
||||
gui.worldhandler.entities.player.start=首选项
|
||||
gui.worldhandler.entities.player.score=记分
|
||||
gui.worldhandler.entities.player.position=位置
|
||||
gui.worldhandler.entities.player.miscellaneous=杂项
|
||||
|
||||
gui.worldhandler.entities.player.score.experience=经验等级
|
||||
gui.worldhandler.entities.player.score.experience_coins=经验值
|
||||
|
||||
gui.worldhandler.entities.player.position.copy_position=复制位置
|
||||
|
||||
gui.worldhandler.entities.player.miscellaneous.set_spawn=设置出生点
|
||||
gui.worldhandler.entities.player.miscellaneous.set_global_spawn=设置全局出生点
|
||||
gui.worldhandler.entities.player.miscellaneous.kill=杀死
|
||||
gui.worldhandler.entities.player.miscellaneous.clear_inventory=清空物品栏
|
||||
|
||||
gui.worldhandler.entities.summon.start=首选项
|
||||
gui.worldhandler.entities.summon.potion_effects=药水效果
|
||||
gui.worldhandler.entities.summon.attributes=属性
|
||||
gui.worldhandler.entities.summon.equipment=装备
|
||||
|
||||
gui.worldhandler.entities.summon.start.mob_id=生物 ID
|
||||
gui.worldhandler.entities.summon.start.custom_name=自定义名称
|
||||
gui.worldhandler.entities.summon.start.passenger_mob_id=骑乘生物 ID
|
||||
|
||||
gui.worldhandler.potion.time.hours=小时
|
||||
gui.worldhandler.potion.time.minutes=分钟
|
||||
gui.worldhandler.potion.time.seconds=秒
|
||||
|
||||
gui.worldhandler.shortcuts.tooltip.home=主页
|
||||
gui.worldhandler.shortcuts.tooltip.butcher=屠宰
|
||||
gui.worldhandler.shortcuts.tooltip.settings=设置
|
||||
gui.worldhandler.shortcuts.tooltip.potions=药水
|
||||
|
||||
gui.worldhandler.shortcuts.tooltip.gamemode=游戏模式:%s
|
||||
gui.worldhandler.shortcuts.tooltip.gamemode.survival=生存
|
||||
gui.worldhandler.shortcuts.tooltip.gamemode.creative=创造
|
||||
gui.worldhandler.shortcuts.tooltip.gamemode.adventure=冒险
|
||||
gui.worldhandler.shortcuts.tooltip.gamemode.spectator=旁观
|
||||
|
||||
gui.worldhandler.shortcuts.tooltip.difficulty=难度:%s
|
||||
gui.worldhandler.shortcuts.tooltip.difficulty.peaceful=和平
|
||||
gui.worldhandler.shortcuts.tooltip.difficulty.easy=简单
|
||||
gui.worldhandler.shortcuts.tooltip.difficulty.normal=普通
|
||||
gui.worldhandler.shortcuts.tooltip.difficulty.hard=困难
|
||||
|
||||
gui.worldhandler.shortcuts.tooltip.weather=天气:%s
|
||||
gui.worldhandler.shortcuts.tooltip.weather.thunder=雷雨
|
||||
gui.worldhandler.shortcuts.tooltip.weather.rainy=雨天
|
||||
gui.worldhandler.shortcuts.tooltip.weather.clear=晴朗
|
||||
|
||||
gui.worldhandler.shortcuts.tooltip.time=时间:%s
|
||||
gui.worldhandler.shortcuts.tooltip.time.midnight=午夜(%s)
|
||||
gui.worldhandler.shortcuts.tooltip.time.sunset=日落(%s)
|
||||
gui.worldhandler.shortcuts.tooltip.time.noon=正午(%s)
|
||||
gui.worldhandler.shortcuts.tooltip.time.dawn=日出(%s)
|
||||
|
||||
gui.worldhandler.generic.back=返回
|
||||
gui.worldhandler.generic.backToGame=返回游戏
|
||||
gui.worldhandler.generic.on=开
|
||||
gui.worldhandler.generic.off=关
|
||||
gui.worldhandler.generic.yes=是
|
||||
gui.worldhandler.generic.no=否
|
||||
gui.worldhandler.generic.value=值
|
||||
gui.worldhandler.generic.name=名称
|
||||
gui.worldhandler.generic.enable=开启
|
||||
gui.worldhandler.generic.disable=关闭
|
||||
gui.worldhandler.generic.edit_username=编辑用户名
|
||||
|
||||
gui.worldhandler.actions.add=添加
|
||||
gui.worldhandler.actions.remove=删除
|
||||
gui.worldhandler.actions.reset=重置
|
||||
gui.worldhandler.actions.set_to_0=重置为 0
|
||||
gui.worldhandler.actions.perform=执行
|
||||
gui.worldhandler.actions.send=发送
|
||||
gui.worldhandler.actions.copy=复制
|
||||
gui.worldhandler.actions.place_command_block=放置命令方块
|
||||
|
||||
gui.worldhandler.color=颜色
|
||||
gui.worldhandler.color.black=黑色
|
||||
gui.worldhandler.color.dark_blue=深蓝色
|
||||
gui.worldhandler.color.dark_green=深绿色
|
||||
gui.worldhandler.color.dark_aqua=湖蓝色
|
||||
gui.worldhandler.color.dark_red=深红色
|
||||
gui.worldhandler.color.dark_purple=紫色
|
||||
gui.worldhandler.color.gold=金色
|
||||
gui.worldhandler.color.gray=灰色
|
||||
gui.worldhandler.color.dark_gray=深灰色
|
||||
gui.worldhandler.color.blue=蓝色
|
||||
gui.worldhandler.color.green=绿色
|
||||
gui.worldhandler.color.aqua=天蓝色
|
||||
gui.worldhandler.color.red=红色
|
||||
gui.worldhandler.color.light_purple=粉色
|
||||
gui.worldhandler.color.yellow=黄色
|
||||
gui.worldhandler.color.white=白色
|
||||
gui.worldhandler.color.reset=默认
|
||||
|
||||
worldhandler.permission.refused=您没有权限使用 World Handler
|
||||
worldhandler.permission.refused.change=更改 "%s" 来停止显示这条信息
|
||||
|
||||
worldhandler.error.gui=An unexpected error occured. Please send a crash report with your log files to the %s forum
|
||||
|
Before Width: | Height: | Size: 2.1 KiB After Width: | Height: | Size: 2.1 KiB |
@@ -1,40 +0,0 @@
|
||||
{
|
||||
"modListVersion": 2,
|
||||
"modList":
|
||||
[
|
||||
{
|
||||
"modid": "worldhandler",
|
||||
"name": "World Handler",
|
||||
"description": "The World Handler provides a smart Gui for people without having to know any complex commands and gives them a look inside the art of Minecraft map and world making. Now anyone can easily create maps or just save a few ammount of time and provides an easy to use interface.",
|
||||
"mcversion": "$mcversion",
|
||||
"version": "$version",
|
||||
"authorList":
|
||||
[
|
||||
"Exopandora"
|
||||
],
|
||||
"credits": "Exopandora: Author, fhfuih (samhzy): Simplified Chinese Translation",
|
||||
"dependants":
|
||||
[
|
||||
|
||||
],
|
||||
"dependencies":
|
||||
[
|
||||
|
||||
],
|
||||
"parent": "",
|
||||
"requiredMods":
|
||||
[
|
||||
"forge",
|
||||
"FML"
|
||||
],
|
||||
"logoFile": "assets/worldhandler/textures/logo.png",
|
||||
"screenshots":
|
||||
[
|
||||
|
||||
],
|
||||
"updateUrl": "https://minecraft.curseforge.com/projects/world-handler-command-gui/files",
|
||||
"url": "https://minecraft.curseforge.com/projects/world-handler-command-gui",
|
||||
"useDependencyInformation": true
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -1,7 +1,7 @@
|
||||
{
|
||||
"pack":
|
||||
{
|
||||
"description": "World Handler Resources",
|
||||
"pack_format": 3
|
||||
"description": "World Handler",
|
||||
"pack_format": 4
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user