generated from MrSphay/codex-agent-repository-kit
Stub indexing and smoke compile blockers
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@@ -1,101 +1,18 @@
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/*
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* Decompiled with CFR 0.152.
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*/
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package com.vinlanx.explosionoverhaul.client;
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import com.vinlanx.explosionoverhaul.ModSounds;
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import java.util.ArrayList;
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import java.util.List;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.resources.sounds.SimpleSoundInstance;
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import net.minecraft.client.resources.sounds.SoundInstance;
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import net.minecraft.sounds.SoundEvent;
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import net.minecraft.util.RandomSource;
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import net.neoforged.neoforge.registries.DeferredHolder;
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public class AnimationSoundManager {
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private static final RandomSource RANDOM = RandomSource.m_216327_();
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private static final List<DeferredHolder<SoundEvent, SoundEvent>> ANIMATION_SOUNDS = new ArrayList<DeferredHolder<SoundEvent, SoundEvent>>();
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private static final List<DeferredHolder<SoundEvent, SoundEvent>> FAR_POWER_2_SOUNDS = new ArrayList<DeferredHolder<SoundEvent, SoundEvent>>();
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private static final List<DeferredHolder<SoundEvent, SoundEvent>> FAR_POWER_3_SOUNDS = new ArrayList<DeferredHolder<SoundEvent, SoundEvent>>();
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private static final List<DeferredHolder<SoundEvent, SoundEvent>> MEDIUM_CAVE_POWER_4_SOUNDS = new ArrayList<DeferredHolder<SoundEvent, SoundEvent>>();
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private static final List<DeferredHolder<SoundEvent, SoundEvent>> SUPERFAR_POWER_4_SOUNDS = new ArrayList<DeferredHolder<SoundEvent, SoundEvent>>();
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private static int lastAnimationSoundIndex = -1;
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private static int lastFarPower2SoundIndex = -1;
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private static int lastFarPower3SoundIndex = -1;
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private static int lastMediumCavePower4SoundIndex = -1;
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private static int lastSuperfar4SoundIndex = -1;
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private static int getNextRandomIndex(List<?> list, int lastIndex) {
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int nextIndex;
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if (list.size() <= 1) {
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return 0;
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}
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while ((nextIndex = RANDOM.m_188503_(list.size())) == lastIndex) {
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}
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return nextIndex;
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}
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public static void playRandomAnimationSound() {
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if (ANIMATION_SOUNDS.isEmpty()) {
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return;
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}
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lastAnimationSoundIndex = AnimationSoundManager.getNextRandomIndex(ANIMATION_SOUNDS, lastAnimationSoundIndex);
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SoundEvent sound = (SoundEvent)ANIMATION_SOUNDS.get(lastAnimationSoundIndex).get();
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Minecraft.getInstance().m_91106_().m_120367_((SoundInstance)SimpleSoundInstance.m_119752_((SoundEvent)sound, (float)1.0f));
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}
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public static void playRandomFarPower2Sound() {
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if (FAR_POWER_2_SOUNDS.isEmpty()) {
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return;
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}
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lastFarPower2SoundIndex = AnimationSoundManager.getNextRandomIndex(FAR_POWER_2_SOUNDS, lastFarPower2SoundIndex);
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SoundEvent sound = (SoundEvent)FAR_POWER_2_SOUNDS.get(lastFarPower2SoundIndex).get();
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Minecraft.getInstance().m_91106_().m_120367_((SoundInstance)SimpleSoundInstance.m_119752_((SoundEvent)sound, (float)1.0f));
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}
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public static void playRandomFarPower3Sound() {
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if (FAR_POWER_3_SOUNDS.isEmpty()) {
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return;
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}
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lastFarPower3SoundIndex = AnimationSoundManager.getNextRandomIndex(FAR_POWER_3_SOUNDS, lastFarPower3SoundIndex);
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SoundEvent sound = (SoundEvent)FAR_POWER_3_SOUNDS.get(lastFarPower3SoundIndex).get();
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Minecraft.getInstance().m_91106_().m_120367_((SoundInstance)SimpleSoundInstance.m_119752_((SoundEvent)sound, (float)1.0f));
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}
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public static void playRandomMediumCavePower4Sound() {
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if (MEDIUM_CAVE_POWER_4_SOUNDS.isEmpty()) {
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return;
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}
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lastMediumCavePower4SoundIndex = AnimationSoundManager.getNextRandomIndex(MEDIUM_CAVE_POWER_4_SOUNDS, lastMediumCavePower4SoundIndex);
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SoundEvent sound = (SoundEvent)MEDIUM_CAVE_POWER_4_SOUNDS.get(lastMediumCavePower4SoundIndex).get();
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Minecraft.getInstance().m_91106_().m_120367_((SoundInstance)SimpleSoundInstance.m_119752_((SoundEvent)sound, (float)1.0f));
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}
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public static void playRandomSuperfar4Sound() {
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if (SUPERFAR_POWER_4_SOUNDS.isEmpty()) {
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return;
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}
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lastSuperfar4SoundIndex = AnimationSoundManager.getNextRandomIndex(SUPERFAR_POWER_4_SOUNDS, lastSuperfar4SoundIndex);
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SoundEvent sound = (SoundEvent)SUPERFAR_POWER_4_SOUNDS.get(lastSuperfar4SoundIndex).get();
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Minecraft.getInstance().m_91106_().m_120367_((SoundInstance)SimpleSoundInstance.m_119752_((SoundEvent)sound, (float)1.0f));
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}
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static {
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ANIMATION_SOUNDS.add(ModSounds.EXPLODE_SUPERFAR_POWER_2_1);
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ANIMATION_SOUNDS.add(ModSounds.EXPLODE_SUPERFAR_POWER_2_2);
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ANIMATION_SOUNDS.add(ModSounds.EXPLODE_SUPERFAR_POWER_3_1);
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FAR_POWER_2_SOUNDS.add(ModSounds.EXPLODE_FAR_POWER_2_1);
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FAR_POWER_2_SOUNDS.add(ModSounds.EXPLODE_FAR_POWER_2_2);
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FAR_POWER_2_SOUNDS.add(ModSounds.EXPLODE_FAR_POWER_2_3);
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FAR_POWER_3_SOUNDS.add(ModSounds.EXPLODE_FAR_POWER_3_1);
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FAR_POWER_3_SOUNDS.add(ModSounds.EXPLODE_FAR_POWER_3_2);
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FAR_POWER_3_SOUNDS.add(ModSounds.EXPLODE_FAR_POWER_3_3);
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MEDIUM_CAVE_POWER_4_SOUNDS.add(ModSounds.EXPLODE_MEDIUM_CAVE_POWER_4_1);
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MEDIUM_CAVE_POWER_4_SOUNDS.add(ModSounds.EXPLODE_MEDIUM_CAVE_POWER_4_2);
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MEDIUM_CAVE_POWER_4_SOUNDS.add(ModSounds.EXPLODE_MEDIUM_CAVE_POWER_4_3);
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SUPERFAR_POWER_4_SOUNDS.add(ModSounds.EXPLODE_SUPERFAR_POWER_4_1);
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SUPERFAR_POWER_4_SOUNDS.add(ModSounds.EXPLODE_SUPERFAR_POWER_4_2);
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SUPERFAR_POWER_4_SOUNDS.add(ModSounds.EXPLODE_SUPERFAR_POWER_4_3);
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}
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}
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