Add game version warning for shaders (#5227)

This commit is contained in:
Prospector
2026-01-28 11:43:58 -08:00
committed by GitHub
parent 4c14339b4b
commit 728f8db7b9
4 changed files with 22 additions and 2 deletions

View File

@@ -2684,6 +2684,9 @@
"scopes.versionWrite.label": {
"message": "Write versions"
},
"search.filter.game-version-shader-message": {
"message": "Shader packs for older versions most likely work on newer versions with only minor issues."
},
"search.filter.locked.server": {
"message": "Provided by the server"
},

View File

@@ -7,6 +7,7 @@ import {
GameIcon,
GridIcon,
ImageIcon,
InfoIcon,
LeftArrowIcon,
ListIcon,
SearchIcon,
@@ -213,6 +214,11 @@ const messages = defineMessages({
id: 'search.filter.locked.server.sync',
defaultMessage: 'Sync with server',
},
gameVersionShaderMessage: {
id: 'search.filter.game-version-shader-message',
defaultMessage:
'Shader packs for older versions most likely work on newer versions with only minor issues.',
},
})
interface InstallableSearchResult extends Labrinth.Search.v2.ResultSearchProject {
@@ -500,11 +506,17 @@ useSeoMeta({
button-class="button-animation flex flex-col gap-1 px-6 py-4 w-full bg-transparent cursor-pointer border-none"
content-class="mb-4 mx-3"
inner-panel-class="p-1"
:open-by-default="true"
:open-by-default="!(currentType === 'shader' && filter.id === 'game_version')"
>
<template #header>
<h3 class="m-0 text-lg">{{ filter.formatted_name }}</h3>
</template>
<template v-if="currentType === 'shader' && filter.id === 'game_version'" #prefix>
<div class="mb-4 grid grid-cols-[auto_1fr] gap-2 px-3 text-sm font-medium text-blue">
<InfoIcon class="mt-1 size-4" />
<span> {{ formatMessage(messages.gameVersionShaderMessage) }}</span>
</div>
</template>
<template #locked-game_version>
{{ formatMessage(messages.gameVersionProvidedByServer) }}
</template>

View File

@@ -64,6 +64,7 @@
</div>
</template>
<template v-else #default>
<slot name="prefix" />
<div v-if="filterType.searchable" class="iconified-input mx-2 my-1 !flex">
<SearchIcon aria-hidden="true" />
<input

View File

@@ -228,7 +228,11 @@ export function useSearch(
query_value: gameVersion.version,
method: 'or',
})),
ordering: projectTypes.value.includes('mod') ? 2 : undefined,
ordering: projectTypes.value.includes('mod')
? 2
: projectTypes.value.includes('shader')
? -1
: undefined,
},
{
id: 'mod_loader',