fix: various fixes for versions (#5238)
* fix: environment not showing when has mod loaders * fix: weird snapshot format by only grouping consecutive tags with 3 or more * fix: 26.1 snapshots not grouped properly in mc version picker * remove debug console.log
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@@ -155,7 +155,7 @@ function groupVersions(gameVersions: GameVersion[]) {
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const groups: Record<string, string[]> = {}
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let currentGroupKey = getSnapshotGroupKey(gameVersions.find((v) => v.major)?.version || '')
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let currentGroupKey
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gameVersions.forEach((gameVersion) => {
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if (gameVersion.version_type === 'release') {
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@@ -426,9 +426,12 @@ export function createManageVersionContext(
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}
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// Stage visibility computeds (inlined)
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const noEnvironmentProject = computed(
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() => projectType.value !== 'mod' && projectType.value !== 'modpack',
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)
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const noEnvironmentProject = computed(() => {
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const hasModLoaders = draftVersion.value.loaders.some((loader) =>
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PROJECT_TYPE_LOADERS.mod.includes(loader),
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)
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return !hasModLoaders && projectType.value !== 'modpack'
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})
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const noDependenciesProject = computed(() => projectType.value === 'modpack')
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const getProject = async (projectId: string) => {
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@@ -126,12 +126,13 @@ export function formatVersionsForDisplay(
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// show all snapshots if there's no release versions
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if (releaseVersionsAsRanges.length === 0) {
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const snapshotVersionsAsRanges = groupConsecutiveIndices(
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inputVersions.filter((projVer) =>
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allSnapshots.some((gameVer) => gameVer.version === projVer),
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),
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allSnapshots,
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const snapshotVersions = inputVersions.filter((projVer) =>
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allSnapshots.some((gameVer) => gameVer.version === projVer),
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)
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const snapshotVersionsAsRanges =
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snapshotVersions.length > 3
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? groupConsecutiveIndices(snapshotVersions, allSnapshots)
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: snapshotVersions
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output = [...snapshotVersionsAsRanges, ...output]
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} else {
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output = [...releaseVersionsAsRanges, ...output]
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