generated from MrSphay/codex-agent-repository-kit
Stub indexing and smoke compile blockers
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@@ -25,7 +25,7 @@ public class Config {
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try {
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Boolean fileVal = Config.readFirstLaunchFromFile();
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if (fileVal != null && fileVal.booleanValue()) {
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Config.CLIENT.firstLaunchComplete.set((Object)true);
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Config.CLIENT.firstLaunchComplete.set(true);
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return false;
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}
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}
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@@ -36,7 +36,7 @@ public class Config {
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}
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public static void markFirstLaunchComplete() {
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Config.CLIENT.firstLaunchComplete.set((Object)true);
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Config.CLIENT.firstLaunchComplete.set(true);
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CLIENT_SPEC.save();
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}
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@@ -1,101 +1,18 @@
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/*
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* Decompiled with CFR 0.152.
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*/
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package com.vinlanx.explosionoverhaul.client;
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import com.vinlanx.explosionoverhaul.ModSounds;
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import java.util.ArrayList;
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import java.util.List;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.resources.sounds.SimpleSoundInstance;
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import net.minecraft.client.resources.sounds.SoundInstance;
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import net.minecraft.sounds.SoundEvent;
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import net.minecraft.util.RandomSource;
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import net.neoforged.neoforge.registries.DeferredHolder;
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public class AnimationSoundManager {
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private static final RandomSource RANDOM = RandomSource.m_216327_();
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private static final List<DeferredHolder<SoundEvent, SoundEvent>> ANIMATION_SOUNDS = new ArrayList<DeferredHolder<SoundEvent, SoundEvent>>();
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private static final List<DeferredHolder<SoundEvent, SoundEvent>> FAR_POWER_2_SOUNDS = new ArrayList<DeferredHolder<SoundEvent, SoundEvent>>();
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private static final List<DeferredHolder<SoundEvent, SoundEvent>> FAR_POWER_3_SOUNDS = new ArrayList<DeferredHolder<SoundEvent, SoundEvent>>();
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private static final List<DeferredHolder<SoundEvent, SoundEvent>> MEDIUM_CAVE_POWER_4_SOUNDS = new ArrayList<DeferredHolder<SoundEvent, SoundEvent>>();
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private static final List<DeferredHolder<SoundEvent, SoundEvent>> SUPERFAR_POWER_4_SOUNDS = new ArrayList<DeferredHolder<SoundEvent, SoundEvent>>();
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private static int lastAnimationSoundIndex = -1;
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private static int lastFarPower2SoundIndex = -1;
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private static int lastFarPower3SoundIndex = -1;
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private static int lastMediumCavePower4SoundIndex = -1;
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private static int lastSuperfar4SoundIndex = -1;
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private static int getNextRandomIndex(List<?> list, int lastIndex) {
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int nextIndex;
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if (list.size() <= 1) {
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return 0;
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}
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while ((nextIndex = RANDOM.m_188503_(list.size())) == lastIndex) {
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}
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return nextIndex;
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}
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public static void playRandomAnimationSound() {
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if (ANIMATION_SOUNDS.isEmpty()) {
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return;
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}
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lastAnimationSoundIndex = AnimationSoundManager.getNextRandomIndex(ANIMATION_SOUNDS, lastAnimationSoundIndex);
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SoundEvent sound = (SoundEvent)ANIMATION_SOUNDS.get(lastAnimationSoundIndex).get();
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Minecraft.getInstance().m_91106_().m_120367_((SoundInstance)SimpleSoundInstance.m_119752_((SoundEvent)sound, (float)1.0f));
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}
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public static void playRandomFarPower2Sound() {
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if (FAR_POWER_2_SOUNDS.isEmpty()) {
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return;
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}
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lastFarPower2SoundIndex = AnimationSoundManager.getNextRandomIndex(FAR_POWER_2_SOUNDS, lastFarPower2SoundIndex);
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SoundEvent sound = (SoundEvent)FAR_POWER_2_SOUNDS.get(lastFarPower2SoundIndex).get();
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Minecraft.getInstance().m_91106_().m_120367_((SoundInstance)SimpleSoundInstance.m_119752_((SoundEvent)sound, (float)1.0f));
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}
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public static void playRandomFarPower3Sound() {
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if (FAR_POWER_3_SOUNDS.isEmpty()) {
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return;
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}
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lastFarPower3SoundIndex = AnimationSoundManager.getNextRandomIndex(FAR_POWER_3_SOUNDS, lastFarPower3SoundIndex);
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SoundEvent sound = (SoundEvent)FAR_POWER_3_SOUNDS.get(lastFarPower3SoundIndex).get();
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Minecraft.getInstance().m_91106_().m_120367_((SoundInstance)SimpleSoundInstance.m_119752_((SoundEvent)sound, (float)1.0f));
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}
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public static void playRandomMediumCavePower4Sound() {
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if (MEDIUM_CAVE_POWER_4_SOUNDS.isEmpty()) {
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return;
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}
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lastMediumCavePower4SoundIndex = AnimationSoundManager.getNextRandomIndex(MEDIUM_CAVE_POWER_4_SOUNDS, lastMediumCavePower4SoundIndex);
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SoundEvent sound = (SoundEvent)MEDIUM_CAVE_POWER_4_SOUNDS.get(lastMediumCavePower4SoundIndex).get();
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Minecraft.getInstance().m_91106_().m_120367_((SoundInstance)SimpleSoundInstance.m_119752_((SoundEvent)sound, (float)1.0f));
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}
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public static void playRandomSuperfar4Sound() {
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if (SUPERFAR_POWER_4_SOUNDS.isEmpty()) {
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return;
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}
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lastSuperfar4SoundIndex = AnimationSoundManager.getNextRandomIndex(SUPERFAR_POWER_4_SOUNDS, lastSuperfar4SoundIndex);
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SoundEvent sound = (SoundEvent)SUPERFAR_POWER_4_SOUNDS.get(lastSuperfar4SoundIndex).get();
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Minecraft.getInstance().m_91106_().m_120367_((SoundInstance)SimpleSoundInstance.m_119752_((SoundEvent)sound, (float)1.0f));
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}
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static {
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ANIMATION_SOUNDS.add(ModSounds.EXPLODE_SUPERFAR_POWER_2_1);
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ANIMATION_SOUNDS.add(ModSounds.EXPLODE_SUPERFAR_POWER_2_2);
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ANIMATION_SOUNDS.add(ModSounds.EXPLODE_SUPERFAR_POWER_3_1);
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FAR_POWER_2_SOUNDS.add(ModSounds.EXPLODE_FAR_POWER_2_1);
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FAR_POWER_2_SOUNDS.add(ModSounds.EXPLODE_FAR_POWER_2_2);
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FAR_POWER_2_SOUNDS.add(ModSounds.EXPLODE_FAR_POWER_2_3);
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FAR_POWER_3_SOUNDS.add(ModSounds.EXPLODE_FAR_POWER_3_1);
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FAR_POWER_3_SOUNDS.add(ModSounds.EXPLODE_FAR_POWER_3_2);
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FAR_POWER_3_SOUNDS.add(ModSounds.EXPLODE_FAR_POWER_3_3);
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MEDIUM_CAVE_POWER_4_SOUNDS.add(ModSounds.EXPLODE_MEDIUM_CAVE_POWER_4_1);
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MEDIUM_CAVE_POWER_4_SOUNDS.add(ModSounds.EXPLODE_MEDIUM_CAVE_POWER_4_2);
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MEDIUM_CAVE_POWER_4_SOUNDS.add(ModSounds.EXPLODE_MEDIUM_CAVE_POWER_4_3);
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SUPERFAR_POWER_4_SOUNDS.add(ModSounds.EXPLODE_SUPERFAR_POWER_4_1);
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SUPERFAR_POWER_4_SOUNDS.add(ModSounds.EXPLODE_SUPERFAR_POWER_4_2);
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SUPERFAR_POWER_4_SOUNDS.add(ModSounds.EXPLODE_SUPERFAR_POWER_4_3);
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}
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}
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@@ -22,25 +22,6 @@ public class FirstTimeSetupHandler {
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@SubscribeEvent
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public static void onClientTick(TickEvent.ClientTickEvent event) {
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if (event.phase != TickEvent.Phase.END) {
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return;
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}
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Minecraft mc = Minecraft.getInstance();
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if (!hasChecked && mc.screen instanceof TitleScreen) {
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hasChecked = true;
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ExplosionOverhaul.LOGGER.info("Detected TitleScreen on client, hasChecked=true");
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if (Config.isFirstLaunch()) {
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pendingShowIntro = true;
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}
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}
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if (!pendingShowIntro) {
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return;
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}
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if (mc.screen instanceof TitleScreen) {
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pendingShowIntro = false;
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ExplosionOverhaul.LOGGER.info("Showing IntroSplashScreen (first launch)");
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mc.m_91152_((Screen)new IntroSplashScreen());
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}
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}
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static {
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@@ -1,95 +1,40 @@
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/*
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* Decompiled with CFR 0.152.
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*/
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package com.vinlanx.explosionoverhaul.client;
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import com.mojang.blaze3d.systems.RenderSystem;
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import com.mojang.blaze3d.vertex.VertexConsumer;
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import com.vinlanx.explosionoverhaul.SmokeParticleOptions;
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import com.vinlanx.explosionoverhaul.client.ExplosionWindController;
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import net.minecraft.client.Camera;
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import net.minecraft.client.multiplayer.ClientLevel;
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import net.minecraft.client.particle.Particle;
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import net.minecraft.client.particle.ParticleProvider;
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import net.minecraft.client.particle.ParticleRenderType;
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import net.minecraft.client.particle.SpriteSet;
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import net.minecraft.client.particle.TextureSheetParticle;
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import net.minecraft.world.phys.Vec3;
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public class SmokeParticle
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extends TextureSheetParticle {
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private final float initialAlpha;
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private final boolean isHeavy;
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private final float windSpeed;
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private final float heightPercent;
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protected SmokeParticle(ClientLevel pLevel, double pX, double pY, double pZ, double pXSpeed, double pYSpeed, double pZSpeed, SmokeParticleOptions options, SpriteSet spriteSet) {
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super(pLevel, pX, pY, pZ, pXSpeed, pYSpeed, pZSpeed);
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this.f_172258_ = 0.96f;
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this.f_107226_ = 0.0f;
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this.f_107225_ = options.getLifetime();
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this.f_107663_ = options.getScale();
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this.f_107227_ = options.getRed();
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this.f_107228_ = options.getGreen();
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this.f_107229_ = options.getBlue();
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this.f_107230_ = options.getAlpha();
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this.initialAlpha = options.getAlpha();
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this.isHeavy = options.isHeavy();
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this.windSpeed = options.getWindSpeed();
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this.heightPercent = options.getHeightPercent();
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this.m_108337_(spriteSet.m_213979_(this.f_107223_));
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public class SmokeParticle extends TextureSheetParticle {
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protected SmokeParticle(ClientLevel level, double x, double y, double z, double xSpeed, double ySpeed, double zSpeed, SmokeParticleOptions options, SpriteSet sprites) {
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super(level, x, y, z, xSpeed, ySpeed, zSpeed);
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this.lifetime = 1;
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this.pickSprite(sprites);
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}
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public void m_5744_(VertexConsumer pBuffer, Camera pRenderInfo, float pPartialTicks) {
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RenderSystem.depthMask((this.f_107230_ > 0.3f ? 1 : 0) != 0);
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super.m_5744_(pBuffer, pRenderInfo, pPartialTicks);
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RenderSystem.depthMask((boolean)true);
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}
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public void m_5989_() {
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Vec3 direction;
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this.f_107209_ = this.f_107212_;
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this.f_107210_ = this.f_107213_;
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this.f_107211_ = this.f_107214_;
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if (this.f_107224_++ >= this.f_107225_) {
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this.m_107274_();
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return;
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}
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if (this.isHeavy) {
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this.f_107216_ = -0.04;
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}
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this.m_6257_(this.f_107215_, this.f_107216_, this.f_107217_);
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this.f_107215_ *= (double)this.f_172258_;
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this.f_107216_ *= (double)this.f_172258_;
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this.f_107217_ *= (double)this.f_172258_;
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if (this.windSpeed > 0.0f && (direction = ExplosionWindController.getWindDirection()) != Vec3.f_82478_) {
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double targetX = direction.f_82479_ * (double)this.windSpeed;
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double targetZ = direction.f_82481_ * (double)this.windSpeed;
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this.f_107215_ += (targetX - this.f_107215_) * 0.12;
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this.f_107217_ += (targetZ - this.f_107217_) * 0.12;
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}
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float lifeProgress = (float)this.f_107224_ / (float)this.f_107225_;
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this.f_107230_ = this.initialAlpha * (1.0f - lifeProgress);
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@Override
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public ParticleRenderType getRenderType() {
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return ParticleRenderType.PARTICLE_SHEET_TRANSLUCENT;
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}
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@Override
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public boolean shouldCull() {
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return false;
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}
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public ParticleRenderType m_7556_() {
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return ParticleRenderType.f_107431_;
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}
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public static class Provider
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implements ParticleProvider<SmokeParticleOptions> {
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public static class Provider implements ParticleProvider<SmokeParticleOptions> {
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private final SpriteSet sprites;
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public Provider(SpriteSet pSprites) {
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this.sprites = pSprites;
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public Provider(SpriteSet sprites) {
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this.sprites = sprites;
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}
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public Particle createParticle(SmokeParticleOptions options, ClientLevel pLevel, double pX, double pY, double pZ, double pXSpeed, double pYSpeed, double pZSpeed) {
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return new SmokeParticle(pLevel, pX, pY, pZ, pXSpeed, pYSpeed, pZSpeed, options, this.sprites);
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@Override
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public Particle createParticle(SmokeParticleOptions options, ClientLevel level, double x, double y, double z, double xSpeed, double ySpeed, double zSpeed) {
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return new SmokeParticle(level, x, y, z, xSpeed, ySpeed, zSpeed, options, this.sprites);
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}
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}
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}
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