Replace EnumDifficulty with vanilla Difficulty enum
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@@ -3,6 +3,7 @@ package exopandora.worldhandler.builder.impl;
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import exopandora.worldhandler.builder.CommandBuilder;
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import exopandora.worldhandler.builder.Syntax;
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import exopandora.worldhandler.builder.types.Type;
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import net.minecraft.world.Difficulty;
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import net.minecraftforge.api.distmarker.Dist;
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import net.minecraftforge.api.distmarker.OnlyIn;
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@@ -14,16 +15,16 @@ public class BuilderDifficulty extends CommandBuilder
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}
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public BuilderDifficulty(EnumDifficulty difficulty)
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public BuilderDifficulty(Difficulty difficulty)
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{
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this.setDifficulty(difficulty);
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}
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public void setDifficulty(EnumDifficulty difficulty)
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public void setDifficulty(Difficulty difficulty)
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{
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if(difficulty != null)
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{
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this.setNode(0, difficulty.toString());
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this.setNode(0, difficulty.getTranslationKey());
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}
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}
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@@ -42,20 +43,4 @@ public class BuilderDifficulty extends CommandBuilder
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return syntax;
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}
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@Deprecated
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@OnlyIn(Dist.CLIENT)
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public static enum EnumDifficulty
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{
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PEACEFUL,
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EASY,
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NORMAL,
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HARD;
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@Override
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public String toString()
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{
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return this.name().toLowerCase();
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}
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}
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}
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@@ -3,7 +3,6 @@ package exopandora.worldhandler.helper;
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import exopandora.worldhandler.Main;
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import exopandora.worldhandler.WorldHandler;
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import exopandora.worldhandler.builder.impl.BuilderDifficulty;
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import exopandora.worldhandler.builder.impl.BuilderDifficulty.EnumDifficulty;
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import exopandora.worldhandler.builder.impl.BuilderGamemode;
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import exopandora.worldhandler.builder.impl.BuilderGamemode.EnumGamemode;
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import exopandora.worldhandler.builder.impl.BuilderTime;
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@@ -26,6 +25,7 @@ import net.minecraft.util.text.TextFormatting;
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import net.minecraft.util.text.TranslationTextComponent;
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import net.minecraft.util.text.event.ClickEvent;
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import net.minecraft.util.text.event.ClickEvent.Action;
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import net.minecraft.world.Difficulty;
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import net.minecraftforge.api.distmarker.Dist;
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import net.minecraftforge.api.distmarker.OnlyIn;
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@@ -88,22 +88,22 @@ public class ActionHelper
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public static void difficultyPeaceful()
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{
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CommandHelper.sendCommand(new BuilderDifficulty(EnumDifficulty.PEACEFUL));
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CommandHelper.sendCommand(new BuilderDifficulty(Difficulty.PEACEFUL));
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}
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public static void difficultyEasy()
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{
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CommandHelper.sendCommand(new BuilderDifficulty(EnumDifficulty.EASY));
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CommandHelper.sendCommand(new BuilderDifficulty(Difficulty.EASY));
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}
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public static void difficultyNormal()
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{
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CommandHelper.sendCommand(new BuilderDifficulty(EnumDifficulty.NORMAL));
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CommandHelper.sendCommand(new BuilderDifficulty(Difficulty.NORMAL));
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}
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public static void difficultyHard()
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{
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CommandHelper.sendCommand(new BuilderDifficulty(EnumDifficulty.HARD));
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CommandHelper.sendCommand(new BuilderDifficulty(Difficulty.HARD));
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}
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public static void gamemodeSurvival()
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