Commit Graph

155 Commits

Author SHA1 Message Date
Corsican Frog
7e769c720b Hide dotfiles from instance content scanning (#5999)
* Hide dotfiles from instance content scanning

Prevent hidden files such as .DS_Store from being treated as valid instance content.

This updates the profile scanning logic in [packages/app-lib/src/state/profiles.rs](/Users/froggy/Downloads/code-main/packages/app-lib/src/state/profiles.rs#L420) to ignore basenames that start with '.', and applies that filter consistently in both scan paths.

Signed-off-by: Corsican Frog <49497194+acorsicanfrog@users.noreply.github.com>

* Whitelist scannable instance content files

Only scan supported content archives into instance content.

Accept .jar files for mods and .zip files for datapacks, resourcepacks, and shaderpacks, after trimming the .disabled suffix. 

This prevents .DS_Store and other unsupported files from appearing in the Content tab.

Signed-off-by: Corsican Frog <49497194+acorsicanfrog@users.noreply.github.com>

* Fmt

---------

Signed-off-by: Corsican Frog <49497194+acorsicanfrog@users.noreply.github.com>
Co-authored-by: Prospector <6166773+Prospector@users.noreply.github.com>
Co-authored-by: François-X. T. <fetch@ferrous.ch>
2026-05-09 21:38:23 +00:00
aecsocket
e8dc3c3150 Add update download reason to analytics (#6023)
* Add  download reason to analytics

* mark modpack updates as actual updates in analytics

* fmt
2026-05-07 13:07:20 +00:00
Prospector
beff44767e fix: duplicate files ending up as overrides in mrpack export (#6015)
* fix: duplicate files ending up as overrides in mrpack export

* fmt
2026-05-06 22:00:11 +00:00
Michael H.
5b59e39a8a chore: improve actions performance and security practices (#5970)
* chore: bump actions and pin versions

* build: switch to blacksmith

* fix: use rust-toolchain stable

* build: improve pnpm store caching

* chore: remove emoji from workflows

* fix: run prepare job on blacksmith

* chore: kebab case id

* build: add concurrency groups to limit duplicate jobs

* build: switch around node setup and pnpm setup task

* chore: bump to nodejs 24, fix pnpm caching

* fix: enable corepack

* fix: concurrency deadlock in frontend preview

* fix: approve build scripts

* fix: just don't cancel concurrent previews

* build: remove pnpm setup action everywhere

* build: cache apt packages

* build: yet another attempt at fixing concurrency

* build: lower runner type for frontend deploy

* fix: eslint not existing

* build: add sccache to turbo-ci

* fix: correct nextest pkg

* fix: turbo ignoring sccache

* revert me: test labrinth tests

* Revert "revert me: test labrinth tests"

This reverts commit def5cc19183d5c0fe3b6f3c03635d73bb59bd312.

* build: compile app before docker build

* build: lower runner types

* build: remove docker inline caching

* build: try mold on labrinth

* build: tweak labrinth prod build profile

* fix: app windows builds and caching

* fix: tombi format cargo.toml

* fix: swap ping test to cubecraft to avoid CI flakiness

* typos fix

---------

Co-authored-by: aecsocket <aecsocket@tutanota.com>
2026-05-03 14:18:31 +02:00
Prospector
be618d96f4 fix: 404 when returning to collections dashboard (#5963)
* fix 404 when returning to collections dashboard, fix a couple hydration
issues

* fix clippy

* fmt

* fix hydration issue on revenue page

* fix transfer history page error

---------

Co-authored-by: aecsocket <aecsocket@tutanota.com>
2026-05-02 16:33:19 +00:00
aecsocket
1875b89556 Have app send download analytics meta (#5954)
* wip: add download reasons to app

* update how download meta is gathered

* cargo fmt

* prepr frontend
2026-04-30 19:55:47 +00:00
Prospector
dfb6814095 feat: add unknown .mrpack install warning modal (#5942)
* Update modpack button copy

* Change outlined button style for standard buttons

* add unknown pack warning modal

* implementation

* Redo download toasts

* prepr

* improve hit area of window controls

* implement "don't show again"

* prepr

* duplicate modal ref declarations

* increase spacing of progress items

* address truman review
2026-04-29 16:53:10 +00:00
circular
fc90e1098e fix: can't auto install JRE on macOS (#5938) 2026-04-29 03:41:26 +00:00
Arthur
d65e465543 Fix skin naming error (#5935) 2026-04-27 21:12:23 +00:00
aecsocket
11ac27f71f Make mrpack downloads HTTPS-only (#5882)
* Add set of trusted download hosts for mrpacks

* split secure/insecure reqwest client

* make fetching https-only

* lint fix
2026-04-23 19:04:38 +00:00
Calum H.
176d4301c3 feat: shared loading state + cleanup loading state management (#5835)
* feat: implement shared loading bar component and polished loading states across the app

* feat: align loading states + ensureQueryData changes

* fix: lint + bugs

* fix: skeleton for manage servers page

* fix: merge conflict fix
2026-04-18 18:46:39 +00:00
Arthur
b9e7b54b4e feat: improve recent worlds loading performance (#5079)
* Improve recent worlds loading performance

* Make recent worlds not cause a layout shift by loading them asynchronously

* Fix formatting

* fix formatting

---------

Co-authored-by: Creeperkatze <178587183+Creeperkatze@users.noreply.github.com>
Co-authored-by: Prospector <6166773+Prospector@users.noreply.github.com>
Co-authored-by: Calum H. <contact@cal.engineer>
Co-authored-by: Calum H. <calum@modrinth.com>
2026-04-18 17:01:54 +00:00
aecsocket
9483656881 Fix issues relating to app directory changes (#5826)
* Fix canceling app directory change

* Improve directory moving error messages

* tombi
2026-04-17 14:00:08 +00:00
Truman Gao
baee34b0b6 feat: add moderation checklist back to project page (#5814)
* fix: billing page server plan heading

* fix: matching server page spacing with instance page

* feat: update server header buttons

* feat: add show ram as bytes always on

* fix: revert to large buttons

* feat: add hostname and server states in info card

* feat: add publishing checklist to project page

* fix: markdown table style and max width

* fix: teleport overflow menu bad anchoring
2026-04-15 09:12:31 +00:00
Truman Gao
693a371d61 feat: server management in app (#5628)
* start new server settings tabs

* update properties tab to match design

* better stying in general tab

* feat: add suffix input for hostname field

* implement tables for allocations and DNS records

* add tags for dns record type

* small gap adjustment

* polish advanced page

* adjust properties page hierarchy

* fix searching properties, empty state and projection radius appearing

* pnpm prepr

* update copy to match designs

* fix suffix input component

* style fixes and match heading size

* small fix

* fix search allocations placeholder

* adjust table styles

* move all installation settings helper text to below input

* update icon to use overflow menu buttons

* fix modal to be consistent

* open advanced properties when search

* remove other and custom properties, and update styles

* remove hide/show all java versions

* handle mc 26

* refactor: move server settings pages into /ui and add app ServerSettingsModal

* hook up server pages for app

* add server page header to app

* hook up server settings modal

* use large size

* fix card box shadow style

* fix hostname input for app

* fix app/website card containers

* implement external tabs for billing and admin billing

* fix save banner fixed to parent instead of page body

* remove unused prop to FriendsList causing warning in app

* fix client-only not available for app

* fix bottom cut off

* wire node auth

* implement full copy buttons

* dedup copy button tailwind styles

* fix hover class not working in @apply

* fix spacing

* fix error validation styles

* apply consistent styles and spacing

* feat: update hosting server card (#5609)

* fix type errors

* fix some stylesheets not imported for storybook

* add server listing stories

* add fix for frontend stylesheet imports

* remove props.

* convert copy code to use tailwind

* update server listing component styles

* update server info label styles

* start status/player count info label, more style updates and fixes

* add new server card buttons

* hook up server cards and implement updated styles

* hook up on download button

* fix tauri throwing error when api returns 204 No Content

* hook up purchase server modal in app

* fix upgrading state loading icon

* pnpm prepr

* filter out servers past 30 days after cancellation

* do not apply opacity on lock or spiner icons

* fix disabled server icon background

* update pending change stage

* handle known suspension states

* refactor: reduce code duplication for server listing

* update disabled state text color

* fix loading icon color

* clean up copy

* fix disabled opacity for server card

* update server listing files kept to be countdown

* implement resubscribe modal

* implement proper provisioning state for resubscribe

* fix duplicate attribute and pnpm prepr

* feat: add shared UI package auth DI

* feat: update purchase server flow (#5714)

* implement server list empty state component

* fix stories and adjust spacing

* implement select plan design refresh

* implement auth for empty server list

* use refs instead of reactive

* pnpm prepr

* fix auth usage for empty servers list

* move app auth provider setup to src/providers/setup

* pnpm prepr

* fix max height

* style fix

* fix getCreds no auth is blocking api client

* implement servers guest plan modal and signin which redirects back to modal's next step

* refactor guest plan select logic into provider

* implement sign in or create account popup

* remove force empty serverList

* add download button for suspended mod and generic

* add handling for when user logs out

* QA pass style fixes

* more consistent page styles

* fix duplicate export

* refactor: remove all fallback stuff from resubscribe modal

* implement shared download latest backup util

* i18n pass

* pnpm prepr

* fix region being selected if ping failed

* pnpm prepr

* feat: servers in app finalization (#5744)

* feat: start on shared console implementation into logs and overview pages

* fix: terminal gap issues

* feat: swap word wrap for full screen

* fix: stats cards alignment

* fix: stats

* feat: fix console clear + remove copy

* fix: lint

* fix: use reset not clear

* feat: shared server header & overview page for app and website (#5736)

* feat: implement shared server header for app and website

* feat: implement wrapped overview page with shared composable and hook it up

* pnpm prepr

* fix: bugs

* qa: cleanup

* feat: root.vue shared layout

* feat: delete old options pages + fix discovery frontend

* fix: discovery

* fix: misc style/layout issues

* fix page padding

* fix: modal height jankiness

* feat: implement server install content in app and server setup modal with DI

* fix: spacing

* remove servers in app feature flag

* Revert "remove servers in app feature flag"

This reverts commit 86e284c4bdd6fa42c3c8fbaf1efbec41f4d1c6d2.

* fix: qa

* feat: remove legacy components from apps/frontend/src/components/ui/servers

---------

Co-authored-by: Calum H. (IMB11) <contact@cal.engineer>

* qa pass (#5738)

* fix: qa

* feat: qa

* fix: server icon fetch fails due to global node auth race condition overriding each other

* fix: lint

* fix: server icon upload/sync and centralize logic

* fix: server settings modal not closing for server reset

* fix: better server sorting

* feat: copy address in server listing card

* fix: notification panel in modal and when overlapping with action bar

* fix: empty server list empty state flashing when refresh, fixed by adding isReady auth flag

* feat: use floating action bar for save banner

* fix: saving state in save bar

* fix: edit server icon styling

* fix: confirm modal to have consistent buttons

* feat: loading animation for server panel + caching improvements for app

* pnpm prepr

* feat: search page deduplication (#5754)

* fix: action bar behind modal

* fix: remove warning modal for stopping

* fix: server cards states

* we hate webkit we hate webkit

* fix: update allocation creation to not use modal

* fix: properties tab spacing and styles

* feat: add files tab copy

* fix: advanced properties icon

* fix: remove back to all servers link

* feat: add files tab link in copy

* fix: server header styles to be consistent with instance

* fix: add header icons back

* feat: update instance settings icon to be consistent

* fix: icon container

* feat: upload state persistence across tabs

* fix: server labels text wrapping

* fix: use surface-5 border

* fix: loading spinner showing with onboarding below

* feat: new server button shows purchase modal in website

* fix: billing page not showing quarterly interval

* fix: server downgrade not showing updated subscription notification

* fix: server settings invalidate saved state and remove server context provider since its already provided in the page

* pnpm prepr

* add stripe publishable key to app build

* feat: console highlighting

* fix: rename servers title to modrinth hosting

* feat: search fix

* fix: qa/styles

* fix: ip click active and remove power dont ask again

* fix: qa

* feat: highlighting fix console

* fix: disable conflicts action

* fix: error dismiss bug

* feat: modal clarification

* fix: files perms issue

* fix: lint

* feat: modal fix

* enable show uptime

* fix: add loading state to edit server icon

* fix: notification panel take in has sidebar from settings

* fix: consistency pass on app settings

* fix: consistency pass on instance settings

* pnpm prepr

* fix: nagivate to billing button in app to go to website

* fix: stripe return url in app causing app to open modrinth.com in tauri

* refactor: better show polling UI code

* fix: new server polling comparison to use server ids instead of length

* fix: buttonstyled story

* fix: button styling

* fix: content.vue regression

* feat: project url redirects

* fix: breadcrumbs

* fix: purchase with newly added card

* fix: console ordering problems

* fix: app-frontend missing env config and staging environment

* fix: log syncing for instances and server panel accidentally

* fix: QA issues

* fix: server page loading state

* fix: stats card logic

* fix: lint

* fix: qa

* fix: console height padding

* fix: terminal padding + loading indicator

* feat: update medal server listing styling

* fix: no upgrade button for medal server listing in app

* fix: go to overview instead of content tab after onboarding

* fix: qa

* fix: teleport modals to body

* fix: logs tab + qa

* fix: local storage for user preferences

* fix: qa loading indic

* feat: considitonal debug and trace

* fix: jump to top on install bug

* feat: swap out server hard drive icon to server stack icon

* feat: servers in app feature flag default true

* fix: highlight row ufll

* fix: webkit thing onto a tag

* fix: input field

* fix: clear fix

* fix: lint

* fix: fmt

* feat: improve share modal and bring it back for sharing log

* pnpm prepr

* fix: menu overflowing

* feat: remove servers in app feature flag

* fix: server stat charts no longer showing color

* fix: library nav no primary state

* fix: better modal height and width

* fix: highlighting bugs

* fix: empty states

* fix: delay import to fix overview page slow load on MacOS

* fix: medal server listing too bright on light mode

* fix: admon analysis + fix logs

* fix: bug

* fix: clear purchase intent from sign-in after closing modal

* performance: improve server manage stats loading by splitting reactivity

* fix: deploy + admon + disable highlighting

* fix: clippy

---------

Co-authored-by: tdgao <mr.trumgao@gmail.com>
Co-authored-by: Truman Gao <106889354+tdgao@users.noreply.github.com>

* feat: temp wrangler

* fix: lint

* fix: logs upload

* fix: console empty state and admon regressions

* fix: fields

* feat: log deleting + prefetch for Logs.vue

* feat: move delete before share

* feat: clear endpoint

* feat: we ball!

---------

Co-authored-by: Calum H. <calum@modrinth.com>
Co-authored-by: Calum H. (IMB11) <contact@cal.engineer>
2026-04-12 21:38:08 +00:00
aecsocket
e5f600ddd7 Fix buffer allocations in server pinging code (#5751) 2026-04-04 17:22:40 +00:00
Calum H.
b11b54cbc9 fix: various content fixes (#5676)
* fix: wrong lock field

* fix: install_stage locking up due to previous failure stored as stale snapshot

* fix: Error when updating instance
Fixes #5671

* fix: prepr
2026-03-26 22:30:17 +00:00
Calum H.
381ea51cce refactor: align files tab with content tab design (#5621)
* fix: files.vue bugs before styling changes

* feat: move files tab to shared layout structure

* fix: qa

* fix: qa

* fix: bugs

* fix: lint

* fix: admonition cleanup with progress + actions

* fix: cleanup

* fix: modals

* fix: admon title

* fix: i18n standard

* fix: lint + i18n pass

* fix: remove transition

* fix: type errors

* feat: files tab in app

* fix: qa

* fix: backup item minmax

* fix: use ContentPageHeader for server panel

* fix: lint

* fix: lint

* fix: lint

* feat: page leave safety

* fix: lint

* fix: cargo fmt fix

* fix: blank in prod

* fix: content card table stuff

* Revert "fix: blank in prod"

This reverts commit 74758fe185cf85a4a20355857f889cb091b97ace.

* fix: import

* feat: browse worlds/servers flow

* fix: worlds tab parity with content tab

* fix: perf bug + shader filter pill copy

* feat: singleplayer filter

* fix: ordering

* fix: breadcrumbs

* fix: lint

* fix: qa

* feat: store server proj id when adding to a non-linked instance

* fix: lint

* fix: i18n + qa

* fix: conflict

* qa: already installed modal + placeholders not server-specific

* fix: qa

* fix: add + edit server modals

* fix: qa

* fix: security

* fix: devin flags

* fix: lint

* chore: change file to break build cache

* fix: admon

* fix: import path stuff

* feat: qa

* fix: fmt fmt idiot

---------

Signed-off-by: Calum H. <calum@modrinth.com>
2026-03-26 18:55:15 +00:00
Calum H.
1d10af09f5 fix: final content tab qa (#5611)
* fix: queued admonition always showing

* fix: dont apply grayscale to checkbox in content card item

* fix: actual stable id for disable/enable/bulk state

* fix: vue-router resolve workaround

* fix: show disable/enable btns same time

* fix: remove mr-2 on toggle

* fix: type errors + add ModpackAlreadyInstalledModal

* fix: bulk actions + overflow menu hitting ad container

* fix: responsiveness of ContentSelectionBar

* feat: better backup naming for inline backups + sorting fixes

* fix: lint

* fix: typo
2026-03-18 18:03:55 +00:00
Calum H.
989f282de3 fixes: post content tab release issues (#5566)
* fix: migrate old cache entries for CachedFileUpdate

* feat: toggle goofy fix + switch version reimpl in app and panel

* fix: multimc detection

* fix: add tie breaker for sorting

* feat: toggle hover state

* fix: lint
2026-03-14 22:43:59 +00:00
aecsocket
31b541007d Revert "Unify server pinging implementations between app and backend (#5510)" (#5558) 2026-03-13 13:58:57 -07:00
Pendonym
f918df2d7a feat(app): add more free official Java Edition skin packs as default skins (#5529)
Signed-off-by: Pendonym <265675176+Pendonym@users.noreply.github.com>
Co-authored-by: Prospector <6166773+Prospector@users.noreply.github.com>
Co-authored-by: Calum H. <calum@modrinth.com>
2026-03-13 17:00:12 +00:00
aecsocket
d14360aba5 Unify server pinging implementations between app and backend (#5510)
* Improve ping impl to bring parity to app lib impl

* Fix issue with new impl

* fix labrinth compile

* wip: why do servers not provide server info..

* Fix ping impl overriding port

* fix theseus_gui

* remove unneeded recursion lmit
2026-03-13 16:21:09 +00:00
Calum H.
ba06c89a0e fix: content tab fixes (#5543)
* fix: search again

* fix: navigation bug

* fix: switch to stable key for toggle disable

* feat: inline backup slow warning icon

* fix: qa

* feat: fix installation state
2026-03-12 23:52:55 +01:00
Calum H.
7d92e4ec7f feat: content tab rewrite for worlds (#5136)
* feat: base content card component

* fix: tooltips + colors

* feat: fix orgs

* feat: base content tab internals rewrite

* feat: fix invalidmodal

* feat: add ContentModpackCard

* fix: extract types

* draft: layout

* feat: unlink modal

* feat: impl content tab

* fix: lint

* fix: toggling

* temp: disable updating stuff

* feat: selection v-model

* feat: bulk selection

* feat: mods tab rough draft

* feat: use fuse.js

* feat: add project combobox

* clean up project combobox

* feat: start install to play modal

* fix: events

* feat: use v-on

* feat: bulk actions + fix floating action bar width

* feat: figma alignments

* feat: migrate toggle to tailwind

* fix: row borders

* feat: disabled state

* feat: virtual list impl for card table based on window scroll

* fix: lint

* feat: virtualization + smaller contentcard items

* feat: use ContentCardTable + ContentCardItems

* feat: fix gap + border issues on last elm

* feat: cleanup + use proper searching

* fix: use TeleportOverflowMenu

* fix: fallback to svg if src is invalid on avatar component

* fix: storybook

* feat: start on updater modal

* feat: finish content updater modal

* feat: i18n pass

* feat: impl modal

* feat(app): backend changes for content tab refactor (#5237)

* feat: include_changelog=false for updater modal

* fix: hash overrides

* feat: update checking for modpack

* feat: qa

* feat: modpack content modal

* fix: padding in table to match modals + tightness

* fix: lint

* feat: delete modal

* feat: fix toggle bugs

* fix: prepr

* fix: duplicate messages

* qa: full width search

* qa: use bg-surface-1.5

* qa: animation for filter pills

* qa: standardize hover colors

* fix: border-[1px] is border

* qa: mass de-select actually mass selecting

* qa: match figma designs for floating action bar

* qa: modal fixes

* q: modal fixes x2

* fix: table border

* qa: confirm modals

* qa: modal alignment

* qa: re-add stuck heading + dedupe logic

* qa: dedupe virtual scrolling + remove dead components

* qa: responsiveness for content table + link fixes

* qa: version column link, tooltips + lint fixes

* qa: instance busy protections

* fix: installation freeze bug

* chore: remove old mods page

* refactor: deduplicate layout

* chore: delete old content page(s)

* qa

* qa

* qa

* feat: sort btn - to iterate

* fix: ml

* feat: date added

* fix: lint

* fix: formatting.ts removal

* feat: get_dependencies_as_content_items

* qa: final QA changes

* refactor: deduplicate + polish content.rs

* feat: hook up content.vue with v1

* feat: hide v1 content api behind frontend feature flag

* fix: query keys + copy on empty state

* chore: i18n pass

* feat: reimpl unlink + upload endpoint

* feat: use bulk endpoints v1

* fix: lint

* fix: flags

* fix: responsiveness via container queries

* fix: lint

* qa: 1

* qa: fixes

* qa: fix ssr issues with browse content

* qa: header page divider

* qa: modals

* fix: prepr

* fix: issues

* fix: lint

* fix: toggle v1 ff

* qa: 5

* qa: delete modal copy

* feat: creation flow modals (#5383)

* refactor: delete content v0 usages + impl

* feat: qa + fixes

* feat: installing banner using state event

* feat: fix modpack card bugs + filtering issues

* refactor: delete backups v0 api module

* feat: v1 servers GET endpoint

* fix: backups

* feat: swap to kyros upload v1 addon

* fix: use tanstack for loader.vue

* feat: finish install from discovery modal

* qa: bug fixes

* feat: set up installation settings

* fix: lint

* fix: typos

* fix: bugs

* fix: disable inline content

* feat: content tab improvements — upload UX, installation settings, and client-only indicators

   Upload cancellation and navigation guard:
   - Add ConfirmLeaveModal that prompts when navigating away during upload
   - Cancel in-flight XHR uploads when user confirms leaving the page
   - Add beforeunload handler to warn on browser/tab close during upload
   - Track uploadedBytes/totalBytes in UploadState for progress display
   - Replace Collapsible with Transition for upload progress admonition
   - Show byte progress and percentage in upload banner
   - Clamp upload progress to prevent exceeding 100%

   Installation settings (server.properties):
   - Add KnownPropertiesFields and PropertiesFields types to Archon types
   - Add buildProperties() to creation flow context to collect gamemode,
     difficulty, seed, world type, structures, and generator settings
   - Pass properties through installContent on onboarding, discovery, and
     ServerSetupModal flows

   Server setup and discovery flow improvements:
   - Migrate ServerSetupModal from servers_v0.reinstall to content_v1.installContent
   - Replace loaderApiNames lookup with toApiLoader() helper
   - Remove eraseDataOnInstall toggle — always use soft_override: false
   - Simplify modpack install on discovery page to use first available version
     and route through creation flow modal for both onboarding and non-onboarding
   - Differentiate post-install navigation: content page for onboarding,
     loader options for existing servers

   Modpack update flow:
   - Replace updateModpack() call with installContent() using soft_override: true
     to support version selection in the content updater modal

   Client-only mod indicators:
   - Add environment field to AddonVersion (reuses Labrinth.Projects.v3.Environment)
   - Add environment to ContentItem and isClientOnly to ContentCardTableItem
   - Show orange TriangleAlertIcon with tooltip on client-only mods in content table
   - Add "Client-only" filter pill to content filtering (controlled via
     showClientOnlyFilter on ContentManagerContext)
   - Apply client-only indicators in both ContentPageLayout and ModpackContentModal

   Misc:
   - Add CLAUDE.md note about using prepr commands for lint checks
   - Export ConfirmLeaveModal from instances barrel

* fix: piping

* fix: switch content disable for linked server instances

* feat: client only filter

* fix: prepr

* feat: hasUpdate shape update

* feat: bulk update endpoint impl for content in panel

* feat: websocket state impl again with new phases

* fix: ws

* fix: use timeout fn for sync admon + fix content card layout scroll for browsers with overflow anchor bug

* fix: qa bugs

* fix: lint, a11y and i18n

* refactor: set up layouts folder properly

* fix: linked data cache stuff + lint

* feat: move installationsettings to shared layout

* fix: lint

* fix: issues

* feat: temp fuck staging up

* fix: lockfile

* fix: data sync issues on loader.vue

* fix: lint

* Hide shader configuration files from content list (#5499)

* feat: workaround search problem + split out reset

* fix: qa

* fix: changelog not showing on first open

* fix: qa + optimistic updating improvements

* fix: prepr+lint

* fix: qa

* feat: qa

* fix: lint

* fix: lint

* fix: build

* fix: build

* fix: type errors

* fix: fade and JAVA_HOME passthrough

* feat: qa

* feat: impl diff shit

* fix: qa

* fix: app qa

* feat: update diff modal

* fix: endpoint

* fix: qa

* fix: qa

* fix: use bulk in modpack modal

* feat: abort signal impl + fix issues

* fix: diff modal trunc

* feat: qa

* fix: qa

* feat: tooltip content tab

* fix: prepr

* fix: dismiss on settings btn

* feat: qa

* feat: dont clear handlers on disconnect

* fix: lint

* fix: wrangler + introduce staging-archon env file

---------

Signed-off-by: Calum H. <calum@modrinth.com>
Co-authored-by: tdgao <mr.trumgao@gmail.com>
Co-authored-by: Artyom Ezri <61311568+Artezon@users.noreply.github.com>
2026-03-12 13:24:32 -07:00
Truman Gao
9a8712c76e fix: misc issues in app & website (#5512)
* fix: debug info copy button overflowing badly

* fix: updating instance's disabled mods re-enables them

* fix: modpack update enables previous disabled mods

* fix: add more languages #5508
2026-03-09 22:10:32 +00:00
Arthur
73abe272d1 Harden minecraft-server-play analytics (#5484)
* Harden minecraft-server-play analytics

* Verify based on mc token

* Fail for non-server projects

* Nitpicks and factor out HTTP client

* Allow passing old minecraft_uuid field for clients

* Remove server play analytics test since it relies on auth against Minecraft API which I don't want to mock :(

* Switch to using hasJoined for uuid validation

* Fix formatting

* Fix sessionserver status code

* Ensure profile name and queried username matches

* replace some wrap_request_errs with internal errs

* add HTTP client into web::Data

* short timeout on client-side session join query

* further fixes

* sqlx prepare

* fix clippy

---------

Co-authored-by: Creeperkatze <178587183+Creeperkatze@users.noreply.github.com>
Co-authored-by: aecsocket <aecsocket@tutanota.com>
2026-03-09 16:26:15 +00:00
aecsocket
ace2659861 Server projects post launch fixes (#5481)
* Vendor async-minecraft-ping and fix servers returning protocol version -1

* Don't have automod reject server projects

* fmt

* Add region to search facets

* remove AMP .github
2026-03-08 00:17:38 +00:00
Truman Gao
83d53dafe7 fix: servers misc fixes (#5475)
* fix: tags in project settings to have icons and ordered correctly

* fix copy in project list layout settings

* fix tag item in header navigation

* adjust ping ranges

* add handle click tag

* fix: dont show offline in project page for draft status

* move tags above creators in app

* preload server project page on load and optimize queries

* add server project card to organization page

* fix minecraft_java_server label

* pnpm prepr

* have user option in project create modal be circle

* feat: implement better mobile project page view

* disable summary line clamp for servers

* fix: unlink instance doesnt update instance

* increase icon upload size

* small fix on button size

* improve how server ping info loads

* remove unnecessary pings for instance page

* fix order of computing dependency diff

* remove linked_project_id from world, use name+address to match for managed world instead

* pnpm prepr

* hide duplicate worlds with same domain name in worlds list

* add install content warning for server instance

* increase summary max width

* add handling for server projects for bulk editing links

* implement include user unlisted projects in published modpack select

* pnpm prepr

* filter to only user unlisted status

* add bad link warnings

* fix modpack tags appearing in server

* cargo fmt
2026-03-07 02:11:45 +00:00
aecsocket
d902b281f7 comment out impl (#5468) 2026-03-04 01:03:20 +01:00
Truman Gao
0029a22569 fix: app cache and other issues (#5460)
* fixes

* #[serde(untagged)] my BEHATED (still kinda broken)

* remove unused hasContent ref

* clean up code in fetch instance

* ping 3 times for average latency

* fix: pinging to be more accurate

TCP_NODELAY — Set on the TCP stream right after connect, preventing Nagle's algorithm from buffering the small ping packet (could save up to ~40ms)

Instant over Utc::now() — Switched to monotonic std::time::Instant for timing, which is more precise and designed for measuring elapsed time (still using chrono just for the ping magic value)

* delete useFetch util and just use native fetch

* rename worlds until functions for more clarity

* fix lint

* fix cache.rs logic

* make backend ping use both impls

* Add optional timeout to server ping

* fix gallery appearing in nav with no items

* remove EU countries and add EU option for server country

* add uk to europe

---------

Co-authored-by: aecsocket <aecsocket@tutanota.com>
2026-03-03 18:41:12 +00:00
Truman Gao
51ceb9d851 feat: linked server instances (#5221)
* ping queue with tests

* mc ping server info + timeout

* sqlx prepare

* tombi fmt

* tombi fmt

* allow querying server ping data

* fix shear

* wip: resolve comments with pings

* Switch to Redis for server pings

* tombi fmt

* fix compile error

* clear cache on project ping, add server store link

* Schema changes

* Improve server messages for app pinging

* synthetic server project version for search indexing

* wip: clean up server ping, background tasks

* fix migration to sync with main, propagate background task errors

* wip: server modpack content query, components in search

* wip: massive component query refactor

* fix more defaults stuff

* sqlx

* fix serde deser flatten

* fix search indexing not showing fields

* remove leftover prompt

* fix import

* add diff detection for version dependencies without version_id/project_id

* move servers tab to end

* hide app nav tabs if only one tab

* fix undefined property

* on click link for server side bar info

* show recommended & supported versions for vanilla

* fix how install.js installs instance with modpack content title instead of server project title and dont fetch icon when installing to existing instance

* use large play button instance

* show update success instead of launching right into the game

* add global installing server project state

* add comment

* small change: open discover to modpack

* implement ping server projects for latency in app

* add projectV3 to nag context for moderation package

* fix play server project button when instance is launched

* add ping to project header

* wip: server verified plays

* server verified plays compiling

* queue up server plays in batches

* report server plays improved in frontend

* fixes to tracking server joins

* fix: server project detection to do loose null check

* fix server projects showing license

* fix empty server info card

* fix server projects links title

* Fix backend impl for server player count analytics

* fix: allow for links to be set to empty

* hook up server recent plays

* cargo sqlx prepare

* add project sidebar stories

* feat: update project sidebar server info card to new design

* update server project header and project card

* feat: add hide label for project cards

* feat: add tags sidebar card

* small fix to keep color consistent

* fix: remove required content tab from server project page

* many small fixes

* handle locking server instance content

* fix hiding modal after saving server compatibility version

* copy content card item and table from content tab update branch

* fix nav tabs active tag

* fix switching between server instance vs regular instance persisted invalid state

* fix a lot of the bugginess of navtabs when theres hidden/shown tabs between instances. match frontend nav tabs

* hook up backend searchfor frontend in websiet

* fix: server project card tags

* hook up search v3 in app backend for app frontend

* Don't return missing components in project query

* Add game versions to server filters

* move reporting server joins to backend

* send account UUID along with server play analytics

* update java server ping schema

* feat: implement use server search for search sorting and filter facets

* pnpm prepr

* fix game version filter facet

* fix: allow java and bedrock addresses to be deleted

* feat: hook up languages

* Default deserialize `ProjectSerial`

* feat: show server project tags

* small fix on languages multi select

* also default java server content

* fix: update compatibility modal not closing after successful upload

* remove play button in website discovery for servers

* reenable fence in app backend

* update online/offline tag

* add online status indicator pulsing

* revert pulsing

* disable link for custom modpack project and show tooltip

* change modpack to modded type

* update ip address entire button to be clickable

* polish server info card styles

* make offline tag red and properly hook up online tag

* move server related settings into own tab

* fix setting project compatibility resets unsaved changes

* fix javaServerPatchaData wiping content field

* updates to compatibility card, add download button and display supported versions better

* fix unsaved changes popup for tags

* remove console.log

* fix incorrect project type in projects in dashboard

* fix: savable.ts to reset currentValues to data() after save

* upload server banner as gallery image with title == "__mc_server_banner__" and filter it from frontend gallery

* fix error handling and helper text copy

* ensure gallery banners are filtered in app backend gallery display

* add grouped filters for search

* add query params for server search

* feat: deep linking to open server project page then open install to play

* fix search in app frontend

* fix: server project showing offline

* fix: profile create error app backend

Here's what was happening and the fix:

Root cause: In create.rs:107, profile_create assumed the icon_path parameter was always a local filename relative to the caches directory. It did caches_dir().join(icon) which produced a path like ...\caches\https://staging-cdn.modrinth.com/... — the colons in https:// are illegal in Windows paths (OS error 123).

The frontend's installServerProject and createVanillaInstance in install.js:290 both pass project.icon_url (a full URL) directly as the icon parameter.

Fix: Modified profile_create to detect when the icon parameter is a URL (starts with http:// or https://). When it is, it downloads the icon via fetch(), extracts the filename from the URL path, and passes the downloaded bytes and filename to set_icon() which hashes and caches it properly. The existing local-file path continues to work as before.

* pass undefined instead of unknown for modpack content modal

* fix: wrong way to determine offline status

* delete required content page placeholder

* fix: redirect running function instead of passing function

* add in wiki page

* fix diffs which have unknown project/filename

* pnpm prepr

* feat: add handling for "stop" instance state for server project card and page play button

* fix updating modpack shouldn't launch right into game

* small fix on external icon

* fix refresh search causing infinite rerender i.e. maximum call stack size exceeded

watch(route) → watch(() => [route.query.i, route.query.ai, route.path]) (line 102): The deep watch on the entire Vue Router route object was the most likely cause of the stack overflow. Vue Router's route object contains matched records with component definitions and other deeply nested structures. Deep-watching it triggers recursive traversal on every route change (including those from router.replace() inside refreshSearch()). Now it only watches the specific properties that updateInstanceContext() actually needs.

ref → shallowRef for serverHits and serverPings (line 189-190): The v3 search results can be deeply nested objects (minecraft_java_server.ping.data, content, etc.). Using shallowRef prevents Vue from creating deep reactive proxies on these objects, which is consistent with how results already uses shallowRef on line 295.

Re-entrance guard + try/catch on refreshSearch() (line 310): The watcher calls refreshSearch() without awaiting, so state changes during the async execution could trigger the watcher again, causing concurrent calls. The guard prevents overlapping calls, and the try/catch ensures loading.value = false is always reached (fixing the infinite loading).

* don't require auth token for logging server play

* fetch latest server player count from redis instead of search doc

* remove components. in search facet

* Category and search sort fixes

* add logging for refreshSearch in browse.vue

* fix: use windows.history.replace instead of router.replace due to vue production bug and remove logs

* fix: server refresh search reactivity

* fix: type errors

* conquer the type errors in Browse.vue

* update search input background

* fix tags location

* slight change to color

* feat: add linked to modpack project for regular modpack instances

* feat: installation tab updates

* fix: copy ip missing hover effect

* feat: implement category and countries negative filters

* fix servers tab label in profile page

* implement add server to instance

* feat: implement allow editing server instances

* update installation settings to handle vanilla server instance case

* hide servers tab when installing content to instance

* add sorting for user installed content to be top of list in content

* update categories filters from one group filter card to separate filters cards

* add active scale

* fix offline server showing online

* update language display

* update tooltip

* hide navtabs if theres only one tab

* fix: modpack content name truncate in project card

* feat: add server projects to moderation queue

* update redirect middleware no longer needs projectV3

* update comment

* fix: server tags labels

* feat: add the mf icons finally

* Revert "update redirect middleware no longer needs projectV3"

This reverts commit 1289cb52869185abe1481dfb6b0c00c0233bf59e.

* fix open in browser

* revert any handling for handling base linked modpack content for content tab

* update instance online players to be client ping

* fix showing modpack/loader version for server instance in installation settings

* server projects are not marked as modpacks

* skip license check for server projects

* feat: add the concept of linked worlds for server instances and keep in sync with server project

* fix: router.push doesn't add history state, use nagivateTo instead

* fix: get server modpack content wrong link

* update some categories to default collapse

* small fixes

* optional languages & bedrock

* move creator below tags

* sort linked worlds to be first

* add red orange and green ping variants

* bring back content tab

* add download button in required content in app

* fix: server info card loading

* fix: brief flash of normal project before server project stuff loads in

* misc fixes

* invalidate project v3

* fix unused imports

* Quick pass for moderation related changes (#5429)

* filter certain nags out from server projects.

* move add-links nag to links.ts

* first few server related nags

* moderation checklist groundwork

* Prevent undefined stage from appearing on servers.

* add projectV3 to shouldShow callback

* Filter buttons by server project type

* fix, revert private use msg, adjust server & link nags

* starting tags + servers msg

* fix no projectV3

* fix: router.push doesn't add history state, use nagivateTo instead

* Tags nag works with servers now

* support servers' v3 exclusive links

* reupload, and status messages + nag tweaks.

* fixes

* Update tags.vue warning for server projects.

* don't suggest adding a bedrock IP

* Tweak phrasing on servers alert msg

---------

Signed-off-by: Truman Gao <106889354+tdgao@users.noreply.github.com>
Co-authored-by: tdgao <mr.trumgao@gmail.com>
Co-authored-by: Truman Gao <106889354+tdgao@users.noreply.github.com>

* only show unique tags in project card

* add projectV3 to cache purge

* fix type: add projectV3 to cache purge

* update caching behaviour for installing

* max 3 plays per user

* accept date_modified and date_created for sorting

* add locking environment filter for server instance and update copy

* custom pack button only shows when needed (#5444)

* expose server pinging route to frontend

* feat: add server field validation with pinging on unfocus

* improve pinging logs

* try another pinging crate

* small fixes

* prefill published project id for updating published project

* fix running app bar for mac

* cargo sqlx prepare

* fix app login avatar

* pnpm prepr

* fix download menu for mac

* FIX CI

* fix lint errors

* cargo fmt

* fix toml

* fix more lint

* add server copy

* more lint

* fix any types

* also ping unlisted and private servers

* fix lint

* remove option for showTypeSelector

* fix cannot read user from undefined

* pnpm prepr

* update pinging to make it better

* update copy

* fix login cache issue

* add project select default icon

* fix: minecraft_java_server not redirecting

* pnpm prepr

* fix required content card in project page for custom modpack

* fix app project cards custom modpacks

* update pre-collapsed for app frontend

* don't send server projects to discord webhook

* add lock icon to linked world managed by server project

* pnpm prepr

* make automod msgs on server projects private

* fix pagination for server projects tab

* fix recent plays copy

* fix sync linked world with server project

* pnpm prepr

* add 0.11.0 changelog

* update date

---------

Signed-off-by: Truman Gao <106889354+tdgao@users.noreply.github.com>
Co-authored-by: aecsocket <aecsocket@tutanota.com>
Co-authored-by: coolbot <76798835+coolbot100s@users.noreply.github.com>
2026-03-02 23:38:09 +00:00
Arthur
1ab722411a Ignore old migrations from prettier formatting (#5408)
* Ignore old migrations from prettier formatting

* Simplify ignore syntax

---------

Co-authored-by: Creeperkatze <178587183+Creeperkatze@users.noreply.github.com>
2026-02-26 11:44:59 +00:00
Calum H.
a536d795f3 devex: dead locales cleanup + i18n inspect tool (#5313)
* chore: remove old locales + just enable all locales now

* feat: debug panel for i18n + tooltips

* feat: dedupe

* fix: debugger for app

* fix: crowdin code mismatches

* fix: lint
2026-02-09 16:00:46 +00:00
François-Xavier Talbot
e3395a7366 Development app builds (#5255)
* Workflow changes

* Propagate app_identifier via State

* Remove old updater stuff

* Remove patch file

* Remove unused binding

* Fix application loading

* Don't sign windows binaries by default

* Remove the damn emojis

* Figure out where windows artifacts are

* Fix windows artifacts
2026-02-02 13:10:23 +00:00
François-Xavier Talbot
79217e78b4 Theseus circuit breaker (#5196)
* Impl request fence

* Reduce max FETCH_ATTEMPTS

* Tweak fail threshold & window

* Check block status every retry iteration

* Fix fmt

* Fix fmt 2
2026-01-23 20:28:50 +00:00
aecsocket
c94dde9b47 Fix updating mod version if file hash is the same (#5138)
* Start fixing infinite update glitch

* adjust app cache logic

* more cache logic

* cleanup

* add v2 redirect

* add v2 version file route to config
2026-01-19 21:40:44 +00:00
François-Xavier Talbot
4a8f882063 Fix underflow in QuickPlay compat check (#5065) 2026-01-08 02:14:05 +00:00
François-Xavier Talbot
17db55a0bc Include OS in theseus User-Agent (#5046) 2026-01-08 02:11:18 +00:00
Prospector
f3033956cf Clean up licensing ambiguities (#4979) 2026-01-03 15:16:17 -08:00
Calum H.
042451bad6 feat: i18n switcher in app-frontend (#4990)
* feat: app i18n stuff

* feat: locale switching on load

* feat: db migration

* feat: polish + fade indicator impl onto TabbedModal

* fix: prepr checks

* fix: remove staging lock for language switching

* fix: lint
2025-12-29 19:41:39 +00:00
Emma Alexia
803c17de31 Fix modpack exports in the app being broken due to new file types (#4944)
* Fix modpack exports in the app being broken due to new file types

* pnpm fix to fix CI

---------

Co-authored-by: aecsocket <aecsocket@tutanota.com>
2025-12-21 08:49:53 +00:00
aecsocket
e123e51c66 Fix how processor arguments are generated in app (#4919) 2025-12-16 20:03:37 +00:00
aecsocket
fe684ab903 Change auth servers reachable check URL (#4830) 2025-11-27 19:38:26 +00:00
aecsocket
bcf14a4c51 Fix downloading libraries for Forge 1.7.2 (#4808)
* wip: fix Forge 1.7.2 downloads

* Bump recursion limit
2025-11-21 22:45:34 +00:00
aecsocket
93b79759c7 Add auth servers unreachable warning to app (#4774)
* Add auth servers unreachable warning to app

* Check auth status every 5 minutes

* Use admonition in auth server warning

* feat: tanstack

* Fix auth server reachability query

* Format

* intl extract

---------

Co-authored-by: Calum H. (IMB11) <contact@cal.engineer>
2025-11-17 18:41:52 +00:00
Rayzeq
6b5f8a41e7 feat: split wrapper command on linux (#4427)
* feat: split wrapper command on linux

* feat: use code from #3900

* feat: also use shlex on Windows

* feat: add a version number to global settings

* feat(app): add settings v2, where wrapper command are split
2025-10-30 21:48:51 +00:00
Alejandro González
5000c4067b fix(app-lib): stricter override file path validation (#4681) 2025-10-30 21:19:23 +00:00
Josiah Glosson
b23d3e674f Update Rust & Java dependencies (#4540)
* Update Java dependencies

* Baselint lint fixes

* Update Rust version

* Update actix-files 0.6.6 -> 0.6.8

* Update actix-http 3.11.0 -> 3.11.2

* Update actix-rt 2.10.0 -> 2.11.0

* Update async_zip 0.0.17 -> 0.0.18

* Update async-compression 0.4.27 -> 0.4.32

* Update async-trait 0.1.88 -> 0.1.89

* Update async-tungstenite 0.30.0 -> 0.31.0

* Update const_format 0.2.34 -> 0.2.35

* Update bitflags 2.9.1 -> 2.9.4

* Update bytemuck 1.23.1 -> 1.24.0

* Update typed-path 0.11.0 -> 0.12.0

* Update chrono 0.4.41 -> 0.4.42

* Update cidre 0.11.2 -> 0.11.3

* Update clap 4.5.43 -> 4.5.48

* Update data-url 0.3.1 -> 0.3.2

* Update discord-rich-presence 0.2.5 -> 1.0.0

* Update enumset 1.1.7 -> 1.1.10

* Update flate2 1.1.2 -> 1.1.4

* Update hyper 1.6.0 -> 1.7.0

* Update hyper-util 0.1.16 -> 0.1.17

* Update iana-time-zone 0.1.63 -> 0.1.64

* Update image 0.25.6 -> 0.25.8

* Update indexmap 2.10.0 -> 2.11.4

* Update json-patch 4.0.0 -> 4.1.0

* Update meilisearch-sdk 0.29.1 -> 0.30.0

* Update clickhouse 0.13.3 -> 0.14.0

* Fix some prettier things

* Update lettre 0.11.18 -> 0.11.19

* Update phf 0.12.1 -> 0.13.1

* Update png 0.17.16 -> 0.18.0

* Update quick-xml 0.38.1 -> 0.38.3

* Update redis 0.32.4 -> 0.32.7

* Update regex 1.11.1 -> 1.11.3

* Update reqwest 0.12.22 -> 0.12.23

* Update rust_decimal 1.37.2 -> 1.38.0

* Update rust-s3 0.35.1 -> 0.37.0

* Update serde 1.0.219 -> 1.0.228

* Update serde_bytes 0.11.17 -> 0.11.19

* Update serde_json 1.0.142 -> 1.0.145

* Update serde_with 3.14.0 -> 3.15.0

* Update sentry 0.42.0 -> 0.45.0 and sentry-actix 0.42.0 -> 0.45.0

* Update spdx 0.10.9 -> 0.12.0

* Update sysinfo 0.36.1 -> 0.37.2

* Update tauri 2.7.0 -> 2.8.5

* Update tauri-build 2.3.1 -> 2.4.1

* Update tauri-plugin-deep-link 2.4.1 -> 2.4.3

* Update tauri-plugin-dialog 2.3.2 -> 2.4.0

* Update tauri-plugin-http 2.5.1 -> 2.5.2

* Update tauri-plugin-opener 2.4.0 -> 2.5.0

* Update tauri-plugin-os 2.3.0 -> 2.3.1

* Update tauri-plugin-single-instance 2.3.2 -> 2.3.4

* Update tempfile 3.20.0 -> 3.23.0

* Update thiserror 2.0.12 -> 2.0.17

* Update tracing-subscriber 0.3.19 -> 0.3.20

* Update url 2.5.4 -> 2.5.7

* Update uuid 1.17.0 -> 1.18.1

* Update webp 0.3.0 -> 0.3.1

* Update whoami 1.6.0 -> 1.6.1

* Note that windows and windows-core can't be updated yet

* Update zbus 5.9.0 -> 5.11.0

* Update zip 4.3.0 -> 6.0.0

* Fix build

* Enforce rustls crypto provider

* Refresh Cargo.lock

* Update transitive dependencies

* Bump Gradle usage to Java 17

* Use ubuntu-latest consistently across workflows

* Fix lint

* Fix lint in Rust

* Update native-dialog 0.9.0 -> 0.9.2

* Update regex 1.11.3 -> 1.12.2

* Update reqwest 0.12.23 -> 0.12.24

* Update rust_decimal 1.38.0 -> 1.39.0

* Remaining lock-only updates

* chore: move TLS impl of some other dependencies to aws-lc-rs

The AWS bloatware "virus" expands by sheer force of widespread adoption
by the ecosystem... 🫣

* chore(fmt): run Tombi

---------

Co-authored-by: Alejandro González <me@alegon.dev>
2025-10-15 20:45:47 +00:00
Alejandro González
71e28e1ea5 fix(app-lib): cache most Modrinth data for the intended time (#4558) 2025-10-15 18:40:47 +00:00